Salty_Pearl
Salty_Pearl
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- Username
- Salty_Pearl
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Comments
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With both objectives? Damn, I'm only 1/3 of the margaritas.
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I've been here since the beginning!
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Oh ok, I didn't know that. Thanks for clarifying!Peanits said:The event gives massively increased BP as is so long as you use the offerings and participate in it. Double bloodpoints on top of that would be bloodpoints on top of bloodpoints.
There will be double bloodpoints later this summer, just not on top of the event. I'd sorta' prefer it that way personally. Gives people more of a reason to come back later when the double bloodpoints start, and gives you another opportunity to get some grinding done in case you miss the event.
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I think kids would lose too much hope and besides, being another survivor and seeing/hearing a kid being put on a meat hook would really lower your sanity.
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Benedict seemed to be losing a lot of hope recently. Maybe he will turn into a killer?
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@Bravo0413 said:
The time just needs to extended is all.. right now it's a good perk its garbage because it only lasts 16 secondsIt should last until survivors stop the regression.
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@Vortexas said:
I doubt it would happen for The Pig, Myers or Leatherface.But I'd pay cash money to see the others unmasked in a skin, even if it was just headpeices like the Headcase DLC was.
True, but underneath the pig mask you can actually see Amanda's face so it might happen for her.
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@Orion said:
@Eninya said:
I like her, but the Ambush is weak, so she's really not stealthy at all after the beginning of the game. Many games you can't afford to waste precious seconds on sneaking around, or gambling on the really weak and telegraphed Ambush attack.I dunno, I can usually get off a few ambushes, even at the end of the game.
Her RBTs are weaker than her ambush in my opinion.
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@Plippy said:
Ok, kind of related to this thread. I have a little personal fan theory I like.Assuming people get grabbed for a reason and not just because they were in an area where the Entity could break through and the lore does say everyone easily likes her and she lifts everyone's spirits.
Kinda think she's there to keep people hopeful and fattening the food for the Entity.
That's where my brain went anywho.
You're right, maybe that's why she was chosen. The Entity could've seen the power of her songs and thought she would give hope to the others. Nice theory!
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@Doc_W__HOLLIDAY said:
She's one of my 3 mains, she's wonderful
Who else do you main? I main Nurse, Hag, and Pig.
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I love the Pig! Although I do think she needs a buff, she's fun to play as and against!
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cough survivors that only use sprint burst even on Feng and Nea even though they literally have a unique speed perk for themselves that are salty about the exhaustion nerf cough
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@deadwolfwalking said:
@Salty_Pearl said:
@deadwolfwalking said:
@Salty_Pearl said:
I prefer old tinkerer. It gave a nice boost to charge speed addons and helped pre buff Hag and Trapper set their traps faster.can you picture the new hag with old tinkerer and add-ons? lol. holy #########....
I thought you can't increase the setting time anymore?
oh. i dunno. i don't play her. i've only seen a few vids.... shes too weird for me....
She's like the Nurse, she's very powerful but hard to master.
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@Nickenzie said:
Salty_Pearl said:Now I know this sounds really stupid to ask because it's a buff, but am I the only one who thinks it's too fast? I mean I wouldn't mind a slight decrease in time, but 3 seconds is a lot.
I find it more of a nerf for the killer because flashlight timings are easier! At the very beginning of the pick-up, you just count "One Mississippi, two Mississippi" then fire your beam of doom! In other words if you had a stop watch then you and the stopwatch starts counting to 10 (Without you looking at the stopwatch), you'll likely be 1 to a half of a second off from the stopwatch. Now if you do the same thing with counting to 3 seconds you'll probably be closer to the stopwatch time because there wasn't enough time for you to get off the stopwatch's timer. It's the same reason how you can still save people with Lightborn, just aim your flashlight as SOON as possible at the killer's eyes, again your counting to 0 but since you already at 0... you get a perfect save every time.
I wasn't talking about flashlight saves, I was just talking about the pickup speed in general.
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@deadwolfwalking said:
@Salty_Pearl said:
I prefer old tinkerer. It gave a nice boost to charge speed addons and helped pre buff Hag and Trapper set their traps faster.can you picture the new hag with old tinkerer and add-ons? lol. holy #########....
I thought you can't increase the setting time anymore?
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@Nickenzie said:
ShrimpTwiggs said:I like the idea of decreasing the duration of her dash in exchange for speed. I also had the idea that she would be able to recollect her RBT by going to the Jigsaw Boxes and picking up the traps that the survivors removed.
Oh my god yes, that would be an amazing buff! I personally just think that RBT's need to be harder to get off and that the jigsaw boxes need to spawn at least 40m away from each other. I once had a match where 3 boxes were literally so close to each other that I didn't even bother to use the RBTs.
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@PinkEricka said:
I mostly play survivor and I have to say, I don’t like it. It’s WAY too fast and it’s almost impossible to get a flashlight save. I’m not saying this out of entitlement, I’m saying it with a fair unbiased opinion. They should nerf it to a few secs down or put it back the way it was.I really like this patch and the killer buffs though
. I thought that the exhaustion nerfs were really gonna be a burden but it’s actually really balanced!I like the killer buffs too but I am against the exhaustion nerf. I only think Sprint Burst should be affected by it. The other speed perks were fine the way they were.
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I prefer old tinkerer. It gave a nice boost to charge speed addons and helped pre buff Hag and Trapper set their traps faster.
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As a killer I think it's way too fast.
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@PinkEricka said:
Salty_Pearl said:Does the chances of unhooking yourself increase by 4% every time you try to escape or does it just stay 4%. I was using slippery meat and I unhooked myself so I wanted to know if that helped.
I think it stays 4% and just grants an extra attempt. I think it only increased chances of getting out of Bear traps..
Oh I know that, I was just talking about unhooking in general. (Meaning if it did increase by 4% each time, your last attempt would be 24%.)
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Nea's new P3 is disgusting.
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@Aari_Piggy66 said:
WhateverIGuess said:I think the song she played was the survivor theme you hear when you choose "Play as Survivor".
That part is really cool because it went in detail as to how she got into the Entity's realm. Others have just like "they disappeared deep in the woods and no one saw them again." type of bio. It'd be nice if the devs rewrote some bios and made them more interesting like Kate's. What happened, what caused the entity to consume Claudette / Meg / Jake / Dwight, did they fight back like Kate or tried to run? Or maybe blindlessly stepped into the Entity's trap?
What I don't get is everyone had something bad happening with their life or at they were flawed when The Entity took them which is why I assume that the entity needed.
Claudette- was a shut in and an introvert
Meg- throws away future to look after her ill mother
Jake- rejected his family and was a wild child
Dwight - was a spineless wimp who was everyone's doormat
Nea- a troublemaker and a rebel
Laurie- hounded by an obsessed murderer
Ace- was in debt and had people out for him
Min- depression, anxiety, low self-worth and used alcohol to get away from it.
David K- your overall douchebag
Quintin- hounded by a dream demon who left him sleep deprived and full of hatred
David T- obsessed detective
Then you have Kate who really didn't have anything wrong or bad happened with her or any noticeable faults. She was literally the definition of wrong place wrong time.
But Claudette and Meg didn't do anything bad. Meg literally gave away her entire future to help her mom and Claudette was just shy. I can understand the others, but I don't get those two.
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I don't think they have. That's weird, you should put this in the bug report section.
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@BlazeModz said:
@Outland said:
I've had many a response to posts go missing. I make my response, and post it, then upon reading it I find spelling mistakes, and edit it. And once I try to save it, the whole thing is gone.I've taken to refreshing the page in between edits to make sure.
But yeah there definitely seems to be a bug with the editing system.
Odd. I guess I'll just repost it, and hope for the best.
This just happened to me. Is there anyway to get it back? It took me so long to make it.
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If only Nea had her old P3 back...but seriously I love this.
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@AshleyWB said:
I would love to see hallucinations of other survivors in game as in a random claudette walking around 😮 like ######### you're not on my swf team.That would be cool! It makes sense cause the other realms of the Entity's world can be colliding into the trials. We already know that Benedict and the others are in a different part of the realm from the survivors we know.
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@Star99er said:
We need a perk involving Bloodlust.We have one already. Huntress' Beast Of Prey perk.
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@Runiver said:
Red Outfit Kate ofc.
Or Black Hag mud slippery sloopery.Don't forget that Hag nip slip
. My waifu is definitely Nea, punk chick is best chick. -
I think Nea is from 2014 or 15.
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@MrChills said:
The devs mention on a stream that all the survivors are currently alive and that the realm of the Entity is like a bubble and they eventually come together and come apart. I don't think the four OGS are linked to anyone because they were around way before our little friends were. Now, the newer killers are linked to certain survivors. Feng and the doctor. Kate Denson & The Clown. As said, Alex, Virgo, benedict( which is also theorize to be an agent of the Entity) were at one point together and benedict has met the other survivors yet they got split due to the realm change and now benedict is other spying on other survivors or dealing with his own killer( probably both) while Alex and other mention in the lore are in their own bubble. The devs said this bubble will connect at some point AGAIN.I personally believe at this point, The Entity may lead a survivors to a way out just to have them cut off, feeding off their hope (which it does) and making them eventually into killers due to being forever trapped in the realm or make a mistake and they do escape but a few.
Personally I do believe that there is a way out of the realm. Maybe survivors just have to find the Entity's weakness and kill it?
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Technician and Alert are amazing perks. Although I would like to see Alert get a small buff to it's range since most of the it is in the killer's terror radius.
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The red Nea skirt is soooooo hot.
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@WhateverIGuess said:
I think the song she played was the survivor theme you hear when you choose "Play as Survivor".That part is really cool because it went in detail as to how she got into the Entity's realm. Others have just like "they disappeared deep in the woods and no one saw them again." type of bio. It'd be nice if the devs rewrote some bios and made them more interesting like Kate's. What happened, what caused the entity to consume Claudette / Meg / Jake / Dwight, did they fight back like Kate or tried to run? Or maybe blindlessly stepped into the Entity's trap?
Yeah, Feng's bio doesn't even say how she got into the Entity's realm. She was just drunk and passed out. Usually survivors are taken when they are in the forest and I highly doubt there's a bar in the middle of the woods.
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Quentin x David in a locker is realistic.
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Rules Set 2 does that, it disables the auras of the boxes until survivor's RBTs are activated. Which I think that's how her ability should work normally. The devs could change it so that Rule Set 2 disables the ability for survivors to remove the trap until it's activated.
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@ASpazNamedSteve said:
Or instead of all this needless complication, don't go through with the exhaustion changes and just nerf SB already.This. The exhaustion changes should only apply to SB since it's the only exhaustion perk that causes a problem.
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In her trash bag skins you can see her mouth and face shape better. I think she's missing an eye too.
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I heard Asylum in the 4th variation too. Maybe the Police were investigating Nea's disappearance?
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I feel bad for Feng and Meg. Their backstories are really depressing. For killers, definitely Huntress, Nurse and Hag.
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@Doom_Punk said:
I notice Trapper, Billy, Huntress, many other Killers and Survivors look like ######### with blood now.Trapper used to be the bloodiest [BAD WORD] in the game, and now his blood is non-existant and so bright it just looks bad.
The dark blood on him and lots of it was my favorite, now it's shiet.
I wonder why they did that? I didn't think there was anything wrong with them.
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@Mr_Jay_Stark said:
TBH I know it’s asking for a lot but I don’t understand why they didn’t include how the hex totems work in the tutorial. That way they can take away ALL notifications for hex totems and make them (a tad bit) more effectiveYeah they really should, I liked it when there was no notification unless you were actually affected by it. Lullaby is a strong perk but is weak since it's a hex perk.
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yes, we need Daddy David
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@Science_Guy said:
A change to struggling speed would probably be OP, even as weak as 15%. But yes, Boil Over is a terrible perk as it is. Not just niche terrible but "What were they thinking?!?" terrible.I don't know if this is true or not but I heard 15% would only be 2 seconds less. I really don't that's too OP.