Salty_Pearl
Salty_Pearl
About
- Username
- Salty_Pearl
- Joined
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Comments
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@Mercês said:
I don't get you. Springwood (Badham), Coldwind Farm, Autohaven and The MacMillian State realms have 5 maps each. And Haddonfield realm, for example, has only 1 map. The chance of getting each realm is equal so I don't understand why you're bothering with that, since reducing or increasing the number of maps within a realm won't change the rates that you're getting of each realm. Why would it make a better experience for you? You think it's better to have less map diversity? I think the opposite.
Coldwind Farm and Autohaven have 5 maps yes but each of those maps look completely different. Badham has 5 of the same map but the houses are just in different places for every map. It's not so much the realm but the map itself.
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Iron Maiden for reloads, Oppression, Starstruck, and his exit gate perk (forgot the name)
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My favorite chapter is definetely Demise of the Faithful (totally not biased ;) )
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I wish that Victor was more deadly. I know that if a Survivor holds him hostage you can recall him back but I still feel like after a certain period of time, Victor should automatically down them.
Other than that, here are some other buffs I would like to see:
- Aura reading lasts longer when Victor is first attached.
- Rework the Very Rare addons because most of them don't do much.
- Like someone else stated, do something to Charlotte to not make her an M1 Killer.
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@Shaped said:
Moment of silence for everyone who experienced this back in the day.
I actually loved her voice besides her hook screams. Her injured sounds sounded really realistic and its a shame they replaced the voice actress. They could have just redo the hook screams and her voice would have been perfect.
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They need to make Vile Purge more deadly. If no Survivors cleanse then she can only get Corrupt Purge only once. Make is so that if a Survivor is fully infected with Vile Purge, after a certain amount of time, they will lose a health state. I also think the effectiveness of Vile Purge needs to be increased.
Other than that, I think she is fine. Just needs tweaks to her fountain spawns.
-A Plague Main
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It's still horrible and I think most of the players are still upset but I don't think we can do much about it. They have already said that they aren't going to revert it (for whatever reason there may be) so I guess there is no point unless we get the same traction as we did when it first came out.
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@Haddix said:
Autohaven for sure, but the rest are good. Asylum is kinda brighter than it was before.
Also, Swamp was never reworked. Not yet, at least.
That's right, for some reason I thought swamp got reworked. The outside of Asylum is fine but the inside of the main building is too dark for me sometimes.
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@Xpljesus said:
https://forum.deadbydaylight.com/en/discussion/231782/so-we-got-this-new-hud-because-of-this-killer
the irony in that is that you can barely tell how lacerated someone is without focussing, something that never happened on the new UI - the new UI is even making this new killer a much worse experience
Totally agree with this. All "timer" Killers (Pig, Plague, Freddy, Trickster, etc.) are negatively affected by the new UI.
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@Orion said:
Or, more likely, they developed the UI for this killer knowing that it was going to be the new one.
I don't see why we needed a whole new UI for his effects. We had similar effects with Pyramid Head's power and it didn't cause any problems with the old one.
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Old HUD will always be superior. There was nothing wrong with it at all and didn't need to be changed. The information was compact and easy to see with the newer HUDs, the information is scattered and they even got rid of the words like "find exit gates" or "repair generators" and all it has is just small icons. How am I supposed to see that?
Even though they put "months" of work into the HUD, they need to revert it...it's not healthy for the game.
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@lambdabr said:
Old UI: Everything thats useful in the same spot. Information was very clear and a quick glance gave you everything you needed.
New UI: You have to look at the whole screen for information. Plus, no one asked for it.
Agreed. In a game like this where you need to focus on the middle of the screen, the other information needs to be compact (exactly like old UI.) There was nothing wrong with it and truly don't get why they changed it...it needs to be reverted.
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First I heard that they can't revert the UI...now I'm hearing that they can but won't...
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@ChiTenshi said:
There are several problems with what happened:
1) The old UI wasn’t broken. If they did a little make-over to make it look more polished, people would have been happier. The fact that they attempted to rework it when there wasn’t an issue with the current layout made people question BHVR’s judgement.
2) A vast majority of the community did not like the new UI. BHVR said they’ll look into it but come live and nothing really changed. The community was ignored or/and BHVR did the bare minimum to say they took our opinions into account without having to dedicate any more time.
3) They attempted to shut down the voice of the community. Any post regarding the new UI was either ignored, locked or replied with the ridiculous lie, “We can’t bring back the old UI”. This showed BHVR didn’t care and wanted to move on to other objectives. They hoped the fuss would die down and people would get used to the new UI. Only problem was, the new UI was that bad and the patch is come with was so broken, the community was never going to leave this quietly.
I think this is what's going to sort of kill DBD. The fact that they still went through with the UI even after the massive amount of negative feedback is just frustrating as a player. Also I call BS on somehow not being able to revert the UI, it would fix most of this mess.
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@Mister_Holdout said:
https://forum.deadbydaylight.com/en/discussion/comment/1865010#Comment_1865010
I don't understand either. It's even stranger when you consider Nurse already had a built in cooldown (called fatigue).
I will never understand why blinks needed to be recharged, it makes no sense to me. I also will never understand why they "reworked" all her addons since now most of them are useless.
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The Plague doesn't deserve to be in the Entity's Realm.
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I always thought it was Nancy because her grunts are more spaced out (if that makes sense.) It's either her or Zarina.
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@Jb94 said:
So just another voice chiming to say how much I hate the changes. I basically agree with every gripe listed so far, but the biggest one for me is how much it rejects the style of the game.
If this change can't be stopped then if NOTHING else, please, please use the Adept portraits rather than the menu portraits.
These are assets that already exist and would look 100% better than the coloured portraits. The minimalism also gives a little more leeway in terms of representing injury states.
Knowing which survivor is which at a glance is the only good change--honestly I'd rather keep the layout and have the Adept portraits incorporated. (imo the hook counter is useless unless it's per survivor--easy to add with 3 pips below each portrait, but then I suppose my seventh eye wouldn't have anything to keep track of on the screen).
I actually saw a post on reddit that did something just like this! All they did was keep the old UI and replaced the default portraits with the Survivor's adept designs. I thought it looked much better than the new UI.
Edit: Here's the link
9,137 votes and 337 comments so far on Reddit -
@MongolPSR said:
Welcome to feedback and suggestions where posts go to die!
Who knows? maybe this post will actually live on? It seems like they are merging posts into this one so at least they are looking at all the feedback.
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Yes I completely agree, I mean no offense to whoever worked on the new design but it just looks awful. Its way too distracting and just looks downright bad.
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Like you said, I think they hold a grudge against each other but deep down they still care for one another.
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That would be cool, it would definitely make Victor more dangerous.
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She used to be fun on PC but unfun on console before her rework and now she's unfun on PC AND console.
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I don't like the changes and I think that they should have left Ivory as it was and only make it so that Ebony Mori needs 2 hooks.
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I use it on her because I cannot stand her scream. She's so loud I am surprised my speakers haven't been blown out.
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I don't understand why it's a set either. There's nothing that makes it need to be a set.
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Yeah I thought so too. It's a shame because both this and the locker change are desperately needed.
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I like her but her voice is grating sometimes.
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Well Twins never had their own chase music on the PTB so I can't tell if it's theirs or the survivors. Right now it sounds like the Survivor's POV but it could be intentional.
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@TragicSolitude said:
I wholeheartedly agree, and I've said this ever since the map got reworked. It doesn't matter that the layouts are a little different, it feels very repetitive to get multiple Badham maps in a row. Like DbD doesn't feel repetitive enough sometimes. I mean, it kinda sucks to get different maps from the same realm multiple times in a row because they feel so same-y, but Badham takes that to the next level.
Agree, I personally don't mind going to certain realms because at least each map in the realms are different. Badham just lacks all of that.
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@AhoyWolf said:
No, but I found this height chart on Reddit.
https://us.v-cdn.net/6030815/uploads/QF63Q78UHR2S/obrazek.png
Here is the link.
Zarina is the smallest?? That's surprising.
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@Reptile said:
At the risk of necroing this thread.. though it better then starting a new one?
I have heard that they ditched the killer based "match making".. not that it ever seemed to work and I have both a new killer and killers I am terrible at match to red/purple SWFs.... so why are we still locked in??
I am honored that you chose to necro my thread lol. But my point still stands, it wasn't a good change.
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Killers:
Marry- Nurse because she has empathy for people and cared a lot about her deceased husband.
Kiss- Frank because he's hot. If I could add another option is would be Plague (well...the half pretty side of Adiris) because I feel bad for her backstory and she actually is quite beautiful minus the whole plague thing.
Kill- Doctor because I hate him.
Survivors:
Marry- Jane because I think she is a genuine person and I relate to her helping others through traumatic experiences. Or Kate because she's hot as hell.
Kiss- Zarina because I like investigative women.
Kill- Bill
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@Taiga said:
They confirmed in a recent live stream that it will come back.
I hope it does soon, it looks killer well on certain cosmetics. It would be cool if they did it for Killers too, maybe make it everytime you hit a survivor their blood splashes on you.
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@OniWantsYourMacaroni said:
You could say BHVR gave it the coup de grâce
funny, but sad :(
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Coup de Grace and Appraisal didn't need a nerf. The locker changes are interesting though.
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I don't like them locking killers either but it doesn't seem like they have plans to revert the change.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/1743387#Comment_1743387
WAIT PIG'S DASH IS VIABLE NOW?!
Unfortunately no since it's not supposed to work on her dash :(
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I LOVE their power but as of right now I would say they are Low B tier. Lockers are a huge pain for them and I feel like Victor needs a few buffs.
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They don't have any right now.
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@Clevite said:
Oh, I thought descend beyond was the September release.
There has been quite a few changes recently. Perk tweaks and new killer.
I am just not able to tell you off the top of my head.
Perhaps someone else can, or the notes maybe.
Welcome back!!
Thanks! I'm gonna look through all the patch notes and other things to get all the info, just thought I'd ask the community for their thoughts. :)
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@Clevite said:
You mean since last month?
I haven't played since July.
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Killer's perks look awesome, Survivor's is absolute #########.
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@Nicholas said:
You guys should come up with perks, that would be really funny. I would but I've never watched the show and I'm not too familiar with the characters.
You should! Even though it's aimed towards an older female audience, I enjoyed it a lot!
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I would totally main Dorothy or Blanche (both my favorite Golden Girls.)
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@[Deleted User] said:
She is still the best but she became tedious, honestly she lost everything that made her fun, sure you are still a killing machine but you want to off yourself half the trial.
Agreed. She became so unfun after her rework and I don't even think it was necessary.
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@Masochistic_Killer said:
https://forum.deadbydaylight.com/en/discussion/comment/1532832#Comment_1532832
Since it was only implemented for the MMR, some people think this is a litmus test for them bringing it back. I just think they didn't think about it at all.
Yeah, that could be a possibility
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@Heartbound said:
Yes, killers are still locked.
@SCP_FOR_DBD said:
Yes, I believe they are.
@Masochistic_Killer said:
Have been all day, never were unlocked.
Damn, I was hoping they would be unlocked but oh well.
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@Speshul_Kitten said:
I was wondering this too, not surprised if it’s a lan unintentional bug though.
I don't know when I will be able to get back into the game but if nobody else answers this I will try to keep you posted :)
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@LEarnToCodePLS said:
Stop talking about this:
https://us.v-cdn.net/6030815/uploads/F0BXPPFA2O2A/image.png
Mandy said they have better things to do than talk about the MMR everybody is interested about: fun how community interest and BHVR interest never match
Well when the MMR is screwing up the entire game I would hope it's one of their interests.