Pilot
Pilot
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2309263#Comment_2309263
I would take 1000 Spirits at the same time before going against Ghostface.
Is it because of the constant leaning back and forth behind walls so you can't reveal him or because the reveal mechanic is kinda iffy?
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@GeneralV said:
I mean...Deathslinger, Nemesis, Trickster, and Twins are pretty unfun to go against, in my opinion.
Though obviously not for the reasons Tofu mentioned.
EDIT: And obviously Ghostface. is the most unfun of them all.
Spirit?
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I strongly disagree.
Boi oh boi, how many times do I wish I have like 20 pulls of Corrupt Purge just laying around. I would love to see more survivors cleansing.
Meanwhile I have to resort to being an m1 killer for the rest of the match with the benefit that survivors are one shot and stealth is impossible.
Besides, even if she starts with a corrupt pool... just hide... or stay out of sight, or just stay behind cover if u loop her so you don't get hit by it. What if she brought addons for Corrupt Purge but none of you cleanse, essentially making her addons useless and pretty much a one-time use only?
I guess it also matters if the plague is competent or not. Competent plague... I've yet to find one.
Even if u do cleanse.... Only do it:
- if going for a save and plague is proxy camping, especially when the survivor's in the basement.
- Far away where only completed gens are, you essentially make her waste time by going there while your team does it's thing.
- I guess it's fine to cleanse once all 5 gens are done. Not always, but if someone does. I might as well.
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Eastern Europe
Early in the morning / Morning
- a couple of seconds to 1-2 min for survivor
- A solid 3-5 min for killer, perhaps even more.
Midday
- pretty much the same survivor
- slightly better for killer
At night, 8+ PM / 20:00+
- Survivor takes 1-5 min
- Killer is a 10 second - 2 min
Close to morning 11+ PM / 23:00+
- Survivor 3-5 min
- Killer, instant - 1 minute.
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I've gotten Haddonfield, Shelter Woods & Mother's Dwelling an awful LOT this week....
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Killer:
- 4k
- 3k with hatch
- 2 escape with key.
Survivor:
- Gate open at least 1 survivor out
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@Sadsnacks said:
https://forum.deadbydaylight.com/en/discussion/comment/2306555#Comment_2306555
I just played it on two matches in a row on myers.
Tinkerer, cruel limits, bamboozle, infectious fright, with the lock of hair and j myers memorial addons.
I got a 4k and a 3k. The 3k happened because even though i closed the hatch the last survivor found a key in a chest at some point and got out :'(
The idea is that being in tier 3 for longer with the addons means big scary TR and tinkerer makes you a stealth tier 3, and cruel limits blocks in survivors on the gen that triggers tinkerer by the time you get there and start a chase. It also punishes survivors for finishing gens right next to you when youre hooking someone or in a chase near a gen.
Infectious fright helps you slug while in tier 3 and bamboozle is just there because i cant think of what else might synergize with the rest of the build.
I only got use out if bamboozle when closing off the killer shack and forcing a drop on the god pallet.
What ranks tho? Have u considered it might be luck?
Nonetheless, I wouldn't use a combination where I need to lose gens to get it to work.
Cruel limits is at the bottom of the food chain and will always be.
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Losing a gen for a niche combination that has a low chance to work has never been a good thing.
You typically want to avoid losing gens.
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@NeonFlowerPower said:
https://forum.deadbydaylight.com/en/discussion/comment/2299985#Comment_2299985
I'm sure everyone here will attack me for it, but I do not agree with the gen tapping thing. There are too many slowdown perks to justify any sort of change to generators at the moment. If there were only one or two gen slowdown perks in the game, I wouldn't mind if they did something a bit more to the survivor's objective that doesn't include gen tapping. Until you can no longer STACK slowdown perks, they really should not touch the objective at all.
And I play both survivor and killer so no, I'm not being biased about it.
My apologies, completely forgot about my post.
Sure there might be a few slowdown perks but that doesn't quite justify that the killer needs to waste time kicking a gen for not even 1% to be instantly regressed and then for a survivor to come and just instantly tap it to stop it from regressing.
It's like trying to heal someone IRL, touching them for one second, and the bleeding stops.
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@Orion said:
Every cake that's been released stacks.
not the ones from last year ain't.
They bugged out for a good while and people still wasted them without knowing.
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I've been tunneling the aggressive BT players ever since they nerfed BT.
I love it.
They don't particularly like me tho.
Even worse if they choose to BT block me while I'm playing a Ranged killer or any of that sorts at getting fast downs. I will catch your ass even if u have DS and send you back to the campfire.
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iT's GoNnA rUiN tHe Bp EcOnOmY
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Me find grass near loop.
Me put trap in grass
Me lure survivor into trap.
Me laugh at survivor.
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@MadLordJack said:
I think the event will go fine unless they don't fix the unstackable cakes, but the midchapter will be the nail in the coffin of optimization.
More like the nail in the coffin in general, cause the next update is gonna be a new killer & survivor and there's no way in hell they're gonna fix anything with a chapter release.
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@Boss said:
What would define it as a failure?
If we're talking Anniversary update -> The Inability to enjoy the event due to issues.
If we're talking Mid-Chapter -> Something we never asked for that BHVR decide it'd be a good idea to push onto us despite all of the 300 other issues that need desperate fixing or changing. To give one example is not fixing x perk that is bugged or whatever OR not buffing x killer, for example Nemesis since he's the most recent one. Also who could forget performance issues.
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@VESSEL said:
I'm a Slinger main and I love using M&A. You need to stop letting your hatred and anger take control of you. I hate getting blinded by the new surv perk, doesn't mean I'm gonna come to the forums and say "Survivors disgust me"
Well, one's a perk that can be used once or twice a match. If not at all.
The other is using a perk to make DS terror radius practically non-existent.
I've played him myself, I know what he's capable of.
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@Zenro said:
Yeah actually Deathslinger is one of my favorite killers to face, honestly.
Most of the Deathslinger I've faced use Monitor and for good reason.. Not to mention STBL
Yesterday I've faced 4 and honestly think I've had of enough of DBD for the remainder of the week. All with monitor... Also, a couple of them loved Tinkerer.
With monitor I can only hear his Terror Radius once he's aimed his gun at my rear end. Sometimes, I can feel the harpoon before I feel him approaching. Killers, if u wonder why some people use spine chill.... just remember... Deathslinger with Monitor & Abuse exists... At least, this is one of the reasons.
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Mostly swears.
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Most likely a bug.
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From the Wiki.
There's no mention in the patch notes of this change. I don't remember it having a item efficiency decrease tbh...
Here's the link if u want to take a look -> https://deadbydaylight.fandom.com/wiki/Alex%27s_Toolbox
How many hooks can u sabo with it now?
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2304968#Comment_2304968
I mean bhvrs kinda asking for it for constantly saying "don't do it its against the rules as it is a exploit" but then they don't actually do anything about it. Either lock the aspect ratio or just make it you can't edit the file.
I could not care less about this problem tbh.
I don't expect anything to be fixed.
Too much trouble for BHVR to fix this as they'll have to deal with Nvidia settings, steam launch parameters, and the thousands of commands that can be used in the UserGameSettings.ini file, Engine & Scalability...
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Myers probably....
He straight out opposes the entity if he so desires & kills people.
He is the embodiment of evil.
Forgot to mention Pyramid Head, he'd probably be able to kill Myers.
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@Aven_Fallen said:
This again? Something which will never happen in an actual game?
Like, tru3 does not want to do a 1v1 against Spirit because he knows that she is busted. But he wants to show something that proofs his opinion, so he plays Wraith (who is a decent Killer) against a highly skilled tournament team (again - people you will never see in public games) and he knew the result already, he is not stupid.
People wanted the other POV, so I just provided.
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@Shaped said:
There are more on Justyn's channel.
Cheers
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Fun fact, when Jill gest sacrificed, she has a chance to a muffled scream for help.
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Unless it's very far from the future...
I don't see how in the current day and age a robot would be able to do all the actions a killer does in a match.
Also, I would not like a robot in DBD, tbh.
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Just an idea I came up with on my post in the Feedback section.
- Tier 1 contaminates & gives survivors a speed boost.
- Tier 2 only contaminates, removes the speed boost.
- Tier 3 straight up injures & contaminates.
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Can I poke Peanitis to add shirtless David as an avatar?
Asking for a friend.
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First of all, there's someone who does audits for codes? I've heard of code reviews... Are they the same thing?
Second of all, I'm not sure there's enough pay for someone who audits / reviews DBD's spaghetti code.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/2302203#Comment_2302203
No, I asked for the devs to turn off particles to see if that's the culprit. you can't use that command on consoles. and it should never be the customers job to apply workarounds.
and it should never be the customers job to apply workarounds.
Bethesda would think otherwise
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Ain't nobody touching my David Avatar.
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You got cucked by his red addon.
If u were not in dreamworld when u first opened the gate and saw nothing, and after you went into the dream state and saw the exits blocked, that would explain.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/2301358#Comment_2301358
Oh, yes, of course. Let the customer have to haphazardly fix stuff that meddles with things that aren't broken while the company can continue doing nothing.
wow.
ya bloody asked for a solution.
I went to through the trouble of finding the command for you.
So there ya go. You either do it by yourself or expect something to be done in 2 years.
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MFW when no comments after putting effort into the post. I love the Feedback & Suggestions section.
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After I spawned in the match I saw that all 4 survivors were very far spread from each other, essentially one on each gen.
The perk helped me get depression as soon as the match started.
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Try this command in your system.ini file
[SystemSettings]
FX.MaxCPUParticlesPerEmitter=0
FX.MaxGPUParticlesSpawnedPerFrame=0
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@NeonFlowerPower said:
I agree with almost everything in this post.
Anything, in particular, you don't agree with?
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@Akhaten said:
All the complains are not to make the devs fix things faster, it's about them not releasing such a garbage patch. If no one complains when the update is worst than ######### then be sure this will get the norm.
Sadly it doesn't seem to do the trick, at least we got some bloodpoint tho :))
The :)) gave me PTSD.
You definitely from Eastern Europe.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/260107/im-really-scared-from-the-upcoming-event
no one will be able to play anyway, not with ongoing crashes and fried cpus
I'm fryin' some eggs on my CPU right now.
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David.
The chad amongst my friends.
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That didn't take long...
Jonathan Byers in Scoops Ahoy Steve's body? I'm not ready for it.
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@A_Skinny_Legend said:
Use the thermostat or something.
Or get like 20 air conditioners and blast them all at the coldest temperature.
Idk what else you can do, pray for the arctic to melt so that you can get a temporary out of season but chill weather.
One will cost you a good penny, the other option will cost you the world but I think it's worth it.
Bruh,
The only thing I got is a damn window open and a frikin fan, a manual one. Like the ones you need move around n' stuff. I ain't even got the energy to swing it.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2298933#Comment_2298933
Party at generals place. Freddy mains only
Heck yeah,
I can show you a mean teleport to a gen.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2298922#Comment_2298922
Sure! Come enjoy the cold season with some DBD!
Finally.
Liberation.
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@GeneralV said:
It is Winter in my country, so I am good :)
Ya got a spare room, my guy?
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2298751#Comment_2298751
To be fair, some combinations just look horrible. Like, if you see a Nea with the linked Top, a short Bottom and the Harajuku-Head, you know that people should not be allowed to mix&match those Cosmetics.
Well, that's more or less subjective, what mixed sets are horrible.
Also, people like Zubat play with the most horrendous mixed sets I've ever seen on purpose.
Yeah but still, this decision doesn't make sense overhaul....
Mostly to fix the licensed characters allowed to do this as well. I've seen Jonathan Byers head cosmetic with the Scoops Ahoy outfit for Steve... There's some cursed stuff out there Aven, I've seen it.
Also RIP Legion & Ghostface mixed glitch:
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Noodle legs.
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@Aven_Fallen said:
"Ppl spend extra money on stuff I genuinely don't see the problem"
But they also know that those Sets are supposed to be linked and that breaking them up is a Bug. So if you buy them, you should expect that the Bug might be fixed at some point.
It's not the fact that it's a bug,
It's that people enjoy the bug and it's one of the reasons they buy multiple cosmetics.
Fixing that over anything else makes 0 sense, unless it's a licensed character.
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@Professor_Fizz said:
New players don't have to deal with a mountain of teachable perks, at least.
Eh? You mean veteran players.
New players have no teachable perks.



