Will Play With Your Food be changed to fit the weapon pattern?
With the changes of all perks slowly not affecting Killer’s powers, like small game, I have to wonder: Will PWYF get the same treatment? If a killer can’t benefit from certain perks like STBFL or Remember Me, then the opposite should apply where killers don’t get punished if we make an attack while using a power by not losing a stack. Thoughts?
Comments
Yea, id rather see it lose a stack on successful attack that way killers like blight and billy can zoom around the map without losing stacks just for using their power
some exceptions because plauge exists with vile purge
3-stack Bubba go brrrrr *outruns survivor using Sprint Burst*
if a token is not lost when hitting a random hit, perk of the year.
It should only take away a token upon a successful hit with a special, or normal attack.
It's a little bullcrap that killers get it taken away just for using their power if it has a special attack.
I have to hard disagree. Increased movement speed is a very powerful tool. Its current restrictions and caveats absolutely need to stay in place.
They actually nerfed PWYF so a few killer related powers now use stacks.
Originally Plague's corrupted purge (red puke) only used stacks. Now the green vomit also uses a stack. (I understand this as it does indirectly do damage by causing broken, but I don't think it was overpowered)
For some reason Clown's bottle also uses a stack even though it does no damage.
Do note despite this, Myers literally doing a Mortal Kombat Fatality on you via Tombstone still doesn't consume stacks, even though it literally kills a survivor out of the match.