You thought the 3 gen merchant was bad

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Get ready for the anti heal merchant. Drones emit a terror radius which makes skill checks nearly impossible + sloppy and leverage. No point in even trying to heal

Comments

  • It's only the drone you activate and only for like 15 seconds.

    It's a lot less effective then you'd think

    More fun then 3 genning though!

  • @Sonzaishinai said:

    It's only the drone you activate and only for like 15 seconds.

    It's a lot less effective then you'd think

    More fun then 3 genning though!

    It's not super strong but will be really fun regardless. Though most merchant mains will probably leave her due to the COB Overcharge nerf

  • Honestly, i predict that healing will be pointless overall. Unless you have medkits or auto heals, altruism healing is gonna be way too much.

    Kinda funny that bhvr wanted to nerf med kits and just made them more necessary or just made survivors gen rush and play injured

  • @BlueHorkew said:

    Honestly, i predict that healing will be pointless overall. Unless you have medkits or auto heals, altruism healing is gonna be way too much.

    Kinda funny that bhvr wanted to nerf med kits and just made them more necessary or just made survivors gen rush and play injured

    Yeah they didn't fix the insane effiency bonus of medkits which was the issue. Base altruistic heals can be 16 but self heals should be 24 base

  • The plague turns off healing completely so skully has a ways to go to catch up.