MusicNerd_TC
MusicNerd_TC
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1345779#Comment_1345779
The common META build for Oni is:
BBQ,Infectious Fright,Monitor & Abuse and either Pop goes The Weasel or Corrupt Intervention.
I would say he's pretty hard to play honestly.Knowing when and how to use your power correctly takes quite some timed.But it will be absolutely worth it.
Ask if you have any questions :)
Thanks mate! Whenever I have questions about the Oni, I will ask you. I also knew you were going to comment on this post because of your name :).
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1345803#Comment_1345803
if you would...try giving these a watch. The beginning of the first video shows a pretty good example of an Im all ears strike while the 2nd video has several.
https://www.youtube.com/watch?v=ih1Ha_TNDCE
https://www.youtube.com/watch?v=SbIKdm4TZFs
9:45 and 11:20 are my personal favorites from this 2nd video.
Ah, I've been meaning to watch those, thanks!
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@Steel_Eyed said:
I use it on three killers right now: Ghostface, Nurse, and Legion.
It is strong on Ghostface because you can remove your stain and the survivor will lose track of where you are. Makes you appear like a master mind gamer because you always correctly guess where they are going.
Nurse - You can literally blink right on top of them. Good for two or three hits a game.
Legion - when going for your first M2 hit you lose scratch marks. If they vault during the M2 you can still track their aura and it removes their ability to window juke you.
I am also considering it on Huntress but haven’t unlocked it on her since P3ing.
Yes, it is currently most effective on those killers. Don't forget wraith since he can remove his stain and terror radius and use his speed boost along with I'm all ears to mindgame.
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@Mattie_MayhemOG said:
Looking forward to giving it a shot on Pyramid Head. Hitting survivors through walls with the wave attack.
Same, probably going to be the best perk on PH.
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@TheRockstarKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1345806#Comment_1345806
Survivors make noise when they run and leave scratchmarks; unless they're fast vaulting a window miles quite a distance away you can just see where they went with your eyes.
Maybe it's because I play on console, but I've never had an issue with an L T wall; you position yourself so that you're in the center of the time and I find there's just not enough time or distance for a Survivor to avoid a mindgame.
As for cowtree the Survivor can see you at all times. I don't get how knowing where they are would help shorten the loop.
I play on console as well, you can hide in the middle of the cowtree and it hides your red stain, so you can mindgame them without them seeing you. Maybe it's just that I have trouble with L & T walls.
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@TheRockstarKnight said:
I still don't understand the point of it.
What information do you get from it that you wouldn't get by just using your ears, eyes, and brain?
Let me explain, first of all, iron will is a meta perk now denying a lot of sound you can use. Second, L and T walls are some of the most annoying loops, you can pull off some amazing plays. Also, there are very specific loops that I'm all ears can help you shut down, like the cow tree on coldwind farm maps.
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@csandman1977 said:
I have mixed feelings. Because the long cool down, it usually activates before im in a position to take advantage of it. However, when I can take advantage of it, its great
Yeah, I find the long cool down to be the biggest let down of the perk, besides that I love it.
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@ManyAchievables said:
Mine is personally Distortion. I love this perk because it reveals some of the most popular Killer perks in the game to you, and even though there's only 3 tokens, you still know they exist and are aware and can counter them.
What about you?
100% agree with distortion. For killer it has to be I'm all ears, nobody seems to be using it besides on PH, it has been getting more popular though. It is so much fun to use and winning a mindgame with it is one of the most satisfying things in the game.
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@Dead_by_Gadfly said:
I dig it, its fun. 😊
Yeah, it is very fun getting the mindgame with I'm all ears, it has become one of my favourite perks ☺️.
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/1345744#Comment_1345744
it will be meta though
Can you explain why you think please? I really don't see why people think this perk is good. The only good Hex perk currently is Ruin. To recover from the dying state a Hex needs to be active. For you to be able to recover with Soul Guard Ruin needs to be up and you need to be in the dying state, which means you can't repair, which means Ruin will be able to regress a lot. AND the killer needs to decide to down but not hook you. All the other Hex perks are bad and if the killer is running one of them then chances are you are playing against someone who doesn't have access to a lot of perks yet and you won't be downed very much anyway.
The Endurance has a short duration and is very easy to play around and won't be relevant very often either.
I think it will be meta, because one of the survivors's biggest pet peeves are being healed and instantly downed, I have also heard from tons of people that they are excited to run soul gaurd. Survivors also detest slugging killers like nurse, spirit and Oni, so I can see it becoming meta. Sorry I didn't elaborate that much, I had to do something and I had to type quickly.
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@Poweas said:
For builds, mine is just because I don't have infectious, but it's Pop goes the weasel, Sloppy butcher, BBQ and Thanatophobia. It essentially slows healing so I can get more blood, which leads to me constantly having my power.
Thanks for the feedback mate! I know infectious and bbq are a godsend to Oni, so i will definitely be running that, not sure about thanataphobia though.
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@joshuashep22 said:
I think soul guard is definitely a new meta perk and requires no nerfs currently, so what is your opinion on soul guard?
It seems fine, it will be meta though. Glad you are doing let's argue as well :D.
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@OutcastEric said:
dont listen to the guys telling you to run brutal strength or enduring. Enduring if you HAD to run it but it always feels lame now and not worth running after the nerf. Its easier to just not take the stun really. Honestly the best thing you can do as trapper is run:
STBFL
Sloppy Butcher
PGTW
Corrupt Intervention / Noed
STBFL and Sloppy are no brainers for M1 killers and PGTW is your regression perk. Its great, especially on a trapper who already set up one side of the map. Hes an endgame killer so keeping those gens alive at the end with a 3 gen rewards him even more. Corrupt if you want an easier time early game or Noed if you want a more Powerful Endgame, since its trapper. He cant compete with the survivor meta very well so dont feel too bad.
In closing trapper, being the posterboy seriously needs a buff or rework to keep up with these new killers with more than one power. Id love to see his perks get buffed as well. It would be cool if unnerving presence would make survivors scream if they dont hit great skill checks while working on a gen in his TR or somthing like that.
Yeah, he definitely needs a buff, my build right now is: Corrupt intervention, BBQ, infectious fright and a perk that I swap out a lot, but right now it's pop.
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@MadArtillery said:
Enduring is a bad idea on trapper. You should learn the stun tech of placing a trap right before the stun as the animation protects you.
Yeah, I am going to start learning that.
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@Bovinity said:
https://forum.deadbydaylight.com/en/discussion/comment/1324921#Comment_1324921
Well, have you tried watching any streamers that DON'T squeal, make baby voices, or cover their screen in memes?
Not sure I've ever watched a streamer that's actually as annoying as people who don't like streamers make them sound.
He brings up very good points, he can't stand watching others play the game, and he finds most streamers annoying.
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@xenotimebong said:
It’s not a great pick. You can avoid pallet stuns by placing a trap, even if the survivor drops it on your head the animation will make you avoid the stun. You can also just trap near the pallet and the survivor will usually run away to another tile. I don’t eat too many pallets as Trapper so I wouldn’t pick Enduring, personally.
I’d say a better chase perk for him is Save The Best For Last, having a shorter attack cooldown helps in chases and also helps you to snowball. Trapper has a strong defensive game, so being able to dish out multiple hits quickly to grouped up survivors is pretty useful.
Ah, thank you I need to get good at that tactic with the pickup animation.
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@Aven_Fallen said:
Yes, Enduring is the best Chase Perk for M1-Killers. Not giving a ######### about Pallet Stuns is great.
Thanks, I was thinking about it, but now I know.
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@TAG said:
I'll throw my take here again: Pig should be allowed to see the remaining time on active Reverse Bear Traps, even if it's through the use of an add-on.
Oh my god, you might have posted the best hot take here, this needs to be added. Also pig needs her nerfs to be reverted.
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@Steel_Eyed said:
No, the progress ends when the rift closes - about four and a half weeks from now. I would still encourage players to purchase it since a lot of the levels can be obtained through the challenges and three of the challenge levels are available now.
I calculated that the challenges give about ten rift levels each. The rest comes from just general game play.
But I also play a lot and played a lot before the rift was a thing.
Thanks!
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@KingFrost said:
Adrenaline is overrated. FIGHT ME
Yeah, it's way too situational.
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@Dwight_Fairfield said:
Ghostface gets most of his kills because his reveal mechanic is broken. If that was working properly he'd be far weaker than he is.
How is it broken though?
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@Demogordon_Ramsay said:
Dead Hard is the most broken Survivor Perk in the game. Anyone who thinks "just wait it out" or "just bait it" have no idea how to use the Perk properly. People love to go on and on about how NOED rewards Killers for being bad, but Dead Hard for distance is the single best mistake-fixer in the game. It has the capability to extend a chase a ridiculous amount with the press of a button and reward Survivors for being outplayed. The Survivor can make the biggest mistake ever in a chase and get mindgamed into utter oblivion, but as long as they know where to point their Dead Hard, it just doesn't matter. They get to drop a pallet, vault a window, and just overall extend the loop and the Killer can't do jack diddly squat about it, because they had a Perk. Not because they got outplayed or because they made mistakes, but because the Survivor clicked on a little diamond with a picture in it before the match started.
How would I fix it? Remove it from the game.
You bring up ver good points, I haven't had as much trouble with dead hard then with ds and deliverance, but I think I agree.
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@LALYTHIA said:
DS in its current state is fine.
DS rewards getting hooked, which is an action that shouldn't be rewarded.
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@johnmwarner said:
I guess if you’re going to be their first hit and people are close? Niche situations here and there it could be useful to prevent them stabbing 3-4 people
In order to dead hard, you have to be injured, so if he stabs you with feral frenzy again, you won't we downed and legion will probably be stunned.
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@DBD78 said:
Tenacity is one of the 4-5 best survivor perks, it's better than Unbreakable.
Agreed, it is one of my favourite perks, it is so underrated. With so many killers slugging, tenacity should be meta.
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@Tjiani said:
Spirit, Freddy and doctor needs a nerf :)
Disagree. Spirit is fine as she is, she is just strong. Freddy is very balanced, and doesn't have anything too overpowered about him. Doctor is weak, the last thing he needs is a nerf. I know you only posted this to trigger some people from the passive aggressive smiley face ;).
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@Ghostwithaface said:
https://forum.deadbydaylight.com/en/discussion/comment/1343361#Comment_1343361
Ghostface can also use crouching [by crouching and uncrouching quickly during a chase] to make it look like they are faking an attack, to bait out dead hard. Can crouch around certain loops, if the walls are tall enough, to make the survivor guess where you are coming from. Ghostface can do alot of mind gaming, Myers simply can't. Ghostface crouching simply has many uses and allows ghostface to simply pull off way more mind gaming than Myers.
I never thought of him that way. You can also use the crouch for the smolface add-ons.
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@oxygen said:
Not sure if it's unpopular but at times it feels like it is, so...
Unless something is not working as intended, it's impossible to be "robbed" of anything. Kills, escapes - you name it. Thinking that way is a very bad mindset to have as it can lead to actual and genuine ungrounded entitlement. No, the end-game DS or hatch didn't rob you of a kill. No, the surprise NOED, the Rancor or end-game camp didn't rob you of an escape. You didn't get the kill, you didn't escape - deal with it.
I agree, nobody is robbed of a kill unless it is unintended like the grab glitch.
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@Boss said:
Shape's boring.
I think he is fun to play against. I used to love playing him, but he has the most outdated power right now.
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@Poweas said:
Lithe is the 2nd best exhaustion perk to SB. DH is joint 3rd with Head On.
Plague and Legion are decent killers and viable.
I would argue that lithe is better than sprint burst. I agree, Plague and Legion are decently viable, and underutilised.
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@SpEz said:
Ever since the Ruin nerf I personally think killer has got really unfun/stressful . As now games don’t last very long and the gameplay for killer can be little or stressful as u constantly have 2 get hooks cause pressure or the gens are going to fly by . And when games do fly by there isn’t much gameplay for killer . Only killers that are viable at the higher ranks are nurse, spirit and Freddy imo . The Ruin nerf was really unnecessary as it was balanced
Ruin didn't get nerfed, it got buffed in my opinion. There were WAY better perks for slowing the game down then ruin like , corrupt, and pop etc.
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@lucid4444 said:
Nothing in-game is toxic. The only thing that is toxic is the flaming in the post-game chat
I agree, even though t bagging is kind of toxic, I would just categorise it as annoying.
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@csandman1977 said:
Killers should have unmasked skins.
I agree, I want a fully unmasked trapper skin, we can only see half of his face. I doubt they would make an unmasked Michael or Bubba skin though.
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@Blendette_will_Evade said:
Ace has built in Iron Will.
I disagree, I think he is very loud sometimes actually.
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@Blendette_will_Evade said:
https://forum.deadbydaylight.com/en/discussion/comment/1343186#Comment_1343186
Head on gets 'em every time, every time, when they least except it :)
Trapper mains know how to easily counter head on :).
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@Bovinity said:
https://forum.deadbydaylight.com/en/discussion/comment/1343192#Comment_1343192
Hoffman was the embodiment of the franchise jumping the shark. Which is a REALLY high bar for a torture-porn franchise.
Absolutely awful.
Hoffman didn't have the goriest kills, I think that would be Amanda. Well, when Jill died it was pretty gory. Saw isn't as torture porn as something like terrifier though.
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Agreed, I hope Hoffman is a legendary skin.
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Since I am on console, every nurse I see is trash and it is a pretty much guaranteed escape.
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@NinjaDette1 said:
For me My favorite tv show Would be Mama’s Family favorite movie would be Hot Pursuit.
My favourite movie is the thing and my favourite tv show is stranger things.
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@Lexxi27 said:
Yea okey, dont believe me. Like i said, a waste of time to discuss with this community ^^
Then stop discussing.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1341684#Comment_1341684
28k points from camping? Mathematically impossible.
With offerings and BBQ, I think campers can get it. Correct me if I'm wrong, because I don't know.
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I actually think that BHVR can get that license, since Rainbow 6 siege got a Lara Croft skin for Ash. I would also like a Jason cosmetic for trapper, and not have Jason be a killer.
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Remember me: Add an effect where when the survivor stops pulling the switch to power the gates, the progress regress 10% every second.
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@Freudentrauma said:
It definitively can happen. Licences can come from all forms of media. So audio plays, theatre, music, literature are all possible, if they fit thematicly in the game. The only thing speaking against it is that from a marketing perspective those licences will probably have less mindshare compared to more "mainstream" popculture heavy media like movies, television series or video games. And it's harder to recognize something which is not well known in a visual way in a video game, so it's just less likely to happen, because of that.
You have a point, but in my opinion, silent hill wasn't as mainstream as other horror games like resident evil, until dawn, or the last of us. So I think BHVR can do something not very mainstream.
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@Dead_by_Gadfly said:
Bill: "am I a joke to you? *cough*"
Ah, I forgot. But Bill was a solo chapter, like Bubba, many people didn't think we would get a survivor and killer chapter adapted from a game.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/1341318#Comment_1341318
Maybe a 1k if she face camps at the end with NOED with a good totem spawn, true
Couldn't have said it better myself, lol.
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I would like a licensed chapter from a book. Most likely the dark tower.
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@Carlosylu said:
Ok, we talked about your "Nemesis", lets talk about the other side of the ecuation, "Who is the easiest killer and survivor for you to go against and why?"
As killer: A Claudette, I don't know why, but those players are the ones who mostly make mistakes and give me the road to the 4k.
As survivor: Wraith, they just can't hit me, I don't know if they have a small hitbox area or if it's something else, a Wraith, 9/10 times will be looped by me for 4+ gens or even DC in a chase against me.
As killer: Nea. I can't stand Nea players, they always try to emulate noob3 in the worst way possible. They always bring flashlights, keys etc, and all of the meta perks. They ultimately make mistakes and fail whilst doing so. Honourable mentions: Nancy, Zarina, Quentin, and Laurie.
As survivor: Nurse. I am on console, so if the killer is a nurse, it's gg for survivors 99% of the time.
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Still the best chasing perk in the game, it allows you to play aggressive and is amazing on every killer besides nurse.
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@Kaybeegee said:
By far my favourite killer in DbD, but also one of the jankiest feeling to play. When will Bubba get some sort of love? Most of his addons are just hillbillys, and out of those only a few are actually useful on Bubba. One of my biggest issues is that it's obvious the devs don't care that much about Bubba, one of his big character points is the masks made out of his victims. He has the base 4 survivors, but none of the other ones? Why does he not have more face masks?! I just want my Bubba to feel some love, please help the poor, innocent child make more face masks
Agreed, Bubba is one of my favourite killers, he really deserves some love from the developers. He needs more faces, he needs better add-ons and a rework overall.