MrDardon
MrDardon
About
- Username
- MrDardon
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Comments
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@Akarate_Dolphin said:
Absolutely. Sounds very fitting and would make spirit slightly less annoying to go against
I think the original chase themes should only apply on Trapper, Wraith, Billy and Nurse. Because there are 4 original alpha chase themes, with the Myers Update they introduced a few new tracks which sound terrible anyways. So we would have use for the 4 original chase themes and every other Killer could get his own Chase theme which would make them even more unique.
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I am terrible at understanding the purpose of Clown, because most of the time I lose with him but not other Killers. And I still think he isn't the worst Killer.
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I don't usually run it when there is no Blood Hunt unless I play Billy or some Killer which can capitalize from it. During the Blood Hunt, I used it on every Killer but usually it's just for the BP bonus.
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If you don't really care about winning, then yes. It can frustrate sometimes but all in all, it's more fun than Survivor in my opinion.
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Billy and Leatherface entered the chat
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@Aven_Fallen said:
She looks down during her animation, this makes it hard to blind her at Pallets (same with hag btw.).
Would not recommend to blind one of those two at Pallets.
Yeah right. It could be unhealthy to blind the 2 other viable Killers after Nurse which can down you very quick. So a blind won't do really much.
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The only kind of Legacy item after the official Legacy cosmetics. It's still more likely that they will add that into the shop rather than the actual Legacy skins, which will never happen.
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Killers: Playing Clown and other ######### Killers
Survivors: GG EZ noob Killer
Killers: Playing Spirit and Nurse and win because they're the only viable Killers
Survivors: Why am I only facing Nurse and Spirit?
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I stopped playing with it like a month ago and I am being pretty successful with it. Ruin is boring but I still use some other slow down Perks like Pop, Dying Light... I like variation, sometimes I use gimmicky builds which have no slowdown Perk involved which is a little harder but yeah. If I feel the need to use it I'll use it again. Good for me, it didn't come to this point yet.
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Manages to get all Perks Tier 3 on every Killer.
"I have become more powerful than any
JediPlayer could possibly imagine" -
Infectious is also good for information. When peoole scream you will know where they are
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Imagine watching this movie/series and seeing how Claudette loops a Demogorgon with a flashlight.
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A dog
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@Kaiju said:
https://forum.deadbydaylight.com/en/discussion/comment/697659#Comment_697659
Hey I am not any of those :(
Those 2 are the Main Claudette playstyles. Sure that there are others. Megs are usually dumb heads but I also play Meg and I know what I am doing.
It's funny how playstyles of people are based on dbd characters, and the Survivors are just skins.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/88669/alternative-names
I don't get the last two =P
Because they're just copies from what some YouTubers used to call them. Nothing creative.
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There are 2 kind of Claudettes.
The Urban/Iron Will Claudettes who crouch all game along the end of the map and the "click, click, click" ones.
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@ProfoundEnding said:
Vigo's jar of salty tits.
More like vigo's jar of salty kids. Explains our current community better.
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"Bruh" instead of mindbreaker. The icon guy is like bruh and the effect is also bruh.
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They also changed the chase music a bit. It sounds even better now.
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Pennywise has potential to be a scary Killer but if the Devs ever added Pennywise I don't think he'll be as scary
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That's why you always wanna 99% your Bloodwebs, so you can insantly get the new stuff
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@PrincessPoop said:
I highly doubt Naughty Dog would allow this lmao.
It would still be awesome. I love the Jak trilogy and also the soundtracks
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Myers has more interesting techniques. Just did the Unlimited Tombstone Build after almost a year again. It's fun sometimes.
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No, you can hear the humming for another 8 metres. When she is in a 12 metre radius, you'll start to hear the Terror Radius, so there is no dead zone.
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Well, I just did this build for fun yesterday. I didn't get any stacks of Play with your food cuz my Obsession was hiding the entire game. I got my Tier 3 extremely early but my first kill came like 5 or 6 minutes later cuz they just looped me trough every pallet with my slow movement speed. Good that they didn't know how to do gens, otherwise my early Tier 3 was kinda pointless.
Also, it was on Coldwind, they didn't even try to block my vision. Good thing that it was rank reset.
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How weird is it: When I have We'll make it, the unhooked Survivor runs away from me. When a team mate has We'll make it and they rescue me, they run away. That's something I experienced a lot of times.
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The question is, why is the red Tombstone worse than the Tombstone Piece. The slowdown shouldn't be applied in any ways, it should get another kind of downside but not an movement speed debuff. But Devs said they will rework Myers Addons as well. Maybe they'll change the downside of Judith's Tombstone to something which isn't a speed debuff which would be smart.
Well, my idea I thought about was:
- Kill healthy, injured and dying Survivors with Evil Within III
- Termendously increases the time required to reach Evil Within III
- After reaching Evil Within III your movement speed will be decreased to 90 % for 5 seconds and you can not kill a Survivor in that time. After the 5 seconds, your movement speed will return to 115 %
- Your movement speed stays the same in Tier 1 and Tier 2
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It's not like the Devs explained it a million times while people still don't seem to understand that they explained it a million of times.
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Getting chased by Myers with an opened left hand, hearing the Tier 3 theme while being outpositioned.
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Yeah, I'd like to get that added in to the game.
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Needed to decide between Trapper and Billeh back in 2016. I choosed Billeh.. and now I am a Billeh Mai.... nah I play every Killer now.
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Just get a foil, figure out the center of the screen via diagonal lines, use a pen to draw a cross hair = Profit
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Nah, I'll keep my Dab Hard
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@TKTK said:
https://forum.deadbydaylight.com/en/discussion/comment/675983#Comment_675983
He's talking about holding it as in before the charge.
I think he is as fast as Leatherface when he holds his chainsaw cause survivors do gain distance on you when you start the charge, just a bit slower than them.
Forgot to quote you.
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I think he is slower than Billy but faster than Leatherface. Somewhere around 90 %?
At least for me it seemed like Survivors get more distance but in a long amount of time. As Leatherface they get huge distance in a short amount of time while charging.
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With Iron will it is pretty fun cuz you can mindgame back. Without it you have to run left-right-back and forth to confuse her and make her miss after a phase.
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@ShyN3ko said:
https://forum.deadbydaylight.com/en/discussion/comment/675981#Comment_675981
Sometimes, you get a movement speed bug ingame.
We talk about it in another discussion.
And he feels rly slow, because he is big(camera view).
Well, I remember when Plague came out everybody thought she had a shorter lunge cuz of her height. But I thought that every Killer besides Hag has the same camera Point of View
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I save them to at least 10 k and when a new chapter drops I spend 1 M. BP + 4 times the shrine which are 600 k if all Perks cost 2.000 shards. Sometimes they cost 2.7 k
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It seems that it's faster than Billy. Billy moves with 230 % while sprinting. Maybe around Nurse speed. 330 %-ish
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Just look at the ingame stats...
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Why is it cheat when using something you like? Not many people complain about Nurse, only Survivor Mains who aren't good at the game do so. Legion was another case. Everybody said that he wasn't healthy for the game, that's why he got nerfed. Now everybody says that some Nurse Addons are broken, which they are.
I hope they won't change her basekit to much. Base Nurse can be countered easily.
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@Chordyceps said:
I've been playing a bit of demogorgon on the PTB. He's pretty fun to play. He has decent map pressure, a little bit of intel gathering and a fairly reliable way to at least close distance in chases. Shred is incredibly satisfying to land. He's also pretty fun to play against, since every time he performs an action, his screams echo across the entire map, making for a terrifying ambiance.
Also, the chase music sounds pretty funny for me. And another thing, I will probably play a lot of Steve, his Screams are to funny :D
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Fun to play and fun to verse in my opinion.
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@hitherefriend said:
I main killer and you 110% right
Why not 115 %? 110 % isn't that good
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So he basically sucks their head for 2 seconds and that's it....
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Besides the ranks, you are also playing the 3 top Killers which will destroy a 4 man of red ranks.
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I don't think that Survivors earn an additional 34 seconds of hook time just because they can't make saves in time. The 14 seconds were ok and even then, Survivors shouldn't get rewarded for something they did wrong. But 34 seconds is ridiculously long
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The PTB doesn't use your current save progress, I think it uses the save progress from 1 week ago or something.
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Can I cleanse Ruin?
To get easier Skillchecks?
Yeeeees!
Actually cleanses Haunted Grounds like a boss.
EXPOSED time

