Salty_Pearl
Salty_Pearl
About
- Username
- Salty_Pearl
- Joined
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Comments
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@Poweas said:
https://forum.deadbydaylight.com/en/discussion/comment/467722#Comment_467722
@53nation you'll have a ton of fun. I've heard it's quite good on Spirit too.
Isn't it kinda bad though while phasing since decreased terror radius means that Survivors can hear you phasing from further away?
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Eh, they look out of place on the hook especially the plant one. Maybe it's for the Summer BBQ event?
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@dnj510 said:
I think they can still hear you when you exit the blink and cool down phase when you're close enough to survivors.
True but you would still be able to easily sneak up on Survivors.
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WHERE DID YOU FIND THIS
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Will Killers get different Exit Gate opening animations? I would like them to pull the lever down just like Survivors do.
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@TripleTailSlap said:
Watching the Spirit dramatically close the hatch with that blade put such a big smile on my face. Thank you for sharing ^w^
If only Killers' had cool exit gate opening animations, I would have loved to see Spirit's detached hand pull down the lever.
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Mmm, that's what I thought. It still sucks though, they should change it so that it activates when the Exit Gates are powered.
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@bendermac said:
The Plague Hatch closing
https://www.youtube.com/watch?v=xZxPogKVgqg
The Clown Hatch closing
I love how you can see Adiris' missing toe, makes her animation even better!
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@EmotionalDaisy said:
I understand why they didn't unmask her. If they do, she would blend in too well with the survivors. I know that sounds silly, but I've passively seen the pig crouching around and just thought it was a teammate until I got a better look at her x.x
Although she could totally have that reverse Bear Trap on her head like someone mentioned :D
I mean she is supposed to be stealthy and besides, if you can't tell that she's close by her vacuum breathing then you deserve to be ambushed. I get what your saying but her hair and outfit doesn't look like any clothing the survivors have.
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@Theluckyboi said:
What about plague? does she close it with her leg or with her censer?
her leg
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@MegMain98 said:
https://forum.deadbydaylight.com/en/discussion/comment/465078#Comment_465078
I knew for certain that Nurse had a unique animation but I assumed Plague also had a unique animation since she doesn’t break pallets with her foot, she uses her weapon.
I am kinda glad that she uses her foot since it doesn't get that much action. It's also cool because I have her P3 and the blood looks nice
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@MegMain98 said:
I’ve seen Spirit and Hag while playing them last night, they are really cool especially Spirit.
I’m also assuming that Nurse and Plague have a unique one that isn’t just closing the hatch with their foot. Does anybody have a clip of either one of them closing the hatch?
Plague uses her foot and Nurse closes it with her hand.
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I think they are one of the best dev teams out there. I love DBD so much and they do a lot and truly care about their community! There aren't a lot of dev teams that communicate like BHVR does :)
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@Darkskies said:
I think these look very weird tbh especially the pig heads unsure will judge when I can see them on her but will mostly stick to classic
Kinda gutted we didn't get the jigsaw robe
🐷
The new pig heads do look a bit weird. I might just stick with the P3 head or if they unmask her ;)
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@Bongbingbing said:
He has 2 parts to his power aswell as being able to crouch and peek behind corners. His Main power is going into a hunt mode where his terror radius is decreased and Maybe a speed boost, we can't be sure yet. And then there's the second part of his ability, His m2 is a stalking mode like myers but we can assume this is only on one survivor at a time.
I'm guessing how he'll be played is to hide/crouch/peek around corners and stalk until someone becomes exposed and then go into the main power of no terror radius attack.
I don't think tunneling would be effective on him since his powers don't seem to help at all in a chase but we can't be sure until we get to test him in the ptb.
His terror radius isn't just decreased, he has no terror radius at all.
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@Hoodied said:
That is bad ASS!
I know! They look amazing!
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@ClogWench said:
I haven't seen anything about this yet. Have a source link?
@Hoodied said:
Where!
Here you go!
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Now she just needs to get an unmasked skin!
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She's extremely weak already from that speed nerf. She doesn't need any nerfs and if anything she needs a buff.
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I think it's fine the way it is. I could use a small buff like hiding the footsteps for the 4 seconds instead of 3.
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Pharmacy or Solidarity are way better than Self Care.
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I like playing against Pig's, Clown, Plague, and Spirit. I see a few Spirits but I rarely see Plague and Clown since they are "weak"
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The top is ok and I like the skirt. The only problem I have with her head is that it makes her look extremely pale and doesn't even look like her.
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@TAG said:
I think they're really inconsistent at stalling, and with the upcoming change, being inconsistent at stalling early-mid and useless at stalling during the endgame is not a good thing.
I'd rather them be deadlier than making them stall the game.
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Ghostface. I've seen fan-made creations with his power giving cellphones to survivors and I think it would be cool!
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I fully support it. They also need to buff the stun time because 3 seconds is nothing. For the amount of things needed to do in order to just activate it, it needs a bigger stun time.
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They should've came with Demise of the Faithful but I don't know why they didn't. We didn't get any cosmetics for this chapter which is weird.
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I like Feng but her voice when she's injured can get really annoying. Also, I feel like her hook screams aren't too emotional like Claudette's or Nea's
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NO
whether you run endgame Pig or not, it still makes all RBTs that weren't used during the trial USELESS.
Her terror radius also shouldn't affect the timers and I honestly don't even know why they felt that it was needed.
Like stated above, if a Survivor has an RBT on during the endgame, the endgame timer should go slower.
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@LCGaster said:
That's the animation? LOL
Yup.
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Pig did not need any changes. I would like to see how she is without these changes in the PTB before these go to live.
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Yup, these changes absolutely destroyed RBTs. They were fine the way they were.
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First the body pillow and now this...I can't control myself OwO
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@Irisora said:
i was thinking the same. Im waiting for this one to come out since plague release.
Same, I love Kate, Hag, and Doctor's skins.
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@ShyN3ko said:
https://forum.deadbydaylight.com/en/discussion/comment/432695#Comment_432695
- Raise her camera height so she can see over tall grass.
I think everyone wants that XD.
In all Pig Buff discusion, I see that.
Ok, i made it, too.
AS a Pig Main, do you have an addon idea for this dicusion?
https://forum.deadbydaylight.com/en/discussion/58341/my-pig-buff-idea-updated
i'm just curious @Salty_Pearl
Yeah, here one of my other ideas.
Ultra Rare Addon:
Amanda's Cloak
A red cloak used to hide Amanda's identity. When worn, it fills her with rage and sharpens her mind.
- Removes The Pig's breathing while crouched.
- Moderately increases the Ambush Attack charge time.
- Considerably decreases the Ambush Attack miss cooldown.
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As a Pig main, I think most of her addons suck. Amanda's Secret and Amanda's Letter could use reworks. Her skill check addons also should increase the difficulty and not the odds of triggering them.
This is my own rework for Amanda's Secret.
Amanda's Secret
- Removes the charging sound of The Pig's ambush. (the lion roar will be removed but Amanda's yell will be played when ambush is fully charged)
- Moderately increases the Ambush Attack charge time.
- Slightly decreases the Ambush Attack miss cooldown.
- Stacks
For her RBTs,
- Make it so that Survivors can't search for keys until the RBT is activated.
- The first Jigsaw Box has a 0% chance of having the key.
For her Ambush,
- Increase her crouch speed to 96.25% (Nurse's speed) from 92%
- Raise her camera height so she can see over tall grass.
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Leatherface DLC was unnecessary and Legion deserves unmasked cosmetics.
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- Claudette's old skin as a new Survivor
- Bring back Trapper's old trap placing animation
- That grab animation
- Full screams when hooked
But dear god hooking a survivor took sooooo long.
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Now that you mention it, Blindness should affect the Red Stain. However, seeing no Red Stain with an RBT on could be a bit too powerful but I'd still support it.
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@BBQnDemogorgon said:
@Salty_Pearl Should've used the beard tbh
It's sold out, RIP
edit: nevermind it was a glitch I guess I'm saved.
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@Andreyu44 said:
Meh, he is not that hot,imo.
I don't like his hair in that outfit but he's a pretty sexy man.
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PWYF or STBFL is really good on her because making a survivor injured with Vile Purge doesn't count as an offense action.
My current build is:
Thanatophobia, PWYF, Brutal Strength, and Rancor/Overcharge
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Her speed nerf wasn't needed at all. She could've have been top tier but the speed nerf hurt her a lot.
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I hope she doesn't a huge change, she's fine the way she is.
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Since the hatch will only spawn with one survivor left, what's going to happen to the Where did they go achievement and the keys? Will they be getting reworked?
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@Bongbingbing said:
Wow, This actually looks really good!
Hatch stand offs are no more, It's actually a race to see who finds it first which is amazing. Finally hatch is balanced! and Survivors can't just 99% an exit gate to prevent the end game collapse since the killer can open the gates now too.
I hope the Killers have animations when opening the gates. I want to see Spirit's dead hand just float around it.
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@Crythor said:
The endgame collapse looks very promising. Finally survivors are urged to leave and hatch can be closed. No more holding the game hostage at the end of the game. Also the visuals are amazing! Very thematic!
Only a few questions:
- Can the hatch be reopened after being closed by the killer? If so do you need a key for that?
- The video said survivors will recive audio and visual que every quarter of the timer. So the killer dosent? It would be a shame if you couldnt see the nice red animation on the ground.
If I remember from the last time we were able to close the hatch, I think you need a key to reopen it.
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@βLAKE said:
https://forum.deadbydaylight.com/en/discussion/comment/425203#Comment_425203
What are the new endgame changes?
Once the hatch is closed by the killer or the exit gates are opened by the Killer or Survivors. The Survivors have 3 minutes to escape or else they are brutally sacrificed by the Entity. If Survivors are in the dying state or hooked the timer goes slower.
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Those two? Yeah, those two? Get ready. They're about the be the new End Game meta, kiddos.
Jesus, just imagine how much stronger Blood Warden will be.
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Once the Killer closes the hatch, I think the exit gates get immediately powered.

