Mister_Holdout
Mister_Holdout
About
- Username
- Mister_Holdout
- Joined
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Comments
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I mean, who's gonna come and save you?
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It will either release very soon or a different day.
This is the time new content usually drops.
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@not_Queen said:
Soon™Not cool bro.
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@Boss said:
@Mister_Holdout said:
I can't see myself using Rancor that much to be honest.That's fine, i myself never ever use A Nurse's Calling.
Yep, you can definitely tell we play different killers xD
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I can't see myself using Rancor that much to be honest.
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@No_Mither_No_Problem said:
@Mister_Holdout said:
Well, if the killer is remaining near the hook the whole time, then Borrowed Time becomes useful.I'd rather go in for the rescue instead of waiting for the hooked person to reach second stage (or die).
Borrowed basically gives your team an extra layer of safety, which is always nice to have.
I've had numerous games where Borrowed was effectively able to stall out a killer that was determined to camp/tunnel.
If you countered tunneling with BT then your Killers somehow don't know how to tunnel properly.
No mither isn't a perfect counter to camping but it helps. It wastes the killer a decent amount of time if they choose to go after the unhooked person.
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Laurie is the top waifu tho.
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Can't remember a particular tip.
I just remember watching Tru play, and once I got the game I tried emulating the things he did.
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Well, if the killer is remaining near the hook the whole time, then Borrowed Time becomes useful.
I'd rather go in for the rescue instead of waiting for the hooked person to reach second stage (or die).
Borrowed basically gives your team an extra layer of safety, which is always nice to have.
I've had numerous games where Borrowed was effectively able to stall out a killer that was determined to camp/tunnel.
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I like Borrowed Time how it is.
Good perk to combat camping.
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I have your exact build except that I use Sprint Burst in place of Dead Hard.
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These posts always give me a good laugh.
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I don't think you should feel bad.
And no, I don't see a problem with putting multiple traps on one survivor.
That would make Pig kinda weak I think actually.
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It looks good on your part when you actually outplay the killer, i.e use stealth.
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The pallet timing is a bit killer-sided now.
You have to throw the pallet down a bit sooner.
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I'm assuming this to be a joke, yes?
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Devs need to punish disconnects more.
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@Tsulan said:
They said they would remove the ability to see blood, and reduce the spirit walk sound effect, so she can hear better.That it?
Meh.
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Killers shouldn't disconnect just the same as survivors.
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I know the best DS counter of all: My Nurse
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You'll live.
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Can't wait to stock up on range add ons for my Nurse.
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Why should survivors be rewarded for doing nothing?
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Survivors don't like stealth because it takes skill and isn't glamorous.
For some survivors, looping is their entire world. Any other play style is boring.
I honestly think survivors hate stealth because there's a lot of risk involved. You make a bad read and the killer will catch you. Looping is much more forgiving.
But for me, stealth is rewarding. There's a lot of satisfaction when you can just straight up make the killer lose track of you. That means you genuinely outplayed the killer.
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@Maxi605 said:
@Mister_Holdout said:
Actions like this demonstrate a total lack of maturity.Not really but ok
I never let go of the hook unless i'm getting farmed/camped/proxy/face or i have just so bad teammates, it's annoying but meh, they will de-pip becouse of it
I don't agree.
If you can't play a game in its entirety, then that shows a lack of maturity on your part.
You should always at least try to win. It ain't over till it's over.
Now if the situation is hopeless, then I could understand.
But from my experience survivors disconnect because they don't like being inconvenienced.
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At first I was inclined to say Spirit, but now I'm thinking either Billy or Bubba.
The prospect of getting mauled by a chainsaw is pretty scary.
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Make it to rank 1.
Then you won't have to worry about giving survivors the hatch because they'll all be escaping through the exit gates.
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Preston Garvey would be proud:
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@PhantomMask20763 said:
@Mister_Holdout said:
I'm telling you all right now, a two killer mode would be a smashing hit.I can see it now, the Nurse and Leatherface duo. Nurse gets the downs and Leatherface camps the hooks.
Glorious.
Freddy and Micheal the best duo, Billy and Leatherface the chainsaw bros, Hag and Trapper the trapping siblings, Amanda and huntress the two animals, Doctor and clown the ones that make people scream(Yeah I couldn't come up with a better name sorry), Nurse and doctor the ER crew, The spirit and Wraith the bandaged buddies!!! I could really go on but I'm not going to
Nurse and Leatherface is the funniest combo tho. > @PhantomMask20763 said:
@Mister_Holdout said:
@PhantomMask20763 said:
@Mister_Holdout said:
I'm telling you all right now, a two killer mode would be a smashing hit.I can see it now, the Nurse and Leatherface duo. Nurse gets the downs and Leatherface camps the hooks.
Glorious.
Freddy and Micheal the best duo, Billy and Leatherface the chainsaw bros, Hag and Trapper the trapping siblings, Amanda and huntress the two animals, Doctor and clown the ones that make people scream(Yeah I couldn't come up with a better name sorry), Nurse and doctor the ER crew, The spirit and Wraith the bandaged buddies!!! I could really go on but I'm not going to
Nurse and Leatherface is the funniest combo tho.
True but what if nurse downs someone while leatherface is camping does she slug or does she hook and leatherface patrols both of them
Nurse just hooks them in that case. Not a huge concern if that person is rescued as well.
As long as one person is being camped, that's all that matters.
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@PhantomMask20763 said:
@Mister_Holdout said:
I'm telling you all right now, a two killer mode would be a smashing hit.I can see it now, the Nurse and Leatherface duo. Nurse gets the downs and Leatherface camps the hooks.
Glorious.
Freddy and Micheal the best duo, Billy and Leatherface the chainsaw bros, Hag and Trapper the trapping siblings, Amanda and huntress the two animals, Doctor and clown the ones that make people scream(Yeah I couldn't come up with a better name sorry), Nurse and doctor the ER crew, The spirit and Wraith the bandaged buddies!!! I could really go on but I'm not going to
Nurse and Leatherface is the funniest combo tho.
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I'm telling you all right now, a two killer mode would be a smashing hit.
I can see it now, the Nurse and Leatherface duo. Nurse gets the downs and Leatherface camps the hooks.
Glorious.
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More killers like Billy and Nurse?
xD That's a laugh
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It depends on the survivors you get and your definition of fun.
Assuming the survivors are highly experienced, your chances of winning are very slim (with the exception of Nurse).
Luckily, most of us killers get average survivors who don't play extremely well. Meaning, the killer can expect a somewhat decent game.
Sure, there will be lots of tunneling and camping, but it's manageable for the killer.
The reason you hear all these horror stories is because there are in fact survivors out there who know what they're doing. You get a group like this and all of a sudden you realize how unbalanced the game is.
So when you say "I almost always have good games", you're only accounting for average survivors that muddy the waters.
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I know I'll probably get a lot of hate for this, but I don't recommend playing this game on console at all.
It's so poorly optimized that whole thing is a complete joke.
But If you're dead set on playing her, my best recommendation is learning all the survivor jukes. Normally, high rank survivors know how to 360 in order to try and make the Nurse miss.
On PC, the Nurse has such fluid motion that she can just adjust herself and hit them. With console however, Nurse doesn't have this freedom. You'll have to be much more accurate in your predictions.
If your blink is a little off, most likely you won't have the camera control to get the hit. Meaning, that you'll have to correctly guess where the survivor is at when blinking. I should point out that this is extremely difficult. More difficult beyond reason if you ask me. Which is the main reason I say this game is a laughing stock on console.
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@Killmaster said:
@Mister_Holdout said:
Survivors have been spoon-fed for a while now.That tends to lead to behavior like this.
Ah yes killers have only been spoonfed survivor locations with bbq and chilli for > @Mister_Holdout said:
Survivors have been spoon-fed for a while now.
That tends to lead to behavior like this.
Are you sure because more often then not it's the ones being spoonfed survivor locations who cry the loudest.

Not sure why you're throwing shade on BBQ. That perk has numerous counters.
And besides that, BBQ is an over-all anti camp perk. That's supposed to help with the survivor experience.
On the other hand, looping and gen rushing are much more problematic. If the survivors are good, there is little a killer can do to combat those two forces.
So when I say survivors have been spoon fed, I'm referring to how easy the devs have made it for them to win.
Killers now having access to BBQ has done little to change the balance of power. By in large, most of the killer roster is still at a huge disadvantage.
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I play both sides at rank 1.
Survivors run the show unless Nurse is involved.
Personally, I'd like to see chases become more skilled-based.
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Meg or Nea being toxic.
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As survivor, you actively have to do stuff.
What do I mean? During the trial, you need to actively repair gens, rescue people, and get chased by the killer.
If you don't manage any of these objectives, then escaping is probably your only hope.
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Actions like this demonstrate a total lack of maturity.
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The new killer should be One Punch Man.
Power: One Punch!
Punching the survivor kills them immediately. -
For Nurse, I would make Fragile Wheeze her ultra rare add on.
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Survivors have been spoon-fed for a while now.
That tends to lead to behavior like this.
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Borrowed Time is fine.
The perk exists so killers can't punish rescues as hard.
If you want the kill, then you should down the unhooker.
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Killers don't like SWF because the difference in coordination is very noticeable.
It's not fun to have gens pop in rapid succession.
This is why I learned Nurse. That way I could level the playing field.
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Yeah, nerfing Billy and Nurse would be the quickest route to total disaster.
At that point, survivors would have total control over the game.
No, what this game needs is a big change to the core mechanics.
Namely, looping and gen rushing need to be addressed.
I would suggest that looping be heavily limited in its use. Survivors shouldn't be able to rely on looping alone.
Instead, add more stealth and juke mechanics to make chases more skill based.As for gen rushing, a moderate increase in objective time is all that is needed.
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Eh, I've seen all I needed to see.
I need to get back to the main game so I can earn blood points. Haven't got my million saved up yet.
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Wraith can be a pretty effective camper.
Ergo, the main reason Wraith is ridiculed quite a bit.
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Might I suggest Borrowed Time?
In my opinion, it's one of the best survivor perks for pipping. Easy benevolence points.
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You don't have to camp them.
Learn Nurse and you can just straight up nuke them. The salt that follows is glorious.
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Ever think there might be something wrong when a survivor can run a killer around for several gens?
That seems like a 1v1 type game and not a 1v4.
https://youtu.be/0prt5ciJaHw