Pilot
Pilot
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/comment/2326898#Comment_2326898
Let's see. Advantages killer has in the event:
only have to find crowns - survivors have to win
way more cakes in web
event items are extremely bright and help killers find survivors
So no, of course killers don't have to, but it would be nice if they didn't camp and tunnel100% of the time during these events. But that's too much to ask for killer mains.
Found a lil' something.
From here: https://www.reddit.com/r/deadbydaylight/comments/obyihp/just_my_personal_experience_so_far/
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@ccactus623 said:
I think it's total crowns gained not sure how many though
gained as David & Wraith?
How do you know this?
Edit: Found it
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@C3Tooth said:
I had a rank3 Nemesis in Azarov hard tunnel Jill. David tried to body block and take a hit but couldnt extend the chase much. Jill DC after down the 2nd time. I & Meg finished 2 Gens.
Later Meg downed, David tried to unhook but Nemesis proxy camp. David downed, Meg gone to 2nd stage hook. I had to leave Gen with Ruin to unhook Meg. Somehow we managed to all stand up. Meg being targeted again. I & David leave the area to do 3rd Gen. Meg died. David got chased and down. I just give up not want to make a chase and just doing Gen. I downed.
Then he leaved both me & David bleed on ground to death while he punching zombie to tier up.
Welcome to humanity.
At least tunneling Jill is canon.
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Jokes aside, The event brought the worst type of killers.
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I would rather wait 5 min to get a game as survivor than the game telling me there's an estimated time of 5-10 mins of getting a game. If I saw the estimated time, I'd rather switch games than play DBD.
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@KSzerker said:
I'd rather get outplayed and have all 4 survivors escape than do a boring farming match.
But we're not talking about farming here.
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@yeet said:
https://forum.deadbydaylight.com/en/discussion/comment/2327709#Comment_2327709
when oni has blood fury up his 1v1 is incredibly strong, especially with scalped topknot
Play Pallets, Windows & stay around corners. You can also hide to counter his entire power.
Oni's inta down is not that hard to avoid as people think.
Something I like to abuse is staying around Breakable Walls when an Oni is charging at me or charging his insta down. They'll get instantly vacuumed into breaking the wall, the same thing with Billy, however, Blight seems to have the worst vacuum... Oni suffers from the same Issue as Billy, if the survivor is in the pallet vaulting animation for 0.1 seconds, the game will break the pallet & the survivor will stop the animation and instantly start running. This is enough to trigger me into a Blood Fury.
Oni is powerful, topknot is more powerful, sure, but that only matters if u know how to properly use these things.
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However, Killers like Blight, Hillbilly, and Oni who are very strong in the 1v1 and 1v4
Hillbilly & Oni are strong in the 1v1? I can somewhat understand Billy... But how is Oni strong at all in the 1v1 scenario? He's literally an m1 killer without his power. Even then, it can be avoided to some degree.
Spirit being an exception, I honestly think BHVR needs to take a big, long break from releasing ranged killers.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2327590#Comment_2327590
DBD is a PvP game.
If you want to play a game where another player helps you get a high score you should look for a co-op PvE game.
Can u explain the scummy play style then? That came out out of the sky all of the sudden? When the event dropped?
I have no idea where all the toxic, tryhard & scummy killers came from.
- Survivors get no compensation when they're being camped and feel like the 4-5 cakes that got offered are wasted.
I played Jeff last night, I encountered a plethora of toxic & tryhard killers that came out of nowhere.
Hate it. BHVR can't do ######### to fix their game. The community takes a piss on itself... On events like this, we have the same level of toxicity as a Nuclear Power Plant... A fantastic way to introduce the new players that came with the RE chapter as well....
I'm so thankful that Moris got absolutely gutted before this event came by. The last year was an absolute massacre....
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2327570#Comment_2327570
Because it's not your opponent's job to make sure you get out of a match with a high score.
You don't see people asking survivors to give killers hooks at the end of the game so they can get points.
Why are u so stuck up behind the whole "it's not your opponent's job" mentality?
It might not be their responsibility but killers have the power to determine the outcome & how much a survivor gets during a match. You can't just ask a killer in the match to stop camping & tunneling you... But they sure as hell can stop from doing that and chase someone else.
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@Crowman said:
I don't see how it is the responsibility of the killer to make sure everyone gets bloodpoints.
Great, every time someone makes a thread similar to this, we get comments like this...They're always in the top 3 and have the most upvotes...
Why must u find for them an excuse to play scummy...
Would it HONESTLY kill you if you played nicer during the event? And not like a total piece of garbage? (Not asking you)
This is why we can't have nice things. We honestly suck as a Community and there's no way around it.
2 weeks of constant pain.... Should be fun.
Pretty much what @Red_Beard & @VexTheHex said...
Yeah. I completely understand people can play how they want, but holy smokes, it isn't going to kill anyone to ease up a bit and help their fellow game players out a little
&
Aww, this thread is already filled with "Why do I have to be a good or better person" responses.
It's won't hurt anyone to play nicer and have some empathy in your salty life... could do some good.
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@VexTheHex said:
Aww, this thread is already filled with "Why do I have to be a good or better person" responses.
It's won't hurt anyone to play nicer and have some empathy in your salty life... could do some good.
Welcome to the forums
Where snarky comments, bait comments & sheep type mentality gets you upvotes.
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@MongolPSR said:
https://forum.deadbydaylight.com/en/discussion/comment/2325861#Comment_2325861
The 3 recent chapters in a row is not handling the game well.
Everything after 4.5.0 is nothing but a disaster...
Or everything after the Deathslinger release... The game went downhill and big time.
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@ASurvkillivorer said:
https://forum.deadbydaylight.com/en/discussion/comment/2326334#Comment_2326334
They've slowly made nerfs to camping over the years. I say go in for the curb stomp. It will also remove a huge portion of toxic trash people from this community who just want to annoy people.
Yeah, but if they're touching one side, the killer mains will come flooding the forums crying why they aren't touching survivors. For example, moris got nerfed, keys are still a thing.
In my post, I merely suggested that Bubba gets 1/3 of his charge depleted when he chainsaw someone so it's possible to rescue with BT against him. This would allow the camped player to actually play the game & allow a proper trade. Bubba in this scenario will always get a trade. But apparently, It was too much & people took it as a huge nerf... Bubba's so mediocre he gets playtime in tournaments...Smh.
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@Pilot said:
Nah bro, ur gonna get curb stomped for suggesting nerfs to camping.
Sorry fam, but that's how the forums work.
How dare u suggest a nerf for killers that camp.
I learned the hard way f a few days ago and coming with a nerf to Bubba's camping capabilities. It was a pretty good nerf since I just connected two and two together and did not touch his 1v1 potential at all.....Apparently, he doesn't need nerf in that regard...
Apparently, Bubba's a mediocre killer....?
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@Bran said:
gross
1v1 me RPD
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2322672#Comment_2322672
Ok so BP and crowns are handled that I can deal with. Skipping across the map, lag spikes, yeah they suck but messing with my BP is crossing a line. Cool thanks for heads up and always much respects to the most helpful member of Bhvr. Good day.
I think KhaineGB deserves the spot for the most helpful member. The guy in the technical section, just go & take a look. He's responding to pretty much everything.
Just wanted to give a shoutout, nothing else.
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https://www.youtube.com/watch?v=sAXZbfLzJUg&ab_channel=sethandthecrew
New cosmetics, lesssss GOOOOOOOOOOOOO
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Are u blessed by the RNG gods to not have problems with this update?
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Can I get an F in the chat.
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@Shaped said:
Thanks for letting us now.
Well, it might be a lil' late for some people... But I just got on.
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I've had this problem too.
I've also played 3v1 games from start to finish. It's a very weird error...
Might be a new thing tbh.
I recommend putting it in the technical issues part of the forum. I submitted a ticket after I was recommended to do so.
Here's my post:
@Pilot said:
1st Error
https://us.v-cdn.net/6030815/uploads/7EPUFPNX5ON7/image.png
2nd Error
https://us.v-cdn.net/6030815/uploads/A58MO7JA1Q53/image.png
No idea what's causing it. I've had it happen to me 2-3 times in the last 3 weeks or so. Happens mostly when I'm playing at night or late at night. Say somewhere around 22:00 until 3:00 or 10 PM until 3 AM. This never happens in the morning or during the day. Happened on both sides. Last night however it was an exception, it did not happen once, twice but it happened about 4 times, one after the other.
What would happen is I start to teleport backward aggressively every second or so for 30 seconds up to a minute and a half, until I get kicked & saying that a network connection is necessary or rarely it would stabilize & resume the gameplay. The other players have said that it looked like I was walking face-first into a wall.
I've also had quite a few crashes here and there which did not happen in the last 7-8 months. The Crash report also crashed when trying to submit...
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Specs: Laptop
GPU: GTX 1050 4GB
CPU: I5-7300HQ 2.50 GHz
RAM: 8 GB Ramaxel
OS: Windows 10
64 Bit
Log from 26.06.2021 - 04:46 / 4:46 AM
https://us.v-cdn.net/6030815/uploads/N06D2RW56XYO/deadbydaylight.log
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@Verconissp said:
Yuck.
People still rely on Ruin / Undying?
you don't need that. just rely on your skill and you'll get the kills my guy, lol
People still rely on Ruin / Undying?
You'd be surprised
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Do we need more?
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@Tsulan said:
It will go like this:
- 5 offerings are burned
- 1 survivor disconnects after getting hit, killer ends the game quickly
OR
- survivors rush gens
- everyone ends up with 11k to 15k base points
Ya forgot the part where Trapper places 5 traps around the crown when it spawns.
It's like flies buzzing to light, I swear.
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I'll see you tomorrow,
When the event starts, chief.
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@Iosefka said:
https://forum.deadbydaylight.com/en/discussion/comment/2318157#Comment_2318157
What is reddit ?
It's where Legion originated from.
99% of all people on Reddit own the Legion DLC.
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I'm currently on a measly 4,715,000 BP.
Hol' up....
WHY would you want to save BPs for an event that ONLY gives out BPs?
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@Gcarrara said:
I agree Hillbilly is one (if not the best) of the killer that benefits the most from lethal pursuers. Right on target you go! 😁
My man,
He came instantly to mind when I saw the new perk for the first time. The value... I love it
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I think I’m a Twins main now.
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It's rather nice if u pair it with Leader.
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Yes, but somehow we skipped that whole "constructive criticism" stage and went right to ranting, insults, threats, claims that Dead by Daylight is dying.
You kinda hit the nail on the head there, chief.
There are tutors on the DBD discord if I'm not mistaken. I've never seen or heard anyone talk about them, so not much of a big deal.
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@Moundshroud you always intrigued me.
Mind I ask what kind of education you have and what line of work you do?
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@Orion said:
Yes.
Without mentioning the fact that every developer, moderator, etc., is a human being and therefore deserving of empathy, from a purely selfish perspective, you want people who are enthusiastic about making games to be developers, because they are the ones who make the best games. If you're a toxic/hostile customer who does nothing but make their lives miserable, they'll quit and get replaced with people who don't give a ######### about the product.
So if you want people who don't care about games to be developers because the others became disillusioned by your attitude, you should definitely be a toxic/hostile customer.
If, on the other hand, you want games with a certain level of quality, behaving like a normal human being (with empathy) and showing them a minimum of respect goes a long way.
Aight' I see your point. Strong arguments. Not saying I am that kind of customer since I'm already invested in this game & the community.
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2316764#Comment_2316764
BHVR tried that, once upon a time. The deluge of misinformation (WIP stuff being shown, then, when it didn't come out exactly as shown, claims that BHVR "lied"), toxicity, and so on, made them stop.
No, I don't think BHVR should be more open, not until they can excise the part of the player base that's like this.
I would be unhappy too if they showed one thing & delivered another. One could release the thing they mentioned & showed and then tweak it at a later date based on feedback & data... It also depends on HOW MUCH they tweak a thing after showing it. Do you have any meaningful examples of this? Like 2 or 3 perhaps?
No, I don't think BHVR should be more open, not until they can excise the part of the player base that's like this.
The part of the player base u mention is a problem they also created.
I don't quite remember... When they showed OoO change, how did the community perceive it?
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Empathy... The more years go by, the less you see it nowadays & the more we'll be led by anger with barely any meaningful emotions left. What would the DBD community look like in 2005-2010, I wonder... I'm turning into the Joker now...
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Not one to resurrect a post... But is this problem STILL a thing?
My DBD still makes my Laptop reach new heights when it comes to temperature even with the cooler on.
Anyone else having these kinds of issues?
This game is literally going to break my parts.
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@Ruma said:
It depends. They they are atleast trying and are honest, i would care.
But BHVR keeps breaking promises, never listening and and and.. So i dont really care anymore. And i uses to defend everything they did not even a year ago.
They're honest with us?
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I would insert a Thank you Gif, but I can't even quote nor post gifs, pictures, or whatever... Getting a weird error...
How mediocre he is simply isn't really relevant here.
THANK YOU
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It doesn't matter how you spin this. It's a straight-up nerf to bubba and there's no reason to nerf him.
The only reason you'd have this mindset is because you play like this and don't like getting punished for it & you just simply woke up and chose violence and decided to play like this....
- It's not a nerf to his 1v1, this only makes him weaker in the camping category and doesn't allow him to chainsaw 2 survivors even if they have BT
Do you fail to see my point of view? Or see that there's MORE to it than a STRAIGHT-UP nerf to bubba, where it MAINLY affects his camping potential?
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Yeah, but I'm not nerfing his 1v1 potential at all. Unless we're counting speed limiter.
He is a killer that is easy to understand and aside from weird collision not too hard to use
There u go, he wouldn't mind a nerf in his camping style. I'm sure new players would love this change, not the Bubba, but the survivors who end up getting camped to death & then come complaining here which is 100% understandable. And then they would hate the game, not come back.... etc, etc....
Here is one of my strongest arguments, if not more:
- Making this change would punish a camping bubba even more as it would allow the survivors to trade hooks & while slamming gens at the same time. Of course, I'm talking about actual coordination.... Slamming gens when someone is getting camped by a bubba in my SoloQ matches? Please... I'd be lucky if at 1 or 2 gens pop at least.
- It will make sure Bubba gets no kills or no more than one if someone has BT, but this also depends on your teammates if they have the perk so it might not be always the case.
- This will allow the previously camped survivor to actually play the game, even if it's just holding m1 on gens, doing totems or whatever... At least he'll not have a miserable death on the hook.
- Bubba will always get a trade even with this nerf, no matter what.
- If you're too close, Bubba will down you no matter what. So he's gonna get a down and a hooked person.
Nerfing bubba wont stop him or any other killer from camping when they think they can get away with it.
No, but it will make sure Bubba will not be the strongest at this kind of thing. I'm also looking at you Hag....
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Well, if that is too much. Maybe deplete 1/3 of his power ONLY when he hits a second survivor?
But then he would need NO change in addons.
It's mainly a nerf to his camping. BHVR only made him stronger in camping after his rework.
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Ugh, I can't reply or post pictures. Says Network Error... So I have to resort to tagging.
Edit: Typos
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Bubba's mediocre?
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Ugh, I can't reply or post pictures. Says Network Error... So I have to resort to tagging.
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It's a feature
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David
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Ya seen Yamaoka when it got reworked and the killer was Freddy?
Imagine Autohaven today but 10x darker and I'm not joking.
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They can copy paste a code from last year while changing the number 104% to 105%
But can't change the numbers of some Killers & Perks to make those more viable.
Smh
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Because some people will play a certain killer in such a manner that it will make the illusion that it takes no skill, overshadowing the potential of the killer until they come across someone who does know the potential of said killer. Even then, they might choose to ignore it because of previous experiences with that killer.
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I agree, Women are pretty scary, sometimes.
/s
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Hmmm, you have my undivided attention.
I wonder what else you can do ( ͡° ͜ʖ ͡°)
Also, I've woken up to more than 57 Notifications today. It's nice to see when a post of yours takes fruit.
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Ugh, not sure if you're serious or not, but.
Demo for me is a grey area. Pig is somewhere right under that fine line of a normal attack & a ranged attack
Imagine you're going to Shack, chased by one of these killers I've mentioned above. You will be forced to either fake the window or the pallet or make them miss somehow because they'll hit you as soon as you vault or on the other side of the window.
Pig, can not do that, she can charge like Demo, but unlike him, she can't use it anywhere & it gives survivors way too much time to react or to get away...Imagine if Pig could charge her ambush just like Demo when standing up. Not to mention, the biggest difference is the fact that Pig can use it to go around loops, making it nothing more than an alternate basic attack. Alternate because it doesn't count as a basic attack for some perks.
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@Exerath1992 said:
I would love to see more unique killer powers. Interesting map traversal like wall climbs or portals that both survivors and killers use. I'd also like more AOE status effect killers, like something that can link survivors together when hit with it, or things that down them if they don't go regress a gen, or something like that
Wall climb would make some really really glitchy interactions & perhaps would make some maps & loops obsolete. We already have Nurse when it comes to ignoring basic game mechanics.
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- You can't use them once depleted, if u use blood amber to see the killer for example and exhausted the key
- 4-5 second time to open the hatch, enough so you don't open the hatch in the killer's face & enough time for two basic attack without STBL to down you.
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@Orion said:
I made a suggestion for a fire-based killer. That's the kind of killer I want. But before that, Candyman, voiced by Tony Todd.
What would his power be?


