NightmareKT
NightmareKT
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@K1LLR0CKNR0LL said:
If your reading this I'm sorry. I'm the Ace that actually tried to have fun. I tried to get the others to come down and join but as soon as they heard your terror radius they ran to the exit.
We need more camping basement bubbas
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@Johnny_XMan said:
You're wrong.
I've seen many players on here who I know for a fact play survivor who understand how this perk has been nerfed too hard. What you didn't read was that they also specifically said that killers like Legion and Plague is where the problem currently is. Because there is currently no fair threshold in terms of how much you can slow gens down when they can stack multiple effects at once.
I am not sure what you have been reading but even a 2% extra Thana effect, is going to mean something different for every killer. A killer with high mobility and one that can get fast hits like Legion, yes 22% was too much. Because guess what a lot if not most of them do? stack even MORE perks of the same effect.
Stop pigeonholing every survivor simply because you think they are out after every buffed perk.
he is not wrong, Before thana was 20 percent and nobody whined about legion or plague, and just cause they added 0.5 % per survivor, 4X0.5 is 2. Everyone freaked tf out. you say that like it isnt true but it is.
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@INoLuv said:
Camping is strong because they are allergic to kindred, they prefer to run around the hook instead of doing gens, same with tunneling, the fear of doing gens is real amd apparently tunneling is easy and a survivor buying time for others is also not a real thing. Complaining about tunneling and camping comes from a play of pure salt, merely.
Hey hey, This one understand too, The ones who whine about Camping or Tunneling definitely havent played in high MMR, as someone who does not use Nurse or Blight, Camping is our tiny chance of winning when survivors bring provethself and Brand new parts.
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@Katzengott said:
Idm if the killer is pressureing only 1 surv (if it's not me, lol) and just one area of the map. I still run Kindred for a reason. If the killer camps, i do gens as i know i can still get the hatch or one of the 2 gates. I do gens and hold W anyway as it's still way too easy. And OP is right, both sides don't care about the other side having fun, it got even worse with MMR. BHVR created this. Also remember how they made better Tbag animations so it feels more "enjoyable", macro flashlights and quickswitching still works etc., etc.
I don't see a difference in finishing a gen right in the killers face and camping/tunneling. Same with Tbagging and hitting survs on a hook.
And at the end, it's just both sides playing their objectives as efficient as possible. Love it, or hate it. Won't change anytime soon.
I respect that. Thanks for giving a polite answer unlike the rest XD
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@ShinobuSK said:
Edge, lord
Reg, lord
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/3114697#Comment_3114697
If you're getting 12 Hooks, you're going against bad Survivors, simple as.
Survivors don't need to play super competitively to deny 12 Hooks, just doing Generators whenever possible and getting 12 Hooks won't happen.
Let's agree to disagree on camping and tunneling making the player "worse". It is the smarter play 90% of the time. There's no need to play harder when you can play smarter, and that's exactly what camping and tunneling are
EXACTLY. this guy gets it. I assume the other person 4k 12 hooks with freddy
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@CaulDrohn said:
What is winning for you? A 4k, getting much BP, feeling powerful, having fun?
I played Pinhead yesterday, using the addon to see my box, so i wasted much time just getting it to activate it's effect. Consequently I only got 5 hooks and all survivors escaped. Although having fun with it, I was a little down that I performed so badly, but then I saw that all players got at least 28k BPs. So honestly, is was a pretty good and fun match for all. Totally without camping / tunneling or sweating.
Sure not all games will be enjoyable when memeing around. But you also don't need to camp/tunnel all the time to have good matches. It all comes down to your expectations, what you want to achieve, what a "win" means to you. If you don't obligate yourself to a 4k every game, you will have more chill matches, at least in my experience.
Now listen everyone, This man right here gave a very good reason not to camp. Be more like him. Giving and actual reason and not saying stuff that is pointless.
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@Dead_Harder said:
https://forum.deadbydaylight.com/en/discussion/comment/3114643#Comment_3114643
Lol did you seriously compare getting 12 different downs and hooks in the course of the game with getting 1 down and going from there?
Yes there is a big difference. Go for a 12 hook game and then you'll maybe understand how much you need to get better at the game : )
i do understand that getting 12 hooks is more harder. but you dont always have to sweat ur butt of and get a 12 hooks every game. getting 12 hooks every game is imposible. When there is a chance for anyone to get a 4k by camping with no punishment, Pretty sure they will take it.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/3114530#Comment_3114530
There is an If in my sentence. It was theoretically speaking.
https://forum.deadbydaylight.com/en/discussion/comment/3114535#Comment_3114535
Again, nobody is questioning your standards of what YOU think a win means or why you do or don't Camp and Tunnel. Literally nobody.
You, however, don't get to question people who are against it and why simply because you think that it's the best way to win. We don't need you to agree, because you've already shown that you aren't cappable enough to not be biased about 1 side.
The game should be balanced so both parties have an equal chance of winning. Camping and Tunneling in it's present form do not provide a fair match. Simple as that.
Like I said, keep on camping if you find it "fun". The majority does not agree with you.
Ahh okay, thx I will.
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@Dead_Harder said:
Because it makes you unironically bad at killer if the only thing you can do is camp and tunnel <3
Are you good at chases? Pressuring gens? Remembering where survivors were and where they probably are now? If you only camp and tunnel, those skills probably rusted or never got polished in the first place. There is a time and place to tunnel and camp and proxying is basically always good but if you just camp and tunnel you will get results, they just wont be the best ones you could get.
Don't you have to be good at chase to down the survivor you are gonna camp? Do survs always want use to hook each surv 3 times? With gens being done so quickly, a 4 vs 1 is not easy
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@MikaelaWantsYourBoon said:
Please share your game id. So if we get you in our lobby, we will honour you with hard camping and tunnelling.
I don't mind getting camped, I just on YouTube and watch vids... So I assume your point is also that is not fun for the survivors?
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@JohnnyB87 said:
https://forum.deadbydaylight.com/en/discussion/339245/camping-tunneling-is-fun
The major problem is, like you said, you're trying to win. THERE IS NO WINNING OR LOSING IN DBD. It's all about getting BPs. When you're "trying to win" you are literally playing by your own rules. This game is literally just about getting BPs, anyone who thinks otherwise doesn't understand the nature of the game. Camping and Tunneling gives you hella less points than if you actually played the game correctly as killer, but some people want a "reason or condition" to play a game, so they make up their own conditions for winning and/or losing.
It's only logical that 3 to 4 kills is a win for killers. If it's only to gain more BP.... Then what's the point?
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@Omans said:
https://forum.deadbydaylight.com/en/discussion/comment/3114197#Comment_3114197
This is it.
I have thousands of hours in killer. If I go for the 12 hook, quickly downing each survivor, which is infinitely more skilled than the current optimal killer gameplay (hard camping/tunneling the first hook), then I will lose many more games than if I give in and skillessly camp/tunnel first hook.
This guy gets it ๐๐ป
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@Grum said:
You already have a massive victim complex, and are using it as an excuse to ruin other people's fun. There's no point in actually trying to convince you of anything.
Who said I wanted to be convinced? I was just asking why it's bad, seems like you don't know either
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@cburton311 said:
https://forum.deadbydaylight.com/en/discussion/339245/camping-tunneling-is-fun
Here's my reason. I will not engage in that gameplay. If a killer runs around me to down a recently unhooked person, I just follow them to the hook and exit the game by hook suicide. If the killer refuses to hook me, I just alt-tab out. I'm sick and tired of it, whether I'm the victim of it or not, it ruins the game for me. Yay I can sit on generators with nothing interesting going on or I can get downed trying to force a rescue. Either way that game is bad.
I see this as an absolute win
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@dictep said:
https://forum.deadbydaylight.com/en/discussion/339245/camping-tunneling-is-fun
Do you need a hug? Friends?
Hmm, the only thing I got from your comment is that you don't have a reason why we shouldn't camp or tunnel ๐ด
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@Grum said:
https://forum.deadbydaylight.com/en/discussion/comment/3112653#Comment_3112653
It's almost as if I place a higher priority on actually having fun than whether or not I escape.
It's interesting that you think a killer spending the last several months being bugged to randomly have no audio or animations, and sometimes play animations that are the opposite of what's actually happening, is a "minimal problem".
Literally nobody has made such a huge effort to complain about it besides you
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@DBD78 said:
Yeah yeah I know it was OP, and this is not a "bring back old DH" thread at all. But you could do some crazy DH plays, and it felt fun to do. Now all other exhaustion perks are pretty boring gameplay. Press a button you run fast, vault and run fast, get hit and run fast longer, land on your feet and be fast..fun? Not really.
So my point here is we need more perks that is fun to use as survivor, that stands out like DH did and creates some variation in gameplay, without being OP. I hope devs can be a little creative and give us somthing fun that could stay as it is.
Pressing E to extend Chasers is fun for who actually Killers or survivors cuz I can tell for sure that it was not fun for killers pressing E requires no skill at all
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you think because of that they need to get kill switched? Its such a small thing that does not even make a huge impact for Oni or Neme. Just cause those bugs are there does not mean survivors dont escape. Its such a minimal problem and i cant beleieve someone is actually whining about it.
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@BabyCameron10 said:
https://forum.deadbydaylight.com/en/discussion/comment/3112143#Comment_3112143
Do Killers really need 4 slowdowns? Seems like overkill to me.
gens fly when you dont have them Every survivor now bring prove thyself and Brand new part. Is that fun for killers? they already nerf thana, what else do yall want?
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@YOURFRIEND said:
Looks like you just don't want killers to be able to do anything about gens.
Finally someone said it. Hate it when everyone trynna curb stomp legion.
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@Aurelle said:
https://forum.deadbydaylight.com/en/discussion/comment/3110762#Comment_3110762
I said Thana wasn't nerfed the right way, because it wasn't. It sucks on every other killer except Legion and Plague, the two killers that it was most problematic on. It should've been changed where it's not oppressive like it was, but still worked for every other killer. Also, DMS was barely nerfed to begin with. It still works like it used to and quite frankly it didn't really need nerfed. DMS + Pain Resonance still works the same as it did, so there wasn't really a reason to nerf DMS. And as I said, the PR+DMS combo is easily counterable, but it's still a dumb combo because most randoms don't know how to counter it.
And yes, killers needs some nerfs. Mainly weapon cooldown because STBFL is broken right now and it's nearly impossible to get away from the killer with the survivor Sprint speed nerfed as well. Basekit BT also needs buffed in some way because the current 5 seconds is a complete joke and killers can just wait it out or tunnel through it. Also, camping and tunneling has been worse than it's ever been with DS thrown into the bin, so that also needs to be addressed.
And honestly, this is getting beyond ridiculous. Every time players who play the survivor side have genuine issues/concerns about the survivor role and suggestions to fix it, killer mains will scream "survivor main" or "survivor biased" and complain about said proposed changes without providing any counter arguments or constructive criticism. It's getting tiring at this point.
well, it is true what I said. Basekit BT being 10 seconds is so unfair for killers especially in endgame, its like the old ds and off the record situation all over again, killers cant do anything and just let them walk and escape. If you are worried about basekit bt then bring borrowed time perk. Why do survivors get free safe unhooks with basekit bt when killers have to waste a perk slot just to destroy boon totems permanently?! Every survivors thinks that bt is no longer a needed perk because of basekit BT but they all miss out the point which is just cause you have bsekit bt does not mean you are safe. and since you also want stbfl nerfed by reverting the basic hit cooldown, imagine that with ur extened bt duration, How is that fair?
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@JoaoVanBlizzard said:
I have nothing against the killer wanting to have fun, but all killers use this perk, it's not enough for the gens to be slow, they still regress fast, the games I played we can only complete 2 gens, I don't like to complain, but with this perk is impossible to have fun
ahh #########, here we go again
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@Sparks741420 said:
https://forum.deadbydaylight.com/en/discussion/comment/3109599#Comment_3109599
are you saying I'm not a RR killer? lol been there done that.. I dont need dirty tricks or perk build clutches.. I am unlike most killers.. I actually respect the score for the feeling of victory/validation.. I don't need a 4k every match to feel whole.. esp when I outscore the entire team with even a 4E..
Who cares if you dont feel like a 3k or a 4k is a win. That is the objective of killers, to get more than 2 kills. hatch is a hand out for survivors.
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@HPhoenix said:
https://us.v-cdn.net/6030815/uploads/RYZYZ7N4YY0X/newdms.png
I also noticed that the 4th gen got blocked on my right but I might be wrong.
The fact that I managed to get consistence value out of DMS while Ruin is up every 30 seconds is insane. This was my first game as Clown after being killed switch for a week. And I am going to be honest, I feel dirty running my main build and I am going to have to switch it to make it less repressive. As a result, I gave the last person the hatch. BUT I am going to run this perk build a few more time and hopefully get a scenario where they find my ruin in less than 5 seconds.
What's everyone opinion on new DMS?
why do you feel dirty? those add ons and perks are much needed for clown
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@Aurelle said:
Artist isn't OP and can do perfectly fine without PR+DMS. And to be fair, Pain Resonance and DMS can easily be countered by letting go of the gen before a survivor is hooked. If you suspect the killer has it, let go of the gen you're working on for a minute and see if it explodes when the survivor is hooked. But the combo is still kind of dumb nonetheless.
The MoM nerf is ridiculous though and shouldn't have even been introduced. Now the perk is even more situational and useless. These unnecessary survivor nerfs need to stop.
Survivors definitely need buffs and killers need more nerfs accordingly. STBFL is one of the strongest killer perks in the game right now because of the weapon cooldown decrease and needs to be changed back to it's original numbers. Thana wasn't really nerfed the right way because it's still oppressive on Legion and Plague, the two killers that got the most benefit out of it. Survivor Sprint speed when hit needs to be reverted and killer's weapon cooldown needs to go back to where it was. Basekit BT also needs to be increased to 10 seconds so you can actually have enough time to get to a pallet or window to lose the killer.
Killers need more nerfs? ur joking right? Was thana and DMS not enough for you? Do you know that thana is now useless? Do you think legion can always get 4 injures when only one survivor needs to be healthy and thana does not even provide its full potential? by the time legion gets the 4 survivor, someone would have already healed. All the nonsense you blurt out is so biased towards survivors
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@Pulsar said:
I'm not entirely sure why BHVR made this meta shake-up if they were just going to bring back Pain Res + DMS. Seems...counter-intuitive.
Likewise, while Artist isn't OP (definitely boring to face, holding W isn't fun for anyone) the Thana nerf really doesn't make sense. Was it annoying on Killers like Blight and Nurse? Sure. Who was it really oppressive on? Legion and Plague. The nerf doesn't affect them at all but makes the perk meme tier for every other Killer in the game.
The Mettle of Man nerf is pretty funny in a depressing sort of way. They should've just reduced the Protection hit requirement to 2 and left it alone from there.
I do feel like casual Survivor players are suffering a lot right now. The DS stun nerf needs to be reverted, for sure. Solo Q needs massive help and fast. I would like to see the basekit BT and Haste effect extended by a considerable amount.
I do think the amount of changes we got is a step in the right direction. The actual content of those changes and the lack of consideration towards Solo Q was not the right way to go.
Casual survs are the ones that whine the most too
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@Marik1987 said:
Thats no buff, thats a nerf.
You know the Combo is in your game after your first experience with it. After u had the experience then, just let the stupid gen go when the hook-Animations-Aura appears (or just let go every time when a hook comes in play... right?).
30 Sec DMS is a joke, thats literally nothing. Killers need Surveillance for the info, if u just use your brain a bit. So 3 perk-slots gone.
you tell em man.
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@Sluzzy said:
The very small insignificant thanatophobia nerf is a distraction for what will cause the return of a very unfun, overpowered, and annoying killer meta combo: Pain Resonance + Dead Man Switch.
The Artist is broken with that combo, more so than Legion with thanatophobia which is not affected by the nerf. Legion can easily keep all 4 injured and even down with his power. He will still be overpowered and unfun to verse.
Why was MoM nerfed so it is unfun to use? Why should it disable for doing the objective? These are perks made for killers and does very little for "survival".
I feel BHVR is not playing their game, listening to the community where survivor is unplayable. Survivor is a very oppressed and unattractive role. Survivors need a lot of buffs, such as reverting the DS stun, removing deactivation conditions for doing objectives, and dead hard needs to be more accessible and rewarding. Killers need the buffs reverted from the mid-chapter patch.
Survivors complained about holding M1 to mend and how dbd against legion is mennding simulator. Now the devs nerf Thana which is basically useless now. Survivors still complain saying its busted on legion where the percentage has been reduced from 22 to 20 and it only works when everyone is injured meaning one just has to be healthy and thana gives useless 6% gen slowdown. Thana is dead. If you all dont like holding m1 why even do gens? or heal?
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@Xeticus said:
https://forum.deadbydaylight.com/en/discussion/comment/3107856#Comment_3107856
Even on Legion it's going to be mostly useless. It's really only effective at 4 stacks. One person heals or holds w long enough and you can't injure them and it is a wasted perk. 6% slow at 3 people injured is not worth a perk slot. They should not have buffed Thana. It didn't need it. Neither does it need a nerf this severe. Did they bother even trying it at it's pre buff max of 20%? Maybe try that FIRST before adjusting it one way or the other.
its not the best idea but i guess you could run legions broken status effect add on but thats pretty much the only way you can make it work. and if it does only for a few second smh
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/3108035#Comment_3108035
Wait what? What are you talking about?
Is this referring to me wanting Pentimento and Eruption nerfed? Because if you have to rely on those two perks currently to win, you might not be as good as killer as you think.
Me needing to rely on these perks because every surv i go against either has brand new part and purple medkits with insta heal means I am bad at killer?
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@ad19970 said:
I think they nerfed Thana in the wrong way, but honestly, I am just happy they nerfed it. It's definitely also going to be weaker on Legion and Plague. I just hope it will be enough for those two killers.
Meanwhile, it's completely useless on every other killer.
The other two perk changes are just bad though. And perks like Pentimento and Eruption also still need to be nerfed.
This mans not giving killers a chance to win at all
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Huh, I guess survivors making a scene and whining does make the devs listen
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seems like a much needed buff honestly...
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@Droneinthrwind said:
He's bug is way more broken than clowns bug but for some reason he is still playable? Or is it intentional? His buff?
what was clowns bug?
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@RisingTron said:
https://forum.deadbydaylight.com/en/discussion/comment/3100415#Comment_3100415
I don't have a problem with Blight ngl I think he can be fun to go against even if he is busted.
I genuinely haven't seen Pyramid Head or Spirit much if at all since the update. But I haven't been playing much.
https://forum.deadbydaylight.com/en/discussion/comment/3100427#Comment_3100427
No. I don't think I will.
thats the spirit, dont try to improve on your gameplay, just rage and whine about it on the forums,
Instead of trying to beat legion and Plague just die on hook. Need more people like you :D
It's not like anyone stands a chance against Legion or Plague, so just Get sacrificed on first hook.
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@Nirgendwohin said:
Bubba
:D
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@malloymk said:
https://forum.deadbydaylight.com/en/discussion/comment/3098617#Comment_3098617
Ok. Does it take killers 20 seconds to snuff a boon totem though?
no but when you have 4 survivors running around doing gens or healing you kinda cant be wasting time on a boon snuffing animation that takes 2 secs when you have to be applying pressure. Not to mention how you have to go all the way to snuff it if its on the second floor of a building
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its sad to the point where you will lose if you dont bring thana and COB. even sometimes that does not even help
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@ashtonisfarout said:
https://forum.deadbydaylight.com/en/discussion/comment/3090401#Comment_3090401
They will. Money is All-powerful and it's going away right now.
Doubtful. But nothing wrong with keeping an open mind
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/3089418#Comment_3089418
Legion a guaranted win ? ๐๐ try playing Legion dude, then you will be allowed to talk about them.
Legion is one of the weakest killer in the game. Lmao
Mans speaking Facts, People who say The Legion are ez win killers clearly never played them in high mmr or mid mmr.
When us Legion mains see survs bringing 4 med kits, you can bet ur sweet potato that we are gonna be running broken status add ons and thana
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@WantToKnow said:
In every game I played today (first time after update) the gens were rushed like hell. Usually I got one kill (/~6hooks) or near one kill with 2 gens left but now I have often only 3 hooks. I never camp or tunnel if I dont have to, but now it feels like this. Everyone runs now Prove Thyself. To counter this I run 2 regression perks, but it feels like its doing nothing.
Second thing is the survivors feel faster because It takes more time to catch up. If a player runs Hope, I cant catch him in a straight line. I dont get Bloodlust faster and the game likes to end the chase for no reason.
Is it only me or has somebody else the same feeling?
(I dont want a killer buff or smth else, just curious)
thats cause survivors are all bringing prove thyself and staying on gens 247. When theyre injured, they will bring resilience or overzelouas or how ever you spell that perk. dont forget the brand new parts and purple/green toolboxes. Thats why we run Thana :D
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@Wedeguy said:
Because it's a killer meant for people with no skill who want to get an easy win by stacking boring and annoying perks until you die out of boredom.
now that cant be true, People have been playing legion way before this patch and yall never complained about it till now
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@MaudetteClorel said:
Don't get me wrong, legion has been neglected for a very long time by the devs and deserved the buff they got a couple months ago. Since the patch dropped I almost exclusively face legion legion legion a plague here and there or a huntress (THANK GOD).
But I'm so sick and tired of facing legion every single match with the same exact build like JESUS CHRIST I DCed last match because it was the third legion in a row.
I understand people threatening to leave DBD because their fav perks got killed or because sitting on a gen for 90 seconds is just boring, but I completely lost interest in DBD since I already know what killer it's gonna be while still being in the lobby.
Did people forget there are other killers with unique and interesting abilities? What makes you pick legion over and over again? Or maybe it's just my personal MMR invaded with legion mains only?
Is anyone else facing the same killer over and over again?
P.S.: the legion invasion hasn't even been that bad when legion and ghostface got buffed, but now it's a literal plague.
Hey guys, Just came to say I am a Legion main and you can bet your sweet booty that you will see more of us out there. I doubt the devs are gonna change my main so soon or at all. So remember to just keep mending <3
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erm... Dead hard is on command and Sprint Burst, if you wanna use it well you have to 99 ur exhaustion. Where if you press shift you instantly use it and where dead hard you can run and use it whenever u want
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@thrawn3054 said:
So shut up and play the terrible match. Got it.
He gets it. ๐
Or... Here me out, stop whining and play the game properly. And if you have a problem with that, don't queue up for a match
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/3089251#Comment_3089251
If they are still playing, it doesn't matter. Survivors NEED to stop playing if they want BHVR to listen.
Here's one example of someone who would throw a fit when playing surv in the new patch
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@Tiufal said:
What good data should even come from this patch? It just happens what was foretold during ptb. They ignored it. Now they have to face their players showing their frustration.
That's cause there is not many people on the ptb...
If 500K people play the actual game.
Only 2-5 % plays the ptb. How can they get actual statistics from it?
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@versacefeng said:
https://forum.deadbydaylight.com/en/discussion/comment/3089439#Comment_3089439
You said safe pallets, aka pallets that are unable to be mingamed or bloodlusted. Not pallets that you don't know how to run. If you don't want to be misunderstood when using exaggerations make those exaggerations clearer.
Well, I mean both safe and jungle gym pallets.
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@TragicSolitude said:
I had two matches in a row today where survivors refused to do gens and leave.
In the first one, they did 4.99999 gens. They got the final gen a tap away and then refused to finish it. I never kicked it. I got tired of waiting and killed them all. I usually wait the survivors out, but it had gone way past 10 minutes and I wanted to get into another match so I can actually take advantage of the Double Rift Fragment event.
In the following match, they refused to touch gens at all. 10+ minutes later, not a single gen was done. Like I said, I usually wait that crap out, just put the controller down and go get a snack or something, but my matches are going long enough as is at times, I'm not sitting around for an hour not earning XP.
The past few days have been really stupid. No other way to say it. I've had weird matches before, but never so many in such a short period of time.
It really makes you wonder why they even play the game ๐คท๐ป
