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zacmangaming

zacmangaming

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zacmangaming
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  • @UndeddJester said:

    I've never understood why Unknown gets to be 115%, a ranged attack you don't even need to directly hit to get the hit

    Ummm...because he can't get a direct hit?

    Unknown must hit terrain near a survivor, with a slow, highly telegraphed, generally easy to predict projectile and it is much easier to force him to miss at long range cause you can legitimately run at him to deny a hit with his ability, which is not true of Slinger or Huntress. If his m1s weren't viable (which would be the case if he were 4.4) he'd have to rely a lot more m2's, and his UVX isn't even close to other ranged killers in lethality.

    In total he would need 4 hits on a 7 second cooldown each attempt to get a down with just his m2s, where if he misses he has to basically score another hit again before he can injure/down. This is just not comparable to the 1/2s windup/reload of Huntress and Slinger, who to remind you can immediately injure/down you in only 2 hits.

    As long as you have safety from M1s, he has a somewhat tricky shot just to mark you if you're out in the open or behind a pallet... and he still has to get another hit with it to get anything; a shot which he also has to rush, as he can't hold it like Slinger and Huntress because you are always removing the weakened effect and putting him on a time limit...

    The comparison of the m2 abilities between these 3 killers isn't even close my guy... Unknown falls WELL short if he were made a 4.4 killer.

    You can't honestly tell me Huntress and Deathslinger would be better then Unknown if he was 110%… Like I flat out refuse to believe someone could believe that

  • @sizzlingmario4 said:

    Because unlike Huntress and Slinger, Unknown has to hit you with his power 2 times to actually injure you

    Yeah but does it reaaaally justify having basically everything a killer could want in basekit? Especially when you don't actually need to hit directly AND can hit through walls

  • Kinda hard if you don't have the time. I'm someone who's passed the bloodpoint cap so codes/rank reset is kinda the only way I can gain bps too

  • @Rokku_Rorru said:

    Do totems, they give a lot to lightbringer specifically and you'll pip a lot easier.

    Lightbringer isn't something I necessarily struggle with. I generally end every game with Gold/Iri lightbringer

  • @radicalboons said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3862253#Comment_3862253

    i don't think we need depips back except for if you dc or su*c*de on hook or stuff like that. i would rather just make it super super easy for everyone to pip. like did you participate in the round if so you pip and any points on top of that you earn a second pip. then make getting the second pip harder as rank goes up.

    it rly hurts casual players like me when pips are so hard to get. i dont want to have to be sweaty on both sides just to progress in the game. if its just a measure of how much you played it should only be that.

    Oh I wasn't advocating for bringing back depips. Removing those were one of the few good choices bhvr made this year lol

  • @radicalboons said:

    i think they ought to just make it easier to pip in general. it's hard as survivor but also pretty rough for even some killers to pip cause some don't get all their points. stealth killers don't get chase as often, sometimes killers like legion dont get devious etc. fix that once and for all. maybe rework emblems.

    Fair. The pip system in general should honestly just go back to being point based. 15K points = pip. 27K = DP would be fine imo

  • @Meg_Survivor said:

    https://forum.deadbydaylight.com/en/discussion/comment/1875766#Comment_1875766

    Your funny! I played meg when i first started playing dbd, im a Kate Main actually, and alot of megs i have played with are far better then any claudette so dont come for me

    @Meg_Survivor said:

    https://forum.deadbydaylight.com/en/discussion/comment/1875896#Comment_1875896

    Are yal stupid? A name doesnt mean anything i have had this acc since i started the forums and dbd, doesnt mean i run Meg and that she is my main because she is not. Your defensive over claudette 😂 like i said they are pure #########.

    Yeah just because your name is "Meg_Survivor" and you have a meg profile pic why should we assume you play Meg as a survivor? What were we thinking?? (BTW I'm assuming you don't know I'm being sarcastic because ngl you seem kinda stupid)

  • This coming from someone called "Meg_Survivor" Who is notorious for having the absolute most brain dead idiots play her. Meg and Bill are the dumbest survivors and that is a well known fact.

  • 20200624132220_1.jpg

    Oh and 10/10 matchmaking system devs

  • 20200624132220_1.jpg

    Legit got a guy having his FIRST EVER DBD GAME while at rank ######### 4. Lmao whoever codes this game needs to lose his/her job

  • It's a bug so expect it to take twenty years to be patched

  • I hope the devs plan on giving us major compensation for how many BPS we've lost

  • I'd prefer the Dear Leader be added to DBD but hey if It's what the people want

  • I want my Myers to be able to default dance and I'd like that feature now

  • @Fibijean said:

    @zacmangaming @JudgeRedds @grayon444 @Aztreonam78 @rd_dex @Doktd @themirrortwin @Blindninja I would be interested to know where all you guys are playing from (geographically) if you're comfortable sharing it. Would help with understanding whether the issues with servers are a regional thing, and where the problem areas are :)

    I'm from Australia. Near Sydney

  • @Fibijean said:

    I've noticed a lot of people complaining about dedicated servers, but I also know that there are some who've been having a perfectly okay experience with them. I thought it might be a regional thing, so I thought it could be helpful if people said whether they were having a good experience with the dedicated servers, and then comment below with your general location so that everyone (devs especially, if they don't have that information already) can get a better idea of where the problem areas are.

    (This is only for PC players who have played with the live servers in the past couple of days, for obvious reasons.)

    Again, please COMMENT BELOW WITH YOUR LOCATION after voting if you feel comfortable doing so.

    Not sure how somehow the hitboxes got WORSE with the update...

  • No option for ######### teammates from rank 18 when I'm rank 4? Guess I'll say BS matches

  • Inb4 "DeRr iZ Hrd M0De!11!"


    Like the full built in Iron Will and movement speed buff ideas!

  • Lullaby just shouldn't be a hex perk in general. It's just not good enough to warrant the high risk, high reward playstyle of hex perks

  • I think it would be a good idea, though not game changing, that if survivors that get grabbed in lockers while not in the injured state, should stay healthy in case they wiggle free.

    Makes sense. No reason why survivors should be injured after being dropped in a healthy state as no external wounds were inflicted.

  • @tizzi717 said:

    https://forum.deadbydaylight.com/en/discussion/61809/why-dont-the-devs-listen

    Tell me how can a person try to do anything with the trap in the head and a short 2 minutes timer from the collapse

    Not get caught? If the survivor has a trap on their head during the endgame then they obviously have been outplayed and need to improve as a survivor. That's not even factoring in the keys existence or getting the trap off on the 1st try which is quite common in my experience

  • @snowflake102 said:

    https://forum.deadbydaylight.com/en/discussion/61809/why-dont-the-devs-listen

    they had to change the pig cause she was an end game killer, and as players say devs dont listen well the end was at 3 min now they changed it to 2 mins. so that tells me that they listened to that part:) and they changed the legion that alot of players ask for.

    If they listened they should've realised that everyone was saying if you nerf one aspect of a already weak killer then you need to give them some sort of compensation for this humongous loss of power

  • Because if the devs were actually good at their job then we'd expect decent balance and fun gameplay.

  • Coming soon with a new change "the end game collapse" this perk becomes almost useless, the countdown is reduced after survivor is hooked so the effect of the perk is counteract, this perk need reworked to be really useful on end games.

    I like the sound of this! Could really be the change BW needs to make it top tier. @not_Queen Think this should definitely be in the game


  • Tge game felt more like a horror game with the dark maps and encouraged stealth play more.

    "BUt StEaLTHe OP NUrF ClOwDettE" That's essentially the responses you'll see. I'd also like to see the maps get darker or grass taller so stealth would be more viable but the idiots of the community just want to mindlessly run around the spot 3 times then use a pallet and rinse and repeat.

  • Seriously this. Every second game lobby I load into just ends up with an infinite loading screen and I have to open task manager and close the game and reopen it. It's so ######### annoying and happens way too often but knowing these devs they'll either take a year to fix it or just ignore it completely.

  • @MojoTheFabulous said:
    Certainly kinda close but this is a small map. If it is Coal Tower like i'm thinking.

    It's actually the suffocation pit

  • @HatCreature said:
    I was watching Tru3Talent and his match must have had 4 stacks of Huntress Lullaby and when he want to a Jigsaw Box it wasn't effected. Why not? This is the only reason I use that totem on her and now I know it's been useless this whole time.
    https://www.youtube.com/watch?v=tAwxPxQQvFc It's at 7:37

    I mean It's Behavior. What did you expect? It to be a useful perk that works as intended??

  • @George_Soros said:
    Yea. That's the biggest problem with Freddy. Nevermind transition time, nevermind how helpless he is against saves with open exit gates, not even how easy it is to wake up with SC or a gen. Him being practically blind is the biggest issue.
    I understand it's to counterbalance him being invisible, but the fog in Dream World is just too much. I wish it was fixed.

    It genuinely gave me a headache. That's how bright it is. Never had that problem pre 2.4.0 patch

  • Not sure why trying to blind your playerbase would fix anything

  • @knell said:
    I can't seem to bodyblock him because his legs are so skinny. Can we at least get him some baggy jeans?

    https://www.youtube.com/watch?v=tHnUSOvleLI

    NO! My sexy Wraith boi has legs for days and it should stay that way! #GiveWraithAGimpOutfit

  • "there's nothing fair or balanced in him being able to 100% of the time down you in less than 30s no matter how good you are" They said with the Nurse as their profile picture

  • @GT_Legend2 said:
    two sides are spli in this game, do we have anything in common? Like. . . At all?

    besides play DBD

    Freddy sucks

  • @Arsoul said:

    @Khalednazari said:
    Arsoul said:

    @Khalednazari said:

    Looks like this : 

    This screenshot has 2 completed gens, so its possible a hatch escape by using a key

    For the hatch to spawn with 4 alive survivors, 5 generators needs to be completed. 

    Theres a Trophy/Achievement for all 4 survivors to escape through the hatch.
    THINK ABOUT THAT FOR A MINUTE

    THE Hatch will spawn when 2 gens have been completed. But it is closed, a key will open it for one minute.
    A quick google search would have told you this

    That achievement can only be done when all the generators have been completed and all 4 survivors have found the hatch. The hatch spawns under certain specifics of how many gens have been done and how many survivors are live. These are the circumstances in which the hatch will spawn on the map

    4 Survivors alive = When all gens are done

    3 Survivors alive = when 4 gens are done

    2 survivors alive = when 3 gens are done

    1 survivor alive = when 2 gens are done.

    I recommend you follow your own advice and do some research yourself before telling others to do the same when infact YOU are in the wrong

  • @General92 said:
    i'm so tired of hex ruin! it ruins the whole game when the whole team is running around and looking for the totem and no one can find it. It almost always ends with everyone dying and no engine has started. really hope this is fixed in future update!!! Otherwise i think i will stop playing this game -_- What are your thaughts about hex ruin?

    Also can't help but notice that withing the 12 minutes of your account existing that you've already made a "Plz Nerf" post. Too much of a ######### to post it on your main account because you want to save face?

  • @General92 said:
    i'm so tired of hex ruin! it ruins the whole game when the whole team is running around and looking for the totem and no one can find it. It almost always ends with everyone dying and no engine has started. really hope this is fixed in future update!!! Otherwise i think i will stop playing this game -_- What are your thaughts about hex ruin?

    "Please nerf a perk that's gone within 20 seconds of the game! I'm too much of a ######### to learn how to hit great skillchecks or use Stakeout because I need my DS, SC, SB and Adrenaline or I'll surely fail because of OP killer!!!" Nah you can keep that to yourself bud

  • I've played this game long enough to know that any gg from a survivor is either sarcastic or is only being said because they escaped. If I have any advice for anyone getting into this game It's that you should always expect the worse from the community. Now if you'll excuse me I'm going to leave a negative review on Legion because he's clearly the most broken killer ever and needs to be nerfed until he's as balanced as Freddy

  • I don't even bother reporting Survivors like that since I know nothing will be done. For a dev team that claims to have 200+ people It's astounding that they couldn't focus on getting a half decent report feature

  • I thought you were putting up a picture of Freddy? Not John Cena

  • @bendermac said:
    You can avoid so easy with the direction her song is playing. So I wonder if it should be more like Freddy his Lullaby

    @Aari_Piggy66 said:
    It compensate for her range attacks so no

    If the directional lullaby is to compensate for her ranged attacks then what is the 110% movement speed compensating for?

  • @Funbag5 said:
    The doctor in a gimp suit swinging a 3 ft dildo around

    Oh my god we need that in the game @not_Queen Pleeeeeeeeeeeeeeeeeeeeeeease!

  • @akbays35 said:
    I think Huntress needs some buffs and I think what would help if she had to swap her weapons like Doc, but she moves at normal killer speed with her big axe and slower with her hatchets. I feel like the Tinkerer nerf hit her fairly hard and I see her less than most killers, this would also open up different play styles for her and possibly different add ons. This would also help her with map weaknesses.

    The problem with Huntress is that on certain maps she will just get bent over by survivors. Lerys, The Game and literally ANY Coldwind Farm map. The hay that she can't throw hatchets over coupled with her 110% movement speed is a detriment to her. She doesn't need a buff. Most maps just need to be reworked

  • @MysterTal said:
    That's actually an interesting question I've wondered about, myself.

    I think they can, because both Myers and Freddy were adjusted after they were released. Leatherface had small touch-ups as well. Bill Overbeck (who is a Left 4 Dead licensed character) and Laurie (Halloween character) had their Perks changed post-release as well - so one might assume they can make changes.
    But on the other hand, licensed characters rarely receive changes and they're rarely big, so maybe any change involves communication with the license holders?

    I, for one, think that Pig (Saw license) is in sore need of some buffs.

    I don't know if the Devs can answer the main question (are they able to make changes to the mechanics of licensed characters on their own accord) but I'd be very curious to know.

    I'm right with you on the idea of Pig getting some buffs. I think the rework Freddy is receiving was probably something the Devs needed to get permission for hence why It's taken so long.

  • @Vietfox said:
    Someone who only plays one role of the game shouldn't talk about balance:
    https://forum.deadbydaylight.com/en/discussion/comment/104675#Comment_104675

    What does this has to do about balance???? This is about daily rituals. If you want to ######### about balance then there's a whole section dedicated to it. https://forum.deadbydaylight.com/en/categories/balance-feedback . Leave your meek little comments at the door

  • @Khalednazari said:
    It's usually just one game to complete a survivor daily or a killer daily. Assuming you don't play survivor, your survivor will be very low rank, so it even easier to complete the 'escape as xyz survivor' daily. You can just delete them, if you don't wanna complete a specific one. So saying that the game forces you, its incorrect. 

    As I said I do delete them but I just get more survivor dailies. I'm not going to have fun opening an exit gate with a character I have no perks on. They should just make separate daily rituals that give you one survivor and one killer daily objective every day.

    Also my survivor rank is 10 after the reset. I do play survivor from time to time but I rarely enjoy playing it. If I'm going to choose between gaining 30000 BP from one game that I don't enjoy or just earning a lesser amount but having fun then I'm obviously going to choose the latter. It'd just be nice if I could earn additional bloodpoints while having fun.

  • @Tsulan said:
     Game wants you to get out of your comfort zone. That's why you get survivor dailies. If you'd play survivor only, you'd get killer dailies. 

    Why should I be forced to play a role I don't like? I've tried playing survivor and I hate it. If I want to play only killer then I'm going to play only killer regardless of what daily rituals I get. It's just annoying I can't get the extra bloodpoints because I won't play how the game wants me to

  • As long as survivor mains threaten to bombard the game with negative reviews like the entitled douchebags they are then Mathieu and the rest of the dev team will continue to cater to pedochido and the rest of his cancerous fanbase.

  • PedoChido needs to give up on life. Not the game

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