Runiver
Runiver
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- Username
- Runiver
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Devs said they're working on it at the moment.
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@Badmanone said:
@Runiver said:
@Badmanone said:
@Runiver said:
If you want it to be "fair", also give directionnal hooks to killers then ?lol wut? you wanted vacuum pallet deleted. doing the same to hooks is just fair. hooks are not directional, thats why they are hooks. do you want a carousel or what?
btw iam main killer.
Hooks are directional for survivors, and not for killers. That's all I say.
If you want "real fairness" without second thinking about actual mecanics, then yeah, removing the vacuum would be nice, and adding directional hooks for killers too.no why? why would that be fair? look how many hooks you have on map. if you cant get a hook this way youre definately doing something wrong.
That's just applying your logic of "fairness". "If you remove X for survivor, remove it for killers too", so I just say "if you allow X for survivors, allow it for killers too".
If you have trouble accepting that, you're kinda biased in your reasoning, and you just want to nerf one side, simply. There's no "fairness" in that. -
@Badmanone said:
@Runiver said:
If you want it to be "fair", also give directionnal hooks to killers then ?lol wut? you wanted vacuum pallet deleted. doing the same to hooks is just fair. hooks are not directional, thats why they are hooks. do you want a carousel or what?
btw iam main killer.
Hooks are directional for survivors, and not for killers. That's all I say.
If you want "real fairness" without second thinking about actual mecanics, then yeah, removing the vacuum would be nice, and adding directional hooks for killers too. -
The real way to survive is to git gud, honestly.
Once you have some skills, most perks are just nice tools to have to enhance your possibilities. -
If you want it to be "fair", also give directionnal hooks to killers then ?
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I've had no issues whatsoever for killer, from rank 12 to rank 5 (didn't go for more just yet) as I played.
Very likely a bug. -
It's annoying, but I believe it's made on purpose, for both sides.
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Pallets aren't reduced accordingly with a reduced amount of players, as far as I know.
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Ok.
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The game is on a decent track, yes.
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I feel like it makes the game way less tedious as killer.
Picking up a survivor shouldn't be a huge weakness anyway, it's not like you didn't earn that hook. -
@Sally55 said:
@Runiver said:
@Sally55 said:
Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.That Bloodwarden idea could be fun, if the killer couldn't stand in the way to cleanse the totem and afk lol.
I'm glad you like my blood warden idea! Blood Warden currently can just be waited out by hiding till it's ove or having the other survivor's unhook you . I also think that while the hex is active that survivors aura's should be revealed to you for 30 seconds after it activates. If not that make it nullify borrowed time since that is part of the issues with Freddy
I'd actually prefer Bloodwarden to work as followed :
60s basis. Add 15-20s everytime you hit a survivor. It's "BLOOD"warden, after all. -
"Let's punish killers" is all I see.
Not sure why you call this a "solution". -
@Sally55 said:
Missing Healing skill checks and being healed out of dying shouldn't wake you up. What They could do is turn blood warden into a hex and make the duration last indefinitely until the hex is destroyed.Just make it trigger like NOED. Also disable the ability to heal and repair generators while in injured the dream world. You could also keep the survivor in the dream world when they're hooked and unhooked.That Bloodwarden idea could be fun, if the killer couldn't stand in the way to cleanse the totem and afk lol.
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@Zet395 said:
Just a fun little question to pass the time. Who would you rather play as, Wraith or Freddy? I am curious and am looking forward to some interesting responses!Wraith. Easily.
He's not that strong, but at least the Bing Bong is fun, and you can actually pull out some nice plays with him.
Freddy is just an annoyance for both sides. -
The add-ons stack with each others. If you use 2 mangled add-ons, they stack with each others. But they won't stack with Sloppy butcher effects.
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As a killer main, I'll say the same thing than on the (same) other thread about this subject :
That Clown needs to Git Gud. Seriously, he did more mistakes in a single chase than I make in a full round. -
@Zanfer said:
The people say the community is split in half, it is a shame that you see it from one side or another. We all play the game together so why put people on different sides??Because fighting is fun.
This game is made to be toxic AND to make people to fight. -
Unnerving/Distressing/Overcharge and Monstruous Shrine.
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Hag has always been super strong.
Now she's simply less tedious to play so people start to play her. -
After testing it, I find it comfortable, and forcing survivor to take risks if they want to attempt to rescue.
Picking up should have never been a downside anyway since you EARNED that down. -
- Ain't happening.
- No.
/Thread
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Just your usual tantrum.
The last one got Freddy instantly nerfed. So they try it out again to see if it works. Worth trying to keep the unbalance and toxicity abroad for more "fun" for them. -
Coulrophobia doesn't affect Snapping out, it's intended and gonna stay that way.
Not considered as a bug. -
@Twix said:
@Runiver said:
Sure do.
More nerfs are coming for survs since they're quite deserved since day 1 for the sake of making the game truly competitive and not a meme land.
Expect some map reworks and such to come, especially the semi-infinites, to have more mindgames and vision breaking for survivors than they currently have, because that's what is possibly coming in the mid-term for this game, along with some low-tier killer well-deserved buff.@Vietfox said:
That's what a perfect biased killer would say ::chuffed:Oh noes, the "NO U" argument, I lost.
The only other change the game needs is a complete rework of the map, DS nerf, a balanced hatch change, and Bloodlust removed. Nothing else, at least not in my eyes.
SB could use some conditions, like other exhaustion perks.
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Sure do.
More nerfs are coming for survs since they're quite deserved since day 1 for the sake of making the game truly competitive and not a meme land.
Expect some map reworks and such to come, especially the semi-infinites, to have more mindgames and vision breaking for survivors than they currently have, because that's what is possibly coming in the mid-term for this game, along with some low-tier killer well-deserved buff.@Vietfox said:
That's what a perfect biased killer would say ::chuffed:Oh noes, the "NO U" argument, I lost.
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@Someissues said:
Hopefully, the Claudette report the Killer to get him banned using his own evidence, once a survivor found the hatch it's mandatory for the killer to let him go if he is not then he is holding the game's hostageThe hatch stand-off isn't holding the game hostage btw.
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wat.
Maybe a Sharknado one ? -
@Eninya said:
He should slow down when he's aiming. I swear he speeds up while he's aiming/throwing his bottles.He had a slowdown when aiming on the PTB. And it was greatly hindering him. It made throwing bottles not viable in way too many situations, making to lose ground rather than gaining it.
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@thesuicidefox said:
@Shipthebread said:
@thesuicidefox said:
@Jesya said:
thesuicidefox said:@Shipthebread said:
@thesuicidefox said:
Just [BAD WORD] hit him. It's been going 4 hours because your ego is too big to take a 3k even if it's a 2 pip.
For the person streaming it's actually getting him views and donations and subs since people are sympathizing with his struggle. No one who isn't using it to their benefit should do this, if anything that survivor is dumb as hell.
Seriously 4 [BAD WORD] hour standoff means you have your head too far up your own ass. If he's milking people for money on top of that he's a scumbag as well. I have no sympathy for him.
I guess you must be a greedy offender on the wrong side of his blade.

seriously though you seem pretty mad over something that doesn’t affect you. You don’t have to watch.
Because it's mind boggling how greedy some people are. The fact he streams it and gets paid is even more abhorrent. Everyone in this thread is sympathizing for him when he can just hit the guy and still 2 pip. But oh no, because he is killer we should feel bad for him. I don't sorry. He came here looking for sympathy (and to promote his stream which is against forum rules IIRC), I'm all out.
Why do you watch people stream? I watch to see people do things I can't / won't do. So if he chose to do a stupid standoff, I laugh and support that nonsense.
Also dummy, he didn't promote his steam, he is Portuguese and fairly well know streamer, someone else posted it. He wouldn't self promote you knob
Still doesn't change the fact he is milking people for money by doing nothing on a stream for 4 hours. RIP OFF
Milking ? He's not forcing anyone.
I think you got the term "milking" wrong. Especially if people enjoy what he provides as an entertainer. And I gotta say, he's rather entertaining. -
@Techn0 said:
HE WON!Total time :
4 hours and 5 minutes! -
It's over, CLADETTE DIED!
https://clips.twitch.tv/OddScaryLemurKevinTurtle -
This cancer doesn't even deserved to be named in here. (Even if these forums are sort of a shithole, ha.)
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Why would it make people to quit more ?
I don't quite get it.If you guys are mad and don't feel like playing the game, just... Don't play it, instead of playing it and quit ?
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@Lowbei said:
Where? Who?According to my reaction badges, I post some of the best content around, second to not queen, clyde, and jack

KEK, badges.
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Probably next Chapter, obviously.
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@Lowbei said:
so many trolls around here...Look who's talking.
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Necessary considering the vacuum removal on killer's grab. It makes grab saves to be actually risky, and to put yourself, as a survivor, as a risk, to pretend to be able to do them. Which is fine. You shouldn't be able to oppose a "threat" to the killer by being 20 meters away, hidden behind a rock.
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He's clearly below some other killers.
Still a pretty decent pick considering how trashy some killers are. At least he can chase decently. -
The next killer going on the balance mod is very likely gonna be Freddy, according to devs.
They did say he's the one that needs it the most after the current Trapper/Hag changes.Possibly Nurse add-ons, too.
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I'd love to have to open lockers 4 times in a row to have full bottles.
That would make for such a great gameplay.
+1 this idea. Not tedious at all and very balanced. -
@Sally55 said:
I love seeing all of these posts full of saltty survivor tears after the latest patch. It's highly entertaining to watch imo. Popcorn anyone?I wouldn't say highly entertaining, tho I'd say highly disappointing to see how many biased people are around still defending survivors.
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Stopping the rescues suddendly is a pretty good mindgame.
A killer will oftenly expect people to rescue their previous rescuers, so they'll camp some more.
Not going for it can actually make the survivors to win to the expense of a single teammate, which is oftenly one of the best thing that can happen to a team in order to win. -
Clearly not worth it.
The point was to make a gimmick/situational perk out of a perk that was an annoyance for them for the scripts and add-ons.
Now they don't have to bother with numbers and add-ons, and calculating stuff/what it affects/what it doesn't affect, and call it a day. -
Could be nice I guess.
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@Mr_Digi said:
Flashlight blind time is 3 seconds.... same as pickup animation now. So flashlightsaves are now impossible unless the killer is stupid enough to look at someone who holds a flashlight... No recovery while running aswell. like if a survivor is able to run the killer around for about 50 seconds, they should be rewarded the sprint.And now all killermains will disagree. Killermains.... BNP gives a total of 25% on a gen. You have a perk that allows you to kick a gen and take away 25% of the progression after you hook someone. BNP = useless. You have mori, NOED. BBQ that allows you to see the survivors loccation if they're far away. So why cant survivors have the recovery while running? Yes we have instaheals and DS. But thats about to be nerfed aswell. The devs are basiclly [BAD WORD] up the game now, i understand that they're trying to balance it. But removeing everything survivor sided is not the answer...
Flashlight blind isn't 3 seconds.
Flashlight blind is 1,33 seconds.
BNP was stupid, especially since they are allowing people to communicate way more now than they used to do, and that SWF is more than 50% of the rounds, which made BNP stacking possible. BNP were supposed to be rareful. They can be here nearly every game now if left unchecked considering the bloodweb changed.
BNP pretty much got the Mori Treatment, aka sorta gutted, but in a deserved way.
Pop The Weasel actually has conditions to get used, unlike BNPs that do not even take a perk slot.Devs aren't ######### up the game now. THey're heading toward a game that is actually competitive, not a ######### fuckfest of abuse where survivors can wander around and memes the whole game, and still win/Bully the killer.
And it's fine. -
Laughable.
Thanks. -
@RSB said:
Thanks God we can still play survivors, who needs real skill. I mean, running in circles takes years of training.They actually took 1 year to figure it out tho, for the majority of them, thanks to Ochidos and some other degenerates.