MrDardon
MrDardon
About
- Username
- MrDardon
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That's why I don't care about opinions of Survivor or Killer Mains, because their opinions make no sense and it's only whining and crying. I just respect people who have experience and play both sides, that's it.
"Camper", "Tunneler", "Garbage Killer", "Noed Abusers" (Well, just spend more time on secondary objectives which is called a Totem): I don't care
"Gen Rushers", Pallet Loopers?", "Adrenaline Crutchers" (even if it's an pretty strong Perk, but if the Killer manages to kill all before the last gen pops it's kinda useless): This kind of whining and crying won't respect anyone and it won't care anyone.
I can recognize if someone has experience and knows what they're talking about and that's the only thing which I respect and support in this community, nothing else.
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This isn't Myers, this is a bad joke
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Here is my list of changes to her addons. I have a list for every Killer if wanted.
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@GrootDude said:
Minecraft is $20, goat simulator (it gets stale over time) is $10 (iirc).
GOOOOOOOD MORNING GAMERS, IT'S MINECRÄFT TIME.
Look how happy Sven is.
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My opinion
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Ebony Moris, Keys and Instaheals are the most bullshit things which exist in this game.
Cypress Moris should be basekit, Ivory Moris should have it's rarity increased and Ebony Moris should make it where you have to hook everybody once to kill one person. (Like BBQ, hook all 4 Survivors once, you can choose which Survivor you wanna kill, hook all 4 Survivors another time, you can chose one more Survivor which will let you kill a total of 2 Survivors)
Keys: Basically make it an channel action which takes 5 seconds and if the Killer interrupts you, the channel action gets cancelled. Because the insta-escape is pretty pretty bullshit in my opinion.
Instaheals: Nerf them to make them have the second BNP mechanic. The purple one will face you wiht 3 difficult skillchecks (first skill check will heal 33 % of the bar, second will heal another 33 % and the third will heal 34 % to make it 100 %)
Syringe will work the same as the purple instaheal when you use it to yourself but instead when you use it on a downed Survivors it will make you face 6 skill checks (you heal the Survivor up 2 health states)
Remove the -25 % and - 50 % charge debuff of the Instaheal addons
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If you nerf Moris, nerf instaheals and rework keys in the process, cheers.
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It'd be pretty funny if they nerf him. Like Tru3talent said:
They reworked Freddy because he was one of the worst Killers. They reworked him to make him better, then nerfing him to make him ######### again.
So the whole rework would have made 0 sense.
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What should I say when playing Myers?
This: "....."
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Same with Hallowed Blight Dwight pants. His butt is "considerably" bigger.
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Unlimited
*inhales*
POOOOOWEEERRRRRRRRRRRRR!!!!!
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/556619#Comment_556619
Maybe the only thing that surprises me is that the game still gets updates o.o
That's cuz notch isn't the owner anymore. At least the new owners do something with that game.
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The first thing I thought about was: "installing the game!" but that's pretty evil xD. It's not even true. I like the game but at the moment I do a break from it.
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It looks like the game is slowly dying. I constantly hear people leaving, no wonder actually. I am also very disappointed with the game after 3 years.
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/556427#Comment_556427
Minecraft is rising again everyone is playing it lmao even I am playing it over DBD
It's seriously rising. I am seeing Pewdiepie even playing it again. Many other people play it again. Return of Minecraft, I love it.
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I usually stop after 7 - 10 Pringles because my throat feels like a desert, then I drink half a bottle of water and that's it.
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I don't play toxic.
When I play with a friend and he starts being toxic.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/556431#Comment_556431
I did? I'm just adding onto it...
Why does everyone assume i'm just ignoring what they wrote, I READ IT. I'm just adding to it that's all....
Because your answer seemed like you didn't read the first part of my post cuz you just started with that Ghostface has his stealth built in and is counterable with Object which I already answered with a solution prior.
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It used to make your game brighter, but for some reason they just made the perk into an FoV increaser which should be an ingame option in the first place.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/556421#Comment_556421
In-general, regardless if that is a passive ability its actually worse since Night Shade is a primary ability of Ghost Faces. Meaning without stealth, hes essentially no better than say Trapper without Traps.
Just another M1 Killer to be looped into oblivion, so having it not effect him during Night Shade like Tier l Myers should be a reasonable compromise.
Did you read what I wrote.
- It should not work when a Killer is in his stealth ability (Wraith, Pig and Ghostface)
- It should only activate when Killer and Survivor are looking at a 30 ° angle to each other.
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I am already in a break of dbd. Since 6 days I play Minecraft on an self made server with some friends, we build our own world and it's way more fun than dbd at the moment. I'll probably stop playing dbd until the mid chapter comes out and if the mid chapter patch isn't promising enough I'll take a longer break.
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Firstly, it shouldn't work when Killers are in their stealth ability.
Secondly, Myers, Hag and a few other Killers have a passive stealth which isn't activated, so to balance this out Object should only activate when both are looking at each others direction let's say at a 30 - 45 ° angle.
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The last Horror dream I had was that I with some people I don't even know in real life were trapped in a temple. A girl got caught by a huge bug, thorn apart and eaten alive. I wanted to wake up at that horrific moment, but I couldn't until moments after the girls death.
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@AetherBytes said:
Ghostface gets genrushed because people spend too much time inchase. What people don't realize is that Ghostface is a mindgame master, only bested by Spirit. His ability removes his Terror Radius and The Stain. What does this mean? A survivor cannot anticipate youcoming around a corner, and in a lot of cases must assume which way you will go. This mindgame in and of itself can even force survivors out into the open if used correctly.
In chase, trigger Night Shroud. Even if they'll just look at you, that just means they're not looking at where they're going. They either remove your mindgames or risk running into a wall, or even you in some cases. However, do the exact opposite against someone with OoO, and mindgame normally. If you trigger it, then your terror radius is gone, and that means they have wallhacks on you. Do a quick swing if need be to disable NS.
Never rush a gen either, sneak up on it, even if it means different angles, with the only exception is an emergency need of pressure on that one gen
All in short, Ghostface has little gen pressure, but insane chase pressure if you're willing to utilize his power for mindgames, and not just stalking.
Actually no, because the "stealth" noises he makes while in Night Shroud are directional, so you can hear if he double backs or not. Even when not in a chase, the wind sounds are directional. It's pretty hard to mindgame as Ghostface
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Make Moris basekit. Survivors are killable on their last hook only if they are in the dying state and change Moris so you can kill Survivors on their last hook but if they are healthy or injured just like Tombstone.
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That's not really a rework suggestion you made there. It's just "let's remove this, and a bit of these and change the rarity of those", that's pretty it.
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At the moment I use certain Perks:
- Hex: Ruin (cuz it's needed)
- Whispers: (Activate Night Shroud at the start of the Trial, when Whispers lights up I start to crouch)
- Nurses Calling: (To sneak up on healing Survivors)
- Hex: Haunted Ground: To give Ruin a slight chance to survive, also you get free oneshots possibly in the early game)
No addons cuz I wanna see how he is without them and see the true potential in his power and it works very good so far. Did 10+ matches with Ghostface and only 2 were with addons, the other ones without.
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Still better than a 4 metre TR Myers sneaking up to you then popping his Tier 3
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I mean, the devs can see that nobody plays Plague, so they're gonna change her soon I guess.
Clown is a good Chaser but not a very good gen protector. I use Ruin with the new Pop goes the Weasel and I think he can be a dangerous Killer with those Perks.
My personal build would be:
- Hex: Ruin
- Hex: Haunted Ground
- Surveillance
- Pop goes the Weasel
He doesn't really need anti loop Perks since his whole power is an anti loop. Use the right addons and you'll win with this build.
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At the moment I use following build:
Hex: Haunted Ground (To get a potential early down without using my power, also it gives Ruin a possibly longer playtime)
Hex: Ruin (For slowing the game down)
Whispers: (Is my playstyle with him at the moment, I go to stealth immidiately after the match started, I walk until Whispers lights up and then I start to crouch so I can't be spotted that easily. I played only 1 match with his build so far cuz I thought it could be a good one)
Nurses Calling: (Since you can make your Terror Radius to 0, it's a pretty good Perk in my opinion. Of course they can hear you from an 8 metre distance but that's so little time to react, you will probably get a down when you sneak up on them, maybe you can stalk them also)
I play without addons at the moment cuz I have a feeling he is viable without addons (thank god) and I also do well without them. I only used recovery speed once with a bit faster stalk and longer Exposed duration so far.
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Cause it's red ranks, do you wonder why most people play Nurse, Spirit and maybe Billy?
It's not the Killers which aren't viable, most of them are fine besides Trapper and maybe Freddy. It's the red ranks which aren't balanced at all. Ghostface does fine on every rank beside red ranks because the other ranks are at least balanced for Killers and Survivors.
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@Tru3Lemon said:
Alot of ppl dont play him of alot of reasons
1.- make him p3 and having all the perks to make good builds
2.-next patch he will get a nerf and a small buff
3.-hes not viable at red rank since he dosent have any mobility and map preassure
The problem is, the devs won't release Killers like Nurse, Spirit, Hag, Billy anymore cuz they want to make the game balanced, ikr red ranks and balanced = impossible.
Every patch they release some balance updates also. This time mettle of man got nerfed, fast vault exploits got removed. They are definitely on the right path. If they wouldn't release a Killer every 3 months they could make that even faster. It's not the Killers fault that most of them aren't viable, it's still the red ranks which aren't balanced at all. Every Killer is viable on every rank above red ranks, so red ranks is the only thing which isn't balanced besides instaheals, keys and Moris. Also there are a few other things which need a look, but I have a feeling it won't take that long anymore to get this game on the right spot.
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@Plu said:
I would if my lobbies weren't filled with wake up genrushers
I got a lot of people who confused Wake up with Vigil. Vigil is not an often used perk and all of a sudden I get 4 people using it. There you can see it, Survivor Mains who have 2 1/2 braincells who can't even recognize 2 different perks are the ones who abuse every #########.
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Mori, Insta heals need a nerf and keys need a rework. That's pretty it.
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3,6 m/s or 90 % while crouched.
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I remember back when Myers came out. 2 weeks, maybe less you could only play against Myers. He was creepy back then because the game was still scary af. It was the first Killer which looked like a normal human and that's why it was really scary, on top of the low Terror Radius.
Btw, I play only Ghostface at the moment cuz I wanna know how he really works. He seems okay, but against high ranks he is just a regular mid tier Killer which might get 1 or 2 Survivors.
I got a 4man on Haddonfield before against 3x BL. I am surprised that I even got someone but not 4man.
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@adalesmo said:
The countering detection is EXTREMELY messed up but idk if I'd use the term 'op'.
@adalesmo said:
The countering detection is EXTREMELY messed up but idk if I'd use the term 'op'.
Maybe they are used to the word "overpowered". I can not say that anything is overpowered rather very strong or pretty unfair. Keys, Insta Heals, Adrenaline, Moris, Rancor is pretty unfair for the one who is the Obsession, Monstrous Shrine, Stalking marked Survivors, (lurk,hide,lurk,hide)- strategy as Ghostface etc.. there are definitely more things which aren't that fair
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I have no main but I enjoy some Killers more than others.
tHe GhOsT fAcE is currently my fav. cuz he is new and has kind of an interesting power.
Billy might be my second one right now cuz I enjoy getting Survivors with curving or Chainsaw feathering.
Huntress because of her precision, and a competetive Killer is always fun.
Spirit cuz of her Mindgames.
Nurse because she is Nurse... nah she is also precise and competetive
Hag because if you have your perfect setup Survivors will always run into your Traps and you just jump around the map and can be everywhere.
Myers used to be my main and I still have fun with him but currently in my opinion Ghostface is the Stalker which I have more fun with.
And yeah, that's pretty much my group I enjoy the most. Other Killers are ok'ish but I absolutely hate Doctor and the current Freddy
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I am using T1 of furtive chase with Red Paint Brush and It still seems that in super close ranges I can't see the auras constantly.
Wait, I just misread your thread lol. I thought you wrote like 24 metres base and 16 metres with red paint brush. Didn't see the minus there
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Red Paint Brush used to take away 8 metres of the TR. When Freddy had a 16 metre TR it removed 8 metres. Now that he currently has 24 metres they buffed the Addon to reduce the TR by 16 metres so you still can be at 8 metres
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@Plu said:
If the perk works how i think it works, anyone using DS would become exposed and could be moried with rancor, you could i guess switch the obsession to different survs that way and mori them all.
Or use Furtive Chase
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The unfair thing as him which I agree with is that he can stalk marked Survivors. Myers also can not stalk in Tier 3 to make his Tier 3 longer.
Another thing which in my eyes is stupid is that he can make this "lurk,hide,lurk,hide" strategy and hence stalk Survivors with ease while the Survivors can not detect him when he does that. It can be that I am missing some of counterplay for this thing but the other one is getting removed anyways.
My suggestion:
Remove the "marked Survivors can be stalked" (is getting removed anyways)
Eventually make it so when one Survivor started detecting GF for let's say 1 second and then disappears from line of sight the one Survivor who detected him has to look at him for only .5 seconds now, so it'll make this "lurk, hide" strategy impossible which seems to have no counterplay in some situations, in my opinion.
And therefore make the Exposed timer 60 seconds.
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90 out of 100 also. The cosmetic name and some lore questions messed me up a bit. But still an A, which is nice.
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@Theluckyboi said:
No, its the DBD theme but S P O O K Y
I don't mean the Ghostface theme, I mean the 3rd anniversary theme.
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Freddy is the best Killer on all platforms
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No, Stab Wound study is a waste in combination with Franks Mixtape.
Franks Mixtape reduces 25 % of the Deep Wound Timer which is 7.5 seconds out of 30 seconds.
You activate Deep Wounds and then need 4 additional hits to down a Survivor, you'll lose Feral on every hit and that makes the Addon #########.
Stab Wound Study reduces the Deep Wound timer to 20 seconds BUT Franks Mixtape only reduces the timer by 25 % and not 7.5 seconds. So you will decrease 5 seconds of the timer after activating Deep Wounds.
So, you'll still need to hit the Survivor 4 times after activating Deep Wounds. So all on all, the combo does nothing and both Addons are useless
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My chase music seems normal. It's not to loud and not to quiet. I guess it's a bug for a few people, cuz in some streams/videos of content creators it was almost not noticeable while on others it sounded normal.
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When she throws a hatchet it makes a slight curve downwards, regardless of fully charged or not. The hatchet never goes straight so a Crosshair/play is kinda pointless.
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Yeah, I had those typical Survivors yesterday: "U use BPS so why do you kill us immidiately?"
Then being called a noob because I enjoy playing the game how it's supposed to be played. I have 2.4 k hours and I like to play the game how it's supposed to be played. The entire "farming sh*t" was interesting when you reached your first 100 of hours in earlier days but now it's just boring.
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Solid change, thought about that also. There are many Perks which need to be closer to their Tier 3 version.






