Phasmamain
Phasmamain
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- Phasmamain
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So Houndmaster just released and surprisingly has been one of my favourite killers of recent times. That being said her power still has a lot of issues that when resolved could make her into an solid and fun Killer choice Firstly dog AI needs to be fixed. Acting like a true dog snug will oftentimes not follow your commands and eitherr sit still or just get stuck on something. When in search mode0 comments 41 views last activity
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Haste before was relegated to very specific perks that did not apply it often (Hope, Noed, devour and exhaustion mostly) But for the past 2 years or so we’ve gotten an insane amount of new perks/add-ons using the effect. My main issue with this is that most of the haste effects just aren’t readable in normal gameplay and can stack to create pretty inconsistent chases. I don’t have much issue13 comments 311 views last activity
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So in the past 2 years or so we've had 3 new types of survivor perks released. 'Boon' perks, 'Teamwork' perks and 'Invocation' perks. All 3 of these new perks types add an interesting dynamic to the trial but man they are all just kinda terrible tbh Boon are without question the strongest. Circle of healing and shadowstep are both solid enough but exponential, Dark theory and Illumination are al10 comments 181 views last activity
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Been seeing some recent discourse about new Skull merchant from the RPD clip and general discussion here and on reddit and I'm just honestly dumbfounded about how people just don't understand her power. Like it's completely fair not to like her power (Though I'd take 10 SM before 1 knight tbh) but at least learn what it does before complaining about her being unfair. In regards to the RPD clip s25 comments 421 views last activity
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This discussion has been merged .0 comments 1 views last activity
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Is anyone really excited about the next tome? The fact that newly released chapters get tomes next just doesn’t work imo. New characters already come with a huge amount of lore and adding stuff so close to launch gives no leeway for the devs to figure out the issues with their lore and how to fix it. Tbh Hux’s lore is mid but nothing special and Gabriel seems a bit confused on what the devs want7 comments 161 views last activity
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It’s the archive challenges pretty much For killer the archives challenges are generally very basic and things you do naturally while playing. For example stuff like breaking pallets, hooking survivors and even just hitting survivors. The only challenges that really require you to go out of you way are really specific killer challenges and glyphs Then we have survivor. Sure there are simple cha9 comments 191 views last activity
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My opinion on every original killer’s lore after reading all of them + archives cause I was bored. Pretty impressed overall at BHVR’s work as I enjoyed most of them16 comments 772 views last activity
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When using 2 add-ons anyway Using Randomised strobes and geographical readout makes her drones surprisingly potent antiloop tools. You get 2% from the geo readout, 5% from the strobe and anywhere from 3 % to 7 % depending on how many traceable survivors on your radar. Potential moving 14% faster than survivors is effectively a clown bottle alongside the 15% action speed from the geo readout. M15 comments 301 views last activity
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So if you don’t know every new original chapter will be getting a tome in its following mid chapter. To be honest this is a bad idea. By doing this the devs don’t get a good idea for what’s wrong with the characters lore or even what new things they can add to it. Knight’s tome was basically a retelling of his current base lore and Merchant seems to be following in his footsteps so far. Why eve6 comments 121 views last activity
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At this point it feels like her entire lore is making fun of her. If that’s the intention then it should’ve been more clearly stated This just hurts to read tbh. This was their chance to redeem skill merchant and it’s only gotten worse32 comments 1,774 views last activity
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Lets have a break from the PTB discussion and talk about something much more important that being Fashion! Show off your main cosmetic combos for your mains in the comments, Here's mine14 comments 1,251 views last activity
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So they revealed that any original chapter will receive a tome in the following mid chapter of its launch. I hate this change tbh as it leaves a some characters as the forgotten few who will have to wait until a licensed chapter for their chance The most notable ones are Slinger, Oni, Artist, Haddie, Elodie, Felix and most notable Feng who somehow was never the star of a tome. New chapters alrea4 comments 131 views last activity
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Get ready for the anti heal merchant. Drones emit a terror radius which makes skill checks nearly impossible + sloppy and leverage. No point in even trying to heal5 comments 161 views last activity
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The age of Jolt has begun! Seriously though it’s probably the best regression perk overall now. PR only works 4 times and COB Overcharge is dead (Thank god). Would’ve liked to see pop get 15% total regression to finally make its comeback in the meta But healing changes are great. Healing another survivor could’ve stayed at 16 but 24 is still fine. Healing perks like we’ll make it might make a re4 comments 71 views last activity
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As someone who’s mained merchant since her release I felt like I should post my thoughts about her changes Firstly is the Claw traps. This change is pretty good overall and gives some actually threat in disarming a drone. Extra haste per claw trap is going to be very strong in a chase especially combined with the pallet add-on becoming base kit. Merchant will now have decent chase potential and24 comments 571 views last activity
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Finally got bloody merchant. Safe to say i found my new main for awhile Also new Haddie drip1 comments 121 views last activity
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So with merchant’s release there’s been a lot of discourse over her ability to camp a 3 gen. This similarly happened with knight (I’m sure you’ve all seen the hens video) But I feel like a lot of people are placing the blame on the wrong thing. The number 1 cause of this issue is not these killers but the current gen kick meta. Fact is without overcharge, CoB Jolt and PR this strategy wouldn’t r81 comments 2,083 views last activity
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Was experimenting with different builds for merchant and came across a pretty fun and viable build The perks are Brutal strength, Fire up, Oppression and Pop (could be replaced with any other gen kick perk). The add-ons are shotgun speakers and geographical readout Shotgun speakers make the oppression skill checks much harder to hit for more consistent and the geographical readout combines with8 comments 643 views last activity
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Very surprised to say this but she’s genuinely been very fun so far. I’ve been running spirit fury, enduring, jolt and fear monger and have been doing consistently well with her The new buffs feel great and her power feels much more fluid and viable outside of 3 gens (Though she is still too strong in those situations Probably in the minority here but I think she’ll be my new main21 comments 491 views last activity
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I remember just after the Iron will nerf BHVR announced that survivor audio would be standardised so that some survivors aren’t much louder than others (Jeff, Jane and Ash for example) But as far as I know there’s been no update on this change. Some newer survivors like Rebecca are even super loud now which makes me think they’ve abandoned the system completely If any dev has an update on this9 comments 643 views last activity
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So boon totems have been a part of dbd for over a year now so I thought it was about time to have an overall discussion of their inclusion and how they have affected the game There’s currently 4 boons in the game being Shadowstep, Circle of healing, exponential and dark theory. I can say that only 1/4 of these totems are a well designed perk so let’s go from best to worst BOON: SHADOWSTEP Sh16 comments 611 views last activity
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We finally got some new Haddie cosmetics! And now they’ll have more cosmetics per update so it should be more spread out among the cast. I especially love the new one in the middle Thanks BHVR from all 5 Haddie mains!8 comments 141 views last activity
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I’d love to see the Temple of purgation moved into the forsaken boneyard realm (Eyrie of Crows). The map always felt out of place to me in a forest and while the boneyard isn’t perfect it would feel a lot more natural for the temple itself If you want a Lore reason maybe artist decided to paint it and add it to her realm?0 comments 41 views last activity
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Clown doesn’t need any major changes at the moment but there are some ways to make his power feel more fluid to use and make the yellow bottle a more useful tool Clown’s afterpiece tonic and antidote now work off different ammo. His tonic count remains at 4 while he gains 1 antidote. This antidote recharges passively after 10 seconds while his tonics have to be reloaded as normal While the clo5 comments 41 views last activity
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As a resident Nurse hater I want to go over my opinions on the nerfs and whether or not I think they are good changes So starting off Blink attacks are now considered special attacks. I’m actually kinda mixed on this change since it’s basically another band aid fix for her power. She can still just go through walls and hit you from far distances but now is limited to only non basic attack perks.16 comments 311 views last activity
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Seems to have only started today but every round or so everyone in the lobby is lagging like crazy and rubberbanding everywhere Anyone else notice this?1 comments 51 views last activity
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Back again with my annual post about how cosmetic distribution sucks At least give haddie the prime gaming cosmetic (And the unreleased recolour) in the store. She only has 1 store cosmetic and it’s a locked set which nobody is really interested in Kinda crazy that an original character for the big anniversary chapter who was teased in the lore for almo63 comments 1,531 views last activity
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So by now it’s fair to say that Haddie is one of the least played original characters. But why is that you may ask? Well let’s look at Haddie’s short history in the game to see why she’s so unpopular within the community. Even before her launch Haddie was being teased by BHVR through different tome stories. These tomes depicted different versions of Haddie which was already a pretty big mistake40 comments 1,452 views last activity
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So the devs have decided to nerf awakened awareness because in their own words “ This effect could be a little oppressive on certain Killers, especially when paired with Lethal Pursuer to extend the aura reading effect and Starstruck to make Survivors Exposed ” Now it’s pretty obvious the “certain killer” they are referring to is nurse. The only other user of starstruck is slinger and he can’t40 comments 721 views last activity
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So it’s not really a bold statement to say that Freddy is one of the worst killers in the game right now. He’s regarded as Weak, Uninteresting to play as and against and limited in his playstyles and perk choices. So what can be done about him? As much as I would love to have old Freddy back it’s clear the devs have no intention of doing so. This lengthy rework idea I have is to expand upon his21 comments 41 views last activity
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So the meta shifting patch was made for multiple reasons. One of which was to allow players to experiment with other perk options outside the meta since the meta had become to rigid and strong. As survivor (solo especially) running BT, DS and an exhaustion perk was basically required. So the new RE chapter comes out and lo and behold BHVR are back at their old habits. Reassurance is a hard count40 comments 191 views last activity
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I swear I’m the only person who plays her at this point. I know this generally happens to new survivors but never have I seen one drop off so quickly especially since she’s a female survivor which tend to be more popular. Even thinking recent releases I still see a ton of mikaela and even yun Jin from time to time. Do people just not like her? Feel like I’m one of the few who actually likes her95 comments 1,731 views last activity
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But why? Literally nobody used it even after the update. Now we’ve cement it as the perk used to throw the match since you now not only have to take 2 protection hits but also have to stop doing any game progressing actions while you have it. If you earned mettle of man in a match you should keep it regardless of what you do. 2 protection hits isn’t an easy task in a lot of games6 comments 151 views last activity
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We all know the real reason the devs removed him is that he’s now on the hunt for Maurice and can’t waste time partaking in trials. Let’s hope he finds him soon :(17 comments 732 views last activity
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Just saw this video of a Sadako player in a tournament using a playstyle I’ve never seen before. Actually seems pretty strong all things considered. What do you guys think of this? https://youtu.be/ugPWMMbYg7013 comments 371 views last activity
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I’ve been thinking about this especially since the new patch and it feels like the devs are afraid of making strong survivor perk options. If we look at killer over the past year we have got Pain resonance, Pentimento, Lethal pursuer, Call of brine and Deadlock as new great options. Out of the three scourge hooks so far only one launched weak being gift of pain but it has now been buffed into a146 comments 2,451 views last activity
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So far I’ve been playing exclusively Pinhead and have yet to actually lose a match (Lower than a 3K). The base killer changes on top of pinheads game delay and anti loop feels ridiculous especially against solo survivors Also his add on Original pain makes tunnelling completely trivial since it hard counters OTR and BT. Mind you I only used it in 1 match (which had 2 DC’s). The main build I’ve b0 comments 51 views last activity
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New Amazon prime outfit is out for him. Looks pretty damn good and isn’t just a leather jacket and jeans31 comments 761 views last activity
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List is based on perk strength, Killer design and map if the chapter came with one and the overall theme of the chapter. Important to note that a killer’s strength is mostly irrelevant to me so long as they are unique and reflect their source material if they are licensed. Obviously there will be some bias but I tried to keep it as objective as possible.8 comments 131 views last activity
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I will start this by saying that the prestige overhaul is a decent change. Despite this I can’t help but think that the removal of perk tiers would’ve been a overall better solution. Here are the benefits of removing perk tiers. Reduces the grind by a huge chunk (Similar amount to the current overhaul especially if you only rotate between a small number of killers and survivors like most do).36 comments 1,011 views last activity
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I can understand that you want to change the meta but nerfing DS from 5 to 3 seconds is going to make it basically pointless Let’s say you are facing a nurse with 1 or 2 range add ons or a spirit with MD ring. What the hell is a 3 second stun going to do against that? Or even a blight or billy? I think most can agree that current DS is in a good spot except for during EGC which you agreed was70 comments 1,055 views last activity
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So deathslinger isn’t in the greatest spot at the moment and the devs haven’t touched him since his nerf. I have thought of some ideas of how to fix him without compromising the nerf he was given. Make his aiming sensitivity the same as his normal one. There’s no need for this at all especially with quick scoping gone Reduce his missed shot cooldown by a small amount. Since you’ll be missing m0 comments 21 views last activity
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So does anyone remember that Oni used to have 2 chase music tracks? One was for when you played as him and the other was what survivors heard. This was removed due to a bug but apparently the devs liked it so they kept it in I think when Oni is in blood fury it should play his alternate chase theme ( https://youtube.com/watch?v=C1aL0Gxz5i4&feature=share ) instead as it feels more intense tha5 comments 41 views last activity
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This perk sounds pretty strong imo. I’ll definitely be running it on my Clown with STBFL for some insane chase potential What are your thoughts on it?38 comments 461 views last activity
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Personally I’d love a bloody chibi charm of each survivor or a legacy inspired skin (obviously not the actual ones). what ideas do you all have?52 comments 1,281 views last activity
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Does she really? I have to start by saying I do agree that nurse has the highest skill floor. Her mechanics are way different than any other killer since her slow movement speed prevents her from going m1 mode. As for her skill ceiling there are some killers who definitely beat her imo In my opinion there are killer I think have a higher skill ceiling. The main one I’ll mention here is Pinhead.34 comments 811 views last activity
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BHVR I just heard you’re giving Jeff another shirt cosmetic! He just got a cosmetic in the store 7 months ago excuse me?! Your bias is clearly showing here and I won’t stand for it. He even got a cosmetic set in the last rift. He already had 1 rift set save some for the others smh my head Why give him all the love to him when feng only got a measly set 2 months ago? She’s only got 4 rift sets as10 comments 201 views last activity
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Was just thinking about what would actually bring me back to the game and would love to hear any ideas you have. Mine are these Actually taking map balance seriously. They had a chance with the realm beyond but didn’t take it. Maps are in general too big and loop chaining makes rng play too big a role. Getting rid of the stale meta. Fact is buffing vigil by a bit isn’t going to make me use it70 comments 1,101 views last activity
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So I was probably one of the 2 people who used Gearhead in my builds. It was fun albeit very weak. So I was excited when I heard they were “ buffing” it. Unfortunately they decided to Rework it and make it arguably worse than before. So old Gearhead worked after 2 basic hits and lasted 30 seconds. So already killers like Huntress or Bubba are off the table. The effect was that any survivor hitti8 comments 711 views last activity