NightmareKT
NightmareKT
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@ArchAbhor said:
I'll preface with a few things. One camping was not addressed at all. Two there is still bs in the game to deal with like some broken nurse and blight builds/add ons. Three Soloq was left behind big time in this patch.
With that out of the way I want to talk about how many people are throwing tantrums and then claiming the game is this or that. Soloq is miserable right now. Not because of the killer buffs but because people are refusing to humor it. Every game I play I have someone rage quitting. Usually I would say that they can just rage until they dont play anymore then we can get some good games. However them playing like they are is going to blow the data way out of proportion.
I think this patch was a step in the right direction. After 2 or 3 more we might see some good balance brought to the game. My hope is the devs don't see this and automatically revert this patch because people rage quitting artificially bloats kill rates. Think about it. Its not just that one person that is getting killed its the whole team. I'm not talking dcs either. People just one hook themselves if they don't like who they're playing against or what map they're on.
I see it in my killer games too, but that doesn't mean that the buffs were over tuned or anything. I still face swfs or great players who can tie and beat me. Which are good matchs. Which proves that if teams are trying that they can still be competitive. Minus outliers that I prefaced. Thats why I view this patch favorably.
I'm just pointing it out so that if the devs aren't clued in on this maybe they'll take it into consideration when they gather data, and we as a community take this into consideration when playing so that they can gather proper data and not screw over our teams. I just want to see the game get better.
Edit: I love how even when prefacing the post with issues on survivor side. People are still trying to make this a us vs them argument. Those are the people not to listen to. Biased to a fault
I agree with you. Alot of baby dweets out there that whine when they don't get their way rather than adapt to the new update. It's very humorous too when they take the game so seriously that they would get a panic attack if it isn't adjusted to the way they want it to. They scream and cry about it in the forums hoping for change but majority of the time they can't even have a professional /Civil debate/talk with people who disagree with them. Very sad indeed 😂🤙🏻🤷🏻🤷🏻🤷🏻🤷🏻🤷🏻
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@ashtonisfarout said:
https://forum.deadbydaylight.com/en/discussion/comment/3085216#Comment_3085216
How's that 1 up vote doing for you? Learned that you're wrong yet?
Lol, you act like people have nothing better to do with their life unlike you checking forums every day. Who cares about up votes? 50 people barely replied to this discussion and Literally nobody cares about it besides you from what I can tell. But I can see that dbd is a life or death game for you irl where if it isn't a balance game you get a panic attack 😂
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@versacefeng said:
https://forum.deadbydaylight.com/en/discussion/comment/3088282#Comment_3088282
Most maps don't have safe pallets anymore. What are you talking about?
Why are you taking everything so literally?
There are still plenty of maps where if you don't want to waste time with blood-lust or mind games, you have to break it because minimal mistakes with mind games will mess up your game
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Survivors tend to over exaggerate about any buffs that killers get even though the buff is minimal. At the end of the day, hitting a survivor, the still reach to a safe pallet and you need to break it again and again. Don't get me wrong I love the patch but it's not as OP as you survivor mains think it is. Y'all already ruined overcharge.
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You're joking right? Maybe just uninstall Dbd.
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@BlazePyron2 said:
I just had a legion game where an extremely obvious bully swf just simply gave up partway into the match because they simply didn't want to play with the gen speeds I had forced them to. I was running thana, thrilling tremors, surveillance, and oppression. They finished one gen but it was obviously going to require too much of a time investment for them to continue the game, and they weren't going to get the satisfaction of stomping on a killer, so they just simply locker-hopped to annoy me until I finally hooked them all.
These are the kind of survivors that are going to be very vocal about how the balance in this patch is too killer-sided. So enjoy your slowdown builds while they last, I can't imagine bhvr not listening to the bully swf people who want to be able to feel invincible again.
No I don't think that's how they operate just cause of bully swf... Their kind already Ruined Overcharge and now it's trash. They will never be happy and always whine. Don't worry so soon. It's not that bad, just continue running those builds and have fun.
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@CyberRoninX said:
Killers that keep letting survivors win are doing nothing but messing with the numbers. When killers do this they just pad the metric that the devs are looking at to decide how to buff or nerf things. I personally will waste a killers time instead of them allowing me to escape.
Don't worry my friend. I always slug for the 4K. And during end game chat I get swored at and I just laugh at the Saltyness of the survivors 🧂
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@Splinterverse said:
Fact - it's really difficult to ban all perks across all types of players/killers AND in conjunction with all perks, addons, powers, etc. (not to mention future perks, addons, powers, etc.)
Thus, I believe BHVR needs to become open to banning combos. Like you can't pair thana with pentimento. If you try to put both in your loadout, it gives you an error.
Not the only solution to this problem, just using is an example. We all know there have been some almost game-breaking combos over the history of the game (remember undying 1.0 and ruin 2.0?).
They now have the ability to turn off maps. If they had the ability to "turn off" (aka ban) combos, they could not worry about balancing everything together and take short-term action.
You should never be able to not play combo perks. Very bad example no offense.
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@fulltonon said:
Even though build itself exist since forever and nothing really changed except 2.5% thana buff (which translate to sub 4 seconds), and worked for like 80-90% efficiency even before update.
It's stupid but probably not strong or oppressive, tbh.
Survivors exaggerated so much about this new patch being busted. They just whine cause they haven't adapted to the new patch yet
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@evancalgary said:
I'm just going name every issue i can think of off the top of my head that was added with this update or not fixed
Camping/Tunneling 5sec BT not enough
10+ min killer que for mid to high MMR
DS,DH, iron will and selfcare are worthless now
bloodwebs nerfed you can never get rare add ons now if you need/want them
Solo que survivor is unplayable
Disconnects run rampant
Cheating/Hackers everywhere
Killer was overbuffed thanatophobia did not need a buff
Bad map layouts
No nerfs for nurse, blight, and spirit
if you can think of anymore let me know and i will add them
- Bring BT if 5 seconds endurace is not enough
- 10+ min killer que for mid to high MMR
- DS,DH is not useless, you just have to be more exact rather than just pressing E to get to a safe pallet. Iron will is not uselss, its 75 percent which is still very nice still he same if you use Ace or any quiet Surv. Being able to heal yourslef many times with self care was a joke. and especially with that speed. No more blendettes hiding in corners.
- bloodwebs nerfed you can never get rare add ons now if you need/want them
- Not True its too soon to tell. A week has not even passed and people are freaking out.
- Cant say, I have not seen anyone Dc. No comment
- I havent seen cheaters in a while... No Comment
- Only for Plague and Legion. but they still need to work for it.
- It do be like that
- Spirit is fine just the way she is, It was so unfair for her when iron will destroys her power. For nurse, The ones good with her deserve to win. They deserve to be rewarded for putting effort trynna master the killer. Same goes to blight.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/3085189#Comment_3085189
Problem is people still do. Regression perks were nerfed but the 90 second gens makes most of the nerf pretty unnoticeable. Some even got buffed like overcharge, Jolt and Eruption.
Survivors needed second chance perks like killers needed regression yet now there isn’t really a good anti tunnel option besides hoping you teammates have BT
Jolt is pretty good ngl, especially in THE GAME map. Very nice. Overcharge is kinda crap cause it makes your regression slow and you might as well bring COB if you want 200% regression. Eruption and Jolt very nice Combo. and with THANA... yum.
But i feel that people havent realised that Lucky break is much better now with hiding scracth marks and blood reason being is it can be recharged
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@Phasmamain said:
I’ve been thinking about this especially since the new patch and it feels like the devs are afraid of making strong survivor perk options.
If we look at killer over the past year we have got Pain resonance, Pentimento, Lethal pursuer, Call of brine and Deadlock as new great options. Out of the three scourge hooks so far only one launched weak being gift of pain but it has now been buffed into a solid position
Now if we look at survivor over the past year we have gotten COH which was completely busted on release and is now a solid option and that’s about it really. Overcome is decent but worse than other exhaustion options and Shadowstep isn’t strong enough to run on its own. Hell they even nerfed parental guidance before release despite it not being incredibly strong in the first place. Perks like overzealous and inner focus are being buffed literally a month and a half after their launch because they released which such trivial numbers. For example how strong would overzealous actually be if the 16% boost happened regardless of a hex totem or not? Encourage side objectives with bonus gen speed that goes away when the killers pressure gens well sounds pretty balanced in my opinion. Boons overall are weak especially in the case of dark theory like when was the last time you saw someone run a boon perk without COH as well?
Looking at the new patch the same problem shows itself. Calm spirit apparently needing a 30% reduction in speed to compensate for its mediocre effect, Pharmacy needing the prerequisite of being injured, Botany having a medkit efficiency debuff and Dark sense having its endgame activation removed. It just feels like the devs want to make a new meta but absolutely refused to make new strong options for survivor players to use meaning we’ll just use the old meta regardless. To me it just feels like the devs are afraid of similar outcry to COH or dead hard when they release a strong perk for survivors. It’s not all negative though with perks like distortion and ITR record but it still feels like they are p,saying it very safe at the moment which feels weird for a meta shake up
Can you blame them? The speed of Gens before the new patch was so fast. How can killers play without perks like Resonance or Thana or Ruin
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3085162#Comment_3085162
It's implied when you think DS is too much to be activated in end game.
The question i am going to ask you is not sarcastic what so ever, I am truly seeking for a reasonable and logical answer.
How is it fair/Logical for a killer during end game to not be able to do anything about a survivor who is downed and crawling to the exit gate and as killer gets punished for picking him up? Now you could say eat the DS before end game or wait 60 Seconds, but 60 seconds is plenty of time to reach the exit gate and escape, not to meantion the amount of bodyblocks by well coordinated team member. And if you eat the DS early, Survivors complain about getting tunneled, and if you play the way survivors want you to play you dont eat the DS and they get to use it later.
Whats the right solution if it does not get deactivated during end game?
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3085155#Comment_3085155
Where did I say I was? Quote me
@NightmareKT said:
https://forum.deadbydaylight.com/en/discussion/comment/3081413#Comment_3081413
You’re not entitled to survival.
When did @WesCravenFan say he entitled to Kils? :/
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3081408#Comment_3081408
You’re not entitled to kills.
You’re not entitled to survival.
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@Lecruidant said:
Yep. It's absolutely out of ######### control and people I know have stopped playing one by one because of it and i'm left solo queue'ing. And if they don't do something about it Killer queue's can just keep going up but Survivors will leave. Then we'll see what happens.
But hey. Killers (that dont' know how to pressure otherwise) will always make up some excuse. Like earlier today I played against a Bubba who hooked in Basement. Camped shack HARD. He wouldnt' chase anybody. So I started doing a gen right next to him. Ran me off, would go back and do the gen. I knew what he was doing. So I kept doing gens. The other randoms kept going in and trying to save. Which is stupid. I stuck to gens. Did 4 on my own. Then got hatch while he ran at me. He flamed e afterwards saying that I "Gen Rushed" and was a ######### teammates because I didn't just throw myself at the basement hook and was pissed I got hatch lmfao
Yes. You heard that right. I "Gen Rushed" him because he was camping basement hook.
Well. He was clearly silly for saying you gen rushed. HOWEVER, your team mates are silly for still trying to rescue a basement survivor being guarded by The Best killer BUBBA. Its hard not camp when survivors like your teammates come to you.
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You clearly dont play killer that much, Its always double standards for survivors. Devs give you good things but survivor mains always find something to whine about.
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@Seraphor said:
Statistically this cannot be happening to you every game, because there are four survivors in a game and only one survivor can be camped and tunnelling out first.
So you're definitely exaggerating. I'd say this is happening to you 1/4 of the time, or if it's more than that, you're doing something wrong and getting caught. Or, you're one of those survivors with a very loose definition of 'camping' and 'tunnelling'.
their definition of camping is Killers being anywhere within 100m of the hooked survivor. They want killers to be at the otherside of the map everytime. Even when the killers have a huge plan to gaurd a 3 gen and the hooked survivor is in between it, they get mad
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I have, just cause the ones that dont whine about DH in this forum does not mean they don't have a problem with DH, they whine about it on other forums
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@dictep said:
https://forum.deadbydaylight.com/en/discussion/comment/3073116#Comment_3073116
I didn’t see any complaint from a surv about dh, sorry
i assume its because they dont want to be stating the obvious
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/3081373#Comment_3081373
Ruin? Nerfed
Pop? Nerfed
Corrupt? Nerfed
Pain Resonance? Nerfed
Yeah if only that slowdown meta had been nerfed. That Thana buff really messing you up bad, huh?
Survivors wont stop complaining till their Prove thyself perk gives 100% bonus speed boost when working on gens together
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3081329#Comment_3081329
Who, according to many here, is very easy to play and win with.
he is not even in b tier, He is low C tier or high D ier at most
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3083981#Comment_3083981
People have been asking for a camp protection and now that we got it, everyone complains...
What did people expect? 80 seconds of hit protection upon getting unhooked?
Lmao IKR haha
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3081341#Comment_3081341
No, no they didn’t. But thanks for giving us confirmation that you don’t play survivor at all.
so the base kit bt and haste when unhooked is a nerf? Gotcha
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@Sumnox said:
https://forum.deadbydaylight.com/en/discussion/comment/3081329#Comment_3081329
So not a solo q main, that's what I thought yeah.
??? you said what killer not solo q
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@Mekochi said:
https://forum.deadbydaylight.com/en/discussion/comment/3074921#Comment_3074921
No I know that, I was just making a point, because the reason why I survivors used perks like DS and BT was the only way to counter tunneling and camping killers, and still is, this person tried making the point that survivors just use the same for perks, well I just made the same argument towards them
I have no malice towards killer manes for using these as they are just using the most effective means to get gen pressure, this was mainly just for me to make my point
Perks like DH I can care less about, didn't use it for anything except for challenges, and that was it
Ohh ok
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@Mekochi said:
You mean like how killers relied on PGTW, Pain Resonance, DMS, and BBQ?
Now I don't use DH and IW I only ran for one specific build which wasn't even my main, but holy you are on another level of trying to call survivors sheep, Killer has training wheels now and survivor currently is gen simulator. But sure only survivors used meta perks.
Both sides used meta perks that's why 39 perks were changed which contained perks from both sides, survivors are mad cuz they know (especially the solo queue ones) that the game is going to be hell cuz it seems killers already have a new meta.
You do realise that killers had to use all those perks you mentioned cause gens are too fast and kicking gens and pallets take a long time and was not worth it?
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@Chocolate_Cosmos said:
Left and right you can see on the forums "Oh Survivors bad now, Solo Q is unplayable!" etc. Let me remind you that the patch dropped FEW HOURS AGO! Not even a full day passed. It's also working day, middle of the week for many people and people have jobs, etc. Please before you make up your mind fully about all these changes, just give it few days so everyone can have decent chance to play both sides.
And yes, before someone asks or use it againts me - I am solo Survivor as well.
The ones overreacting are the survs who can no longer use dead hard, they realise that they get down faster and can no longer tbag the killer
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Good riddance
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@[Deleted User] said:
Pain res and dead man switch doesn't work together anymore. Corrupt will be for trap killers and myers. And i don't think anyone is gonna use ruin lol.
it will be good for legion ane plague to, they can get a head start on injuring all survs for thanataphobia and when everyone is injured, Corrupt deactivates when the get the 1st down
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@Ryuhi said:
They just need to make a short animation of the killer pushing the survivor aside (or even smacking them with their weapon) which goes right into them picking up the downed survivor. Basically give the situation a locker grab type of response.
Thats would be great. If i cant grab down survs while they are being healed. i expect to be able to grab the healer. Love it
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@GuyFawx said:
Freddy needs dream generators
that would be so cool, An iridescent add on or purple add on that spawns a generator when your in the dreamworld and when you wake up, the progress on that gens is gone because the gen is also gone. Meaning survs would have to wake up to be sure if its a real gen.
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@PNgamer said:
yo,
and then so many players wonder, why generally much more Huntress, Nurse and so on are played. I don't think it's just because these killers are more popular.
In my opinion they deserve nerfs, but the way BHVR did it, I don't think is good. They literally killed these killers in to the ground, so it's just not fun to play them anymore. I only use them when I have a Daily Quest anymore.
Do you still play them?
i think Billy should have a overheat mechanic but i think the devs need to buff his tilting or charge speed.
Freddy needs his old mechanic where he can see survivors outside of his terror radius OR People who are asleep do gens slower. either one is already a great buff. It encourages survs to wake up.
Lastly deathslinger, I think the devs need to give him add ons to Increase ADS time. so atleast they have to bring add ons to make him stronger so its not broken. And make his Yellow add one that causes mangle also causes hemorrhage.
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@PNgamer said:
yo,
Every day there are posts here where players complain about camping. Well....
even if it seems nerdy, camping is a mechanic that should never be revised or removed. That would simply be too much of an intrusion into the role of the killer game.
Yes, it can be frustrating. But there are many situations where you just don't have a choice, and it doesn't matter if it's a semi-camp or not. That's the way I look at it.
Camping is the best.
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/3068495#Comment_3068495
So there is someone on hook and I'm being chased by the killer and I run to the hook and just unhook in the middle of a chase because no hook grabs. Its not a great fix.
yea, Those are the people who just want dbd to be survivor sided.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3068517#Comment_3068517
Killer could still whack you twice, the new attack cooldowns would easily allow for that, but it would at least guarantee a hook trade instead of two free hooks. That benefits everyone, the killer gets another hook score event and one step closer to elimination another survivor, while the survivors as a team reset the hook timer, alleviating the immediate pressure.
The killer could then choose to either hook you, or leave you slugged and go after the unhooked survivor.
I think removing hook grabs could be a fair compromise. Similarly to old hatch standoffs, you often see unhook standoffs, they add nothing of value to the game.
the new attack cooldown is not instantly gone, thats not good enough to hit them twice. Who wouldnt rather just grab survivors from hook?
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The ones leaving dbd after the update are the survivor mains hwo love to win... Knowing that they have to put in more effort and winning not being as easy as before makes them cry cause they can't tbag killers or macro flashlights anymore
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@dugman said:
If Hangman’s Trick showed the auras of people near hooks just automatically without needing to carry anyone it would be decent, a bit like how Undying’s auras can show you auras periodically when survivors are near totems. Of course there are a lot more hooks than totems so it probably would need a cooldown to avoid showing auras constantly, but I could see it triggering once per 30 seconds or something showing all auras of everybody near a hook.
Hmm, not bad I like that
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@MrMori said:
Man, hooks should respawn after someone is sacrificed even without a perk.
Can't say would agree with this
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@Cybil said:
https://forum.deadbydaylight.com/en/discussion/comment/3054794#Comment_3054794
They changed the rank system some time ago. Iri 1 only means that you'll be getting a lot of BP at rank reset. Unless you're a hacker it is impossible to tell what your actual rank is. Getting Nurse and Blight every other game is the only real tell that we have for survivors.
*Edit: It's harder to tell with killer when you're at high mmr because sweaty swf groups are all over the place. I imagine high mmr is achieved once you hit a point where you feel that you are being forced to play meta.
does mmr ever reset?
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/3054794#Comment_3054794
Seasonal grades have no relationship to MMR.
does mmr ever reset?
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@Kaitsja said:
https://forum.deadbydaylight.com/en/discussion/comment/3053870#Comment_3053870
Had a survivor game where a Nancy went around breaking all the dull totems. Killer had pentimento and got all 5 stacks. 💀
Rip
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@Cybil said:
Probably because she stomps high mmr solo queue games. Doesn't matter what counterplay you can pull if your teammates aren't up to the task. That's not even mentioning the constant DCs which in and of itself is a huge red flag regarding the character. No one gets DCs like Nurse.
https://forum.deadbydaylight.com/en/discussion/comment/3054101#Comment_3054101
You're low mmr. I'm not saying this to be mean and I'm not trying to prove anything here. You are legitimately at low to mid mmr if you aren't seeing nurse every other game.
I'm Iri 1 though, can mmr be even higher than that?
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I reckon slinger needs new add ons that can increase his Ads time
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@Phantom_ said:
https://forum.deadbydaylight.com/en/discussion/comment/3054135#Comment_3054135
Because hookgrabs are killers' best ability? Lmao, k dude. I don't owe you anything nor any 'evidence' this isn't a court of the law 🤣. You don't want to believe me? Then don't, I could not care less.
And I'd love to have discussions with people who have common sense, but your responses so far have proven to me that you don't. Any further response you have to add to the ones prior, I consider nonsense and a waste of my time.
But by all means, go on talking to the void because I'm reading anything you have to say anymore, you could cry me an entire ocean and I still wouldn't care ✌️
Ohh welcome back, It seems that you do care what I have to say, it being that you said you didn't but here you are. I never said that grabbing people off hooks are killers best ability, you clearly must not have taken your meds Grandpa, I'm stating that grabbing people when healthy is much more efficient than having to hit them twice. 😴😴😴
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/3054085#Comment_3054085
I think it's better to watch different content creators, to learn different tricks, especially if they main one Killer. Like, if you wanna main Huntress, you watch a Huntress main who should have one or two more tricks to show off.
But watching content creators is also a way to learn. I do that all the time. I watch, then I go practice. It helped me a lot about some things.
Yes, basically the more players you watch play the game, the more you will learn about the game
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@Phantom_ said:
https://forum.deadbydaylight.com/en/discussion/comment/3053977#Comment_3053977
Why are you tagging me twice in your whiney BS post? Maybe be less of a terrible killer so you don't have to resort to standing still next to a hooked survivor all game? I don't have any trouble getting 3ks at the least without resorting to camping/tunneling.
https://forum.deadbydaylight.com/en/discussion/comment/3053985#Comment_3053985
Lmao your pathetic head thinks that what you want isn't entitlement, 'I have to get a kill by just standing here at this hook like a sack of potatoes in the hopes that I can get a hookgrab instead of actually using my brain' give me a break.
I'm probably way older than you kiddo, so go play fortnite, cus by the sounds of it that might be more at your level. Don't @ me again, I'm not going to waste any of my time on a petulant child like you.
I tagged you the second time to show another commenter your ridiculous comment. Yea congrats on you getting your 4ks or 3ks or whatever you get. Just cause I don't want grabbing healthy survivors removed means I'm the type to not use Killers ability the best way? You gave no logical evidence besides saying "oUh i gET 4ks AnD I dOnt rEsoRT tO gRabBing pEoPle off HoOks" kid you saying don't @ me again is actual proof that you have nothing smart to say XD truly pathetic.
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@TeleportingTurkey said:
https://forum.deadbydaylight.com/en/discussion/comment/3053997#Comment_3053997
why should an average player be able to best a better player?
I mean, you don't have a problem when a killer is bested by better survivors, do you? I think it's fair that a worse player loses to a better player, that's why MMR system exists to sort them out.
This man spitting facts, I don't have a problem with nurse, in fact I rarely go against nurse and even if I do she ain't a problem, sometimes you win, sometimes you lose
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@JakeCannon said:
I hate it . I'm good enough at killer but I mostly get paired against absolute god survivors , but I'm not even close to being as good as them. Truly wish there was some other type of option
Watch this YouTuber/Streamer Called Otzdarva, He is the best dbd player in the world in my opinion and he makes a ton of guides teaching you about the game and perks and what killers you should get first. Hope this helps
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@Emeal said:
Camp them, My child.
Alot of help you are... You didn't even tell him which killer is best at camping. *cough *cough allow me. What he means is buy The Cannibal and after you manage to hook someone, just use your chainsaw on anyone foolish to unhook in your face
