Phasmamain
Phasmamain
About
- Username
- Phasmamain
- Joined
- Visits
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Comments
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@MadLordJack said:
All I have to do is have Iron Will equipped and randomly run in any direction and it's the easiest chase of my life.
Unfortunately, gens are impossible to find unless you stumble on one. But that's the only real downside.
Slap on lucky break and you have an instant chase escape!
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Even when you learn it it doesn’t fix the issues. The map has pretty much every issue a dbd map could ever have
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Idea sounds cool but different voices are restricted to legendary skins
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As a solo gamer they couldn’t have picked a worse one
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@TheGhostofZgor said:
https://forum.deadbydaylight.com/en/discussion/comment/2375007#Comment_2375007
This makes sense although wasn’t Mr Puddles a rift cosmetic at first?
Yes it was since it was a community contest cosmetic
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Sounds quite similar to her green cosmetic set she already has but the beret sounds cool. Too bad Victor will never get to have cosmetics
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You are givin a choice. Touch it and get stunned or do something else till it’s over. It’s like repressed alliance
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He’s kinda hard to play and many don’t want to put the time in
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Rift unlock since he’ll be the star of this tome
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/2374996#Comment_2374996
Ahh okay, many many thanks! 😍
I'm re-evaluating my "Order of things to get from the Bloodweb" list, and i just couldn't figure this guy out.
It’s still not worth your time imo. The third seal should be your go to for blindness
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/2374989#Comment_2374989
Sorry to bother some more, but you seem to be in the know.
Could you elaborate a bit more on #4? I'm not sure what you mean here.
The other Blind warrior add on is permanent so it won’t reapply when hitting the guy who has the effect
If a survivor has let’s say 40 seconds of blindness and you surprise hit him again it will go back to 60
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@Drywatr said:
https://forum.deadbydaylight.com/en/discussion/comment/2374977#Comment_2374977
True but I've read people saying her whole power should be reworked and i dont want that to happen. Her power is unique and fun
While I do find her annoying personally her power should stay similar. We only have 2 set up killers after all so changing one would be a bad idea
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- Yes
- Nope
- Nope
- Yes since it isn’t permanent like the other one
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Definitely feels like it. My billy matches have much worse survivors than my clown matches
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Killers would just pick coal tower, dead dawg or indoor if they are stealth
Survivors would just pick cowshed/ haddonfield or Thompson house
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Crouch walking only gets you so far since the hag can the n go back to hook while you’re moving at like 30% speed.
All she needs is some add on adjustments and some anti camping measures. @Michi has a great idea to fix her camping issue
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Those add ons are fine imo especially things like speed limiter and wraith’s can lead to fun builds
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@Laluzi said:
104 on Plague. Hoping for 123 before the event ends. Original goal was like 500, but ultimately I had way too many characters to level to monofocus like that.
17 on Jane. Survivor bloodwebs were awful.
Yeah some webs straight up had no event items seemingly
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And I can already tell the outcome of this survey since it’s the same as all the others
Nothing
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Treat people how you would like to be treated. If you’re okay with playing like that then make sure you’re okay with the opposite happening to you
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This event goes to show how decent the grind could be but the devs only allow you that privilege for 3 weeks
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I’ve been playing less due to the overal chapter being pretty bad imo
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Nah
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When I’m playing in a swf yeah it happens a lot
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It’s either this or a backwards box in a corner on lery’s
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A good 2000 are probably spirit discussions tbh
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2374084#Comment_2374084
Yes. And they are currently problematic, too.
This is a huge, huge issue of which predropping pallets and holding W are just symptoms. It really is. There's no way to fix it without overhauling the way the gates are powered.
And it really isn't "some" killers that are affected, it's the significant majority of the cast.
Yeah that’s fair. It’s why I’ve always advocated to nerf these 2 so we can realistically buff the rest of the cast to compensate. People don’t want that though since they are the only 2 viable killers in tournaments besides maybe blight.
It’s a problem the devs would have to put a lot of effort in to fix and I for one don’t believe they will
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2374230#Comment_2374230
How many all seeing blood Wraith is here? This add-ons are ultra rare. And maybe him add-ons can rework but i do not think this is so big problem. Most of Wraith's part are just good.
And Wraith is not 1 v 1 killer. He has not any anti-loop power. You can loop him, even he use him power. He is 4 v 1 killer.
All seeing blood I mean. The purple aura reading one a lot of wraith’s use
That’s why I said 4v1 is better design and I’m glad wraith is one of them
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Yeah besides all seeing blood wraith is one of my favourite killers to fight. 4v1 killers are always better design imo
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Seen the curtain call trailer and was somewhat interested but never bought it
When it was added to game pass though I gave it a try and 2000 hours later I’m still enjoying it
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2373619#Comment_2373619
Have you ever played in a trial full of deadzones as... Well, as any killer that has no mobility? Survivors take off early and you just can't catch them in time. And that's most killers, even Hag suffers from it being her main counterplay.
There's no reason for survivors to use loops, that's why the meta is throwing pallets instantly. Because even in a deadzone survivors win. And it's not a problem with survivors speed, it's a problem with the speed of the trial. But it is a problem that absolutely exists and needs to be dealt with before people realise that you can start running before the killer is within lunging distance and waste more than enough time.
I definitely will agree against some killers it becomes an issue but we can’t just slow the match down because then killers like spirit and nurse become stronger than they already are
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It was probably changed so that BTB could work like it’s supposed to
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2373434#Comment_2373434
They really, really don't.
Wraith can to an extent especially with windstorm. Clown has his bottles, hag has traps. I will agree killers like doctor and Myers are ######### though.
Anyway I feel the problem is more so over saturation of safe pallets than survivor speed
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2368384#Comment_2368384
when why should the killer get punished for survivors playing with friends?
Because the devs can’t just make SWF have a downside. Most SWF’s are just friends having fun playin* like an average solo queue group
The devs can’t nerf 3rd party programs
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Play someone like wraith who can counter it then. Most killers have some way to deal with it
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Ever been with 2 Jeff’s and 2 tapp’s?
Perfection
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I buy skins for the killers I enjoy. If I enjoy a bad killer like clown I’ll still buy skins for him
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Brown toolboxes are actually so OP nobody uses them because they feel bad about it
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Yeah I’m probably going to take a break until the mid chapter. A lot of sweaty games during this event
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They’re fine unless you use them to get an advantage then you’re an a hole
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@HaunterofShadows said:
I can't ######### believe people are still complaining about mori's
With DS being nerfed they can be kinda annoying since they give a free pass to tunnel
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I’m actually mostly fine with coxcombed clapper since he still makes burning noises and breathing. All seeing blood is way too strong though
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The problem is the guessing isn’t fair because survivors have 1 way to track her (footsteps) and spirit has foliage, scratch marks, breathing, grunts of pain, vaulting noises and footsteps
Not to mention she moves at 176% without add ons meaning the survivors have very little time to even attempt a counter before thy are dead.
Even if they pull off a mindgame if the spirit is playing well her power will be back up in 5 seconds and it goes back to the guessing game.
Nerfing her add ons wouldn’t fix the issue since they already have and it did barely anything
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Not many use BTB so using nurses to counter it will be unlikely
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It just needs a 30 second timer that resets when you heal.
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Nemesis is pretty much a shorter range PH in a chase so all the same counters apply.
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It’s a buff unless you used it to destroy items out of spite
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If you are learning blight you don’t really have to run meta since you’re just practising his power. Keep at it though blight is insanely strong once you get the hang of him
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Yeah they need to add a score event for dodging Victor and make it worth a lot to balance the no chase points
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That would be nice actually
