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Envees

Envees

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Envees
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  • @meshugganah said:
    obvious troll is obvious.

    Nah, just showing that DC'ing is not getting punished so keep on doing it.

  • @JammyJewels said:
    Envees said:

    @dannyfrog87 said:

     @Khalednazari said:
    

    If 90% of the totem locations weren't worse enough, I present you with this. I wouldn't be more surprised if it was any other map. But this specific map is the most strategic map for totems. Why would a survivor not be tempted to break it immediately? This is the reason most totems go off in the first 15 seconds. @not_Queen please convey this to devs.

    im sorry but the devs are idiots. they know about the totem spawns are #########. and they do nothing about it. i expect nothing but for them to make a mess of the game more and keep favouring survivors. they buff killers then they take 2 steps back by making it more a pain in the ass to player killer. pretty good job so far lol

    I tried the game again this last month after having an extended time off. I am back to not playing again. Killers are still a joke. See you this time around in a year? If the game is still alive then? Devs have their darlings. We all know it.

    No deathgarden for me even if it liked it, which i dont. No money from me for DbD ever again. No money for any of their future projects and i will leave my negative review in place. The only thing that has changed is that there are more highly coordinated groups now in the 15-20 range.

    Its obviously swf using mics when one guys spots the totem, nobody else is around, and as soon as a leave the chase the guy who saw it the totem is down as soon as a leave.

    Actually. Gonna delete the game off of my steam library. Good ridence. Nothing is going to change. Survs will always run the show and balance cannot be achieved. Ever. The powerrole is not the killer for sure. Its the survs.

    So....[BAD WORD] you devs.....you can ban this account as well. Go on do it you dumb #########

    My dear, don't be so rude. Balancing the game, any game in fact, is tricky business. But given your reaction, I'd say the Developers are afraid to make changes due to such disrespectful outcries with no real positive comments for the attempts they have made at getting closer to a more equal balance. But that'll always be the case in these games. If a killer is a bad the survivors are likely to escape. And if the survivors are bad they are likely to be killed. That's just how it is and this game does rely on luck along with skill, as demonstrated by the OP's video. But if they made the totem locations fixed to a certain four or five patterns people would be able to learn the patterns and destroy the totems just as quickly. 

    Balance requires foresight in order to predict how a certain change would impact future killers and survivor gameplay with the introduction of new perks. Most people just look to the present. But to get back to your comment, please, don't be so dismissive and rude. Behaviour have given a lot to the community with free ways to purchase DLC characters (excluding licensed characters which is understandable) and other new features. Problems will always be present in the game like in any other game. And mistakes do happen as the developers are Human at the end of the day and are doing an incredibly difficult job as it is. So, please. Be the person Mr. Rogers would want you to be.

    My two pennies on Totem placement? Meh. Some survivors are blind to totems and ignore them whilst others are like Eagles. I think it all depends on two factors, luck and the players. Hell, you could have been texting during the introductory camera turn and missed that totem. I do sometimes. But it's very hard to balance situations like this that are so tightly connected to RNG.

    Logic would dicate that in a 1 vs 4 situation that the single player would need to be stronger. The killer is not nor will ever be in charge, nor stronger. The suvs pay the bills with their idiotic purchases of cosmetics. They are not going to harm their revenue stream. The killer will always suffer. They need this to be the case so they get more purchases.

    And i wanted to be ######### rude for a reason...duh. You are not very smart are you?

  • What did happen, which promotes further DC's was that they give you open maps with wraith like Mac millan where you catn hide, constant use of ruin in levels where it is not really a thing, constantly killers who have high mobility and constant killers who are obviously there because they want to be and refuse to rank up. Also the three gen strat will be in use. They will place three gens, o rmore - i saw several cases of four being in the open where you have to be seen in order to get them done. A sin no hiding at all. They will give you survs who run the most toxic of setups and are all SWF using mics and its obvious.

  • @dannyfrog87 said:

    @Khalednazari said:
    If 90% of the totem locations weren't worse enough, I present you with this. I wouldn't be more surprised if it was any other map. But this specific map is the most strategic map for totems. Why would a survivor not be tempted to break it immediately? This is the reason most totems go off in the first 15 seconds. @not_Queen please convey this to devs.

    im sorry but the devs are idiots. they know about the totem spawns are #########. and they do nothing about it. i expect nothing but for them to make a mess of the game more and keep favouring survivors. they buff killers then they take 2 steps back by making it more a pain in the ass to player killer. pretty good job so far lol

    I tried the game again this last month after having an extended time off. I am back to not playing again. Killers are still a joke. See you this time around in a year? If the game is still alive then? Devs have their darlings. We all know it.

    No deathgarden for me even if it liked it, which i dont. No money from me for DbD ever again. No money for any of their future projects and i will leave my negative review in place. The only thing that has changed is that there are more highly coordinated groups now in the 15-20 range.

    Its obviously swf using mics when one guys spots the totem, nobody else is around, and as soon as a leave the chase the guy who saw it the totem is down as soon as a leave.

    Actually. Gonna delete the game off of my steam library. Good ridence. Nothing is going to change. Survs will always run the show and balance cannot be achieved. Ever. The powerrole is not the killer for sure. Its the survs.

    So....######### you devs.....you can ban this account as well. Go on do it you dumb #########

  • He just discoed...thank you very much. I knew i was goign to win the stand off.

  • @yeet said:

    @Envees said:

    @yeet said:
    why doesn't he just grab you out?
    ?
    ?
    ?
    ?

    Its a bug...i cant leave the locker and he cant grab me. So now we wait till the first person gives up and either pulls the plug losing all points or leaves the game and loses points.

    Its like a hatch stand off with no end if either party refuses to leave. I am not leaving. I have had it up to here, points at eyes, with bugs in this game. I cant be accuses of holding the game hostage either.

    he can't leave either and there's no way for him to get you out of there, why should he be the one to have to DC?
    just take the L

    Nah, screw the loss this time. I have taken far too many losses due to bugs. Not this time. There have been hatch standoffs for 6 hours.

    Right, back to war thunder before i get my ass shot off. At least there i am the equi of rank 1 and place 1st on too many damn games. Been a flight simmer for 35 years.

  • @Envees said:

    @yeet said:
    why doesn't he just grab you out?
    ?
    ?
    ?
    ?

    Its a bug...i cant leave the locker and he cant grab me. So now we wait till the first person gives up and either pulls the plug losing all points or leaves the game and loses points.

    Its like a hatch stand off with no end if either party refuses to leave. I am not leaving. I have had it up to here, points at eyes, with bugs in this game. I cant be accuses of holding the game hostage either.

    Mind you, i am playing War Thunder. My system can handle this crap all day long.

  • @yeet said:
    why doesn't he just grab you out?
    ?
    ?
    ?
    ?

    Its a bug...i cant leave the locker and he cant grab me. So now we wait till the first person gives up and either pulls the plug losing all points or leaves the game and loses points.

    Its like a hatch stand off with no end if either party refuses to leave. I am not leaving. I have had it up to here, points at eyes, with bugs in this game. I cant be accuses of holding the game hostage either.

  • Futhermore, this was one of the quickest games i have seen. Where you feel like saying ######### did just happen? All 4 just got ######### slapped and are sitting there stunned. This was over in about three min with no gens done on one of the biggest maps. And you mostly M1 while not using hatchets.

  • @Envees said:
    Since you outed youself i dont have to worry about naming and shaming anymore. In 1300 hours this is the most clear case of hacking that i have seen unless you are extremely lucky or a gifted player. Also the fact that you were rank 13 at the time with nothing but lvl 1 garbage perks. Like i said. Either gifted, which could be true, or you are hacking.

    I was the person who reported you. Why?

    First off you did not have BBQ and more than twice you went straight to the people who were hiding near by that were not exposed to bbq's aura. Behind rocks, buildings ect that had plenty of LOS breakers and physical objects between me and the person you went to. These were green rank players that did not leave tracks on their way to the hook . You went straight to them while they were hiding. Straight to them. No looking around first. None of that. Straight to them. This is what made me want to know if you had bbq if you remember.

    You said you knew how people behaved and acted and this made you good. To the point of knowing exactly where they were 20-30 meters away after hooking with no bbq? Either extremely lucky or you were using that wallhack.

    Personally i call bullshit. It was just not the going to them after the hooking. I have never seen somebody as efficient with theit time management as you before. It was almost as if you knew where we were at all times. I worked on gens and hear you coming so id get to a safe spot. You would spot me after coming straight to me, dont ask me how cos with urban you would have to be on top of me, so i would run away and lead you off on some chase which you would mysteriously break off. Not that many break off a chance that they had a good chance on. You did. Why? Most tunnel the ######### out of people when they spot they have a damn good chance. Instead you wanted to kick a gen and chase somebody off a gen. I had bond and the perk that lets me see if you kick a gen.

    There were far too many moments of how the [BAD WORD] did he know this ######### in the game to be simply a good player. And if you are so good then why are you not ranked higher and only have garbage rank 1 perks? Are you a god? Might be but i call bullshit since is this by far the easiest solution for me to swallow after having played that game.

  • Since you outed youself i dont have to worry about naming and shaming anymore. In 1300 hours this is the most clear case of hacking that i have seen unless you are extremely lucky or a gifted player. Also the fact that you were rank 13 at the time with nothing but lvl 1 garbage perks. Like i said. Either gifted, which could be true, or you are hacking.

    I was the person who reported you. Why?

    First off you did not have BBQ and more than twice you went straight to the people who were hiding near by that were not exposed to bbq's aura. Behind rocks, buildings ect that had plenty of LOS breakers and physical objects between me and the person you went to. These were green rank players that did not leave tracks on their way to the hook . You went straight to them while they were hiding. Straight to them. No looking around first. None of that. Straight to them. This is what made me want to know if you had bbq if you remember.

    You said you knew how people behaved and acted and this made you good. To the point of knowing exactly where they were 20-30 meters away after hooking with no bbq? Either extremely lucky or you were using that wallhack.

    Personally i call bullshit. It was just not the going to them after the hooking. I have never seen somebody as efficient with theit time management as you before. It was almost as if you knew where we were at all times. I worked on gens and hear you coming so id get to a safe spot. You would spot me after coming straight to me, dont ask me how cos with urban you would have to be on top of me, so i would run away and lead you off on some chase.

    There were far too many moments of how the ######### did he know this ######### in the game to be simply a good player.

  • @se05239 said:

    @Goobz said:
    Nurse isn’t the only viable killer. All the killers are viable people just don’t want to take the time and learn how to play smart. 

    She is the only true viable killer. That's why she's so prominent in the higher ranks compared to the other killers.
    Until the maps are reworked to make long loops impossible and stealth more important than running in circles and thus allowing for other killers to do good, Nurse is what people will play to counter the bullshit that DbD suffers from.

    Stealth does not pay. Doing gens does not pay. Doing the things to get out does not pay. Getting in the killers face for even a brief amount of time and escape pays way more than somebody who does the gens and totems, like i do. This last week i switched from killer main to surv. I dont care. When spotted i am looping his ass and doing everything in my power to waste his time. They do it to me as killer so i am not a nice surv anymore.

    I used to avoid the killer like the plague. Why? Cos i am not that good at losing him. I am getting better using mindgames, pallets and unfortunately now also looping. It used to take me ages to get where i am now in the game anf i did that inside of a week - rank 14 so far which used to take me nearly a month.

    I hate looping from the killers; perspective but i also know as killer that they pretty much dont have many ways to lose me. There are those who can mess with the killer all game long. They do exist but they are rare.

    DS i will never use. I hate that feeling when its done to me after chasing all damn day.

  • @azazer said:
    With the influx of new ps4 plebs, you not only won't be missed but your absence won't even be noticed. Kindly never return

    If you and the rest up there did not care, would not miss me then why are you here commenting?

    Callign me an attention ######### while you are here to draw attention to yoruself with your comment? See the irony?

  • @BoxingRouge said:
    Orion said:

    @BoxingRouge said:

    Thank you!

    So your point is that the devs should emulate an unsuccessful game?

    No I’m saying get dedicated servers 

    With so few people playing this game getting a server farm wont be that expensive and a good QOL project. We have 30k players at the most and compared to WoW at its peak this game is a walk in the park to maintain.

    They cant say they are poor. Seen the prices on the cosmetics? Seen how many people get them?

  • My troubles started the day before the event so i am nearing three days of network errors. Its a ht and miss as to if i can get in or not and i dont feel like sitting there pressign either Mouse 1 or the spacebar when i can play other things.

    What pisses me off is that this has been an issue for me since day one with this game. This network error keeps coming back and they are not fixing it for good.

  • @PinkEricka said:
    I just want a snowy map, tbh. that would be cool and realistic.

    Would actually make use of some of the survs' outfits. I was just thinking today ######### people do with the white outfits. They stick out like a sore thumb. When i see players using them i think two things. They are either stupidly god-like good or just think they are.

  • @burntFuse said:

    @Demonsouls1993 said:
    Event Is going to suck anyway survivors saboing the hooks and killers hard camping the gens events like this are bad for the game

    I didn't even need survivors sabotaging them. My game spawned all the grills underground with no hooks.

    Not seen any of that, yet, in the few games i did manage to play today. There are always going to be ######### and tryhards.

    When its my killers turn to work on the cosmetics i am not going to be an ass and let them get their machines. They might be inclined not to fight so much when it is their turn to hang.

  • @Peanits said:
    ZombieGenesis said:

    @Peanits said:

    In regards to the bloodlust change, it wouldn't have an effect, since breaking a pallet would reset bloodlust. But OP isn't the word I'd use. I'd say boring. You can get way more done through windows and mind games, only using pallets as a last resort. Running in circles around pallets just takes zero skill and isn't fun for anyone.

    And yet that's how the game is played and we'll take away the one thing that actually might counter it...boggles

    It absolutely does not counter it. Bloodlust resets when you break a pallet. The reality is, bloodlust currently punishes survivors who don't rely on pallets to gain distance while doing nothing to stop pallet looping. Less pallets used = less bloodlust resets. Bloodlust encourages looping, if anything.

    I am fine with them tweaking BL if its helps less looping. It drives me bonkers running in circles and i am actually glad, like most killers apart from nurse who does not care, when they finally do drop the pallet and you dont get stunned in the process. Even if we get stunned its one less pallet to deal with.

    1300 hours and 5 times, at the most, i managed to get BL 3. I never use it. I barely get into BL 2 with the amount of pallets and LOS breaks this game has.

  • @Nickdela9812 said:
    It won't affect me at all since i've only been playing Nurse since last September, and stopped using any other killer. I was just tired of being looped, i recognised it's a problem that will never go away (because it would mean remaking completely from dust the new chase mechanic) so i said: i didn't buy this game to be looped around ######### for ages, it doesn't mean it's unbalanced, it just means it's stupid, the game is stupid, so i just play Nurse, and i'm fine with that, we could say that if every killer was like me, this game would be dead ages ago. I understand you though, i understand this is not the definition of a good game and that some people might get tired of the same killer over and over again every time.

    On the bright side, at least we will finally get a good balance for DS, finally and hopefully.

    I am seriously thinking of picking nurse up now. I am tired of just being a points pinata for the survs and nothing else. Sure i do well but that comes at a cost to my health and sanity. I am sooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo tired of running in circles ffs

  • @BlackHack said:
    ya

    I have been waiting for about 24 hours of my 3 min YT clip to get "approved" that shows the same loop as all are having. For me it started yesterday. Even before the event.

    Maybe they dont like the fact that the title was World Record Timed 4k followed by a 3 min clip of the looping network error.

    Others can post carp like that but me?

  • @TheHourMan said:
    TrooperStorm said:

    Im stil not geting in.. have tried for like 20 min now.. It's so Unfair when other ppl can play and some other can not play. I hope devs make this event more time.

    I hate when im not can play i game i like.

    Life is unfair. The devs are working hard on it and let's just hope they get it solved within a couple hours

    Problem is that this keeps happening on a regular basis. This has been the case for me since i started teh game over a year ago. You figure it might get fixed by now?

    People are saying this is a steam issue. I dont think so. Steam are not that incompetent to put vital match making servers in maintenace for days at a time. This is squarely on the devs shoulders and they have not learned yet how to fix this.

    But hey, those expensive cosmetics sure are nice eh?

  • @fcc2014 said:
    I feel this is a BHVR office conversation at ever launch.

    The first time i saw that i said ######### is she sucking on?

  • It might be up to a quarter of players that are affected by this network issue. I am.

    People are always putting down any suggestion of low player base so ill assume we are near 30k at peak. 20k are ingame so it could be that up to 10k people are not able to get in. If this is the case then it is up to 1/3 of the playerbase cant get in the game.

  • @mcallisterbritt said:
    All you have to do is Uninstall your game and download it again to fix

    easier just verifying the game files. its the same thing almost

  • @Tsulan said:
    Delfador said:

    https://forum.deadbydaylight.com/en/discussion/9224/instead-of-hex-huntress-lullaby-just-huntress-lullaby#latest

    I made a post where I said that we could change it to a non hex perk. However, instead of hooking survivors 5 times, killers had to hook 4 different people so that it would kinda prevent camping and tunneling since killers would get something in turn for choosing different targets.

    The problem is doctor.

    Doctor with his annoying built would be just unbeatable. As you know, huntress lullaby does 2 things. It prevents skill check sounds from appearing, and regresses generators even further if you miss a skill check. Imagine random skill checks because of doctor's own ability without sounds and and with unnerving presence.

    If it is going to become a non hex perk, then It should be nerfed.

    I don't agree.
    Hex perks are not powerful enough to justify them being a hex perk.
    Just turn every hex perk into a normal one (except noed maybe).

    Lullaby would be strong on the doctor. But that's it.
    A failed skill check isn't a instant death. This could also allow a new meta of perks. Technician is a clear counter.

    Leave ruin in as a regular perk and killers will get nothing but 3-4k. Ruin is hard for me. This will punish all the little ones and the ones who are able to hit the great ones on a regular basis.

    I do agree that something needs to be done to make ruin live longer. I dont use it.

  • I hve to OK the connection error like 5 times before i kill the process. Then i try again and still get it. Sometimes it lets me in after a few attempts, sometimes not so you have to keep trying to log in like an idiot. I go through killign the process and trying up to 20 times before i can get in. Right now i cant get in at all. Gonna play something else. This is a long standing issue with this game.

  • @finitethrills said:
    There was an esp type hack released publicly not too long ago. PSA: Dont ready up until the 20 second mark.  Public hacks cannot make it through a full lobby count without getting kicked.

    I think it was 45 sec in the lobby and then they would get kicked by EAC.

    As a side note. I almost never used to get the EAC error 2, host failed to validate, kick to lobby. I had 4 yesterday in the span of 10 games. The kicks are getting more frequent. Likely more people are hacking now. I wait the full 45 seconds from now on.

  • Then i must have missed it in my search. I spent a good deal of time during the game and once it became clear we were not going to finish the gens searching for the hatch.

    I seem to think that the hatch icon still shows up ingame when it gets placed and then the door opens on the icon itself when it is open.

    I cant rem. I dont play surv all that often and am a killer main but thanks

  • @White_Owl said:
    Definetly not a Hex perk. The only problem is that if it didn't have a counter it would be overkill for newbies and potato survivors, who are not who you want to make it harder for with this perk. Maybe there could be a way for the killer to loose stacks?

    As if its any easier for them when they face a doc?

    Lullaby does not phase me after the hours i have in. I dont listen for the ding of a skillcheck coming anyway. I watch the screen. I also think it should be a regular perk. Its pretty weak. Hitting skillchecks after 20-50 hours is th enorm and they become a nuisance. After 50 hours you will hit them on a regular basis and start hitting great one. I nailed 4 great ones in a row tonight. Some people can do this all day.

  • SWF comes at a price my friend.

  • So how about if we get a function, as killers, that lets us trap pallets to the point that the survs get stunned when they drop them. We would still need to break them before we could resume the chase. They could still drop pallets anywhere they want and could do this in safety if the killer is on the other side of the map. Downside is that now the pallet is down and removes a looping point and makes the pallet available to break right away. No more loops.

  • @Orion said:

    @Outland said:

    @WhateverIGuess said:
    Maybe.... because most people do it just to troll? Or when they have WGLF. Honestly, if you wanna play like this, it's your choice, but then don't be surprised if people do it to you. Or if non-sweaty killers camp you, which has 0.01% chance of happening because it's summer and every killer is sweaty. :)

    I 100% support people doing it right back. That is my point here, my personal freedoms in how I play are now being removed.

    I'm supposed to have the CHOICE to play for the team or for myself. Whether is scummy or not is 100% another topic. I think that the right to play greedy is an option that some people want to play. And as free thinking people we should be able to.

    Having the devs police behaviour is ridiculous, where do we draw the line?

    All you lemmings think that its ok if they remove freedoms just so long as you see it as justified. But what happens when they decide to police some action you love to do. Maybe down the road they decide that looping is goofy so instead of changing the game so that looping is not possible, they just say for every loop past the second one we remove 150 BPs.

    There that should fix looping. Or at least make it so that it isn't profitable.

    I know they would never do that, but this is exactly the thing I'm talking about they are removing a way of playing because it is unpopular. By punishing the points awarded.

    Stop thinking about the specific thing being punished here, and look past it to the core message being sent.

    We the DEVS are going to mold you into playing the way we think you should. This isn't cool, not in the current world, where we are supposed to be free thinking people.

    My personal freedom not to be farmed is being violated by how you play.
    Your personal freedom to punch ends where my nose begins.

    Then do not get in the ring with a boxer. It was your choice, remember.

  • @Runiver said:

    @Outland said:
    This game has always said that game play is up to the player. Do you work with the team and work at escaping. Or do you play more solo, hiding and allowing the others to do the work.

    I do not have to out run the Killer, I just have to out run you applies. Sandbagging is a thing and if that's how you want to play that's your right.

    Now after watching the latest Q&A, they say they are looking at punishing unsafe unhooks. This goes against the freedom of playing scummy. If its down to me and you and I want to unhook you so that hopefully you go down again quicker, and let the hatch spawn so I can get out that should be a option.

    How many people have just waited while the second last guy struggles and dies so you can grab the hatch. Loads of us have.

    Like real life the game is filled with lots of personality types, the work together types and the let the world burn just so long as I escape types. I do not think that survivors that are in it for themselves should be punished point wise for being "that guy".

    When it comes down to it, if the game only let one person leave a match, we would all be cut-throat. Why do we need to punish people who don't wish to play "for the team"?

    As a matter of fact, this is not the case anymore.
    This game used to be 1v1v1v1 vs 1 killer. That's true, and that also explained why killers weren't THAT strong back then.
    Now, with all the altruistic perks allowing more boldness, and the introduction of SWF, the game is turning into an 1v4 game, aka a TEAM game.

    That's why killers need to be buffed furthermore to be able to match a team's strength, and that's why the "solo play" is bound to slowly disapear. (which is sad, honestly, because this was one of the best part of the game, but that's what you get for making the game to be a team game.)

    The dev's really hamstrung themselves with this game. DbD is a 1 v 4 that gets reduced to a 1 v1 while in a chase but the dev;s have to maintain just enough killer strength so you only kill 2. If more than one surv gets involved in the 1 v1 its gets tricky. Talk about a balancing act. Killers cant be strong enough to kill all 4 in comfort. They cant make killing a walk in the park so it is this very mechanic that makes killers so weak at times.

  • Does BHVR even give a crap about a toxic community?

    They are not giving me any reason to think they do, that is for sure. Unchecked rampant abuse to the point that nearly every killer has to turn chat off so they dont see or heear it in their heads while reading garbage.

    My opinion is that they are with a playerbase as low as ours afraid to ban anybody in fear of missed sales. They pump out DLC after DLC and have known about the abuse since day one but what have they done? What have they done about it? Nothing!

  • @M2Fream said:
    Blindness should do the following 

    • No auras, even ones thaf do not require perks, such as hooked survivors, dying survivors, and yes, jigsaw boxes
    • Make the players screen darker and add more mist only client side for them
    • No red stain vision

    As dark as freddies basement view. The only reason i know my way out of the basement is cos i know the placement of things. But even then it is really hard down there as freddy. It sucks and is a major hindrence.

  • They are making money off of him. Even if they did ban him using all available means it will not stop them from playing. Ever. You can change IP, hardware, usernames so no amount of hardware banning, Ip banning or username banning is going to work.

    They can stop him temporarily only.

  • What i want to see being stopped, even at the expense of waiting longer, is SWF abusing the addition of a low rank to get a low rank killer. This alone is causing people to leave the game. A fresh killer on his first game could get a 7-13 rank trio of swf if they manage to get a rank 18-20 survin there. That is ridiculous. Even for sombody who is rank 20 killer with all perks. The survs are way out of their league. Why is this still going on? Why not get rid of rank altogether?

  • @deathdoer1 said:
    I agree to some degree, had a claudette earlier today try waking me up after I juked a freddy hard and she trapped me in a corner. After I was hooked and unhooked. I sandbagged her, then farmed her to death. The hook farms are bad when used bad but are great when you wanna get scum out of your game...

    Yet it is this that is now wanting to get policed. How many have just suicided on the hook when they see people hiding in lockers on teh other side of the map when the killer is nowhere near them? I just did that today. Screw it. I ws goign to lose anyway with next to no points so i made sure that they got next to none as well by makign it that much harder. I have that persons name and if in loby again i will leave cos they were a coward. Their right to be one but i choose not to play with somebody like that.

  • @Peanits said:
    They are. Top men are on it.

    Are there any Top Women on it too?

  • @Runiver said:

    @Brady said:

    @TrumpJunior said:
    No_Mither_No_Problem said:

    @Sally55 said:
    Seriously the ptb has yet to be released. Can everyone just wait to test these upcoming changes instead of arguing and crying?

    @TrumpJunior said:
    Hell no.

    There are two kinds of Nurse mains in this world.

    One that tries to be objective and another that reflects the majority of this forum just for fun?

     I agree with OP, but I still think the devs need to adjust some other things first before their planned changes come to the live build.

    PTBs not out.

    The whole point of the PTB is to test, adjust, and make a conclusion of what to release to live and what not.

    As a matter of fact tho :
    People do not truly test on the PTB.
    The PTB mostly goes down under a few days because it has no incencitive.
    People just exploit the fact they don't lose items and add-ons to play full try hard on the PTB. (Example, full BNP in the clown PTB, or Nurse with Ebony Mori and full add-ons even tho none of these have been changed in the patch.)
    Aaaaand finally, and not the least, most changes just go live as THEY wanted them, not as PEOPLE wanted them.

    I would test this one. If not to my liking and they go ahead with it anyway then its bye bye. The mere fact that an I-frame leading to another I-frame is being talked about is either the devs trying to stop the survs from abandoning by giving small talk to them or this is being worked on and its a taste of what is to come.

    I am not happy in the slightest about the talk even. As if they need more crutches than the ones they have already.

  • Is streaming your job? Are you making enough that it becomes a necessity to stream? If not then you will have to evaluate things as far as priorities are concerned.

    I would stop streaming and keep playing if i liked it enough adn my viewer count is low. You are not willing it seems so you are left with a choice. Leave the game or stop streaming and play.

    Personallly, i would start with a low level format of the HDD if you have one and a wipe of the SSD if you have one of those. Then build the machine back up from scratch again or use an image since its faser but yo uhave to have a working one to do it. To me it seems some sort of driver issue where the mouse does not know where the edges of the screen are and what screen has priority.

    I come from the days where drivers would overwrite mem space of other applications on install and cause BSOD. Thsi meant that we had to build the computers software once every 6 month and it took about 6 hours to do to get a fresh machine. Today applications get allocated their own mem addresses so no over lapping. Its progress.

    But before you do that you can reinstall mouse and graphics drivers but make sure that no remnents of any drivers or software are on your machine. A total deletion of all drivers and folders plus the registry. Nothing remains of the old setup. Nothing. Not even folders. Bare bones basic default windows graphic sdrivers and then install the new ones.

    You may have to wait for steam to acknowledge that this is an issue with their new steam friends UI. Its new and stands of good chance of being the culprit.

    If you use a dual monitor setup then the mouse is available to use on the other screen as soon as you move it over to that side. This is causing an issue for you and the game obviously.

  • @JayDoesGames said:
    How are killers being nerfed? You wanna try playing survivor rn. It's bs how easy killers have it. I played killer (hag) for the first time ever the other day and got 4k, even with a group of prestige and a flashlight wielding kate who kept blinding me.

    Thats nice that you play the hag which is now one of the top killers. She deserved it. I however like to play other killers. Why dont i play the hag? After having a high perspective so long seeing the hags view creeps me out and i do not like it, am not efficient with it and it almost gives me soemthing akin to vertigo. Its too low. Her view is on the ground like amanda, another killer i cant play due to her view.

    I play trapper, bing bong boi, very rarely myers and LF but main the doc. Dont play nurse. Skillcap is too high and i dont want to learn. Dont play billy. I am stuck with the "inefficient" killers.

    So its not all plain sailing for the rest of us just cos we choose to play killer.

  • @inkedsoulz said:

    @BAEHOETA said:
    Orion said:

    The button for Sprint Burst is the sprint button, on both platforms. If you don't intend to use it, walk.

    But that’s just silly to me why walk when I should be able to run where I want too and then say if I run into the killer I don’t have to worry that I just wasted my perk and now have exhausting. I just think it is silly and you should be able to choose when to use those perks that’s all really doesn’t like a bad idea to me though 

    Use Lithe, there are plenty of windows/pallets on maps, when the killer start chasing you, just vault any of those and bolt away.

    Combine lithe with the kate perk that leaves no scratch marks for three seconds and the killer will have a harder time finding you. It will be a 3 second sprint burst that leaves no traces/scratchmarks. As killer i hate that combo but it does use two perk slots so not ideal, really. Better learn how to lose them first without any aids.

  • @M4I3X said:
    I'm also pissed of from killers camping and tunnling but as much as it hurts me to say this and as the devs said: "Camping and Tunnling is kind of a tactic from the killers even if it is just a poor tactic to use"
    But if killers that boosted themself to rank 1 with NOED etc. need to do it so they don't get demolished.

    That must be mathew that said that. No wonder he got wrecked in korea. To be fair he does not play much, i assume.

    NOED is a perk. I dont even use it. Get over it. Deal with it. Git gud as we as killers are told over and over again.

  • @βLAKE said:
    I was watching today's Q&A and there was a question concering the gap between SWF survivors and solo survivors and the point was made that SWF survivors have too much information that can be manipulated in real time due to Voice Chat. I was wondering that maybe to give the same type of information to solo survivors that SWF survivors already have is maybe the idea of implementing proximity voice chat. This would help solo survivors communicate to other survivors instead of cluelessly running around the map and wasting time trying to figure out what other survivors are doing. Also, I would like to note that adding this proximity voice chat feature would also help the killer as he should also be able to hear the survivors talking within a certain range.

    If survs know that killer can hear them it would be a constant stream of abuse that we would have to put up with. The other option is that the survs would not use it at all and prefer to use discord to cheat since the killer then cant hear strategy.

    I would rather them use discord so i dont have to hear their ######### or some 12 year old screaming his head off. The ones who use discord are cheating anyway so at least this way i dont have to listen to the abuse as well.

  • @thesuicidefox said:
    The problem is that the so called "counters" to camping/tunneling only benefit the ones not getting camped/tunneled. If that's you on the hook there is nothing that can be done and that's the part about it that's complete BS. Also the fact that camping/tunneling takes no skill and is so easy a ######### armless weasel could do it. It's way WAY too rewarding for a killer and way WAY too simple. If it was either less rewarding or more difficult then there wouldn't be an issue.

    You have no idea what it takes sometimes to catch people. If you think it is so easy then show us your rank 1 achieve on an open profile. Not some photoshopped POS.

    To me you are a surv main when you say ######### like that. You know what is easy?

    Playing surv. Easier than playing killer.

  • @MegaWaffle said:
    The issue is that the game is currently using a "host" system, meaning if the host leaves by stopping his internet connection (or closing app on console) its as if the game never happend. They are working on getting dedicated servers up and running but this is a very new development so we will probably be waiting awhile.

    They need to simply punish people who DC. Personally I don't get killers who DC but I do see plenty of survivors. The act of DCing ruins everyone's fun.

    Where do they say that they are investing in a server farm? Where and when?

  • @hill_o said:
    If they remove it, they better replace it with something else. Killers are much faster than survivors, and if we're just going to slowly remove window vaults, pallets, etc. without replacing it with other things then the game is just going to turn into short chases where the killer almost always wins.

    There aren't enough ways right now to break chase that aren't looping, and while I agree that looping is boring (on BOTH sides) it's ridiculous how often people bring it up as toxic behavior or something to just straight up eliminate instead of replacing it with something else. Do you want to actually have a challenge as a killer or do you just want 4ks every game? The waits for matches trying to play killer are already absurd, I think the devs should avoid making more changes that will just keep pushing them longer and this is one that would.

    This is how i also see it. They can remove the loops but have to give survs enough "time wasters" to make up for the fact that one of the biggest time wasters is gone. loops. Or they could reduce gens to make up for the time gap. Tweak perks to make up the time needed. Its a difficult job balancing the game to involve no loops, since loops are entrenched into the game.

    in Looping Comment by Envees
  • @MegMain98 said:
    Really depends on the killer honestly. Yesterday me and my friend were playing the swamp with Myers and the round STARTED with just the two of us. Myers knocked us down and hooked us once then lets hs finish the three generators. He knocked us down and again, let us heal ourselves, and lets us destroy his NOED totem. Some killers will feel sorry for you because at that point there is nothing to do but farm bloodpoints.

    I am like that as killer. It sucks for both sides so i let them pallet slam me so i can destroy the pallets. I try to hook both twice without scarign them off but let them get out with both parties having enough BP to hopefully offset getting screwed.

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