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Master

Master

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  • @PiiFree said:

    @Slayer said:
    Legion is better he can down any survivor without having any skill i mean he has a power to down any skilled survivor while leatherface even with good addons cant down skilled survivor you just can keep him on distance and he cant do anything skillful to get closer to you its just matter of time thats why leatherface is the weakest killer and needs real rework besides i really like texas chainsaw massacre probably the best slasher movie of em all

    I'm not talking about winning a chase, I'm talking about winning the match. Legion might be good to land a hit but to win a match it requires stupid survivors that waste time healing up ect. Every Killer besides Nurse, Hag, Spirit and Huntress suffers from that "Leatherface syndrome" of having to mindlessly chase Survivors until close enough to hit them. That's not a Leatherface-exlusive. Leatherface is even in that comfortable position to be able to instantly down them instead of having to chase them twice.

    Unless there is a window/pallet closeby.....

  • @Causticwit75 said:
    You can also target switch and hope to catch 'the good runner" out in a worse position later. Being hard headed and chasing someone who wants to be chased can cost you the match.

    That only works if there is a noob in the team you can "tunnel"

  • @powerbats said:

    @MegChicken said:
    Myerinodudd said:

    You need to patrol gens more.Also survivors doing their objective and maybe they opened chest or did 2-3 totems it is not called gen rush. I am sorry but it means you are bad at killer.(even the community manager said these things to me)

    Telling people to patrol gens is the dumbest excuse out there. You need to chase survivors, and when the matches depend on the survivors mistakes (high ranks) you can’t chase and patrol a generator. It’s not possible.

    Telling people not to patrol gens is why you lose the game, if you ignore gens you lode plain and simple and good rief the fallacy usage. It's amazing that rank 1 killers can patrol gens, chase and still get 4k even perkless Freddy's.

    Mhm yeah its amazing how broken the ranking system is

  • @Myerinodudd said:
    You need to patrol gens more.Also survivors doing their objective and maybe they opened chest or did 2-3 totems it is not called gen rush. I am sorry but it means you are bad at killer.(even the community manager said these things to me)

    What did this community manager say about the depip squad?

    We have somewhere a clip from a dev saying tha the experiment was unnecessary, they never claimed that the game is balanced :wink:

  • @PigNRun said:
    Dwight_Fairfield said:

    Leatherface was the first one to hang a victim from a hook. He deserves respect.

    Were there pallets in that movie as well? And if everyone died, were they rank 20 Survivors? 

    Yeah they were still new to the game and didnt know about the exploit we nowadays call looping :smile:

  • @WheatThinO said:
    I know that characters should never be balanced around their appearance, but I think leatherface should. He's fat, he's ugly, his voice is gross, he's dumb, and his character is stupid and his movies suck. I therefore think he should be unplayable. It's prejudiced and rude, but that is all. Bye bye now. 

    But you are ok with the clown?

  • In theory LF is really bad, but in reality survivors throw themselves at the hook even if you rev your chainsaw a few inches away, which makes him a lil bit stronger :smile:

  • @SenzuDuck said:

    @Master said:

    @SenzuDuck said:

    @PiiFree said:

    @SenzuDuck said:

    @witulo said:
    Clearly you haven't played killer to know, come back when you have experienced it. Most people commenting on this in favour of SWF REALLY need to play killer and stop being a coward.

    SWF Sabo squads aren't hard to beat mate, just stop stressing out mid game and take your time.

    Who mentioned Sabo Squads? No one cares about sabo squads, they don't play time-efficient. Gen rush squads are the problem.

    Either way - doing gens is their objective, if you play well it wont matter how "fast" they do the gens.

    Ah the classical excuse

    What excuse have I provided?

    Ahhh the Classic "Master", commenting and adding absolutely nothing to the conversation, standard.

    "Genrush is just the survivor doing his objective, just apply map pressure lul"

  • @DocOctober said:
    I counted each Pallet I broke on that map: 15 pallets and there were still a couple left.

    I'm sorry, but that's just too many. The Survivors didn't even have to think where they were running to, there was always a pallet in reach.

    I would prefer it if the number gets lowered and the map gets made darker, more akin to something you'd actually see in a SAW movie, to make stealth and LOS jukes a more viable option. I'm tired of the braindead running from pallet to pallet. That doesn't take any skill whatsoever, not even map memorisation.

    I believe that the number of pallets if fine at the moment. What needs to change is the number/location of windows. Reduce jungle gyms etc.

  • @ShyN3ko said:

    @Master said:
    The devs will never mess with the movement speeds, it woudl have drastic changes to the looping gameplay which sadly is now the main part of the game.

    ALso increasing the movement speed punishes solo survivor for playing with a SWF group.

    The only real solution is implementing ingame voice comms and balancing the game around communication, everythign else is just bandaid and not a real solution

    And then they must delete the blindness effect.
    And they must rework this perks and addons.
    For the pig blindess addon, i got an idea.

    A lot of stuff needs rework, knockout,empathy,bond,kindred just a few examples :wink:

  • @Faceless said:
    His hitbox is very broken, it looks like he has a spear instead of a knife. You jump out the window and he hits you for 2 meters. The hitbox needs to be fixed.

    All killer hitboxes are the same, if you are talking about the lunge, then yes Myers has the largest lunge when in tier 3

  • @zacmangaming said:
    So I was in a KYF doing some testing and discovered that if you're playing Clown and throw a bottle at a survivor with calm spirit even though you won't scream you still get the 150 BP notification which kinda gives it away that there's someone there and ruins the whole point of this already trash perk. Should just be changed to not leaving blood/leaving less blood

    You only know that a survivor entered some of your gas areas, but you dont know which area in particular. But yeah, its weaker against clown than against doc e.g.

  • The devs will never mess with the movement speeds, it woudl have drastic changes to the looping gameplay which sadly is now the main part of the game.

    ALso increasing the movement speed punishes solo survivor for playing with a SWF group.

    The only real solution is implementing ingame voice comms and balancing the game around communication, everythign else is just bandaid and not a real solution

  • @fluffybunny said:
    Bring Whispers and you'll know what area they're in if you're having issues like that. I don't believe that's actually holding the game hostage as you can in theory find them and end the game by killing them.

    You cant counter every broken game mechanic by using a perk. We dont have enough slots for that

  • @Spicybarbecue said:
    Sorry Billy mains but under the current balance of the game this killer needs nerfed. now I do agree there was a time when he was the most balanced killer, however you have to look at the current balance of the game.

    let's look at why..

    He has..perma insta down which also makes him move faster.
    AND
    He has a high base move speed
    AND
    He has the longest lunge in the game(or joint longest?).I will admit here that his lunge feels ridiculous but it might just be how he lunges?

    Don't agree?, ok let's have a look.

    Now you can't compare him to nurse because she's just broken.let's compare him to more similar killers.

    Spirit -ability makes her move faster HOWEVER does NOT have perma insta down and is balanced out by lower base move speed.

    Legion-OK so legion is prolly the least fun killer to vs however let's compare..has an ability that makes him move faster(like Billy) HOWEVER again doesn't have a perma insta down and again is balanced out with lower base move speed. I think his lunge is shorter than Billy's also.

    At this stage I would like to point out that, yes, I have used him at rank 1, quite frequently.

    So to balancing him with the rest of the crew..

    Well you can see the obv thing to do is either take away his insta down OR give him the same base move as spirit/legion and that would put him on par with these killers.

    Either that OR they need to raise Hag's, legions, spirits and huntresses base move speed to be the same as Billy's. not sure how long killer lobbies would be if you did that though, I'm already waiting like 30 mins for killer games, mostly as I play at r1 and ppl intentionally de-rank away from r1 as they don't want to play vs Billy and nurse.

    Honestly , I hate to say it but he feels like a crutch killer for bad players right now.

    anyway constructive discussion is always welcome.

    saying get gud isn't really going to wash(12 yr old always like to resort to this "argument") as I play at r1 on both killer and survivor every season I've played the game on both console and pc.

    incidentally, due to horrific pad controls you can't really use his chainsaw to insta down and he's still by far the strongest killer on console(nurse is unusable).

    And yet he cant compete with competent SWF like nurse can.
    Git gud and learn how to loop :wink:

  • @fluffybunny said:
    It feels like most of the survivors I ran into with .TTV in their name were generally pretty bad.
    Am I the only one who thinks that? Just curious on other people's experiences regarding Twitchies in their game.

    I started to dodge every twitch/youtube survivor a year ago. After some really unfun games I simply gave up and accepted that almost every streamer is a toxic douchebag. Sorry for the ones actually being nice........

  • @Fenrir said:
    Basically to help against tunnelers since borrowed time is bugged right now borrowed time deep wound effect should act like legions frenzy effect where if a killer hits you and you have borrowed time it should require multiple hits to down the survivor like legions ability


    ...

  • How can that be done?
    Give incentive to rank up and implement a proper ranking system. Most of us potatoes dont even belong anywhere close to rank 1

  • @SenzuDuck said:

    @PiiFree said:

    @SenzuDuck said:

    @witulo said:
    Clearly you haven't played killer to know, come back when you have experienced it. Most people commenting on this in favour of SWF REALLY need to play killer and stop being a coward.

    SWF Sabo squads aren't hard to beat mate, just stop stressing out mid game and take your time.

    Who mentioned Sabo Squads? No one cares about sabo squads, they don't play time-efficient. Gen rush squads are the problem.

    Either way - doing gens is their objective, if you play well it wont matter how "fast" they do the gens.

    Ah the classical excuse

  • @Boss said:

    @Master said:

    @Boss said:
    They can see what happened when you DC, you won't get banned.
    But it sucks nonetheless.

    Uhm what?
    Any DC is treated the same, no matter how or when it occurs.

    Gotta wait for dedicated servers and they will have proper tools to handle with DCs

    Any DC you do yourself is treated the same.
    DCs that you didn't plan are treated differently.

    And where does the system get the knowledge whether you intentionally DCed or whther it was by accident? Exactly, it doesnt have this knowledge :wink:

  • @Boss said:
    They can see what happened when you DC, you won't get banned.
    But it sucks nonetheless.

    Uhm what?
    Any DC is treated the same, no matter how or when it occurs.

    Gotta wait for dedicated servers and they will have proper tools to handle with DCs

  • So far, they only brought up very straight forward, grindy events with repeating patterns. Some of them even made it impossible to play the actual game.
    I hope that this will change

  • @OrionsFury4789 said:
    JawsIsTheNextKiller said:

    I think killers are dodging lobbies because 4 survivors keep coming up at once, probably because the devs have sneaked the new matchmaking system in. It is muscle memory - a reflex. A bit like one of your survivor skill checks. Within a fraction of a second of 4 people popping up we hit leave.

    Killers have to get used to the fact that it doesn't necessarily mean its a grief squad any more.

    Are you seriously comparing skill checks to lobby dodging? LMFAO 😂 I'm dead 💀 @fcc2014 @Vietfox

    It makes totally sense though.

  • @powerbats said:

    @Master said:

    But without footage, nothing will happen

    Actually that's incorrect because even without video they still have heat maps, player movement data etc although a recording simply makes it easier.

    Do they really have this data? I doubt that tbh
    Weve been told that footage is necessary if you wanna report someone holding the game hostage and AFAIK thats still the case (peanits said the same above)

  • @CalamariRings said:
    Unfortunately the mods are uber sensitive snowflakes. You could say the phrase ‘there are only two genders’ and you’d get banned. Even though it would be stating a fact. Don’t worry it dumbfounds me too. 

    The irony, the game itself is the most toxic environment ive ever seen :lol:

  • @Duck said:
    I almost never get salty in DBD, every time a friend or someone gets mad I'm like "It's just a game, next one will be fun", I don't get mad cause of camping, or tunneling, I never DC. BUT TODAY, I got the saltiest. So the Huntress hooked someone in the basement in the first minutes of the match, I went down to save them and she blocked the stairs. For 21minutes. The other 2 survs did all gens and destroyed the noed in like 8-9mins. Then one of them landed with us,and the other one escaped. So we were 3 blocked and 1 out of the game. Rest of the time the Huntress just looked up and down, threw a few hatches in the wall, she wasn't even AFK, just keeping us there. I thought we were there for like 30mins but there were just 20mins. It was so frustrating. I couldn't record it, cause I don't have anything installed for that, but I took some screenshots. Do you think I can report them with just screenshots?

    Yes thats bannable, I wonder why you would jump into a basement bodyblocked by a killer though.....
    But without footage, nothing will happen

  • @Entità said:

    @Myerinodudd said:
    Entità said:

    @Myerinodudd said:

    Entità said:

    They wrote a roadmap about this: https://forum.deadbydaylight.com/en/discussion/36658/tech-efforts-unreal-engine-optimization-dedicated-servers :)
    

    Optimization patch is not gonna come console you will see it.I am sure dedicated servers only comes to PC.

    Why should they do that discrimination?

    We waiting fix disconnect issue on console for 2.5 years.If killer disconnects during anytime in game, all survivors lose their item,gain 0 BP and just safety pip (even if you did more than 25K BP in game)

    Has that problem been fixed on PC?

    Its a console specific thing, never been a problem on PC because stuff works differently on console/PC
    The dedicated servres might fix the problem for console though (just a wild guess)

  • I hope they come up with a complelely new idea

  • @Vietfox said:
    @Master said:.

    Your case shows how weak legion is

    Wrong, that video shows that the player behind that legion is bad.

    I know, but that doesnt change the fact that he is using that 4 minute chase trying to argue that legion is weak while it shows exactly the opposite.

  • @Gamzello said:
    DS is not an op perk. It’s frustrating for killers yes, but for survivors it’s just a crutch perk. Just like NOED and let me explain why.

    Perks that are more OP are borrowed time, adrenaline, (majority of exhaustion perks), and I would say self care but it’s only because it’s a necessity to survive longer.

    DS is also a perk that requires you to survive longer. This is what the survivor’s main goal is but I play both killer and survivor and I have been able to mori or sacrifice DS users. (Keep in mind some of them were also in SWF groups).

    Now I called the other perks OP because it actually does something that can hurt the killer a lot more. Escaping at ease (but with a possible risk depending on situation)

    DS can definitely escape but they’re still injured regardless. Most of the time killers are provoked by this DS user and tend to try to kill them first which can waste your time in your own game as killer.

    Borrowed time can save your teammate and I personally love saving teammates because I understand the frustration of not getting as much BPs as a fellow survivor (plus I get points for altruism as well).

    BT can actually waste time of the killer even if they do end up chasing the person who got unhooked but the amount of times I’ve seen the killer chase other survivors who distract them or other times the person escapes in the end. I’ve seen this happen many times before.

    Adrenaline is extremely situational. I personally use it as a solo survivor on my Dwight just in case. Due to the perk healing one state which sounds insanely OP AND a speed boost for a short period of time? Honestly that’s crazy.

    I’ve managed to win by escaping my chases from the killer, I got downed and ended up getting away while injuried of course but I still ended up escaping, got unhooked and I was healed (possible BT) it’s a crazy op perk.

    Exhaustion perks aren’t as OP but it gives you an advantage to get away from the killer if you know where you’re going and what you’re doing. A mistake made can lead to you being downed or possible death. I personally find lithe the second best exhaustion perk instead of balanced landing.

    Self care is technically considered a crutch perk but it’s also necessary as a base kit. It makes you survive longer despite the longer healing time but it’s still somewhat worth it in the end. It’s too risky to stay injuried in your matches. If you don’t like self care, use bond or adrenaline those perks will definitely help you out.

    Of course this is all my opinion and if you don’t agree that’s completely fine!

    (I’ll tweak this later on the day because I typed all of this on my phone and I’m pretty sure I’ve made a couple of mistakes!)

    DS is not a perk that requires you to survive longer, its a perk that allows you to survive longer by hitting a simple skillcheck, resetting all the progress of the killer and restarting the loopgame. Thats the reason why its so OP.

    Tell me, what exactly are the risks of using DS? The risk of never being chased so that you cant use it? :lol:

    And yes, BT is OP too, especially since its recent buff.

    Exhaustion perks arent OP anymore since the nerf, they also can be countered (in some way), while DS has no counter

  • @Entità said:
    About the "We are trying something new this week! Meet us on our official discord server at 2PM EST and register on the form below in order to get a chance to play with the Community Team on PC!" notice, what's going on on Discord? I am a PS4 player: please, let us at least participate through your detailed stories! Can lucky players who are trying this new experience report it to the community, replying to this thread? :)

    DIsord is not PC exclusive. You can even use it on your mobile and its possible to access it via the ps browser too

  • @AlwaysInAGoodShape said:
    You now have both a higher FPS and a higher (maximum) sensitivity.

    If you miss a hit, it's completely your fault now (:

    Or the weird aiming system auto aimed you into an obstacle for no reason :wink:

  • The feeling when you upgraded your TV from balck/white to color.... :smile:

  • @pandorayr said:
    All they did was promise a december 2018 console optimization patch that never came Now all they care about is to make sure dedicated servers will work Console players get the shaft once more on this game (reason why I stopped playing roughly two month ago)

    This tuit is already deleted

    Other promises we continue waiting:
    Nerf Ds
    Rework Hatch
    Rework Fredy
    Fix matchmaking

    I lose trust in BHVR more and more tbh.
    ALso you forgot SC on that list, instead of nerfing SC, they now even thought about a buff :lol:

    But instead of working on the problems that are easier to fix, they plan on imlplementing dedicated servers in summer.....

  • @HatCreature said:

    @Master said:

    @HatCreature said:
    So I've said this in a few threads now, the only counter to Legion is distracting them long enough for your Team to do Gens so you can get out of there. You will go down but how long it takes is what matters. The longer you loop Legion the more time your team has for Gens. That's the only counter. Here's an example of me doing just this, my chase was about 4 minutes long, except I had a really bad team so it was for nothing.

    So anyone care to brag about your longest Legion chase? And this is why Legion needs more than just a tweak.

    https://www.youtube.com/watch?v=TkINNCO6d1A&feature=youtu.be

    What is the purpose of this thread?
    You say that you were able to loop him for 4 full minutes, do you want to be able to loop him even longer?

    By the way, 4 minutes is enough for 3 survivors to knock out all gens

    You watch the video? I had a 4 min chase and only 1 Gen got done so while your statement is true I did say I had a crap team. But my point is to show how there is no real counter to this Killer other than running and looping for as long as possible. Your team doing Gens is the counter and if your team is as a crap as mine then you lose. That's not the way to create counterplay for a killer.

    Thats how you counter any killer besides nurse, You loop and try to waste as much time as possible.
    Your case shows how weak legion is, you prolonged the chase long enough for the other 3 survivors to do ALL gens during a single chase.

  • @ShyN3ko said:
    I rly think its a lobby bug.
    Im a killer main(PC).
    And its not new for me, that i must wait 15 min as rank 1 killer.
    But after the rank reset, i must wait rly long.
    But so many survivors have a lobby problem now.
    How can both sides have the same lobby problem?

    I get instant queues as killer, didnt even need to wait 5 seconds until my lobby was full.
    But I am still lower rank because I always take a break after rank reset. If you already climbed to rank 1 4 days after rank reset, then its kinda obvious why you experience high queue times

  • SWF can still smurf to face low rank killers from what ive heard....

  • @Rex_Huin said:
    Equip insidious.

    Do not use it all game. Wait until there are only 2 survivors left and you hook one of them.

    Wait for the last survivor to come to you.

    Success!

    70% of the time it works every time*

    *SWF clause applies.

    So you hook the last guy and then insidious camp the hatch, did I get that right?

    What do you do if the survivors simply doesnt jump in and engages a hatch standoff?

  • @Cetren said:
    Change my mind.

    Edit: Also change lullaby so it doesn't give survivors notifications either. Until it effects them of course.

    There shouldnt be a exposed noficiation at all.

    Change my mind

  • @Rex_Huin said:

    @Master said:

    @Rex_Huin said:
    If you want it that bad just buy it! Its well worth the money and often on sale for £2 or so.

    Some people dont want to support a broken game as long as there is no intention shown to fix it.
    I still regret buying freddy so much, never spend a cent after that.

    Guys like you are the reason why every 2nd game has lootboxes and is p2w nowadays....

    Oh come on...... I bet you bought the Leatherdaddy too!

    Yes I did, but that was before freddy and before I realized how broken the game is in some regards

  • @Vlad said:

    @Master said:

    @Vlad said:
    Dear devs of dbd. I am writing your to think about small passage to the basement. The problem is that killers can block the passage to the basement and troll the survivors. Please consider this problem.

    Intended design

    Design is may be the same. Can make the passage and staircase a little wider.

    What?
    I just said, its intended design. The basement is the only place a survivor has to be scared of and where the killer actually has some sort of control

  • Wow , I didnt get my BP back I lost in a reroll a few months ago

  • @Orion said:

    @Master said:

    @laKUKA said:
    we need more pips slots , this way will be more acurrate. END.

    As long as we are handed pips for free, that doesnt change anything

    In theory, more pip slots will make it so skill levels are more spread out, and thus neither side can be carried. Then, a simple adjustment to how pips are gained can fix pips being "handed for free".

    As long as playing is the only thing you need to do, that doesnt change anything.
    The only thing that will change is that you just need to spend more time grinding to rank 1, but that has nothign to do with skill.

    We probably need both adjustments yeah

  • @laKUKA said:
    we need more pips slots , this way will be more acurrate. END.

    As long as we are handed pips for free, that doesnt change anything

  • @HatCreature said:
    So I've said this in a few threads now, the only counter to Legion is distracting them long enough for your Team to do Gens so you can get out of there. You will go down but how long it takes is what matters. The longer you loop Legion the more time your team has for Gens. That's the only counter. Here's an example of me doing just this, my chase was about 4 minutes long, except I had a really bad team so it was for nothing.

    So anyone care to brag about your longest Legion chase? And this is why Legion needs more than just a tweak.

    https://www.youtube.com/watch?v=TkINNCO6d1A&feature=youtu.be

    What is the purpose of this thread?
    You say that you were able to loop him for 4 full minutes, do you want to be able to loop him even longer?

    By the way, 4 minutes is enough for 3 survivors to knock out all gens

  • @Vlad said:
    Dear devs of dbd. I am writing your to think about small passage to the basement. The problem is that killers can block the passage to the basement and troll the survivors. Please consider this problem.

    Intended design

  • @powerbats said:

    @mcNuggets said:

    @powerbats said:

    @mcNuggets said:
    Stop dodging is like asking survivors for stop being overpowered.

    If survivors were truly op like back in the day of infinites then killers wouldn't be getting any kills at all, gens would be done in 30 seconds and games would be over in 2 minutes.

    Just because they were even more op in previous builds doesnt mean, they are balanced now.
    Flawed logic.

    Against a good SWF only a nurse stands a chance, because the round can be over within 3-4 minutes + they have communication.

    Just because you can't refute point doesn't mean my logic is flawed it just means your counter argument was and not totally balanced doesn't equal op in any shape, form, or fashion.

    That' just not true, since Spirit, billy also can do well against good swf depending on the killer and 4 good solo's can win if the killers bad in 3-4 minutes as well.

    Footage of that happening? And I dont mean your last videos where you showed me a game of rank 1 survivors taht didnt know how to loop the shack :wink:

  • @Demoth said:

    @Grim said:
    Personally, I don't dodge because I know most SWF's aren't the 4-man Squadette DS death squads they're painted out to be. That being said, you can't expect killers to not dodge when you're abusing an extremely broken aspect of the game. Constant, map-wide knowledge should not be afforded to survivors and some killers feel cheated by this as rightfully mentioned above.

    This is why I think they should just admit that having this mechanic (no communication) in the game is never going to work in a multiplayer game when you also add in the ability to play with a party.

    You can't balance a game around survivors not being able to communicate, requiring perks and addons to give you this info, and then just chuck it all to the wind by allowing groups to play who are going to use 3rd party software you can't stop.

    Even at rank 1, look at the difference between getting hooked when you have Kindred 3, and when you don't; you routinely end up with 2 survivors trying to rescue you, or possibly the whole team, because they don't know if anyone is coming to save you. With Kindred, unless they're being selfish BP dickheads, Kindred allows them to see someone is close, if the killer is camping, and allow one person to focus on the rescue (or none if you're being camped) and the gens can keep being worked on.

    Or just be on Discord and coordinate who is rescuing you, or say, "just crank out gens, I'm being face camped".

    Just a pitty that the game was indeed designed for solo play without communicatiosn and was balanced around that. The devs STILL dont want to have ingame voice comms, so they are somehow stuck

  • @Rex_Huin said:
    If you want it that bad just buy it! Its well worth the money and often on sale for £2 or so.

    Some people dont want to support a broken game as long as there is no intention shown to fix it.
    I still regret buying freddy so much, never spend a cent after that.

    Guys like you are the reason why every 2nd game has lootboxes and is p2w nowadays....

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