Phasmamain
Phasmamain
About
- Username
- Phasmamain
- Joined
- Visits
- 8,395
- Last Active
Comments
-
Well tbf that one kinda needs to be linked
-
Well so long as it means no cheating with mods I’m okay with it
-
I don’t see the issue with them so long as they needed to be a set like the ones in this collection
-
@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/2385947#Comment_2385947
I would disagree tbh. The main issue he had was that he could not get to locations to get good knives off due to his 110%. Now with reduced time before decay and the fact that he still is 110 he gets screwed over even harder by bad map design and STILL has no backup if his power doesn't work at loops.
IMO he's only just barely better, but this reload change I would say makes him worse than before as now he has what may as well be negative pressure on the map.
His pressure has always been rock bottom. In chase thanks to the less knives and the faster windup he got awhile ago most loops are definitely playable.
Having less knives isn’t too bad especially when he still has 44 or more with add ons. Main event buffs are there too
-
Yeah it’s a weird number but I’m glad they took some feedback even if he’ll still be annoying to fight
-
He’s still really good in the 1v1 and definitely better than before. This is most definitely a buff
-
What I hate about trickster? Everything
-
Twins are hard to counter without coordination which makes them very good against solo’s since pairing up is their most effective counter
-
@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2385707#Comment_2385707
Their own silliness for spending so much time healing with self care.
True but being injured against doctor isn’t a good strategy when he’s so good at denying loops. Self care isn’t worth it though in that situation
-
That’s rough especially on a small map
-
Very similar to hag in how they are very hard to counter but kinda crumble under a very good team
-
@Snowbawlzzz said:
Clown and Jeff
Clown has the best maniacal laugh I've ever heard
Jeff has my favorite cosmetics
Have I met my double?
-
Well they’re both psychotic so I guess they are perfect together?
-
@MyNamePete said:
Now its just 4 times as easier to moonwalk in the dying state, you could probably do it on controller at least.
You can. It’s great
-
@Anniehere said:
Please make the same post when Claire's gets hers.. 😥
She already looks bad tbf.
-
@Jarol said:
Our goblin is leaving tomorrow, which makes Jonathan the new DbD Goblin
Yeah I guess you’re right. Someone has to take the title
-
@TragicSolitude said:
I'm sad about his updated Prestige cosmetics.
Yeah it’s 10x worse now
-
Jeff and clown
Jeff is very relatable and just a cool guy
Clown is fun to play and disturbing as hell
-
@Satelit said:
Today we are here to celebrate the 11 Quentin mains in existance
This is no time for celebration! My goblin is being taken away from me!
-
@Pilot said:
Tumbler.... E-boy?
Had to google this one. Also, why is it so accurate? Why do you know this?
Because I’ve had the displeasure of figuring out about them
-
@Mooks said:
Let’s also acknowledge that the actor of Quentin in the movie approves of this remake version and that Quentin now finally looks like an actual human being and quality-wise on par with the other survivors!
Quentin is dead, long live Quentin
I’m glad he likes him. Too bad I don’t
-
@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2384443#Comment_2384443
You also came from Friday?
A surprise, to be sure, but a welcome one.
Yeah I played it before dbd. Definitely would of been a competitor if it kept getting content
-
Outdated and doesn’t even work properly atm. It’s sound queue doesn’t play
-
Because F13th is dead
-
It shouldn’t be in dbd period. It’s literally a map from a completely different game just dropped in
-
@Rogue11 said:
Kate looked awful on the PTB. I really hope they are at least planning on adjusting her animations after all the feedback if they haven't made any changes yet.
There was no adjustment
-
We all know there is no chance it’s being fully fixed. It will get better but probably not by much
-
The detriment is a potentially longer search time
-
Lopro chains and brown overheat are his best imo
-
It was because the devs didn’t like him. Look at what happens to him compared to huntress who were both A/S tier killer who were outdated
-
@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2383811#Comment_2383811
Even Blight can not stop gens without slowdown perks.
Assuming the blight in question is good and makes use of his non slowdown perks well he can. It has been shown in the past multiple times.
Perks like Spirit fury enduring and DH can make a huge difference
-
It’s an issue for blight since blight is a strong killer who doesn’t need those perks to win. By using them you’re essentially using training wheels
-
Yeah it was a dumb change imo. I’ve literally never left rank 5 as survivor since the chnage
-
I’m guessing it takes time for the music team to go back and do old ones when they have to make a new one 3very 3 months. Would love to see everyone including trapper get their own though
-
@GannTM said:
It’s me. I’m the next killer.
They really need to nerf that simp perk you have /s
-
Rcpd is unplayable period
-
@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2383077#Comment_2383077
Well, we will have to agree to disagree on that one, especially when it comes to Laurie.
However, we can agree that Quentin being ruined is unforgivable.
I think Audi’s definitely came out better in terms of the hair. Her face is still off but there is not much they can do about that due to licensing issues. Laurie already looked pretty bad though so it wasn’t hard to improve
Her p3 got noticeably worse though
-
@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2383050#Comment_2383050
https://forum.deadbydaylight.com/en/discussion/comment/2383056#Comment_2383056
Agreed. I knew this was going to happen.
Well tbf some definitely do look better. Meg, Adam, Laurie, Nea and Jake all look better imo. I’m going to miss Quentin though
-
@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2382984#Comment_2382984
Because the devs messed up.
Yep they messed up others too like Kate and David
-
Quentin is a person who uses adrenaline and pills to keep himself awake and hasn’t slept in a long time. Why does he look so normal now
-
@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2382398#Comment_2382398
where nemmy jill and leon?
Old list that didn’t have them but since I don’t care for RE they’d be in ehhh
-
Definitely not biased /s
-
@M1MASTER said:
Why don't the devs fix Billy’s animations?
Because they don't care and are biased (hi Huntress) . People playing Nurse and Billy doesn't make them money outside of the skin shop so fixing their bugs is at the bottom of the priority list.
I don’t think this has to do with skins but I agree with the bias they have
-
@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2381834#Comment_2381834
1 purple fog offering is the maximum you can bring.
It says they stack in the description
-
@Snowbawlzzz said:
Do certain maps have higher likelihood than others to be played? Cause I've played Coldwind Farm once in the past 2 weeks, and Autohaven/Yamaoka has been chosen multiple times a day. Hell, I've played RCPD several times this week, but not one Coldwind map.
Since there is 5 coldwind maps it’ll probably show up more often
-
His reveal mechanic isn’t very consistent but you need to make sure at least half of Ghostface’s body is exposed for it to work
-
Nope 0/10 compared to this
-
@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2381929#Comment_2381929
Hopefully their planned transition to an entirely new engine helps. It would be totally wicked one day if they could add volumetric fog like seen in Returnal. The fog in that game is damn cool, and physically reacts to everything passing through it.
That would be awesome but unlikely tbh. Current gen support is already up for debate at this point
-
@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2381834#Comment_2381834
Yeah, I think it’s one of their minor attempts at easing the burden on performance on some platforms.
Could be but graphically updating all maps and character models isn’t exactly helping tbh
-
I’d like trapper to get his own personally. Since he’s a blacksmith you could use anvils for the song’s percussion

