Hopeful_Songbird
Hopeful_Songbird
About
- Username
- Hopeful_Songbird
- Joined
- Visits
- 348
- Last Active
Comments
-
it just happened to me too
-
@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2428740#Comment_2428740
How much more interactive can it be? You have the killers attention and are interacting with them. I understand that it is frustrating due to the fact that you're not prepared and are getting chased on the killers terms and not your own, but that is the nature of the game. The killer is supposed to be somewhat overbearing when its 1vs1. So, it isn't the tunneling that you should have a problem with, it is the teammate who farmed you that you should be looking at.
Even then, in situations where you get farmed, there are plenty of perks to give you help in order to get in a better chase, such as DS, Dead Hard, Sprint Burst, UnbreakaBill, Soul Guard and Flash Bang. If that isn't enough, you have teammates that can take hits for you, flashlight rescue you, or even sabotage the hook.
The game is interactive enough, the main issue is bad teammates, not killer interaction.
I like the idea of a more interactive mini game on gens but then that makes it tremendously harder to have awareness of where the killer is and what is going on.
-
@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2428740#Comment_2428740
How much more interactive can it be? You have the killers attention and are interacting with them. I understand that it is frustrating due to the fact that you're not prepared and are getting chased on the killers terms and not your own, but that is the nature of the game. The killer is supposed to be somewhat overbearing when its 1vs1. So, it isn't the tunneling that you should have a problem with, it is the teammate who farmed you that you should be looking at.
Even then, in situations where you get farmed, there are plenty of perks to give you help in order to get in a better chase, such as DS, Dead Hard, Sprint Burst, UnbreakaBill, Soul Guard and Flash Bang. If that isn't enough, you have teammates that can take hits for you, flashlight rescue you, or even sabotage the hook.
The game is interactive enough, the main issue is bad teammates, not killer interaction.
Fair, I didn’t think of it that way. I feel like it’ll never be fair, but it’s too late to revamp the chase mechanics. What is a good idea to make it more interactive for both sides?
-
@Huge_Bush said:
Yet, you have lots of people who complain about tunneling, when chasing is supposedly the most fun part of the game. I've read many angry comments, berating killers for not letting them go so they can work on generators, open chests and cleanse totems. It just goes to show that you can't please everyone.
There is a difference between chases and chase interaction, imagine if you get off a hook and then get downed within 5 seconds because a teammate farmed you. Is that very interactive?
-
Bubba’s chainsaw will just clip through survivors.
-
@PalletsAndHooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2373036#Comment_2373036
hadn't really noticed any changes to Kate's facemeat tbh the superficial stuff isn't as much of an issue for me as other stuff, like the lack of original maps for new killers or the dysfunctional validation checks for grabs
really hoping they fix rpd map soon and put it on blast. I feel cheated out of my real life money...maybe like a broken promise or false advertising or something ya know?
Fair, the only reason I try to focus on he smaller things such as Kate’s face is so I can potentially have more fun with it despite the ######### that is going on atm. RPD was a huge bust
-
@PalletsAndHooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2373025#Comment_2373025
some are exceptional and resilient, others are hook bait used to pull their swf away from the gens so I can camp more hooks
I read this entire thread, and I believe the unbreakable Kate boosted our reputation lol. What is your opinion on Kate’s facial rework?
-
What do you think of Kate mains?
-
Brown toolboxes are so overpowered, I’m so glad we, as a community, can take a stand against the injustice. These objects make me miserable on the off chance I play killer. Nerf them!
-
@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2361129#Comment_2361129
It would be a smidge too OP as a Killer; drop a pallet, then break it.
As a Survivor...Not too sure. I just hear about 'predrop pallets' allot against certain Killers, and figured a predropped pallet could be a trap...Hmm...What if the slow-dropped pallet LOOKED un-dropped until vaulted (or until a Killer tries to walk through it)? So it's a trap that slows him down?
I absolutely love that idea! Question is, if youre in a chase, how do you get the killer to walk through it without walking through it yourself? But i love the idea of an illusion perk
-
@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2361099#Comment_2361099
Some Killers need predrops, since they punish if you stun them. I figured that slowly placing a pallet, then running to it in a chase might be worth something.
Eh, maybe it's a bad idea. 😁
Not saying it's a bad idea! I think it would be a cool killer perk though. How would this be useful in a situation as survivor, can you detail it to me?
-
Why would you want to pre-drop a pallet in the first place?
-
I'm saving mine for later when the grind becomes an unbearable stress.
-
@gemjas said:
If only licensed characters had linked sets, then that'd be fine. But this doesn't explain why original characters had to have fully linked sets. I only liked Yun-Jin's blue hair and only wanted the set because of her hair. The stupid outfit can be linked, whatever, but why the head piece? And Huntress' Moredo outfit is too annoying to wear unglitched. The linked weapon takes up a third of the screen.
Good question, I really don’t know on that one. I stand by the fact that some sets are linked from events, like Kate’s Hawaiian outfit but some of them are just plain stupid.
-
Correct me if I’m wrong but all the non licensed outfits are rightfully part of a set, like they have a very specific theme. Kate and Meg’s set outfits are from an event instead of a random catalog
-
@van9684 said:
https://forum.deadbydaylight.com/en/discussion/260179/to-everyone-saying-to-re-enable-the-sets
I’m surprised people care as much as they do about this when the game itself is so broken at the moment.
It was something they got enjoyment out of in this bugged forsaken game. Also it’s the famous dweet main, hi
-
@Dodgingbears said:
https://forum.deadbydaylight.com/en/discussion/comment/2212365#Comment_2212365
That was my first reaction and I belly laughed when I read this.
you do that
-
@HaunterofShadows said:
https://forum.deadbydaylight.com/en/discussion/comment/2194511#Comment_2194511
They work when I play spirit. Need I say more?
To be fair, spirit literally phases out of existence to grab survivors and they can't react. If I'm standing in front of a hook to catch the survivor, I should be able to grab them
-
@dspaceman20 said:
Currently I was experimenting a bit with second wind and found a at least decent build if I included self preservation.
Self preservation
Bond/ Empathy/ Aftercare
Second Wind
Botany Knowledge
I hope you like it
Good idea! I don't have second wind though
-
@TheArbiter said:
For me at least I always tended to aim a little low when first playing her. My best piece of advice would be to aim higher than you think you need to as the hitboxes are rather large. I would also recommend bringing corrupt and an aura reading perk of some kind like bitter murmer or bbq. Not sure why the person above me was being snarky but I hope this at least helps somewhat
Thank you! I notice that too; I suck at prediction
-
@RiskyKara said:
Tips? Don't.
I'll pass on that one
-
@Nos37 said:
Use Soldier's Putty addon, throw your hatchets at the first survivor you see, and never reload the rest of the match.
The extra speed catches survivors off guard since they start to evade later than they would an M1 killer. They assume you're slow and that you'll slow down more to throw hatchets.
But, thats an iri add on, I shouldn't have to use an iri add-on to be good at her. Anything else?
-
@Jellybaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2173566#Comment_2173566
try all lowercase
hi, sorry i unfriended you, ill refriend you; i panicked about meeting strangers
-
@Jellybaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2173566#Comment_2173566
try all lowercase
sent it
-
@Jellybaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2173566#Comment_2173566
try all lowercase
can you type in the game chat?
-
@Jellybaa said:
I'm a red rank looking for customs and sometimes swf i don't care if it's a 1v1 or swf i am always down to play| if you do want to talk i have discord or playstation party
dbd account:Data_jellybaa#7f2f
psn:Data_jellybaa
Discord:Jellybaa#0846
your disc didnt work
-
@Jellybaa said:
I'm a red rank looking for customs and sometimes swf i don't care if it's a 1v1 or swf i am always down to play| if you do want to talk i have discord or playstation party
dbd account:Data_jellybaa#7f2f
psn:Data_jellybaa
Discord:Jellybaa#0846
i sent a request
-
I'd be down :)
-
@hi_ said:
Trying to get leigin but need 9000 shards need a bud to help me I'm at 670
ill add ya
-
@Jellybaa said:
I'm a red rank looking for customs and sometimes swf i don't care if it's a 1v1 or swf i am always down to play| if you do want to talk i have discord or playstation party
dbd account:Data_jellybaa#7f2f
psn:Data_jellybaa
Discord:Jellybaa#0846
ill add you in a bit!
-
@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2173296#Comment_2173296
Ok thanks. Do you have a build I can use later?
red herring, diversion (not the locker perk, the pebble), iron will, and urban evasion
-
@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2172722#Comment_2172722
Well if that's the case I have multiple survivor builds that I have created for fun. I'm also currently trying to make multiple builds that involve every single survivor perk so this should be fun.
Survivor: preferably Adam but if you don't have the perks on them then it's fine to use someone else.
Item: Medkits (any kind)
Build: Sprint Burst, Premonition, Windows of oppurtunity, Repressed Alliance.
This is a fun build that I created and It has helped a lot of times.
I'll try this one and edit the post later for the results!
-
@ItzZane_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2172804#Comment_2172804
I'll do the dwight one :D
Build:
Survivor: feng
Perks: Visionary bond Windows and Object
Why: Aura god :D
I did this build, it was so fun.
-
Good ideas everyone!
-
Fixated, Diversion, Sprint Burst, and Self care
-
@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2169438#Comment_2169438
I believe it, I spawned in the shack with Leatherface standing in front of me.
mood haha, did you die?
-
@nonono said:
That mean i should report it every time i see a yellow aura on gen 1 sec into the game because survivor should not spawn beside the gen if killer cant spawn near a survivor
theres a difference, immediately spawning next to something without the chance to gripe your bearings vs a gen
-
@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/2169444#Comment_2169444
Yes, they can.
Which is why i asked about the Terror Radius, that's within the 32 meters.
Or well, y'know, the regular size of the TR.
Yeah, I'm pretty much spawning on the edges. That's why im not too sure if it's a bug or not. Sorry
-
Pretty much, yeah; also i edited the Op for clarification
-
@CheesyGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/2168563#Comment_2168563
I couldnt find you can you add me from steam. 300757037 is my steam friend code and my name is same at Steam as well
i dont play on steam, i meant add me on the game
-
@Bullettimegod said:
Ill play a few games with you. I hover around the same ranks as you, and im pretty laid back. Tho i dont take dbd seriously. Add Bullet#7120 on discord. When i get home tonight ill add and see whats what.
Sure! Play with ya later
-
@CheesyGuy said:
Well what timeline are you in and when you are playing. You can add me from Steam I usually play with people that I met during my matches. We are not that dedicated ones but we are fine if you wanted to.
- I am in the U.S. and midday or lateday. 2. My code is Cecilia#fd4b
-
@Sup3rCatTree said:
https://forum.deadbydaylight.com/en/discussion/comment/2163233#Comment_2163233
Well, then I think that's not normal. Lol
yeah- should i report it in bugs?
-
@Sup3rCatTree said:
Were you still the obsession?
Yes
-
I agree!
-
As a bisexual, we get the best of both worlds; Yui, Kate, Jane, Claudette with the right cosmetics, Felix, Jake, and Steve.
-
If you cleanse against plague she gets her power, so try to cleanse far away from gens or incomplete gens so it takes longer for her to travel. The choice is to either give her OP huntress powers for 60 seconds or stay injured all game and cough to reveal your location. If your whole team cleanses, cleanse with them.
-
@Verconissp said:
Just gotta get better luck..
i didn't get bbq 3 for my bubba from p1 level 50 till p3 level 49..
luck shouldn't be a factor in grinding; I know it's popular in rpg type games but this is a multiplayer, horror game. The fact that you have to play with other people and need their participation to grind is unfair.
-
Good idea! I do like the idea of apathy though.
@FFirebrandd said:
https://forum.deadbydaylight.com/en/discussion/comment/2158786#Comment_2158786
So... slight hair splitting. Nurse's Calling's detection range is 28m, which is 3m longer and Aura Reading is easier to work with than something akin to Huntress's humming, but I do get where you're coming from.
I think with that Token system you could potentially change the numbers to 16m or 20m hum and 32s to heal. Also I don't think the Apathy debuff is necessary. Its an interesting effect... kind of a reverse version of Broken, but I don't think it is necessary here.