Poweas
Poweas
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@ShyN3ko said:
This is a 1 vs 4 game and the killer need an animation to hurt gens.
The the 4 survivors just must touch it.
Do you think its fair?Tbh the animation thing should be a lot shorter. It's annoying as hell to break them as Nurse if there's 1 gen left it's not efficient. But this camping gens thing is still irrelevant. Idk why it's such a big problem. But the break time I can agree on it should be 0.9 seconds or something.
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Mike has superhuman strength so does Trapper but Mike is stronger. Mike stomps all of them.
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If the Hag was as tall as Myers I'd be terrified of her.
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I do better as killer now that I just dont care with their teabagging.
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@bendermac said:
This attitude of many survivor gamers is annoying. Getting constantly taebagged by you and you wonder why we Killer face-camp you? I don't care if your buddies get out, as long you die on the hook. That's the punishment for your bad behavior. It's even more rewarding, when I see you purple boxes/lamps are getting added to my collection of respectless people.Without us Killers you don't have a game!!!
When you tunnel me, I will teabag you to oblivion and loop you much harder then I normally do. If you have a respectable gamestyle I will not teabag. Also camping teabaggers hurts u a LOT. It's better and more annoying if u nod at them and smack them on hook. You camp them and you'll lose your game easily. Get out of that mindset it will stop you from improving.
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@Unnamed_Freak said:
These are some ideas to improve the powers of mid-tier and low-tier killers and how efficient they are in the game.Clown - When a bottle is thrown at survivor using a exhaustion perk, they suffer form a 25% hindered penalty(doesn't apply to Adrenaline or Dead Hard). While intoxicated, survivors can't fast vault pallets.
Doctor - When reaching Madness Tier 2, survivors can't get back to Madness Tier 1. Slightly increase the time to Snap out of it.
Pig - Rules Set No.2 becomes part of her normal kit. Decrease the time Reverse Bear Traps takes to trigger by 30 seconds. Slightly reduce the skill check area while searching on Jigsaw Boxes.
Wraith - Survivors can't see the Wraith's distortion while standing 16 meters away from him.
Trapper - Start the match with all Bear Traps. Give the ability to re-set Bear Traps on the ground. Survivors can't sabotage Bear Traps without the Saboteur perk. Stitched Bag allows the tansportation of 3 extra Bear Traps, start with 3 extra Bear Traps. Increase the time to disarm a Bear Trap to 7.5 seconds. Increase the time to sabotage a Bear Trap to 7.5 seconds.
LeatherFace - Remove the speed penalty while charging Bubba's Chainsaw. Slightly increase the chainsaw frenzy duration. Slightly increase the reach of the chainsaw attack. If a pallet is dropped at the Cannibal while charging his chainsaw, the chainsaw will break the pallet, the Cannibal still recieves the stun though.
That's it, give your opinions about the changes and how you fell about these idea, give construtive criticism. Regarding The Shape and The Nightmare, I don't know what change would possibly make Myers better. Freddy is recieving a rework so we just gotta sit n' wait then give our opinions. Sorry for any grammar error, I am not from a country where english is the main language.
For Trapper, let him get traps again at lockers and increase the hitbox of them.
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@Mister_Holdout said:
@Weederick said:
@Mister_Holdout said:
@Weederick said:
@Mister_Holdout said:
@iceman2kx said:
Your build is meta, there's no issue with that. Maybe try Sloppy or Ruin over Whispers? Totally up to you on that one, but whispers is never a bad choice. If survivors are juking you, you're probably being too predictable. Get right behind them, like you said melee range. Try stalling your chainsaw right around 95% and wait for their 360. Once they try and 360 you, that's your chance to hit them. Also aim your mouse down a little bit (towards Billy's feet), you'll have a better view of the survivors when they try and juke you.As for the window, I'm not sure I understand your question. Maybe rephrase it? As for Q and E, I know there's some pretty advanced moves you can do with Billy at loops, but those are pretty hard to do. I just M1 at loops honestly. I don't even see Zubat usually play like that and he's one of the best Billy's out there. Normally, use Q and E for steering across the map, but just use the mouse for normal chainsaws.
Pro tip. Instead of Q and E, use A and D to body block up close then hit your chainsaw.
Thanks!
I will definitely practice aiming down with the chainsaw.
As for keeping the chainsaw revved at 95%, I don't really see Zubat doing that (as far as I can tell). If he spots someone, he just revs up the chainsaw without pausing and hits the survivor.
Is that because he wasn't being 360'd hard? From my perspective, it looks like his tracking is good enough to not need pausing.
As for the window question, I'll try and rephrase.
There are situations where I catch survivors out in the open. I pull out my saw and the survivor tries to jump through the window. Even though I'm close behind them, the survivor is able to dodge the chainsaw at the last second, causing me to hit the window.Is that a situation where Billy is supposed to win or do you have to predict that they will dodge?
Moreover, sometimes I see Zubat chainsaw someone who is looping the shack.
As the survivor is heading through the doorway, Zubat pulls out the saw and catches the survivor before they can reach the pallet or window (without add ons).Again, is Billy supposed to win this or is it all based on prediction. I.e guessing which way the survivor will fake.
Zubat is using Q and E, so he can react to sudden movements. If you use mouse only, you need some tricks to work around the wonky whip. Hold the chainsaw and see how the survivor jukes. They usually have a predictive pattern and dont change it up much. Some 360 forever, others do wiggles, some spin on the spot etc. Take 2-3 seconds and see how they move, then start the chainsaw when they're starting to turn. That's when they're most vulnerable. Keep on practicing mouse only, it may be inferior to q and e, but its honest and feels much better imo.
Those windows are predictive, you cant react and steer into him if they dodge at the last second. What works most of the time: Bad survivors take the window. Good survivors wont. If a survivors seems competent, just hold the saw and make them "dodge" the window and then you're right behind them for a normal chainsaw.
Also be patient in general. Wait with your hammer till the last moment, they may 360 a window and then you bodyblock it for a chainsaw. When they fall for a fakerev at a pallet, dont hammer him. Rev up the chainsaw and try to nail him if he keeps looping. If he turns back to the loop, bodyblock it. Try and bodyblock everything, really. Wait with your chainsaws aswell, you may get a safer chainsaw opportunity seconds later. They dodge themselves into a wall or tree and then one dodge direction is gone for an easy hit. Its all about consistency and getting chainsaws through bodyblocks.
And for your mouse settings, you need a low sensitivity to control the whip. If you're really into mouse billy and mastering him, you should probably be around 400-1000 dpi (im using 400 dpi 50%). I used to play him at 1200 dpi around the rework, but it lacks real control of the whip since its so sensitive to movement.
Thanks so much for a detailed response.
I will definitely try and catch survivors at those loops. And your window tip is genius.
The mouse setting tips are a tremendous help as well. Being mostly a Nurse main, I was used to playing on 3200 dpi in order to hit those 360s. I turned it down to 1600 but was still running into issues with the whip.
I will practice with 800 dpi from now on. Hopefully, I can start catching those 360s.
And I will certainly start being more patient with the chainsaw considering I'm only using the mouse.I have no personal issue with using "q' and "e", it's just I can't control the killer lol.
I'm guessing you play Billy without using q and e as well?
Get 'em. Vroom vroom. 3200 to 800 will take some time getting used to, but you'll get a much better feel for it.
Q and E is very consistent and easy to control the chainsaw, its a lot better for those midrange loopsaws when you turn a corner with the whip. I've tried it out for a short while after i discovered zubats stream, but it felt wrong. I also forgot about it all the time. I went into dozens of games telling myself to use q and e, just to forget about it every single time lol, so i stick with the mouse.@Poweas said:
@Weederick said:
@Mister_Holdout said:
@iceman2kx said:
Your build is meta, there's no issue with that. Maybe try Sloppy or Ruin over Whispers? Totally up to you on that one, but whispers is never a bad choice. If survivors are juking you, you're probably being too predictable. Get right behind them, like you said melee range. Try stalling your chainsaw right around 95% and wait for their 360. Once they try and 360 you, that's your chance to hit them. Also aim your mouse down a little bit (towards Billy's feet), you'll have a better view of the survivors when they try and juke you.As for the window, I'm not sure I understand your question. Maybe rephrase it? As for Q and E, I know there's some pretty advanced moves you can do with Billy at loops, but those are pretty hard to do. I just M1 at loops honestly. I don't even see Zubat usually play like that and he's one of the best Billy's out there. Normally, use Q and E for steering across the map, but just use the mouse for normal chainsaws.
Pro tip. Instead of Q and E, use A and D to body block up close then hit your chainsaw.
Thanks!
I will definitely practice aiming down with the chainsaw.
As for keeping the chainsaw revved at 95%, I don't really see Zubat doing that (as far as I can tell). If he spots someone, he just revs up the chainsaw without pausing and hits the survivor.
Is that because he wasn't being 360'd hard? From my perspective, it looks like his tracking is good enough to not need pausing.
As for the window question, I'll try and rephrase.
There are situations where I catch survivors out in the open. I pull out my saw and the survivor tries to jump through the window. Even though I'm close behind them, the survivor is able to dodge the chainsaw at the last second, causing me to hit the window.Is that a situation where Billy is supposed to win or do you have to predict that they will dodge?
Moreover, sometimes I see Zubat chainsaw someone who is looping the shack.
As the survivor is heading through the doorway, Zubat pulls out the saw and catches the survivor before they can reach the pallet or window (without add ons).Again, is Billy supposed to win this or is it all based on prediction. I.e guessing which way the survivor will fake.
Zubat is using Q and E, so he can react to sudden movements. If you use mouse only, you need some tricks to work around the wonky whip. Hold the chainsaw and see how the survivor jukes. They usually have a predictive pattern and dont change it up much. Some 360 forever, others do wiggles, some spin on the spot etc. Take 2-3 seconds and see how they move, then start the chainsaw when they're starting to turn. That's when they're most vulnerable. Keep on practicing mouse only, it may be inferior to q and e, but its honest and feels much better imo.
Those windows are predictive, you cant react and steer into him if they dodge at the last second. What works most of the time: Bad survivors take the window. Good survivors wont. If a survivors seems competent, just hold the saw and make them "dodge" the window and then you're right behind them for a normal chainsaw.
Also be patient in general. Wait with your hammer till the last moment, they may 360 a window and then you bodyblock it for a chainsaw. When they fall for a fakerev at a pallet, dont hammer him. Rev up the chainsaw and try to nail him if he keeps looping. If he turns back to the loop, bodyblock it. Try and bodyblock everything, really. Wait with your chainsaws aswell, you may get a safer chainsaw opportunity seconds later. They dodge themselves into a wall or tree and then one dodge direction is gone for an easy hit. Its all about consistency and getting chainsaws through bodyblocks.
And for your mouse settings, you need a low sensitivity to control the whip. If you're really into mouse billy and mastering him, you should probably be around 400-1000 dpi (im using 400 dpi 50%). I used to play him at 1200 dpi around the rework, but it lacks real control of the whip since its so sensitive to movement.
So my 100 sensitivity is bad?
The lower the better. Depends on your mouse dpi aswell. The whip is just a crazy sensitivity curve and if you have lower sens, you have more room to control it. Lets say you want to whip around a rock. With 400 dpi you have to move the mouse by 1cm during it. If you're playing at 2000 dpi you have to do the same motion over 2mm, which is almost impossible. So the lower your sensitivity, the less ridiculous micromovements you have to make. I went as low as i can without running out of mousepad and still able to track 1-2 360s.
Update: Just played a match with 800 dpi. And boy was it brutal.
The worst part was trying to follow survivors around loops. I felt like I had to shake the mouse because the turns aren't very sharp.
But overall, it seemed like I had better control over the chainsaw. I couldn't really feel much whipping like I did with 1600 dpi.
I'll practice some more with it tomorrow. Queue times are complete ass right now.
I even went into the killer tutorial to play around with q and e again. But it was still very hard to control. I don't know how in the hell you are supposed to body block AND control the chainsaw with q and e.
The mouse just seems much more simple and straight forward.
My biggest concern is being able to alternate between 800 dpi and 3200 dpi. I would like to be able to seamlessly rotate between Billy and Nurse.
Me too lol. Nurse is so fun but sometimes she's just not a challenge to win with. It's why I'm trying to learn Billy again. Half a year ago, I was very good with him and I've gone bad.
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@Weederick said:
@Mister_Holdout said:
@iceman2kx said:
Your build is meta, there's no issue with that. Maybe try Sloppy or Ruin over Whispers? Totally up to you on that one, but whispers is never a bad choice. If survivors are juking you, you're probably being too predictable. Get right behind them, like you said melee range. Try stalling your chainsaw right around 95% and wait for their 360. Once they try and 360 you, that's your chance to hit them. Also aim your mouse down a little bit (towards Billy's feet), you'll have a better view of the survivors when they try and juke you.As for the window, I'm not sure I understand your question. Maybe rephrase it? As for Q and E, I know there's some pretty advanced moves you can do with Billy at loops, but those are pretty hard to do. I just M1 at loops honestly. I don't even see Zubat usually play like that and he's one of the best Billy's out there. Normally, use Q and E for steering across the map, but just use the mouse for normal chainsaws.
Pro tip. Instead of Q and E, use A and D to body block up close then hit your chainsaw.
Thanks!
I will definitely practice aiming down with the chainsaw.
As for keeping the chainsaw revved at 95%, I don't really see Zubat doing that (as far as I can tell). If he spots someone, he just revs up the chainsaw without pausing and hits the survivor.
Is that because he wasn't being 360'd hard? From my perspective, it looks like his tracking is good enough to not need pausing.
As for the window question, I'll try and rephrase.
There are situations where I catch survivors out in the open. I pull out my saw and the survivor tries to jump through the window. Even though I'm close behind them, the survivor is able to dodge the chainsaw at the last second, causing me to hit the window.Is that a situation where Billy is supposed to win or do you have to predict that they will dodge?
Moreover, sometimes I see Zubat chainsaw someone who is looping the shack.
As the survivor is heading through the doorway, Zubat pulls out the saw and catches the survivor before they can reach the pallet or window (without add ons).Again, is Billy supposed to win this or is it all based on prediction. I.e guessing which way the survivor will fake.
Zubat is using Q and E, so he can react to sudden movements. If you use mouse only, you need some tricks to work around the wonky whip. Hold the chainsaw and see how the survivor jukes. They usually have a predictive pattern and dont change it up much. Some 360 forever, others do wiggles, some spin on the spot etc. Take 2-3 seconds and see how they move, then start the chainsaw when they're starting to turn. That's when they're most vulnerable. Keep on practicing mouse only, it may be inferior to q and e, but its honest and feels much better imo.
Those windows are predictive, you cant react and steer into him if they dodge at the last second. What works most of the time: Bad survivors take the window. Good survivors wont. If a survivors seems competent, just hold the saw and make them "dodge" the window and then you're right behind them for a normal chainsaw.
Also be patient in general. Wait with your hammer till the last moment, they may 360 a window and then you bodyblock it for a chainsaw. When they fall for a fakerev at a pallet, dont hammer him. Rev up the chainsaw and try to nail him if he keeps looping. If he turns back to the loop, bodyblock it. Try and bodyblock everything, really. Wait with your chainsaws aswell, you may get a safer chainsaw opportunity seconds later. They dodge themselves into a wall or tree and then one dodge direction is gone for an easy hit. Its all about consistency and getting chainsaws through bodyblocks.
And for your mouse settings, you need a low sensitivity to control the whip. If you're really into mouse billy and mastering him, you should probably be around 400-1000 dpi (im using 400 dpi 50%). I used to play him at 1200 dpi around the rework, but it lacks real control of the whip since its so sensitive to movement.
So my 100 sensitivity is bad?
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Slug for pressure.
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@Avariku said:
please... I get campers every other match and my survivor rank is like 12I keep hearing excuse after excuse... .
"It's only in low ranks."
"It's only in high ranks."
"You must have deserved it."
"Their last match was probably awful."I get it... there are SOME legit reasons to camp, even though as a rank 10 killer I've ONLY camped because someone was trolling their own team OR teabagging.
please stop making excuses for these trash players.
If someone teabags you shouldn't camp, its a bad mindset. I used to have it back when I was an average killer (myers) trust me stop that habit it ruins ur games since they just do gens.
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@Orion said:
@wisdom said:
They removed the nurses aim assist.no killer has aim assist in this game.
All Killers had aim assist at release, then it was removed from all Killers except the Nurse, and finally it was removed from the Nurse. Survivors mistakenly attributed hits to said aim assist, when it actually caused more misses than hits. Killers warned Survivors that removing aim assist would not benefit them and would, in fact, be a buff to Killers. They didn't listen.
When'd they remove it? If it was before December 2017 then I was a noob back then and a massive Ochido fanboy. It's funny how I've changed as a player lol.
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@Wolf74 said:
"Hook vacuum" is a survivor made up myth.It's there for sure. I dont think it should be removed but I play a lot of killer rn so I shouldn't be trusted tbh with nerfs to killers since im slightly biased. If I look at it in the POV of someone who isn't biased at all then I couldn't care less about it.
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Can someone explain dedicated servers to me? I don't understand the idea much.
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Honestly if I'm on hook, I will let myself go if I'm getting camped so my teammates wont risk it. If I'm in a SWF I'll sacrifice myself, if I've had a good game and my teammate has been cucked all game/ tunnel I'll sacrifice myself. If they've pipped I'll leave and idgaf if they salt me up. Most the time I leave. I'm that one survivor who keeps an eye on things because everyone in my team are careless. I also lost a lot of my chasing skills lol so rip. I just stealth and try to help my teammates.
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I just had an Ochido fanboy rage quit on me as Nurse. Only one guy didnt quit. 4 gen sweep. If ur watching this Ochido fanboy, gg ez.
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@MegaWaffle said:
@Poweas said:
Ok I'll finally admit that Hag is worse then Billy.... AT BASE... Nurse and Billy are the only killers with viable bases. Wait scratch that there's Spirit too isn't there? So can everyone suggest a buff idea for other killers to have viable bases? I got one for Hag, Wraith and Spirit that makes them equal to or better than Nurse.
Hag - 60m teleporting distance, and the range addons are nerfed so they will give the same values as they do rn. This would make Hag have one of the best bases in the game but not as strong as the next killers. Btw that buff to her would actually make me want to play Hag since I've ran out of range addons and the 40m isn't good enough. Nurse travels 32 in just 2 blinks.Wraith- 1.5 second windstorm, remove the windstorm addons and add his purple windstorm speed buff into his base. Pretty simple, he'll destroy teams and will probably be second best after Spirit.
Spirit- No cooldown, she can use her power whenever she wants. This makes her the best killer lol.
Don't take this seriously this was made for fun ^^ people pls suggest killer buffs to make them have better bases then Nurse. I'm interested to see what people would like.
Not stirring up trouble but I fail to see why people think so highly of Hag. Sure she sets traps faster and her range is a little better than before but she plays nearly identically to her early days. Urban evasion still counters her traps and even a yellow flashlight can destroy her power with ease. Personally I don't think Hag can touch Billy
Yeah I've just accepted it by now. I just can't fight for her any longer anymore.
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@ShyN3ko said:
@Poweas schrieb:
Yeah it's why I main Nurse and Hag. Btw you got some advice for learning Billy? I used to be godly with him but I lost a lot of my skill ever since I mained Hag and Nurse. I really want to become a good Billy again.
I dont play Billy,Nurse and Hag.
I just play Pig(love her), Myers,Doctor and Trapper.
But i think Tru3talent can give you tips with his videos.
He play all killers.Yeah he taught me Nurse and Hag lol. Should I buy Pig? She looks more fun then most killers and also how can I not get abused as Trapper since I just get my arse ripped as they bully me?
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@Justicar said:
There are two things that killers need to be viable:- Map Pressure
- Anti-Looping Abilities
Nurse is godly because she's great at map pressure, and a giant middle finger to looping survivors. Hillbilly is amazing at the first and pretty good at the second. Pretty much every other killer is weak in one of those two areas.
Hag has both, she forces survivors to crouch around and she can middle finger looping survivors too, with more accuracy then Nurse (not more effectively). And if they run while she traps, she can just bait it at the next loop for that sweet hit. Any advice for learning Billy btw? I used to be godly with him but I've got rusty ever since I've learnt Hag and Nurse and I really want to get back to the old days.
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Yeah it's why I main Nurse and Hag. Btw you got some advice for learning Billy? I used to be godly with him but I lost a lot of my skill ever since I mained Hag and Nurse. I really want to become a good Billy again.
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@MegMain98 said:
@Poweas said:
@MegMain98 said:
@Poweas said:
@MegMain98 said:
@Poweas said:
@XxAtomicAlfiexX said:
@Poweas said:
Entitled survivor main, I dont think Mike needs a nerf at all. Honestly if you're good at running killers in general, you can defeat Mike easily. Just genrush u potato. Plain stupid to play against is Hag, Spirit and Nurse and they dont even need nerfs because they take skill. Mike needs buffs to have a viable base like they do cause he takes skill and isn't rewarded (he takes skill cause he's a tactical killer). (Billy has a viable base too but everyone can loop him it's easy). Just learn to counter him. You think survivors dont have a chance against him just because YOU don't have a chance against him. Don't come crying for nerfs just because he can defeat you easily. You're obviously not an experienced player.
1.i over exaggerate my titles
2.yes i am a potato
3.i play killer and survivor equally
4.i do gen rush, im a dwight main
5. why are you so hostile
6. sorry for not being a rank 1, P3 meg mainLol I was just mad seeing someone wanting a weaker killer nerfed. It also doesn't help that Mike and Wraith are my favourite killers to play so if someone wants them nerfed I become hostile. ^^ have a good day.
How is Myers a “weaker killer”? He is one of the stronger killers to be honest. Of course not like Nurse and Billy but it is up for debate whether you wanna put Spirit, Myers, Hag, or Huntress after those two in a tier list.
Sorry I mean weaker then the top 4 (who are top tier btw and Huntress isn't near them or Mike imo) Nurse, Hag, Billy and Spirit. In that order. Mike is 5th, Wraith is 6th Doctor is 7th then it's Huntress. Without instahatchets she is the most predictable killer and the easiest to loop. She's only considered top tier because most players are not good at looping her. Both Wraith and Mike have advanced tracking (the stalk ability and the fact Wraith has a built in Stridor) and they have counter to loops. Mike has a weird counter but it works when he's EW2, he can force people away or deal with that loop and instadown them. They also have a very underrated pressure. Both can keep the pressure better then Huntress. Idek why she's still considered top tier she can't do much. Doctor or Huntress is a tough one but I'd give it to Doctor by a bit. And don't get me started on Billy being weaker than Hag ^^.
Hag can be powerful but I just find her to be extremely easy to go against personally. I dunno if it is the 110% movement speed or the fact that I play on PS4 and it is vastly different than on PC. I know Hag is really great (especially after her rework) but based on my own experiences playing against her she’d be about #5 or #6 in my tier list.
Spirit on the other hand I’d put at #3 easily, she’s so great at map pressure despite a 110% movement speed. If the player is good with her mechanics she is devastating.
I maybe exaggerated when I put Huntress in the Top 5 but if the Huntress knows how to use her hatchets then it is a tough challenge. I personally am AWFUL with Huntress so I never play her. Doctor is EXTREMELY overrated.
- Nurse
- Billy
- Spirit
- Myers
- Hag
- Clown
- Huntress
- Wraith
- Pig
- Doctor
- Trapper
- Leatherface
- Freddy
The only really WEAK killers are Leatherface and Freddy. Trapper, Pig, and Doctor are decent killers but they’re all “meh”. I’ve never gotten the hype over the Doctor. He is mediocre at BEST. More of an annoyance than thinking “I’m not gonna survive this round” it’s more like “Uhhhh...a Doctor, seriously? I’m gonna have a migraine after this round.”
Tyde made a video saying how Hag is bad lol. I think he completely forgot how even without an antiheal build, if she keeps going after different people it still takes 32 seconds to heal and that's just the base. If survivors don't mess with her web then she has very good pressure. She's quite strong. Now on PS4 I've seen the killers there, in xbox and in PC and I just gotta admit. PS4 and xbox have the most trashiest killers I've ever seen. One time I faced a Hag who didnt even trap mid chase, got looped for 5 MINUTES by me and he salted me up. So we did KYF I crushed him as Hag in seconds (this was on ps4 when I was playing with a friend) and when he tried to kill me, the other guy who we invited so it's a 2 vs 1 got all the gens done, opened both the doors and helped me out. He blocked me after that. In PC the killers at low ranks 12-20 are dumb as f0ck. But get to 1-12 (when ur not late in the season) and you'll see the good Hags surface. Btw Tyde also said that Leatherface is B tier... I like him as a youtuber and I think his videos are good but Hag being so bad is so wrong. Have a good day.
I also watched Tyde’s tier list video and I do agree with some of his choices. In both of his tier videos he left the Top 3 the same. However Hag is still low in the list...I can agree on some of his points mainly because I’ve NEVER seen a Hag demolish a team. I’ve witnessed God tier Nurse, Billy, Myers, Huntress, and even Wraith but Hag? No. Never. She’s just not that great in my opinion. Hag is not bad, she is viable but in my on experiences she isn’t in my VERY top tier list.
Clown is highly underrated as well. Leatherface is just an all round poor version of Billy who’s ONLY upside is that he is the only killer that can down multiple survivors at once. He is very weak with very little map control. TydeTyme is very great at making accurate points, but I do not agree with every single opinion, namely Leatherface.
Clown is very good. He's so fun to play as well and so annoying to play against. Hopefully you one day face a good Hag, you'll see what I mean and if u do, come back here and tell me about the game I'd love to hear it. Hag is third rn because her base doesn't have a lot on the Billy now that u think of it. Btw can I just say thank you for helping me counter Myers when u commented on it for me
. I always survive against him and your advice is really helpful. I destroy Myers and watch my team die. I struggle against no killer except Nurse (a good one not a potato) and Spirit. ^^ -
Ok I get it, that'd make Pig great lol. I wish that happens.
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@friendlykillermain said:
@Poweas said:
Ok I'll finally admit that Hag is worse then Billy.... AT BASE... Nurse and Billy are the only killers with viable bases. Wait scratch that there's Spirit too isn't there? So can everyone suggest a buff idea for other killers to have viable bases? I got one for Hag, Wraith and Spirit that makes them equal to or better than Nurse.
Hag - 60m teleporting distance, and the range addons are nerfed so they will give the same values as they do rn. This would make Hag have one of the best bases in the game but not as strong as the next killers. Btw that buff to her would actually make me want to play Hag since I've ran out of range addons and the 40m isn't good enough. Nurse travels 32 in just 2 blinks.Wraith- 1.5 second windstorm, remove the windstorm addons and add his purple windstorm speed buff into his base. Pretty simple, he'll destroy teams and will probably be second best after Spirit.
Spirit- No cooldown, she can use her power whenever she wants. This makes her the best killer lol.
Don't take this seriously this was made for fun ^^ people pls suggest killer buffs to make them have better bases then Nurse. I'm interested to see what people would like.
hmmm well to do that we need to start with trapper
trap hit box increase
color darkens or changes based on map
dead hard can no longer negate traps
only sabuture can sabotage traps
can reset traps on ground
starts with 2 traps
every trap on the map spawns armed
wraith
1.5 second reaperance
125% movement speed when cloaked
speed boost after uncloaking lasts for only 1 second now but is 150% movement speed
pallets and vaults 10% faster when cloaked
no shimmers can be seen 16 meters and further
hillbilly
movement speed nerfed by 5%
lunge slightly reduced
time penalty of 1 second is added when chainsaw is ended before hitting
nurse
no idea
maybe longer fatigue?
doctor
every 10 seconds a survivor is in your line of sight their madness increases
when in treatment mode 5% movement speed buff
when switching modes 5% speed nerf
at madness tier 3 illusionary pallets are base kit
hag
60 meter teleport range
thats about it
huntress
iridescent heads cant stack with infantry belt anymore
hatchets take less time to wind up
less of a throwing arc
when hatchet is fully charged gain a dot that represents your scope
clown
fix bottles
longer intoxication
larger radius
movement speed increased by 5%
spirit
i got nothing shes pretty fine
shape
evil doesn't have a cap
for every other survivor in your line of sight gain evil 25% faster max is 75%
when stalking shadow born 2 or 3 is base kit
OR
one survivor is given the obsession status evil gained from them is 50% faster killing them gives all other survivors a 10% repair penalty but keeping the obsession alive will slightly increase your speed and attack cool down basically nerfed versions of his perks are base kit more fitting for the character in my opinion
cannibal
no speed penalty on charge up
longer frenzy
longer tantrum
freddy
no idea probably less skill checks can wake you up and slower dream transition maybe when falling asleep survivor suffers 10% speed penalty
the pig
timer is reduced OR the pig can see what the timer is at
traps cannot be removed until it is activated
rules number 2 base kit
jigsaw boxes increase odds of skill checks and take much longer to searchthats about it
To make Freddy better then Nurse u could suggest reverting his nerfs? I remember what he was like he was OP as hell.
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I'm not an entitled killer or entitled survivor main so I'll say my honest opinion,
Killer is a 2 -
@MegMain98 said:
@Poweas said:
@MegMain98 said:
@Poweas said:
@XxAtomicAlfiexX said:
@Poweas said:
Entitled survivor main, I dont think Mike needs a nerf at all. Honestly if you're good at running killers in general, you can defeat Mike easily. Just genrush u potato. Plain stupid to play against is Hag, Spirit and Nurse and they dont even need nerfs because they take skill. Mike needs buffs to have a viable base like they do cause he takes skill and isn't rewarded (he takes skill cause he's a tactical killer). (Billy has a viable base too but everyone can loop him it's easy). Just learn to counter him. You think survivors dont have a chance against him just because YOU don't have a chance against him. Don't come crying for nerfs just because he can defeat you easily. You're obviously not an experienced player.
1.i over exaggerate my titles
2.yes i am a potato
3.i play killer and survivor equally
4.i do gen rush, im a dwight main
5. why are you so hostile
6. sorry for not being a rank 1, P3 meg mainLol I was just mad seeing someone wanting a weaker killer nerfed. It also doesn't help that Mike and Wraith are my favourite killers to play so if someone wants them nerfed I become hostile. ^^ have a good day.
How is Myers a “weaker killer”? He is one of the stronger killers to be honest. Of course not like Nurse and Billy but it is up for debate whether you wanna put Spirit, Myers, Hag, or Huntress after those two in a tier list.
Sorry I mean weaker then the top 4 (who are top tier btw and Huntress isn't near them or Mike imo) Nurse, Hag, Billy and Spirit. In that order. Mike is 5th, Wraith is 6th Doctor is 7th then it's Huntress. Without instahatchets she is the most predictable killer and the easiest to loop. She's only considered top tier because most players are not good at looping her. Both Wraith and Mike have advanced tracking (the stalk ability and the fact Wraith has a built in Stridor) and they have counter to loops. Mike has a weird counter but it works when he's EW2, he can force people away or deal with that loop and instadown them. They also have a very underrated pressure. Both can keep the pressure better then Huntress. Idek why she's still considered top tier she can't do much. Doctor or Huntress is a tough one but I'd give it to Doctor by a bit. And don't get me started on Billy being weaker than Hag ^^.
Hag can be powerful but I just find her to be extremely easy to go against personally. I dunno if it is the 110% movement speed or the fact that I play on PS4 and it is vastly different than on PC. I know Hag is really great (especially after her rework) but based on my own experiences playing against her she’d be about #5 or #6 in my tier list.
Spirit on the other hand I’d put at #3 easily, she’s so great at map pressure despite a 110% movement speed. If the player is good with her mechanics she is devastating.
I maybe exaggerated when I put Huntress in the Top 5 but if the Huntress knows how to use her hatchets then it is a tough challenge. I personally am AWFUL with Huntress so I never play her. Doctor is EXTREMELY overrated.
- Nurse
- Billy
- Spirit
- Myers
- Hag
- Clown
- Huntress
- Wraith
- Pig
- Doctor
- Trapper
- Leatherface
- Freddy
The only really WEAK killers are Leatherface and Freddy. Trapper, Pig, and Doctor are decent killers but they’re all “meh”. I’ve never gotten the hype over the Doctor. He is mediocre at BEST. More of an annoyance than thinking “I’m not gonna survive this round” it’s more like “Uhhhh...a Doctor, seriously? I’m gonna have a migraine after this round.”
Tyde made a video saying how Hag is bad lol. I think he completely forgot how even without an antiheal build, if she keeps going after different people it still takes 32 seconds to heal and that's just the base. If survivors don't mess with her web then she has very good pressure. She's quite strong. Now on PS4 I've seen the killers there, in xbox and in PC and I just gotta admit. PS4 and xbox have the most trashiest killers I've ever seen. One time I faced a Hag who didnt even trap mid chase, got looped for 5 MINUTES by me and he salted me up. So we did KYF I crushed him as Hag in seconds (this was on ps4 when I was playing with a friend) and when he tried to kill me, the other guy who we invited so it's a 2 vs 1 got all the gens done, opened both the doors and helped me out. He blocked me after that. In PC the killers at low ranks 12-20 are dumb as f0ck. But get to 1-12 (when ur not late in the season) and you'll see the good Hags surface. Btw Tyde also said that Leatherface is B tier... I like him as a youtuber and I think his videos are good but Hag being so bad is so wrong. Have a good day.
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@se05239 said:
Pharmacy + Ace in the Hole = Guaranteed purple medkit with sometimes two add-ons every game.Now THAT is dirty
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@ad19970 said:
@Poweas said:
They need to fix these hitboxes soon it's not even funny. I 360 a killer half the time and I'll still somehow get hit ######### it's not even fair. I could play on controller where 360's are easy but the slow turning means I can't even loop a pallet as close to the structure as possible which is ez to do on mouse and keyboard. Easy 360's just isn't for me but when I earn it and dont get it, I wont be happy. I dont like the fact that killers hit me from the other side of a pallet (literally they do that's not an exaggeration they really do).You do understand though that 360's shouldn't be very effective anyway right? It would be really unfair for killers if they would even have a hard time actually just hitting survivors after they've catched up to the survivor. That would be ridiculous.
Yeah but I also realise getting hit from the other side of a pallet shouldn't be very effective either. Yet the devs wont sort it out. I honestly like what the devs are doing and I try not to give them a hard time but these hitboxes are absurd. Rather then getting hit when they are lookng the other way, I deserve at least some reward. And if the devs wont fix the hitboxes then at least punish a killer if they do get 360'd because rn I can 360 someone and that itself is hard to do with such weird hitboxes but they don't get punished at all for being spun and just catch me in a second.
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@PhantomMask20763 said:
I have
a ton of green medkits stacked up so I might try this next time I playLegit you wont regret it lol I've survived most my games cause even when I get the usual tunnel, I'm still able to heal
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@TheLegendDyl4n1 said:
i dont use any items without a ward so oopsIt works with brown medkits you know? They're pretty much useless and it makes them very powerful. Do it on brown medkits or yellow. The green one is the best because u heal teammates faster but the brown one is just as viable.
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@MegMain98 said:
@Poweas said:
@XxAtomicAlfiexX said:
@Poweas said:
Entitled survivor main, I dont think Mike needs a nerf at all. Honestly if you're good at running killers in general, you can defeat Mike easily. Just genrush u potato. Plain stupid to play against is Hag, Spirit and Nurse and they dont even need nerfs because they take skill. Mike needs buffs to have a viable base like they do cause he takes skill and isn't rewarded (he takes skill cause he's a tactical killer). (Billy has a viable base too but everyone can loop him it's easy). Just learn to counter him. You think survivors dont have a chance against him just because YOU don't have a chance against him. Don't come crying for nerfs just because he can defeat you easily. You're obviously not an experienced player.
1.i over exaggerate my titles
2.yes i am a potato
3.i play killer and survivor equally
4.i do gen rush, im a dwight main
5. why are you so hostile
6. sorry for not being a rank 1, P3 meg mainLol I was just mad seeing someone wanting a weaker killer nerfed. It also doesn't help that Mike and Wraith are my favourite killers to play so if someone wants them nerfed I become hostile. ^^ have a good day.
How is Myers a “weaker killer”? He is one of the stronger killers to be honest. Of course not like Nurse and Billy but it is up for debate whether you wanna put Spirit, Myers, Hag, or Huntress after those two in a tier list.
Sorry I mean weaker then the top 4 (who are top tier btw and Huntress isn't near them or Mike imo) Nurse, Hag, Billy and Spirit. In that order. Mike is 5th, Wraith is 6th Doctor is 7th then it's Huntress. Without instahatchets she is the most predictable killer and the easiest to loop. She's only considered top tier because most players are not good at looping her. Both Wraith and Mike have advanced tracking (the stalk ability and the fact Wraith has a built in Stridor) and they have counter to loops. Mike has a weird counter but it works when he's EW2, he can force people away or deal with that loop and instadown them. They also have a very underrated pressure. Both can keep the pressure better then Huntress. Idek why she's still considered top tier she can't do much. Doctor or Huntress is a tough one but I'd give it to Doctor by a bit. And don't get me started on Billy being weaker than Hag ^^.
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I was originally a survivor main and I became a killer main I think in March 2018 and I became neutral in September.
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Wait I think it was July 2017 when I first joined.
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@Blueberry said:
I'm not sure what to say about this then. I play this game much more than most and I've never seen this exaggerated hit box range ever.Yeah I've only been experiencing it recently and I've played since August 2017. But now that I've noticed it, I can't seem to ignore it anymore lol.
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@Master said:
@Poweas said:
@Master said:
@thrashed2pieces said:
I am seriously trying to get my skill up with Nurse so I don’t just have this useless character hanging out in my roster that I never use. I know that will have plenty of you crying blasphemy and protesting that she is greatest ever. I simply have not experienced this AT ALL. For one, I play PS4 so I think the degree of accuracy I get out of her blink is minimized even after cranking up the sensitivity. From what I understand tactically speaking she more of a long range ambush character, pinpointing Survivor locations and blinking to score hits since chasing is useless and the fatigue gives them a chance to break line of sight. I’ve been running Insidious to capitalize on this, but at this point I’m honestly looking for feedback—tips, tactics, builds, anything other than “git gud”. I’m not looking to whine about it and I’m not claiming to be some great player, but I’m looking to get excited about using her again... thanks.Try upping your sensitvity up the maximum. Thats what other console nurses have suggested
Doesn't work I tried it back when I used to play on xbox. It doesn't help at all. Hopefully in the console patch they'll buff her in console to be as strong as Nurse on PC since she's unplayable on console. The slower turning really hurts her and Huntress.
I highly doubt that they will do two builds of the game
I mean the turning sorry should have said so.
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Idgaf because i dont run DS and I play Nurse so I literally kill them 1 one blink GG ez ^^
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Keep the practice up ^^. She's so fun I'm literally in love with her power.
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You're not allowed to show names. Blur them.
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@MasonHugsCats said:
POP GOES THE WEASEL
After hooking a survivor, a random generator/a random generator/the most progressed generator on the map will explode and regress by 20/25/30%, normal regression applies after the explosion.How I would change pop goes the weasel.
No absolutely not.
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Idgaf about those addons as survivor. I run Dead hard (since I haven't got balanced or Lithe in my bloodweb yet) and if u want me to be honest, I don't mess up much and if someone has those addons, I can still run them for a while.
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@Tsulan said:
Fascinating how "Freddy mains" suddenly start treads about how he doesn't need any buffs. Now that he gets his overdue rework.It's almost like people fear facing something else than nurse & Billy on high ranks.
^ That.
Survivor mains from back when he was released are afraid that he'll be stronger than Nurse like he used to be I dont think he'll be as strong as he used to be but he certainly should be as good as Hag and she's second best.
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I think on September I came back from a 2 month break and yh it was rough. Try to regain ur skill if you've played the game for at least half a year you should be able to still run killers. I've played for a little over 1 yr and I find it easy to run them. Can't say the same for my trash teammates ^^
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One time the exit gates were powered. I was perkless and I was dead on hook. I ran a CLOWN at the shack pallet, took a hit. Mindgamed him at a window loop and went out of the gate without any help. You bet urself I teabagged him hard. Not cause I got across the map tho but because he camped my teammates ^^
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@Master said:
@thrashed2pieces said:
I am seriously trying to get my skill up with Nurse so I don’t just have this useless character hanging out in my roster that I never use. I know that will have plenty of you crying blasphemy and protesting that she is greatest ever. I simply have not experienced this AT ALL. For one, I play PS4 so I think the degree of accuracy I get out of her blink is minimized even after cranking up the sensitivity. From what I understand tactically speaking she more of a long range ambush character, pinpointing Survivor locations and blinking to score hits since chasing is useless and the fatigue gives them a chance to break line of sight. I’ve been running Insidious to capitalize on this, but at this point I’m honestly looking for feedback—tips, tactics, builds, anything other than “git gud”. I’m not looking to whine about it and I’m not claiming to be some great player, but I’m looking to get excited about using her again... thanks.Try upping your sensitvity up the maximum. Thats what other console nurses have suggested
Doesn't work I tried it back when I used to play on xbox. It doesn't help at all. Hopefully in the console patch they'll buff her in console to be as strong as Nurse on PC since she's unplayable on console. The slower turning really hurts her and Huntress.
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@Visionmaker said:
@Poweas said:
@Orion said:
@WhateverIGuess said:
@yeet said:
people who say that just aren't as good at survivor as they'd like to thinkPeople who say the game is catering to survivors just aren't as good at killer as they'd like to think.
Both of you are partially correct, in the sense that some people - on both sides - always think they're better than they really are. It's just human nature.
Why do you always make sense? You're one of the few people on this website who actually makes sense. Even I dont myself lol.
It's because he doesn't play as much anymore so he's not as well-salted as the rest of us.
I see.
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@NickMilian said:
@Wolf74 said:
@NickMilian said:
They need to make him more true to his movie character i.e. has a host of different powers once in the DreamWorld. His add-ons could support this (e.g. add-ons that let him teleport / block windows / doors / throw projectiles) . Currently he's just like any other slasher killer when in the DreamWorld.Good idea.
Like an add on that could make his Dream demon power activate window blocker when used on a window.
Or an add on that makes someone fall asleep when he tries to wake someone up.^^Yep totally. There's SO much potential for Freddy - he could easily be top tier if his rework is done right.
Honestly if they undo his nerfs I will be triggered. That EW3 myers lunge used to counter normal loops (i.e the ones in the middle of autohaven maps) if you moved back a bit and the survivor slowed down just for a second, that lunge would get u. And that was even with the pallet teleporting glitch. I remember how his low terror radius was the most annoying thing ever too. He had mindgames on a level higher then Spirit, a power more useful then the Nurse at the time. He was about the same level as Nurse is rn. Before he was better by a mile. But she was bugged back then I recall her not being able to blink properly. I'm a fan of his idea but any undo to his nerfs and he'll dominate like he used to. Hopefully his rework makes him as strong as the second best killer (hag) and not better then Nurse ^^
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She feels normal to me. Just use addons to increase her blink charging speed if you get bothered by it too much.
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@EntityDispleased said:
At this point they should just add voice comms in game and buff killers all the way. There's no way around swf and if the devs try and come close to changing that up they'd risk losing a big chunk of their not so big playerbase.Also not all swfs are hardcore tryhards, some just want to have fun with friends and getting punished for wanting to have fun doesn't sound right to me.
If they add voice comms I'd probably leave the game tbh. Seriously I like the fact that as solo survivor I hear nothing. Hearing squeakers scream would just be boring.
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@Orion said:
@WhateverIGuess said:
@yeet said:
people who say that just aren't as good at survivor as they'd like to thinkPeople who say the game is catering to survivors just aren't as good at killer as they'd like to think.
Both of you are partially correct, in the sense that some people - on both sides - always think they're better than they really are. It's just human nature.
Why do you always make sense? You're one of the few people on this website who actually makes sense. Even I dont myself lol.
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For a second I thouight that comment was from me because recently I had a game against a Huntress where 2 people rage quitted and I ran her for a bit and didnt safety pip after a 2 gen chase (yes 1 guy did 2 gens in that time) and 50% of a gen. He's just stupid tho.
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They need to fix these hitboxes soon it's not even funny. I 360 a killer half the time and I'll still somehow get hit ######### it's not even fair. I could play on controller where 360's are easy but the slow turning means I can't even loop a pallet as close to the structure as possible which is ez to do on mouse and keyboard. Easy 360's just isn't for me but when I earn it and dont get it, I wont be happy. I dont like the fact that killers hit me from the other side of a pallet (literally they do that's not an exaggeration they really do).