Salty_Pearl
Salty_Pearl
About
- Username
- Salty_Pearl
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Comments
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@SurviveByDaylight said:
https://forum.deadbydaylight.com/en/discussion/comment/1182376#Comment_1182376
It’s serious. Unbreakable keeps you from slugging anyways do killers are taking the risk of that guy getting picked up. It shouldn’t be that serious complaining about taking the risk on someone that JUST got off the hook having a 5s stun. It’s stupid. The guy deserves it. He deserves a right to play the damn game too. It grows old and tiresome people complain about it. Or want it reworked. The ONLY rework they need to do to it is make it so EVERY time you get off the hook it activates. Not just once with a tiny skill check. It takes up a perk slot. Why do killers get abilities that constantly reward them with auras of survivors? Ebony Mori’s? Exposed? Ez downs ez hooks but you want to get upset because DS is giving you a 5s Killer stun ? What about the 7 seconds of scratch marks that survivor leaves behind so you can just get back on him again? How was that fair for the survivor? For how easy killers can end chases and get their hooks, this game needs to put in better ways to stun killers and keeping them off their backs. Tunneling is bs. Camping is bs. It needs to be countered in a way where I don’t have to work hard for a tiny stun that barely gives me any wiggle room. I’m done.
wow I really don't know how to respond to this but even though I strongly disagree with everything you just said, I respect your opinion.
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@iBetClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1182316#Comment_1182316
That's a risk I'm willing to take....if you can find me
oh god oh god not blendette
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@iBetClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1182316#Comment_1182316
That's a risk I'm willing to take....if you can find me
oh god oh god not blendette
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/1182393#Comment_1182393
I'm quite picky when it comes to gear.
- I don't like early/late-only gear (Hex: No One Escapes Death, Adrenaline, Corrupt Intervention, etc.)
- I don't like Exhaustion gear
- I don't like Obsession gear (Save The Best For Last is an incredible exception, though it's still not a main thing i use.)
I could go on, but i won't cause that's boring...but i could.
That's really interesting actually. What perks do you use for Survivor and Killer than?
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She didn't need a rework and was fine the way she was. The only thing that needed any change were her +blink addons. Her power and addons now have been ruined and plagued with bugs.
Please just revert her BHVR
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/1182387#Comment_1182387
Well yeah, i never use DS, so it never activates.
Ah, I didn't know if you meant as a Killer or Survivor. I don't use it as well unless I don't have perks and its one of the only ones I have.
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@Boss said:
Idk, it almost never activates in my matches.
As a Survivor right?
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@elvangulley said:
No it should not be active at end game and if another survivor has been chased or hooked it should deactivate or if you fully heals or works on gens it shouldn't be a 60 second god mode just because you got caught and hooked
I wouldn't mind this actually. During EGC only (not when gens are powered) DS being unactivated seems fair.
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@SurviveByDaylight said:
https://forum.deadbydaylight.com/en/discussion/140348/do-you-think-ds-is-fine-in-its-current-state
It doesn’t ruin gameplay. Mori’s ruin gameplay. This is a killer sided comment for sure. This is sickening. More often than not I have bad experiences playing solo than you do as killer. Unless swf I can’t get into a game without killers ruining my experience. Ebony moris, hook camping, tunneling. I’d rather not play until I see more perks that will MAKE you stop doing that. No DS doesn’t need to be nerfed. It needs a buff. It’s a small skill check and one time use. It should be every time you get off the hook.
i can't tell if this is serious or sarcasm and both of them scare me...
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1182314#Comment_1182314
https://forum.deadbydaylight.com/en/discussion/comment/1182315#Comment_1182315
These two statements contradict each other.
@Salty_Pearl It's not a free escape, the players has to miss the skillcheck in order for the killer to obtain the kill.
If you hit it at the exit gate it certainly is lol.
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@BigBrainMegMain said:
Yes.
I don't mind being slugged when my DS is activated. It's the downside of the perk.
Any killer who willingly opens a locker if I'm inside it and I have DS activated, gets stunned for 5 seconds is well deserved. I didn't ask to be tunneled, this perk is at my disposal, it's the only weapon provided to us to send a message out to killers to let them know that "Hey, I wasn't the only one you could have gone for."
I agree but at the same time during certain scenarios it screws over the killer when it isn't their fault. Also, during endgame, DS is pretty much a free win and the Killer can't do anything about it.
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She is very loopable without Corrupt and she has a hard time pipping.
Being infected isn't really scary and doesn't give any downsides besides being injured.
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Revert her rework, then nerf her +blink addons.
DONE
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@Brucecastro81 said:
https://forum.deadbydaylight.com/en/discussion/comment/1160717#Comment_1160717
ah ok, now it makes sense. But like, they only added a cooldown, why could that destroy your whole fun? Or you always hated nurse
They added a cooldown on top of her fatigue so you can't blink as much as you used to be able to, they decreased her map pressure because like I said she can't blink as much, and she is plagued with bugs that make her unplayable (which have not been fixed besides the ones that effected Survivors more than her...)
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I am hoping they revert her at some point. I don't want her to become Legion 2.0 and suffer for months...
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As much as I love the developers and this game, they don't really own up to their mistakes. Take Legion and Nurse for example, their reworks made them an absolute mess. Instead of going back and trying to fix them, they let them suffer for months without doing anything to help them. They also seem to ignore a ton of negative feedback on the PTB since most of the stuff just gets pushed to live with no changes cough Deathslinger, Ruin cough
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The deep wound part of his power is the thing that pisses me off so much about him. Deep wound is no threat at all to any survivors since it's so easy to get out of and how so many things completely stop the timer from going down.
The only problem if he gets 115 speed is that they will have to increase his terror radius to 32 meters which would hurt him a lot.
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Because you did nothing else but be in a chase...? You didn't do any objectives, unhooks, or anything else.
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@[Deleted User] said:
I bet they fix her breath speed bug like by next update- but leave the blink bug in that we have trying to get fixed for almost a year now.
Calling it now.
LOL CHECK THE PATCH NOTES BUD. I knew it was gonna happen too don't worry.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1149504#Comment_1149504
People would use most of their item and leave a sliver left before anyway, so it was already practically the same before. Since most items are used up very quickly now, we want to avoid that awkward situation where you're staring down the item charges waiting until the last second to let go.
As for add-ons, they are consistent with the killer's add-ons. Add-ons are used up no matter what, whether you escape or not, whether you get a 4k or not.
I guess so, I just felt like Killer addons and Survivor addons were different if that makes sense. I still think that we should be able to fully deplete and get rid of the item instead of keeping it.
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@Peanits said:
It's part of the update. You'll now keep your item even if you use it up fully (it'll deactivate and be unusable for the rest of the match, though), but you'll lose your add-ons no matter what like killers. If you want to keep your add-ons, you can throw on Ace in the Hole.
Why was this made though? It really doesn't make a lot of sense. Why would I want to keep my uncommon toolbox when I already have 156? I want to get rid of all of them. Also with the addons, I don't get why we have to waste a perk slot just to keep addons. Items and Addons were fine the way they were imo.
Killers have less addons and are easier to get back while Survivors have a ton of addons due to there being different types of items.
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I've said this countless amounts of time and I will say it again,
Nurse did not need a rework at all. She was fine the way she was and if anything, I would've rather them nerf her +blink addons because those were the only "OP" addons.
Nurse post-rework is a huge mess, her addons don't fit her power and most of them give her a huge downside and only give her double BP for ONE blink action.
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@NursesBootie said:
They're banning spasmodic users? Ok then, how many sprintburst or infinite DH exploiters got banned? None. GG devs, totally not survivor sided.
But spasmodic breath is the only thing that makes Nurse fun to play as :(
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He's kinda weak so I don't think he will be a major pick like Hillbilly or Oni.
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You act like Survivors aren't extremely toxic and rude. If anything, I think Survivors are more toxic than Killers.
Both sides are toxic, it's not one or the other.
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@Freudentrauma said:
I think we have to be patient here. My guess is that these bugs are tricky and hard to track right now.
I would have hoped they would at least say that they are working on them. It's been like 5 months and we haven't gotten any communication regarding Nurse.
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@Jasonisanicefella said:
https://forum.deadbydaylight.com/en/discussion/comment/1140610#Comment_1140610
Nurse gets a double stun each time she is pallet stunned after a blink, that had nothing to do with ds.
Nurse has places where she can't blink for no reasons, she has places where the blink charge is not consistent. Ie an object 4 meters wide requiring a 10 meters charge just to go through it.
Nurse has broken verticality, even when aiming correctly.
Nurse has a sound bug where her screech goes so loud, for no reason, that makes you remove your headset.
That on top of the servers, where sometimes she can't strike for 0.5 seconds after a blink, for some reasons.
She is in a terrible spot
There's also another one that will randomly make her fatigue last longer then it should
Another one that makes her instantly attack after blinking.
Yet no response...
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@Rivyn said:
Probably not. The devs are happy with where she's at right now. if they got around to fixing her bugs, survivors would see it as a buff, and rage again.
I don't know how they are happy with her honestly. Her kill rate and pick rate just dropped and I don't know how they don't see that as a bad thing.
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@FilledPizza said:
If the Killer smacks a survivor on the hook, the scream is stopped. I don't think its a bug.
I never said it was a bug, when they are hooked the scream audio only plays for a few seconds and then it gets cut off. It should play the full audio like during a Mori
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We don't need an extra week though? It's just unnecessary...
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@SnakeSound222 said:
Not really a Plague main (I just think she’s a cool Killer), but I use BBQ, PGTW, Dying Light and Thanatophobia with Black Incense and Vile Emetic.
I run BBQ on all my Killers. Good tracking and double BP is a great combo.
PGTW is a good perk in general and makes the Thana + DL combo stronger.
Dying Light works on Plague because of her power giving Survivors the Broken effect. The obsession cannot take advantage of the healing boost unless everyone cleanses.
Thanatophobia forces Survivors to make a choice. Cleanse and deal with a Huntress that moves at 115% or stay sick but have to fight through at least a 16% action speed penalty. It’s even worse with Dying Light. Just three DL stacks means that the Survivors repair and heal 25% slower. Most of my Survivors seem to rush for the cleanse, even if they’re only a little bit infected.
Black Incense gives you amazing tracking. You can find a fully sick Survivor from halfway across the map. If they’re not vomiting, then I’ll just see them with BBQ. Hiding from Plague already isn’t easy, but this makes it nearly impossible.
Vile Emetic is so I can get them down faster. I think her base Vile Purge effectiveness is too low, so I just bring the add-on to help with that. If you fully charge it, then the Survivor will become fully sick after a single stream. Ending chases quickly is always a good thing to do.
I agree with you that her base effectiveness is too low. They should either buff that or give her her old holding speed back
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@pemberley said:
Lately I’ve been running my I Am Speed build or the Lightning Mcsquick build:
Brutal Strength, Fire Up, Save the Best for Last, and PWYF or Enduring
It’s just really fun and surprisingly effective.
I sometimes use Fire Up and it actually works really well with her.
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I'm probably biased but Plague.
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I prefer the old one too
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A lot of prestiges got messed up, Nea, Jane, and Zarina especially.
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@Science_Guy said:
I really wonder why lately there's this wait to have some random employee do the Survivor voices. Surely it can't be that hard to get ready?
they probably do voices last since they aren't as important as the other stuff but yeah, lately we always have to wait for the Survivor voice.
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@aregularplayer said:
her lore is more boring than yui's, impressive.
Zarina is a good filmmaker. Did you know that she's a filmmaker? She's a really good filmmaker. Oh did I also mention she's a filmmaker?
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@AhoyWolf said:
I'm just wondering how the break wall thing would work, if it works only with basic attacks, or their is a channel that you must do.
they said that Killer's powers that break pallets will also be able to break walls.
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legion will finally be OP now
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After some of the reworks killers have been getting, I'm not sure I want Plague to be reworked. She just needs a few buffs, nothing major.
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@korean_zombie said:
I think you've just taught them not to play nurse. Which is inevitable in her current condition.
it's sad but true, nobody wants to play her after her horrible rework.
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She was fine the way she was. Just revert her and nerf her +blink addons. She's unfun to play now and isn't as scary as she used to be.
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@Butcher_Pete said:
https://forum.deadbydaylight.com/en/discussion/comment/1067281#Comment_1067281
I just explained how she couldn’t possibly be speaking Akkadian. It would have been a dead language by the time she lived. Also, is true that, as a priestess, she may have done exorcisms, but the plague has nothing to do with demons. It’s just a disease, and the people of Babylon, Adiris included, saw it as nothing more than a disease. There is no exorcism needed.
There is a gold tablet in the Temple of Purgation that has Akkandian symbols...I think she speaks it.
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Plague because she doesn't deserve it and I empathize with her. She sacrificed everything she had for her people and would do anything for them.
Nancy because she's a badass and I feel bad for her.
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@Butcher_Pete said:
https://forum.deadbydaylight.com/en/discussion/127398/i-translated-what-the-plague-says
You do know that “produce of the sea” means fish, right? And other such aquatic creatures caught for food. Also, Adiris begging the sea goat god to exorcise people doesn’t make sense in her context, as her people are suffering from a plague. Not from an infestation of demons.
Also, I did some research, myself, and I found out that the Babylonians are polytheistic. In other words, they believed that there was more than one god. So addressing a single god as “god” wouldn’t be that appropriate in a polytheistic pantheon. And to make matters worse for this theory, Akkadian was only spoken by the Babylonians in the second millennium BC, so between 2000 and 1000 BC. Adiris came from Babylon somewhere between 600 BC and 500 BC. Therefore, she cannot possibly be speaking Akkadian.
She's a preistess so she could have dealt with some exorcism. She also speaks Sumerian and Akkandian.
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@Aneurysm said:
Do you know what she says in pre-match screen? "Dingir" is in that as well.
I'm not in game right now, what does she say?
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@EvilJoshy said:
When she first came out I seriously thought she was saying "Pretty good job so far" in a dead language.
Well Akkadian is a dead langauge so you aren't wrong about that.
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@Fibijean said:
Interesting. I suppose it's meant to be part of a ritual she probably performed often in her previous life as a priestess.
Probably, I think she also says it when she has Corrupt Purge
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@AssassinZodiac said:
Great job! Very interesting.
Thanks, I like how it ties into her lore!
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I also agree, I wouldn't mind if the EGC timer was paused if it meant being able to actually use RBTs endgame.