MrDardon
MrDardon
About
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- MrDardon
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Last time I did it and it was pretty successful.
- Play with your Food (even if I didn't get any Tokens but still killed all 4 somehow)
- Corrupt Intervention (Early game slowdown, they can't rush far gens as easy as possible)
- Hex: Ruin (Kind of an backup if I don't get enough stalk during Corrupt Intervention, or it's a reverse backup if it get's cleansed early on, Corrupt helps me there)
- Bamboozle (To block off good windows to make it easier for myself)
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@grtf47 said:
https://forum.deadbydaylight.com/en/discussion/comment/782569#Comment_782569
Thanks for the tips. maybe I was just unlucky with my games because ruin spawned in obvious spots multiple times, like by a gen.
I stopped running Ruin like 3 months ago. It's boring, to luck depended and can be gone in literally 20 seconds into the match. I tried Corrupt Intervention recently cuz Pop goes the Weasel forces you to go out of your way to kick gens
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- Creating Synergie with your Perks and maybe Add-Ons.
- Try to juggle alot between all Survivor, don't focus on one Survivor unless you don't care about winning.
- Be unpredictable with your Mindgames, because if Survivors catch on what you're doint, they can dodge your Mindgames. Do unusual routes and then usual routes.
- Hide your red stain, this will make Survivor's having a harder time at looping because they can not see where you're going.
- Understand spawn locations so you don't have to rely on Whispers or Luck.
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I started using only one hatchet when using Iri. because I think 3 are kinda unfair.
I started to use the Deer Gloves with it but all in all, if I miss, the Survivor made a good play and when I hit then I made a good play
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Running straight, looking straight
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Had some no skill key users today. Can't wait for them to get nerfed. And I know they will, hopefully alongside with Mori's.
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It used to reduce the wind up by 40 % back in the day.
Manna Grass Braid (reduced it by 10 % once) and Flower Babushka (20 %)
+ old Tinkerer which reduced Addon charge time by 10 % = 40 % less wind up which was insane.
They still stack but you only get a 20 % decreased wind up cuz the Addons got nerfed.
8 % Manna Grass and 12 % Flower Babushka.
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I am not a Legion Main, I even hate this Killer. But there are some things I would probably change:
- Increase their vaulting speed on pallets and windows again
- Increase their Frenzy movement speed OR make the duration longer
- Reduce the cooldown back to 15 seconds
- Reduce the stun to 2.5 seconds and change the cooldown Add-Ons completely.
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:( I though I was good
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I'd like to see Unrelenting getting this change
- Increases your lunge movement speed to 200 % (from 172.5 %)
- Decreases lunge duration to 0.2 seconds (from 0.3 seconds)
to have kind of the same default max. lunge range but you just reach it faster.
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I run Pop Goes the Weasel, BBQ, Infectious Fright and Enduring
I hate Enduring/Spirit Fury just as same as Bamboozle because those Perk combos reward you for playing bad.
- Pop is my new Main Perk since I hate Ruin also.
- BBQ for points and information
- Infectious also for information (it works good with BBQ also. Survivors are either far away and I get to see them with BBQ or they are close and I see them with Infectious, if they are outpositioned I chase them down also.)
- Enduring for pallet hit grabs and less stun. (Some people throw pallets the wrong side around and Enduring punishes this miss play with a grab cuz of the short stun time.)
I don't really use consistent Add-Ons because I like switching them up. But that's pretty much my main Perk Build. But I switch some things up sometimes also.
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No Mither, Object of Obsession, Self Care, Solidarity
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People use his ability wrong. They stalk.
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found it
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/766487#Comment_766487
Ok sorry didn't get that. I have seen people say that Freddy will need nerfs though.
Also, it's fine to think that Freddy is op. Everyone is entitled to have their opinion. I just doubt they will change him.
I hope not. I was just making fun of those "Killer op, pliz nerf" threads.
I hope if they nerf Spirit, they don't touch her base, only some addons cough Prayer Beads. But we all saw how well the Devs are doing in not touching a base kit ability.
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I play every Killer, but every now and then I have one which is my favourite. It switches up every time. At the moment, it's Trapper and Billy.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/765972#Comment_765972
What makes you think Freddy will be nerfed after Spirit? The devs won't go through the entire killer list an dalways pick the one killer who is strongest and then nerf them.
This post isn't even about nerfing Freddy. Solely his potential to slow down survivor action speed is too much and needs to be nerfed. Which can be done by simply adding a cap to how much killers can slow down survivors action speed when stacking multiple debuff effects.
I was being sarcastic. People cry that Nurse got nerfed. Now people think next one will be Spirit. And since Freddy is told to be the 3rd best Killer now I was joking by saying "Wait, Spirit didn't even get nerfed yet, why already being impatient about Freddy."
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@NewBite said:
How would it be called a ship of Kate and Feng min? You are the experts with ships names like Kingfield.
Fate
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Well, I missed 2 360 hits yesterday. I normally don't miss, maybe once but not a second time. Probably dedicated Servers. But Killers will get used to it and they won't miss.
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Wait, Spirit wasn't even nerfed yet. So be patient with Freddy, devs will nerf them anyways.
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The second picture shows the entitlement of both sides. One side uses up their crutches in form of insta heals until they get nerfed, the other side uses Omega Blink and an Ebony Mori which will hopefully get nerfed alongside with Keys. Then the game will be in a better state for once.
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@marvelmovie said:
He's in the far right bottom
It's pretty easy to see in this frozen picture, while the clip is rolling it's not that easy to see.
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@Rydog said:
Spoiler warning, that dude definitely gets EW3'd right after this.
Well, it's just a picture, not a clip. And I also think that you could see this clip in one of the Trailers. Also, the movie is almost one year old now. I think every player already saw this movie.
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I thought of an change to this Perk a long time ago. It wouldn't really nerf the perk but make it viable during midgame and not just endgame.
Adrenaline:
- Everytime a generator is completed and you are not exhausted, start sprinting at 150 % of your normal movement speed for 3 seconds.
- When the last generator is completed and you are injured, you will be healed within 8 seconds.
- Causes Exhaustion for 60/50/40 seconds.
And to compensate that, here a little change for Noed:
Hex: No one escapes Death renamed to
No one escapes Death:
When the Exit Gates are powered all Survivors suffer from following status Effects for the rest of the Trial:
- Exhaustion, Blindness, Hemorrhage
- Increases your movement speed by 5 % for the rest of the Trial
- Every remaining pallets will be thrown down by the Entity and 50 % of the remaining pallets will automatically break
- Every vault location will be blocked for 60 seconds after the Exit Gates got powered.
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DS, Quick and Quiet, Iron Will and Fixated
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A Nurse who is walking at me is pretty disturbing. I hope I won't ever verse a Nurse with the new Undetectable addon and the addon which gives her 4.6 m/s xD
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When in Madness III, Survivors should be Oblivious for a short amount of time, then not, then again. And yeah, saw a suggestion where the fake Doctor should lunge at Survivors. Fake pallets should be base and should disappear when a Survivor goes trough them rather than when they're about to reach them.
There could be an addon where Survivors are able to see an illusionary Doctor running in the distance, then disappearing and while the illusion is running, the Terror Radius will be put on the illusion and the real Doctor will be undetectable in that time.
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This moment when you can detect a Killer who is undetectable.
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Like old mettle or old ds, they are to lazy to meet requirements or think
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They should change anxious gasp to where it destroys pallets when blinking trough rather than making a Survivor scream. The other addons are interersting
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Where did someone say that our Hallobeasts are getting cosmetics and Ghostface?
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Nurse and Insta Heals got nerfed today. Next is probably gonna be Moris or Spirit and Keys.
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Nurse = Insta Heals.
Next is gonna be hopefully: Moris = Keys
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I like to see Dark Devotion that high. Really underrated
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@Exerlin said:
https://forum.deadbydaylight.com/en/discussion/comment/738851#Comment_738851
They're asking about the look of the perks, not the perk build.
I'd really like to know too. Those perks look badass
Oh, now I see. I first thought he was drawing a line around those Perks with photoshop or something and wanted to know the Perk Pack (Build) of it.
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It seems like a "Stealth Build" from what I can see. Probably good on Myers and a few others but that's really it. Furtive Chase is kinda pointless anyways, it would make sense on Myers if paired with Judith's Journal.
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They were very inconsistent. One match it was normal, maybe even better. And all of a sudden, extreme lag, kicking a gen or pallet makes you stuck in animation for a bit, delayed hits, grabs get cancelled and so on..
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Tryharding is more like: "One side uses extra strong stuff without the need of it". Imagine riding a bicycle with training wheels even if you don't need it. It's not really the fact that a side plays strong.
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Good thing that these forums don't show how pathetic Survivor and Killer only's are.
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They'll probably make an normal M1 Killer without an ability so they can loop him.
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Nurse: Blinks
Survivor: Turns around and goes the other way
Nurse: It's rewind time
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Prayer Beads and Mother Daughter Ring might be one of the strongest combos. Wakizashi Saya are like training wheels, you can be 10 metres away from a Survivor after leaving the Phase Walk and still hit them with the lunge.
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@ColonGlock said:
I would change the title of your thread to "New Spirit Chase music idea" as it might get more attention.
Well, it isn't my theme. But there are many posts about it in this forum. I heared that on reddit it's also posted a lot
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Yeah. Crazy how many posts about this are already out there
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@NullSp3c said:
Also these two. The 1st one being his terror radius music like demo. And the second one the chase.
https://www.youtube.com/watch?v=ONVJnkbAm0I
https://www.youtube.com/watch?v=9o8UXhHV2Ds
These feel very unique and frightening too.
It's an already existing theme which just got speeded up a lot. It's not unique or fan made
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@LucidDaydreamer said:
I’d like it if there was a cool down when she leaves the phase walk mode.
eh..
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My version would be:
Prayber Beads Bracelet: (Ultra Rare)
- Removes phasing sound emission while using Yamaoka's Haunt
- Moderately increases cooldown of Yamaoka's Haunt (25 seconds instead of 15 seconds)
- Moderately increases Yamaoka's Haunt activation charge time (2.5 seconds instead of 1.5 seconds)
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Prayer Beads: Add an increased cooldown to Yamaoka's Haunt
Swap Prayer Beads with Father's Glasses. That's pretty it.
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Pewdiepie who will chase you with his Chair. When he starts a chase he says "Oh yeah, but can you do this" and ambushes to you. When he hits you you will be downed instantly and he will mori you with his Chair.
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Well, now you know how Survivor is on red ranks. Try Killer now and you'll change your mind.
