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Salty_Pearl

Salty_Pearl

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Salty_Pearl
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  • Im wondering too, it's either the same price or $10 or $12

  • Am I the only one that just doesn't get the point of Second Wind? You heal someone in order to be broken when you get off the hook and then the only way to heal is to stay out of the terror radius, what is the point of it?

  • They do need buffs, they aren't threatening and are too easy to get rid of.

    RBTs shouldn't be able to be removed if it's deactivated OR should activate immediately and not need a generator to be completed.

    It should also be harder to remove since Survivors can just get it off at the first Jigsaw Box.

  • @justarandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/650030#Comment_650030

    Yeah, let's keep track on a killer who is invisible when Phasing... OR faking, so obvious.

    If she has the Winter eyes, the blue eyes will go away when she's phasing

    You can see grass move and hear her footsteps if you are paying attention.

    Don't run while she's phasing and try to sneak away.

  • Not all Survivors have to be dead in order for them to be taken, my theory is that when there is an emotional event happening, that's when the Entity takes Survivors. (since the Entity feeds off of emotion)

    As sad as it sounds, most of the Survivors' emotion before they were taken was probably depression.

  • I'd rather have her Obsession perk too, it sounded really cool and unique unlike Better Together.

  • @Chatkovski said:

    Babysitter : meh

    Camaraderie : useless

    Second Wind < Self-Care

    Better Together < Kindred

    Fixated : useless

    Inner Strength < Self-Care

    😕

    Inner Strength is way better than Self Care.

  • Infected Survivors should have a 25% action speed penalty and RBTs need to be harder to take off.

    Survivors, shouldn't be able to search for the key unless their trap is activated and the timer of the RBT needs to be shortened.

  • With Nurse being one of the first Killers in The Entity's Realm, she has a ton of experience.

    I would also say Spirit, Plague, Huntress, and Doctor are powerful.

  • Her RBTs need to activated instantly instead of needing a generator to be completed. She's supposed to stall the game yet she needs to the game to progress just to make her RBT activate.

    I don't feel pressured to take my RBT off because it really isn't scary. You can take it off even when it isn't activated (which make no sense lore wise and gameplay wise) and it's extremely easy to take off. The EGC nerf made them practically useless.

  • I'd rather them buff her speed while holding a hatchet than buff her lullaby.

  • Technician is fine the way it is but the 8 meter sound reduction should affect everyone on the generator and not just you. It does nothing when you work on a generator with someone else.

  • @KillermainBTWm8 said:

    Not gonna lie I like all the content but the question is will survivors get 6 perks? and if so there will prolly be "devs have survivor bias threads" and my second question is will this chapter cost more than the last..

    I think they will, if they just had the same perks there would be no point in having both of them. I also want to know if they will be voiced by their actors?

  • Head should have a longer stun since it's an exhaustion, 3 seconds does nothing.

  • She's way too slow when holding Vile and Corrupt Purge. Revert her speed nerf and make it so that infected Survivors have a 25% action speed reduction.

  • I really don't think 5 maps is necessary. I'd rather them have one map but just make it so that map's layout get changed like the others.

  • David and Kate are the hottest. I also find Jane and Nea attractive

  • Well she can come into our world, that's how she took Kate. But I don't think many know about her since she only reveals herself to Killers and Survivors.

  • Wait what?! Why did they nerf her?

  • I don't think a battle pass is necessary or needed. It just doesn't fit with a survival horror game and should just stay with battle royale games.

  • They need to make so that Survivors can't search for the key until it's activated or make it so that generators don't activate them anymore and that the key is placed after one Jigsaw Box has been searched.


    Pig can't stall the game when her power DEPENDS on the trial progressing. It doesn't make any sense.

  • Suzie's face is creepier than most of the masks. Another reason why we should have maskless Legion cosmetics ;)

  • Nea's hair needs to be reverted too. it looks like fuzz.

  • @mistar_z said:

    Pig.

    I'm assuming you're buying the whole chapter and not just unlocking the character.

    + Pig has a decent base kit with the added benefit of being able to slow the game down with her reverse bear traps.

    + Pig isn't as addon reliant as Clown, in which the clown is pretty bad without equipping them.

    + Tapp arguably has slightly stronger perks than Kate's.

    The Pig is criminally underrated by the community for the most part, often being ranked really low. But she's just got a soft learning curve to her. She's very good and probably one of the more balance killers in how well you do will depend on how well you utilize all the aspects of her kit.

    While the Clown may have two very strong perks (PgtW and Bamboozle) compared to the Pig's two decent one (MYC and Surveillance), he's very problematic in other areas.

    Clown is buggy af atm and many have said that he's actually very boring to play as or against, this is largely do to him having only one real use for his ability. Pig can chase, she can ambush, she can pressure and she can has built in slows.

    https://forum.deadbydaylight.com/en/discussion/67853/40-bugs-unique-to-clown-is-this-a-joke-devs

    So while the Clown may on paper be able to end chases faster than her, he's still going to get gen rushed real hard because he has no real way of pressuring the survivors.

    I would hold off on him unless you're getting the chapter for the perks alone. While I wouldn't personally rank him as being in the bottom of the barrel in terms of how well he ranks with the other killers, as I personally do well enough on him. But he's not too far above from Leatherface. There are just way more fun and viable killers to choose from.

    I have to disagree, PIg is extremely addon reliant. Video Tape/John's Medical File are must have's.

  • Here are my buff ideas:

    Crouching/Ambush

    • Her crouch speed needs to be buffed to 96.25% / 3.85 m/s (Nurse's movement speed) *
    • Her camera needs to be raised slightly so she can see over grass. *
    • Shattered Syringe basekit.

    RBTs

    • Rule set no. 2 base kit *
    • Survivors can't search for keys until their trap is activated. *
    • She is supposed to "stall" the game yet she needs generators to be completed in order to activate the RBTs. So, RBTs should be activated immediately once placed on the Survivor. *

    Jigsaw Boxes

    • Increased the amount of Jigsaw Boxes to 5.
    • Once the Survivor searches at least 1 Jigsaw Box, the key is then randomly placed into one of the other boxes. *

    Addons

    • Workshop Grease and Razor Wires should increase the difficulty of skillchecks and not the skill check trigger odds. *
    • Amanda's Secret needs a rework:

    A black metal box containing a knife and various medical supplies, such as bandages and compresses. Deep cuts reduce stress and awaken the senses.

    • Removes the charging sound of The Pig's ambush. (the lion roar will be removed but Amanda's scream would still be heard)
    • Moderately increases the Ambush Attack charge time.
    • Slightly increases the duration of Ambush Attack.
    • Stacks

    Edit: I marked all the buffs that I think are most important/needed.

  • @Ember_Hunter said:

    Wait, which one? (Picture please)

    I can’t get pictures right now but it’s the hair from her Common (yellow) outfits. The green hair is from her Very Rare biker skin.

  • I just hate how their 2 packs are getting released on 2 separate weeks. They should just release both next Wednesday. I don't want to wait 2 weeks for Pig's Test Subject outfit :(

  • The only got the license for Ghostface's mask so that they could create their own "Ghostface". While I do think that it's cool that they created their own Killer based on the franchise, it does suck that they didn't make anything else based off of the movies.

  • I'd rather them buff her speed while carrying a hatchet (from 78.5 to 80%) than make lullaby non directional.

  • She is weak though if you don't use addons. She was very powerful and almost top tier on the PTB before they nerfed her movement speed. All they need to do is revert the movement speed nerf and give an action speed penalty to infected survivors.

  • I would love for the timer to be 2 minutes since 2 minutes 30 seconds is too long and not stressful enough.

  • 3 years ago, I had a nightmare once where kids at my school were going missing or something and I went to go investigate why. For some reason there was a dentists office attached to our highschool and one of our teachers worked there. (and of course that teacher had to be creepy/pervy one) Anyway, I snuck into the dentists place through a window (although it looked more like a hospital) and disguised myself as a nurse.

    I walked around and saw the creepy teacher with one of the kids from my school who went missing and it looked like he was torturing/experimenting on him. I gasp and say "Oh my god!" (classic dumb horror movie move) and the teacher saw me and then my dream ended.

    A few months ago, my dream literally began when that dream ended (this has happened to me a few times and it's really cool) Anyways, the teacher ran after me and I tried to escape from back where I entered and as I got to the staircase, my teacher grabbed my and lefting me up and choked me. AND OF COURSE I HAD HIS CLASS THAT SAME DAY AND I STAYED FAR AWAY FROM HIM.

  • I wouldn't mind that, it could use a buff.

  • I don't like the new audio at all. I can't hear any of the cool ambient sounds and chase themes are super low. Sure, it may have been too loud (to some) but it made you get pumped up and scared.

  • @Volfawott said:

    Honestly with bear traps the only things they would need are.

    1) More perk interaction with jigsaw boxes. I'm not talking dying light because that might be too overpowered but things like huntress lullaby and thanatophobia

    2) Revert the endgame change instead make it slow down the endgame timer if someone has a trap on

    3) she needs an add-on pass. As you said most of the add-on relating to bear traps suck.

    Tampered timer: requires activation to be even useful if the trap doesn't activate before it's removed it's a waste

    Skillcheck based add-ons: These noob Killers without the ability to add pressure to the skill checks with a skill check build it's incredibly easy to hit skill checks. In fact competent survivors are going to just be hitting greats making interlocking razors useless and the addons that give more skill checks actively detrimental

    Status condition add-ons: these things suck hardcore. Due to them being conditional the Trap being on.

    It's incredibly easy for someone to simply get the trap off first and avoid the mangled effect.

    The exhaustion and haemorrhage effects aren't really beneficial unless you plan on specifically going after people with traps in which case why are you focusing so much attention on the people not doing generators.

    Blindness is blindness it's honestly hit-and-miss if it works.

    With these addons that definitely needs to be a persistent effect placed on them for example once you get the trap off the condition still lingers for 15 to 30 seconds

    Honestly if these three get done and she gets a little bit more tweaking to her crouch and ambush she can actually become a really good killer without being incredibly overpowered

    I agree with the Endgame Changes being reverted. Although Endgame Pig was powerful, she was never OP.

  • @TWiXT said:

    https://forum.deadbydaylight.com/en/discussion/comment/552695#Comment_552695

    It also doesn't activate on Legion's frenzy attacks, Shape's EW3 attacks, or Pig's Dash attacks, but MoM and Franklin's demise work fine for those attacks because those perks don't have the "Basic Attack" requirement, yet at the same time, FD won't activate for Chainsaw hits or Hatchets, and Mom activates for everything that would knock the survivor down. This is why I really believe that the perk should have the "Basic attack" requirement removed, otherwise its mostly useless on any killer that isn't predominantly an M1 killer (Clown, Plague, Doctor), and killers who's power only enhances their M1 attacks (Legion, Nurse, Shape, Pig, etc).

    Yeah, the Basic Attack requirement is really stupid and hurts most Killers.

  • I just want it to work on Nurse's blink hits, they made her blinks affect MOM so why can't it affect Dark Devotion?

  • They seriously need to revert the music change, it was fine the way it was on both sides. Also, does anyone know why they got rid of the music that plays when you're carrying a survivor?

  • Head on and DS's stun times should be 4 seconds

  • @Knex4545 said:

    As much as that would be cool for fans, I think it wouldn't happen because it would be weird to just have a character who looks like a survivor roaming around as a killer.

    True but it would make it a lot more scary wondering if you just saw a fellow survivor or The Pig.

  • I'm going to start running Furtive Chase on her to see how it works with RBTS

  • @Tower_XVI said:

    I still play her and love her, I'd definitely call her my main. Interestingly I'm holding my mid rank because it just tends to be harder to pip with her due to how she plays.

    I main Plague too! I hope she gets buffs, preferably her movement speed nerf reverted or making Survivors get infected faster.

  • I think one of the devs stated that Benedict may have been able to escape the Entity's Realm and then he came back in 1896. (Weird time and space stuff)

  • I can't even hear any music since they lowered it :(

    I would have loved to hear the "Marked" music really loudly to make you fear being exposed.

  • I really enjoy his perks too but they need buffs.

    Furtive Chase needs to affect your terror radius at all times (I would be fine with them lowering the amount of meters)

    I'm All Ears needs a shorter cooldown

    Thrilling Tremors should allow you to kick blocked gens.

  • I think the perk is fine the way it isn’t right now but the 8 meter sound reduction should affect ALL survivors working on the generator and not you.

  • @Mat_Sella said:

    On one hand, they reduced the range, so thats good.

    on the other hand, Ghostface can still hear it...

    People complained about the music being too loud because it was distracting, Ghostface shouldnt have to put up with his own noise.

    The music was supposed to help survivors lol...

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