Sup3rCatTree
Sup3rCatTree
About
- Username
- Sup3rCatTree
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Comments
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2192704#Comment_2192704
So he is underpowered but annoying, yes?
What??? Hello. Where are you getting this from. So, No?
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2192704#Comment_2192704
Well your first incident isn't exactly the best way to say he's too strong. Because the way you described it it took three loops before he was able to downed you. Which makes it seem he's a little weak. And three loops ran is at least one gen done.
I was describing a basic doctor game, the loops don't even matter. You're just searching for the most useless evidence to support your point when it doesn't even make sense
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@ShamelessPigMain said:
Doctor's whole niche is easy tracking of survivors. He doesn't have much else. He shreds through low-rank survivors, where stealth is usually the go-to, but in actual loops against seasoned survivors, he's pretty mediocre.
"He doesn't have much else..." Let's see. Oh yeah, he can spam his ability and you can do anything. When you are trying to hide he can easily find you with no skill involved.
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@YOURFRIEND said:
Finding you is all he can do and even that has clear counterplay. He still has to hit you twice. If you find him particularly odious, run calm spirit. Underrated perk. Resilience and spine chill also trump his anti loop shock timing.
Run Calm Spirit when is useful in 1/50 games
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@WishIcouldmain said:
So he's balanced. But he's unenjoyable to face? Just making sure
? Where are you getting where I said he's balanced? I never said in the post that he is balanced.
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@Crowman said:
There's literally nothing wrong with doctor. People really need to stop asking for nerfs, because they don't like facing things.
I never said he needs a nerf, i said he needs changes
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Bro that so true, I had a game where I would have ended a 2-minute chase but guess what, they had dead hard so I had to leave them. It's such a dumb annoying perk
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@GannTM said:
I don’t really mind playing against Doc but I see why people don’t like him. I think his shock therapy should have a 3 or 4 second cooldown. There should also be a buff to compensate but I can’t really think of a good one right now.
Agreed
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I like how they are nerfing and changing other perks but just ignoring the obvious perk that needs a change
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Let's stop progressing the game for one survivor when they are going to get the trap off first try anyway
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I get intimidated by some of the cosmetics and they sometimes make me choke in a chase. But that's about it
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I personally slug in the End-game and proxy camp the survivors on the ground then I pick them up when there is like 50 seconds left on the endgame timer and hook them, ez 4k. Unless a survivor is smart
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@Zozzy said:
Why is nobody talking about this? Now i know why ballets bugged out.. they tried to shadow buff them and screwed it up like usual!
The way pallets use to work was the survivor would reach up and begin to pull the pallet down. The stun would not happen until the pallet had moved 20-30 degrees or so and the killer could hit a survivor at any point until then.
The stun is now instant. there is no delay like there use to be and it trumps anything the killer does. I have witnessed it both as survivor and killer. It almost looks like the animation has just been super sped up.
The stun isn't instant, I have had so many games still where I get hit through a pallet when im dropping it
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Autodidact is fine, there just needs to be an increased chance of skill checks when healing though
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I DC sometimes when I'm really pissed
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I was rank 1 (Survivor), now im rank 9. I was rank 6 on killer, now I'm rank 13
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@SpookyPumpkinPiez said:
Avocado
Seems good
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@Marc_go_solo said:
Had to feel for her; she knew that was dumb the moment it left her lips!
Lol
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/2182514#Comment_2182514
How do you know it's for the anniversary and not another kind of event?
Because it was leaked
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Its pretty good, especially when paired with Ruin
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/2182507#Comment_2182507
Have you tried this LOL
Yes lol
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Its for the anniversary event, maybe its a bug since its in so early
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It will take hours but yes
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Yeah its pretty bad
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The final episode of stranger things season 3
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@Verconissp said:
This list is a meme,
If it was a meme I would put pig and trickster in S teir
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@GodLikeTerror said:
https://forum.deadbydaylight.com/en/discussion/249199/killer-tier-list
Wait why isn't blight in S but wraith and bubba are?
Wraith and bubba are really good. Wraith's recent buff made him S tier. Bubba is good because of his chainsaw ability. Blight has many weaknesses when using his power and it makes him A tier
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Bring Franklins Ez
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Agreed
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I want Lady Demitrescu
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Congrats
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This is so random
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2180644#Comment_2180644
This isn't supposed to be a buff.
I am aware of that
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The twins don't need a rework, not every killer has to be S teir
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Okay
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I dodge as killer when I see a 4 man swf
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We already have an ultra rare map
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Perks that counter face camping:
Deliverance
Vigos Jar of salty lips (Offering)
Slippery Meat
DS (After you get unhooked)
Unbreakable (Can help if being slugged after being unhooked)
And probably more
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No
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@TAG said:
Why do you have to focus on anything other than skill checks while in struggle state? Once you get off the hook, then you can worry about everything else.
Because I want to know where my teammates are
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@megswifey said:
If you have friends to practice skill checks with in a custom I highly recommend running overcharge and oppression to help get accustomed to tiny skill checks!! Good luck in your next matches!
Not everyone has friends... Thats me
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The first pic is Felix, the second pic is a box thing on crotus prenn
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@Dweet_Unfairfield said:
I hate Freddy but a nerf over a rework made no sense and didn't help lol.. Hes not op, he's just easy and boring.
It also seems like every Freddy player just went to Spirit now. 4 straight slugging spirits today. DC teammates trapping me in 3v1s and bleedouts on the ground.. 10\10 game. Back to killer i go for more indoor maps to ruin fun
The only thing it fixed is forever freddy
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@Kirkylad said:
I started playing this game over 1,550 days ago, and now I've put it into legit numbers I'm feeling pretty depressed tbh. 😂😂
If you started playing 1.3392e+17 nanoseconds ago that's pretty good, that's a long time
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@MadLordJack said:
No, it's intended to be ran with Botany Knowledge.
Exactly, that's what makes it bad, you have to run it with another perk
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@Pulsar said:
You want MORE people to hide and use SC?
I mean it was just a thought
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@Botiz said:
I honestly wouldn't mind if self-care was buffed to a 24 second heal instead of 32.
Paired with Botany it'd take you just over 16 seconds, the standard time of a medkit, to heal yourself.
Yeah, you basically get unlimited standard medkit heals, but you're also using half of your available perk slots.
I said in the post 25 seconds
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@Pulsar said:
0.00028538813 millenniums
Pogchamp, that's like 2500 hours
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2178216#Comment_2178216
I like watching Survivors repeatedly fall for NOED :)
What? Why is that funny as well as it not making sense
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@53nation said:
Deception. If I hear that locker get opened again or if the killer loses me... my match is complete.
Seems like an exhaustion perk to me