Salty_Pearl
Salty_Pearl
About
- Username
- Salty_Pearl
- Joined
- Visits
- 3,013
- Last Active
Comments
-
I would love more gore. I wouldn't want them to go overboard with it but a little more gore during certain moris would be nice.
-
Whoever drew it has extreme talent, but imo there were a lot of better options. I saw a ton of Plague and Nurse skins that were extremely detailed and looked amazing but the Claudette design just looks too simple.
-
I am the opposite. I didn't want Pennywise or Jason but I am happy that we got a Silent Hill chapter. You have to admit, it looks pretty ######### amazing!
-
@NeaMainNON_TOXIC3 said:
It depends, what tier is your Solidarity?
Max, it's 50%
-
@OniWantsUrLocation said:
Who said there will be a PTB tomorrow? Also I wouldn't expect too much. It is more likely that a new bug will be added.
You are probably right unfortunately. Also, there is going to be a PTB after the livestream tomorrow.
-
@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1285208#Comment_1285208
I haven't touched nurse really after her "rework", she is garbage and not fun anyway
I wouldn't say garbage but she's definitely weaker and is no longer enjoyable to play now.
-
I know the range is super small, I think they literally have to be on top of it in order for it to work.
-
I would love to have maskless Legion because their faces are scarier than their masks.
Susie looks amazing and creepy but we can't see her :(
-
@bubba_is_bubba said:
https://forum.deadbydaylight.com/en/discussion/comment/1266904#Comment_1266904
You are problematic with your statement. It means one of those points:
- You don't know the ancient art of slugging
- You did a really bad match (shi** happens) and you pretend you can kill everyone after the 5th gen (too late) doing hook after hook (tunneling) ...
- You are a hardcore tunneler and you dislike DS because it waste (your) tunneling time
- You still dont have many hours in this game and the only way to kill one is to tunnel one to death, you are mad if someone use DS because you lose your "precious" kill
- You are tunneling a surv before the 5th gen, gen is completed, adrenaline is on, you finish the chase, you take the surv and you have DS. Your fault. Too late. You had a bad game, shi* happens in every rank. Accept it and move forward to next match.
Some people, sounds like, cannot accept to LOSE in this game. It's a game, you win and you lose as SURV and as Killer. And DS is not a problem, the problem is you 99%, your approach to the match, the lack of pressure to gen, never ending chases and your lack of strategy.
I don't think it means any of those? I don't tunnel and I really don't get hit with DS that often because I work around it. However, I still think the perk needs changes and should deactivate if the survivor heals another survivor, repairs a gen, or another survivor gets hooked. But blame all the problems on me I guess...
-
IMO DS is problematic. It can be easily abused and can screw over the Killer when they don't do anything wrong.
-
@sadakiyo said:
https://forum.deadbydaylight.com/en/discussion/comment/1259975#Comment_1259975
i agree if it wasnt for that stupid cd she would be playable on hawkins and lery.
if it wasn't for the cooldown in general she would be fine lol
-
@Shocktober said:
I still see some of the original nurse players in the game running around playing iron nurse and 3-4king no problem. In fact, the only iron killers I have seen at rank 1 in the past year have been nurses.
Like I said, she is still powerful. I can still do extremely well with her however, she's just not as enjoyable to play as she used to be.
-
@bjorksnas said:
I think the nurses addons were well done. I usually stack one cooldown with one addon for what im feeling. If I see medkits it might go for the nurses calling addon or if I see a meme squad I might go for the 4.6m/s after a succesful blink attack. They give the feeling of choice and versatility but never losing out on too much because of a strong base power.
The fact that you are forced to use either a decreased fatigue or decreased cooldown addons says a lot. Also, I disagree with the feeling of choice because now you have to choose either to conserve your blinks for survivors or use them for map pressure.
-
@Kyari said:
https://forum.deadbydaylight.com/en/discussion/comment/1253437#Comment_1253437
WAIT simple holding W or L1 STOPS the mending? Even when out of a chase? If you mean outside of a terror radius aswell then yea definitely needs a change.
Walking makes it go down, running makes it stop completely.
-
@Ghoste said:
https://forum.deadbydaylight.com/en/discussion/comment/1253483#Comment_1253483
And also while we're at it, just add more blood to prestige cosmetics in general. I want them drenched in blood, not just some streaks on their clothes! :D
They need to fix Zarina's prestige too. It's awful with no blood on her hands.
-
@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1253427#Comment_1253427
Ah, my apologies, I just know most people in the forums absolutely despise it when someone necros their post.
Anyways, on topic, I this gets attention! 😄
Hahaha, thank you!
-
@Kyari said:
I think deep wound should only pause within 16m instead of a terror radius personally. It basically makes half of legions iridescent button useless since it makes your terror radius affect the entire map.
I can agree with that. What I hate about it the most is that simply running stops the timer even when out of a chase. Deep Wound should be scary and you should feel pressured to mend yourself quickly. The way it is now, you can take your time and feel no pressure at all.
-
@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1253358#Comment_1253358
You can flag your own thread to have it deleted by either a moderator or community coordinator.
That's what I do if someone necros my thread. 😅
Oh no I meant it in a good way. The issue still isn't fixed so I am hoping that this gives it more attention.
-
@Raymond said:
https://forum.deadbydaylight.com/en/discussion/comment/247983#Comment_247983
So will they fix Nea's beanie already it's been like 2 years probably a hard bug to fix Idk
Thank you for necro-ing my 2 year old thread lol
-
I just say "ok" and repeatedly reply with ok if they start being toxic towards me.
-
I made a post about this a while ago, I hope they fix it soon.
-
They changed Legion's story so they might have changed Dwight's as well.
-
@Calabrum said:
https://forum.deadbydaylight.com/en/discussion/comment/1244008#Comment_1244008
I'm guessing it was a stun and the game must have registered me as permanently holding corrupt even if I no longer had it. No idea how I had the much extra speed though. I'll let the devs sort it out.
that's pretty interesting lol
-
@Calabrum said:
https://forum.deadbydaylight.com/en/discussion/comment/1243989#Comment_1243989
Yeah, 2 purples.
which ones? they might be the ones causing the problem.
-
were you using addons?
-
The only good cosmetics are Julie and Huntress' skins. The rest (including the free ones) are horrible. Yui's outfit is by far the worst one.
-
-
@TrialByFire476 said:
Someone finally said it.
Glad to know I am not the only one with this problem.
-
They need to rework Nurse COMPLETELY and then work on her +blink addons (which were the only problematic ones.) They should not be able to stack with other +blink addons.
This rework was a complete mess and no offense to the balancing team but her current addons make absolutely no sense at all and I don't know how they agreed with them. I mean 2x bloodpoints in one blink category for a huge downside makes no sense. Also, some of her addons take away her power to blink but...isn't the point of playing Nurse to blink?
I'm not even gonna start with her bugs but I will say that it's funny how they fixed the bug that negatively affected the Survivors but haven't said a word about all her other bugs. I was really disappointed in BHVR with her rework and I doubt they will revert her...
-
It should work on dead Survivors and then it will be fine.
-
Most of them I feel like are good but this one was really bad. Half the questions were completely useless like "How long have you wanted a gun wielding Killer?" or "What are the inspirations for his gun?"
-
@EvilJoshy said:
Sounds cool. I'm sure if it's something they can sell us they will put it in the shop -.-
Legion was a let down for me. I was hoping for a killer with multiple personalities and powers to match.
I was hoping their power would deal with them being a group. But we are only allowed to play as one and they all aren't even unlocked at the start (not like there's a difference since Susie and Joey have the same voice as Frank and Julie.)
-
Yeah, I miss first person moris.
-
@Mister_xD said:
i really dont mind the different versions, however what i find a little off putting is that we are being told which one we play on...
like, its the badham preschool! its not like they had 5 of them standing around! maps being unpredictable is a core element of the game after all, so why are being told exactly which version of the map we got?
i just find it off putting to see that I - V behind the map name...
Agreed, just condense them into one map.
-
@Heartbound said:
Wait you guys can tell the difference between the badham maps? I thought the Roman numerals were just a counter for how many times you'd gotten Badham in a row.
Next Update: Badham VI VII VII...
-
@Joelwino said:
Yes please, I get this map way too often and I'm sick of it.
I'm sick of it too. It takes up too much space for map rotation.
-
If they removed the ability to dribble survivors, I would take Old DS in a heart beat. Current DS is too powerful and it can screw over the Killer for no reason.
Current DS should deactivate under these circumstances: You get healed, you repair a gen, you go into a locker, and during the EGC.
-
@andyollolloll said:
To be honest I'm still in shock that you are complaining about this when the sound issue has been affecting killers for months...
I wasn't complaining...I was just giving feedback.
-
@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1219313#Comment_1219313
TBH I would never play Nurse now without both cooldown addons. You give up way too much ground waiting for your blinks and doing nothing useful in the meantime without the -1.5s/blink. Like almost unplayable bad and not fun in the slightest kind of gameplay.
Before, Nurse didn't need any addons but they did help her a little bit if you were having trouble. Now, she is very addon dependent and most of her addons now hurt her more than they help her.
-
@PapiQuentin_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1220967#Comment_1220967
It's not a bug, it's just a poor design choice
It is poorly designed, Claudette's screams are long and very realistic and it sucks that they get cut off. Same goes for Nancy and Nea.
-
So far they only fixed like one.
Funny how it was the bug that negatively affected Survivors...
I doubt they will fix her anytime soon, she was left in a ditch like Legion was.
-
Battlepass was not necessary at all, it doesn't fit in a survival horror game. I also wouldn't mind them skipping a chapter in order to fix stuff. It just feels like they rush into stuff which causes more problems.
-
@Peanits said:
The best advice I could give you is to not sweat the losses right now. She's far from the easiest to play, especially with a controller, so there's no shame in losing with her. The only way you're really going to get better with her is to lose and learn from your mistakes. Going against easier opponents might make you win now, but it won't help you learn how to mindgame and hit the good ones.
If you are playing against good survivors, though, I would recommend not blinking through walls (at least, not all the time) but instead blinking to the corners. Survivors need to break line of sight to get away from you. If you blink to where you think they'll be if they kept running, they can wait by the corner and run back the other direction and you'll have no idea where they are. By blinking to the corner, you can make sure that you can see them no matter which way they go.
But you're ultimately want to get a feel for it. Sometimes it'll work, sometimes it won't. You'll need to practice and get a feel for what works and what doesn't, and how to read a survivor and guess what they'll do next.
With the next update, we'll be increasing the maximum controller sensitivity, which might help you out a little if you find that it's not turning fast enough.
Are you and the team looking into Nurse right now? Sure she is still a powerful Killer but I don't feel like her rework was necessary.
-
Will Deep Wounds ever get reworked? It isn't hard to get rid of or scary and it makes Deathslinger weak.
-
They should either decrease the timer (because 1 minute is a lot of time in DBD) or make it so that it deactivates during certain scenarios. For example, if a survivor heals, repairs a gen, or goes into a locker, it should deactivate.
It also shouldn't work during EGC.
-
DS needs to deactivate when a Survivor goes into a locker, repairs a gen, Killer hooks another Survivor, and when the EGC is activated.
Or they can just rework it again into something completely different so it's not a pain for anyone.
-
what do the new animations look like?
-
Am I the only one that thinks Off the Record is a really good perk?
-
It seems like people agree on making it deactivate when you work on a generator. I wouldn't mind that but I would prefer it deactivating during EGC, it is just too powerful.
-
@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/1182404#Comment_1182404
Survivor
- Kindred, for the amazing awareness. (I'm pure solo btw.)
- Self Care, for not having to depend on others or Items to take care of a Health State.
- Spine Chill, for basic awareness.
- Iron Will, for escaping chases. (One of my favorite things to try as Survivor.)
Killer (Wraith's my only main, so it'll just be for him, obviously at least some of these would not be on some other Killers.)
- Barbecue & Chili, for the Auras. (Yup, i'm the 0.1% who takes this Perk for its Auras. Not denying that double BP is awesome, but going for faraway targets is exactly the style i prefer. Plus, it's a fantastic support-Perk for...)
- Hex: Devour Hope, for the potential & personal goal. (My pure-fun Perk, going for the kills on this thing makes me feel like i, idk, defeated a super hard Dark Souls boss. Yes, it won't always work. Which is good, cause that'd be too strong then, but not always working also makes the times it does work still as sweet as before. To me at least.)
- Pop Goes The Weasel, for making them take just a bit longer. (Again, synergises well with B&C. Other than that, it's generally a good way to stall the match.)
- Enduring, for not caring about their main weapon, the Pallets. (Might just be me, but they always seem to try to bait you, even if you've clearly displayed that you have Enduring. So, since it's always effective, i keep it on. (Plus i just despise being stunned in any game ever.))
- If i don't feel like pure fun, i replace Hex: Devour Hope with Make Your Choice. I find it much more reliable (not a Hex, so duh), yet it still gives some of the same power as H: DH AND still suits my playstyle. (Also, Wraith is mighty dangerous when using this and a "Windstorm".)
Nice builds! They seem to work pretty well.