Should maps be more 'Alive'? Like you are in the entitys realm so maybe the map can be mean too.
Ideas. What could the map changing in a way so it's alive be? Maybe windows and doors shapeshifting and random events happening.
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I'm not going to lie...that sounds AWESOME!!! I love that idea. It would make things interesting.
So, random doors that teleport survivors, or that open to bricked walls.
Windows that seal up after going through them. If
Trees that grab you.
"Mimic" chests.
Darkness that only affects them.
Build some trust issues for survivors...make them worry and wonder.
I love the idea of the map being a malevolent force that also torments the players during the trial.
The idea of the map shape shifting while no one is around is slick. A reminder that the entity is meddling with everyone in the trial. Perhaps even the basement could "teleport" between its possible spawn locations from time to time. XD Imagine being a survivor that goes into the basement and it "moves" while you are down there. Suddenly, the killer's terror radius is blaring, you run out and you do not emerge where you think you should be.
Random events are cool too. I like the idea of the realm having qualities of its home killer, even if that killer is not around. Like traps snapping in the distance at MacMillans, occasional revving chainsaws at Coldwind, hearing The Shape's breath right behind you when you are alone at Haddonfield, hearing the shocks of the Doctor and/or his laugh at Lery's and so on.
i would love to see a maze map which changes the routes from time to time. not too hard but just a little bit. otherwise i would say something like fake gens to foul the surivors or kind of cosmetics like the hourse from the clown map.
windows grabbing survivors for a second. pallets that break when dropped. gens blowing up by themselves.... lockers that lock you in.... lol.... hell yeah....
Tentacles that would grab survs who loop too much and place them in more vulnerable spot after a certain amount of time. No single surv should be able to loop a killer like they do now. Why should a single surv have the ability to loop the supposed stronger killer for so long? I am not asking for easy kills. But i am also not asking to be spun dizzy with the amount of circles some can pull off.
A little off topic but when I hear a dog bark on Badham I always think there should be a map with dogs.
Like a couple pen you need to sneak by or they alert the killer up to a certain range.
That would be cool! It makes sense cause the other realms of the Entity's world can be colliding into the trials. We already know that Benedict and the others are in a different part of the realm from the survivors we know.
cool ideas and hate to be that person but these changes require so much work and considering the way that this game has been coded, chances that we are gonna get these changes are minimal.
Game is still not balanced. Before all of these changes, the game must be balanced.
I do want the game balanced in such a way that the game is more fun for both sides.
I also think some of that balance could be achieved by creating more "threats" on the map. The killers need some help to stall survivors all across the map....and survivors need more things to take your attention.