Sup3rCatTree
Sup3rCatTree
About
- Username
- Sup3rCatTree
- Joined
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Comments
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@redsopine00 said:
https://forum.deadbydaylight.com/en/discussion/comment/2158874#Comment_2158874
Then why are you touching a gen right next to the hook if you know there gonna come back that’s on you for not getting outta there
You don't know if they are going to come back. Does it look like I have mind-reading abilities
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@BreadLord said:
you doing a gen and cleansing a totem... you are not being tunnled
Like I have responded to many people you can tap one of those things and it deactivates. For example, you can get unhooked and want to finish a gen because it's almost done but oh no the killer started to come back and now your DS is deactivated now you're getting tunneled.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2162060#Comment_2162060
Why are you gen tapping if you are being chased?
You aren't tapping a gen in a chase, you can tap it right after getting unhooked and start working on it. But then the killer immediately comes back now your DS is deactivated so then you get tunneled
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@Viktor1853 said:
If you are doing any of what you listed you aren't being tunneled
Like I have responded to many people you can tap one of those things and it deactivates. For example, you can get unhooked and want to finish a gen because it's almost done but oh no the killer started to come back and now your DS is deactivated now you're getting tunneled. I know how you are going to respond "Don't do the gen then if you know the killer is going to come back". You don't know if the killer is going to come back. There is a big flaw in the new DS
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@TheArbiter said:
Ehhh I still think it's too early to tell. I agree it was REALLY strong on the PTB, but i agree it may have been nerfed too much.
I have been analyzing different people to use Lucky Break and yeah, it might be a little early to tell, but from the information I have gathered it's not a good perk right now. Plus the devs said they were looking at feedback and more stuff so I decided to try and contribute.
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Well, then I think that's not normal. Lol
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Were you still the obsession?
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Hopefully they nerf keys accordingly and the best way possible
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@NemIsLive said:
Young looking bill, Brownish/Red beard, no wrinkles...
What does the art team do? They just put boring OLD bill's head on the cosmetic and call it a day.
Laziness at its finest.
Assuming that the bill cosmetic in the video is the actual cosmetic
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I mean its a good change
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They buffed him and changed add-ons to make it work with his buffed power. He got more buffs than nerfs. What?
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That makes no sense, if you tap one of those for one second it completely deactivates.
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@Drixpy_Jayyy said:
@Sup3rCatTree Your idea is just pointless and just deal with the decisive nerf man It hasn't been a problem for me or other survivors I know you mad about the nerf and you want to be invisible on a gen for 60 seconds or cant be slugged (unbreakable/ds) just admit it. They nerfed decisive because it was for the greater good for all players who play killer. If you play killer more instead of survivor maybe you would realize and be glad that they nerfed ds. You know the devs prolly not gonna fool with that mess anymore anyways unless they want to do something else. If you feel like your being useless for 60 seconds maybe you should start trying to go for flashlight saves because thats what I do instead of walking around the map worrying about ds running out. I promise you will be useful for your team if you do that instead of worrying about your ds going to be gone. Stealing hooks from the killer is very big for your team if you really think about it wink wink.
I was just saying an idea, it's not supposed to be perfect or even matters, that want even the point of the post. I'm trying to say how the DS nerf needs to be better executed than it was. I'm saying that the DS nerf was needed but needs to be better. Why are you so ignorant about this? Next I don't use DS unbreakable. I'm well aware of struggles the killers have and try to not be a annoying survivors. You're just assuming that I want to abuse it when I just want it to be fair for survivors and killer.
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@BSVben said:
https://forum.deadbydaylight.com/en/discussion/247084/the-decisive-strike-nerf-needs-to-be-rethought
So let me get this straight. According to your post in another thread, you don't have a problem with multiple survivors running the currently bugged breakdown with anti-slug builds.
Yet the well deserved nerfs to the most abused perk on the game are too much?
Can't you see how ridiculous and biased your position is?
I'm saying it needs to be rethought. Like I said in this post I understand what the devs were going for but they need to execute it better than they did.
Second I never said it was okay to run the break down builds. Quote me if you think I'm lying.
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@redsopine00 said:
https://forum.deadbydaylight.com/en/discussion/comment/2158874#Comment_2158874
Then why are you touching a gen right next to the hook if you know there gonna come back that’s on you for not getting outta there
You don't know if they are going to come back. What???
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@Mistikus said:
here you have video of all his skins after update from ptb
https://www.youtube.com/watch?v=L2qxT8er2Ac&t=320s&ab_channel=Skillgod720TheEpic
Well yeah, but I'm also talking about the survivors. Because the OG ones are also getting reworked
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@Verconissp said:
Nope..
Sorry mate,
This ds nerf is Needed
Survivors abused it for 4 Years,
I'm glad it's nerfed. i just wished it was removed imho,
I never said it needs to be removed I said it needs to be rethought
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@CornHub said:
This just brings back the "work on a gen & hop in a locker" strategy that players kept using.
Yeah but killers don't have to wait 69 years for the DS timer to go down
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The killer can literally come back to the hook after you have been unhooked and tunnel you. So if you start working on a gen and the killer comes over to you just after you get unhooked that's to bad because its deactivated now
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@Yatol said:
https://forum.deadbydaylight.com/en/discussion/comment/2158523#Comment_2158523
https://forum.deadbydaylight.com/en/discussion/comment/2158516#Comment_2158516
how does that excuse someone abusing an exploit?
If its in the game its clearly not an exploit
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@Psycho_ said:
so... you literally want a recording of how unfair, stressful it was gotcha. you can go back to playing survivor as well. you clearly dont play both.
I actually play both sides equally, sometimes I play killer more than survivor
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@Psycho_ said:
Literally doing a daily... and im not running anything that bad.. wow, go back to playing survivor.
You get a 4k, and you're playing Freddy. You're still complaining about game mechanics. It looks like you tunneled someone a little too hard because they got 2677 BP.
Stop complaining
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You're literally playing Freddy, stop complaining
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I really like Meg's, she looks a lot better. I like her hair
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Sooo maybe put this in Feedback and suggestions and not Bug reports?
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I'm rank 2 and I get a ton of Sweaty spirits
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I got it on Xbox game pass and started playing during Silent Hill, I don't remember my first survivor game but I do remember my first killer game. I played The Doctor not watching any videos or knowing how to play any killer. Of course, the ranking was busted when I first started playing so I went against a Red Rank SWF when I was rank 20. It was on Dead Dawg Saloon and I never played killer for a few months after that one game
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Why would using a Perk be bannable
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I play on Xbox and the game runs fine, but I do play on the Newer Generations (Xbox One X). I do remember playing DBD on the Xbox One before and It did feel a lot different and felt rough to play, but to be fair the Xbox One released in 2014. It sounds like it's Time to upgrade.
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/2147517#Comment_2147517
What I don't understand is how that relates to my point about Dead Dawg.
You said it might as well be called Dead By Sunset. Dead Dawg is set during sunset, which is where my "try again" point comes into play.
Look, can we just stop this bickering? It's extremely petty.
Bruh I want talking about dead dawg at all, why are you even bringing it up
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The Coldwin farm is being reworked and its mid day. What do you not understand
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/2147413#Comment_2147413
You said dead by sunset
Dead Dawg is set as sunset
try again, come up with a new name.
In the reworked coldwin it's mid-day. Try again.
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@DoritoHead said:
Dead Dawg. Try again.
Are you dumb? Have you seen the new coldwin? Try Again.
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dd
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@GeneralV said:
You are good, but I am better:
Dang, I can't compete with you
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64 pips is just too good for anyone to compete
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@RenDesune said:
Oh hooneeeyy, honey. You don't know good until you play against me honey
I was joking...
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I main Daddy Trickster, but he's trash
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Bro I want Scooby Doo LOL that would actually be so funny
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@FairRelic64722 said:
Isn't that the definition of a balanced killer though? The nurse's strength in a match is heavily dependent on the killer player's own skill. Good survivors can juke blinks or predict where the nurse will teleport, which works against even high rank nurses.
No survivors cant predict where the nurse is going to go. Because like I said in the post if the player has mastered nurse they are too good for survivors to predict anything unless they get lucky
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I like this, this would be a nice buff
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@GannTM said:
I don’t really think it’s possible to rework Nurse in a fair way that keeps the concept of her power. Teleporting through walls will always be very strong.
Yeah, that's the one issue with reworking Nurse
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I have no idea what you were saying in the post but okay
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I personally love smash hit, but I stopped using it after the pallet glitch
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I don't think it's perks, it's mostly SWF's. SWF's cause 88% of my stress
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I agree with this, I don't think you should lose pips after dying on first hook or being camped. It gets annoying just trying to rank up and lose pips because a killer decides do camp
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@Dark41 said:
https://forum.deadbydaylight.com/en/discussion/comment/2136712#Comment_2136712
Play Killer at Low Ranks and you can see Gens being finished immediately, sometimes you lose Games just because the Gens are being repaired too fast.
Having a 4-minute gen repair won't fix the problem, killer at low ranks is the easiest, gens are barely getting done. It's when you get to high ranks is when the gen rushing is out of control. Having a perk to make repair speeds 4 minutes isn't going to help.
There are also things you can do to stop gen rushing
- Don't chase one survivor for ages
- Slug and pressure a gen
- Set up a 3 gen
- Run gen regressing perks
- Use the killer that you're playing to your advantage
If that doesn't work, resort to tunneling or face camping. Face camping gets survivors off gens in some situations to come for the save and you can get easy downs
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@Dark41 said:
It would be able to fix GenRush,
"While in a Chase, Repair Speeds are decreased 5% / 10% / 15%, The closest Generator to you is Blocked until the Chase Ends, but the Effect would persist for 10/15/20 Seconds."
That's way too slow of a repair time that would make thanat and that perk op and gen speeds will be like 4 minutes to repair
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Play killer, run BBQ get hooks and break pallets, hit survivors for the maximum amount of BP. if you do that its easy to level up a character fully in a few hours