grayon444
grayon444
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@GannTM said:
Chris in DBD. Claire looks absolutely nothing like her RE 2 look. She looks like she just got punched by Mike Tyson.
Chris hair is kind of weird tho. Also is his face the RE5 one?
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/2755485#Comment_2755485
Yeah, basically! lol
Personally thoguh, I've always disagreed with the whole "FNAF won't transition/fit well into DBD" statement. If they can make Pig and Pinhead work going on active chases, I think they can make FNAF work just as fine. Now, if the power is creative, that's a whole different can of worms, they'll def reuse the AI created for Nemesis and Pinhead though. As for the whole "fitting in" aspect, well, I think THAT is a whole load if you ask me. This vid legit summarizes it almost perfectly in my opinion.
https://www.youtube.com/watch?v=TxQHyBeFqrA
And I mean, as for the characters... I still feel the entire concept works best as the first chapter with a map and a killer with no survivor.
Map would be too small. Would not work.
I was a huge fan when the series came out (I was in 5th grade btw).
And followed the first 3 games. As they are the only good ones in my opinion. So springtrap would be the best option.
My point is..
We never see those characters move or do anything. They only walk, crawl and jumpscare. How is this gonna come all together in DBD?
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/2755466#Comment_2755466
Still, ultimately, they are at the mercy of the license holders. At the end of the day, it's their franchise and if they want the newest characters to be promoted then, so be it. Yes, BHVR will try their hardest to grab some of the original material but, they'll settle for what they can get really.
Not saying that's good or bad(it probably does suck on BHVR's end more though), it's just kinda the way the licensing world works.
Hm, this conversation went from "Fnaf wont transition well in DBD" to "Which FNAF characters will be in DBD".
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/2755132#Comment_2755132
Nightmare on Elm Street remake characters say "hi".
That was because the company that made the original didnt let them get the rights.
But there was no way Behaviour was gonna settle with no Freddy so this is why they went for the 2010 version.
Same with Ghostface. They couldnt get the rights to the Scream franchise so they got the rights from the company that made the Ghostface mask.
This is why we have Danny Ghostface and not Billy Loomis. Its also why we dont have Sidney Prescott.
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@TMCalypso said:
https://forum.deadbydaylight.com/en/discussion/comment/2755063#Comment_2755063
The most recent FNAF lets you walk around and control an animatronic Freddy Fazbear
They dont take characters from the most recent entrys. They always go for OGs. So content from first 3 games is guaranteed.
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@ThatOneDemoPlayer said:
It's probably going to be licensed.
Alien is my personal wish, tho I'm not expecting it since I'm pretty sure it's owned by Disney, so big no no.
FNaF is more of a "when" than "if" question at this point seeing as how profitable it would be, tho if it ever came to the game, it would flop in the creativity department.
F13 is a no-brainer, big license, Jason is very well-known but it would be hard for him to get a unique Power
Never understood why people want FNAF. You cant even walk in this game. You are stuck in a chair watching security cameras.
Like how does that that transition to DBD?
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@AgentTalon said:
https://forum.deadbydaylight.com/en/discussion/comment/2755015#Comment_2755015
I like the idea of the gameplay changes but it for sure isn't a "horror" themed game at all. Visuals aside it could be really fun but I do agree that the look of it will automatically cause some people to ignore it totatly.
From what i see it has skill based gameplay. I dont like how the main objective is to kill the killer.
I havent watched that many videos but (correct me if im wrong) you also cant choose the role you want to play so the game decides what role to put you in.
Ugh...
Reminds me of Evolve and we all know what happened to this game.
Also i know twitch views dont matter but this game can barely get to 1k views even with a DBD personality streaming it.
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@Zarathos said:
Do you wanna play a multiplayer horror game yes you have dbd and ........... vhs I guess. You get my point but dbd has zero established competition. You could play some scuffed horror multiplayer steam games but again they will likely not have the established power of dbd.
Sorry but VHS looks so bad. lmao
Looks like fortnite.
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@Advorsus said:
I really wish they wouldn't. I don't feel like they fit with DBD at all. Same thing with werewolves, or mummies, or Frankenstein. They're all just so played out, so boring. I didn't even like zombies being added, but gave it a pass cause it's nemesis and isn't just a basic ass zombie. They're just so overused and unoriginal, I hope they never come to DBD.
Now skins though, would be fine. A werewolf demo skin would've been sick af. A vampire skin for like nurse or something, that'd be fine. But dedicating a whole chapter to something so unoriginal is just a waste.
Same thing with Allen or predator. They have their own games, and just wouldn't fit. Great action movie characters, not really horror though. Maybe the very first alien movie, for nostalgia sake, but everything after that is just not horror, it's action.
That stupid robot rabbit (springtrap) won the poll for most wanted license on DBDLeaks do you really think people consider this game "horror" anymore?
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@Advorsus said:
I really wish they wouldn't. I don't feel like they fit with DBD at all. Same thing with werewolves, or mummies, or Frankenstein. They're all just so played out, so boring. I didn't even like zombies being added, but gave it a pass cause it's nemesis and isn't just a basic ass zombie. They're just so overused and unoriginal, I hope they never come to DBD.
Now skins though, would be fine. A werewolf demo skin would've been sick af. A vampire skin for like nurse or something, that'd be fine. But dedicating a whole chapter to something so unoriginal is just a waste.
Same thing with Allen or predator. They have their own games, and just wouldn't fit. Great action movie characters, not really horror though. Maybe the very first alien movie, for nostalgia sake, but everything after that is just not horror, it's action.
Nah.
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The way this thread is popping off.
BEHAVIOUR WE WANT A VAMPIRE KILLER NOW!!!!!!
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@TerminatorGuy said:
The historical Vlad is already in one of the tome cutscenes
Yeah but i doubt he will be a killer since the devs said that they want to stay far away from real people.
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@Chewy102 said:
What about a vampire hunter?
A madman who assumes all around him are vamps who he ruthlessly hunts down using a bladed cross as a weapon.
His power would work similar to the Plague and Clown. VH uses bottles of "holy water" and can swap between laying tripwire traps of them or throwing them directly. If a Survivor sets off of a tripwire or is hit with a bottle directly they are covered in that "holy water" who is in fact a noxious and infectious acid and leaves behind a small fuming pool. First covering of this "holy water" envelops a Survivor with a cloud of fumes and forces them to scream with pain and continually grunt with further pain. This can be spread to other Survivors by nearby contact and must be cleaned by an uninterrupted channeled action away from any sources of "holy water". Further coverings of "holy water", refusing to remove it, or remaining in near contact with fuming pools or other covered Survivors over time begins to make their grunts of pain louder and reduces vision. Once a meter is filled the Survivor loses 1 health sate, but can not lose more than 1 health state due to being covered with "holy water".
VH's mori is him pinning a Survivor down on their back, praying a short verse for their soul, and ruthlessly driving a wooden stake into their heart.
Oh wait sorry i didnt read your first sentence. My apologys.
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@Chewy102 said:
What about a vampire hunter?
A madman who assumes all around him are vamps who he ruthlessly hunts down using a bladed cross as a weapon.
His power would work similar to the Plague and Clown. VH uses bottles of "holy water" and can swap between laying tripwire traps of them or throwing them directly. If a Survivor sets off of a tripwire or is hit with a bottle directly they are covered in that "holy water" who is in fact a noxious and infectious acid and leaves behind a small fuming pool. First covering of this "holy water" envelops a Survivor with a cloud of fumes and forces them to scream with pain and continually grunt with further pain. This can be spread to other Survivors by nearby contact and must be cleaned by an uninterrupted channeled action away from any sources of "holy water". Further coverings of "holy water", refusing to remove it, or remaining in near contact with fuming pools or other covered Survivors over time begins to make their grunts of pain louder and reduces vision. Once a meter is filled the Survivor loses 1 health sate, but can not lose more than 1 health state due to being covered with "holy water".
VH's mori is him pinning a Survivor down on their back, praying a short verse for their soul, and ruthlessly driving a wooden stake into their heart.
Why would a vampire hunter hunt the survivors who are all humans?
I know the entity can make the vampire hunter think that the survivors are real vampires but it would be weird for the vampire hunter to see the so called "vampires" running away from him, throwing down pallets, fixing generators and blinding him with a flashlight.
Also he sounds like a Clown 2.0
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@Smuk said:
OP, i dont know how old you are but it bothers me honestly.
#1 Is called Nosferstu and he is a legend.
#2 This is Vlad the impaler. Also know Vlad Dracul, where it is not refering to anything with vampirism but it is derivative from latin draco. He is known as son of a dragon.
#3 Who the f is this? Maybe Im too old
LMAO those are concepts i know who all those people are.
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@EntitySpawn said:
You missed Marcus from underworld
https://us.v-cdn.net/6030815/uploads/4YEZ1FN7I5K5/1642274277306.jpg
:(
Flying doesnt seem balanced at all if those things he has on his back are wings lol
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@Pulsar said:
If it's not Christopher Lee or Gary Oldman's Dracula, I'm not interested
Wait you can use those without permission. Btw Garys dracula looks terrifying.
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@Smoe said:
https://forum.deadbydaylight.com/en/discussion/comment/2750365#Comment_2750365
I also think it's not something that's worth making a game mode out of since it wouldn't be any different from the current game mode we have in terms of gameplay.
Ok?
It was just a fun little idea i had because the old maps had much more personality than the new ones.
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@Smoe said:
No thanks, never did like how the realms looked like before they got reworked, especially for autohaven.
You dont have to play it
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@landromat said:
Download different set of textures and models to play old map? Nah game is already big enough
They are going to make the updates smaller.
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@ShinobuSK said:
Yet some people will tell you new game mode would split playerbase and make queue times worse....right.
Lets just continue to play same one game mode for another 5 years, shall we?
Its also Behaviour who thinks like this.
"We dont want to separate the player base so thats why we wont create a new game mode"
Also others saying that a new game mode wont happen because the current one is not balanced. It will never be so?
Im hardly having fun aswell just doing the same thing and every match being the same.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2740846#Comment_2740846
The RE ones (barring Claire) all look great especially nemmy and Leon. While all the Jason’s in F13th look pretty good the counsellors all look awful especially Shelly and Chad
Their facial animations are all really bad. Its laughable lol.
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@CyberDragoon656 said:
https://forum.deadbydaylight.com/en/discussion/comment/2740760#Comment_2740760
So they won in numbers of sales (Even though now the average score for both is close to the same in reviews) big deal it still doesn't exclude the fact that F13 had better mechanics and was actually more balanced when things were said and done.
The game was also P2P connected which DBD suffered from until they got servers and as for passionate really the fact that F13 got actual people from the movies to help them sure as ######### seems better than DBD making all their licensed characters a complete joke nowadays.
I never said the game was flawless but Ignoring the fact that they did better mechanics and ideas than DBD shows if they had more time and money and not had to deal with the other stuff maybe it could have been better, yes maybe they got complacent and just wanted to leave the game but I don't know that and neither do you.
And as for the bugs and the last thing you said let me answer you with this if you are willing to blister the devs of F13 for bugs, saying they left it's fans high and dry basically and that they should have been able to fix the bugs either way what's BHVR's excuse then? (Reworking nurse after years of knowing she needed code fixed, broken maps that rely too much on rng, slow patches to survivor perks that are exploited meanwhile leaving killers nerfed as soon as something goes wrong, the entirety of the twins debut, almost every new chapter and update being showered by a new wave of more bug than fixes and much much more.)
I mean DBD is alive and Friday the 13th is dead.
So that alone gives you a better idea of which game was better.
Just because you think it was better doesnt mean that everyone agrees with you. Infact i dont even know why you are here if you think Friday is better. This game has 554 players which is enough for a lobby. So go play this game if you dont enjoy DBD.
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@CyberDragoon656 said:
https://forum.deadbydaylight.com/en/discussion/comment/2740621#Comment_2740621
yes the same could be said with dbd when if first came out but it was fixed however you can't just say that "oh the game is dead" without factoring in why that happened in the first place.
also tell me this if the game was fixed or at least where this game is now and didn't have the legal bullshit attached which would be seen as more of an enjoyable experience
and no dbd was not beating the game in every way cause I can tell you I would much rather have F13 counselors than DBD perk based pallette swap dress-up dolls and while not all jasons were made equal at least most can still be worth playing something that dbd cannot say for its killers atm.
Yes DBD was beating Friday the 13th in numbers.
And if the dev team behind Friday the 13th was passionate they would still be fixing bugs to this day.
But no they just left this game in the mud with its fans. The lawsuit prevented the devs from adding content but i did not prevent them from fixing the game.
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@CyberDragoon656 said:
https://forum.deadbydaylight.com/en/discussion/comment/2740541#Comment_2740541
You do realize development for F13 was canned due to legal reasons right? If it got all squared beforehand I could see it being better than DBD cause it's not truly one-sided and had some better mechanics than DBD.
You do know Friday 13th died a month after release?
Game was a flop with game breaking bugs. Check the steam charts.
DBD was beating this game in every way.
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@GeneralV said:
Most people don't feel scared after many hours of gameplay, but we used to have a great and actually creepy ambience. The moment the devs messed that up...
Well, it is safe to say that it was the final nail in the coffin.
The cause is not yet lost, of course, as no cause is lost if there is but one fool left to fight for it. But...
The situation doesn't look good.
The reason the old feel of the game (creepy ambience and dark maps and thick fog) was removed is because of killers complaining that they couldnt hear or spot survivors (mainly Claudettes). Blame them not the devs.
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The game is almost at 70k and thats only steam stats.
On console are much more.
These types of threads make you sound like a dumb@ss OP sorry.
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Looks so boring. Its barely streamed and more than half the views come from 1 streamer.
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@Myla said:
Honestly have zero hype about that Leatherface game. It's a cinematic trailer, I need to see some Gameplay before I can get excited about anything.
Still a little hyped for the game. Even though i wanted a Halloween game but this will do for a bit.
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@Leatherface1990 said:
GUN is back!
To flop again probably.
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@Shaped said:
If they learned from f13 and improved I doubt they will disappoint me.
The only flaw for me was voice chat and people teaming up with Jason nearly every game. Also tons of kids that I had to mute individually to save my ears.
They are working with some other big company so they have the money and hopefully have learned from their past mistakes.
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@Mooks said:
Weren’t there already rumored about a Halloween game from Gun Media since over a year now?
No? I think they said they were working with a major IP but thats it.
They teased that it could be a Halloween game but have not confirmed.
We will soon find out.
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Do we care? No.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2551195#Comment_2551195
o__________________________________________________________________________o
I mean, yeah. She is unique in being a witch, but not because of the amount of Cosmetics.
No i dont think you get it.
I said that devs saw a lot of potential in her and this is why they gave her so many cosmetics.
I didnt say she was unique because she had a lot of comsetics lol. Sorry if i worded it weird
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@Aven_Fallen said:
Aside from it being leaked info - new original Characters are usually released with a lot of Cosmetics and Recolors. So this is nothing surprising or does not really make her unique.
Sorry she is unique.
What other survivor is a witch?
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@Jill_Main said:
https://forum.deadbydaylight.com/en/discussion/comment/2542515#Comment_2542515
100% agree
Lisa and Cybil are probably the best legendary skins in the game
I wish Claire looked as good as them
I dont know how the people whose faces the characters are modeled after have not sued them for misrepresenting their faces.
They dont have to looks 100% accurate but dont make them look like this.
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@Jill_Main said:
https://forum.deadbydaylight.com/en/discussion/comment/2542486#Comment_2542486
PLS NO, all of this suffering happened because Claire somehow shares her facial animations with Jill, and what did it change? Nothing!
Claire still looks like a gremlin and Jill aged 20+ years
If they tried to fix Claire, AGAIN, I fear that Jill's going to look like this:
Fair enough.
Then they should make the legendary skin be like Lisa or Cybil. You know....IF those are not messed up as well.
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I am fully convinced they dont care for Resident evil at all.
They dont care about their own game so why should they care for a different IP.
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@Bumbus said:
https://forum.deadbydaylight.com/en/discussion/comment/2542460#Comment_2542460
Pls no, I like Hobbit Claire
Well i didnt buy her to look like a smashed trash can so...
Fix her.
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@Apexgnifrums said:
https://forum.deadbydaylight.com/en/discussion/comment/2538826#Comment_2538826
I played back then. Wasn't that crazy, people over exegerate the grind. Like always.
If you had the full time on your hands, yes.
Someone who had a lot of work to do and played the game whenever they could? No.
It was different for everyone. You should not assume that it was easy for everyone because you thought it was easy.
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@GeneralV said:
I believe Legacy should be available for everyone to earn, instead of giving it for free.
Perhaps after you reached P3, you would get the option to Prestige again, but for Legacy cosmetics instead of the regular bloody prestige ones that you've already collected.
However, that also meant that your Bloodweb would be the same from 2016, and your Bloodpoint gains would be reduced. Earning Legacy just like the OG players did sounds fair in my book.
And no, this suggestion isn't mine. I actually heard it from a Legacy owner who lost it because of the devastating "loss of progress" glitch that happened back in the day.
Agreed.
I have no problems with new players earning legacys. And i mean EARN IT not ''give it away for free''. Just like how we used to do it 4 years ago. Its only fair.
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''you had to spend a few more bloodpoints on the bloodweb.''
Your player game time is showing. Do you know how hard it was to level up and get perks when the bloodweb was maxed out at 500k BP?
Do you know that people had to grind for WEEKS for those legacys?And people ended up losing them when the data whipeout bug back in 2017 happened and never got them back.
And that guy is out here nagging Behaviour why they STILL have not made the legacy available to everyone like its a thing they have to do...
If that guy is not respectfull to me as a veteran player, why should i show him respect then?
Just because you play DBD doesnt mean you need to have everything others have.
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@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/2538826#Comment_2538826
It's a silly topic and I do agree with you, but you don't need to act superior to them because they don't have legacy.
Was not ''acting superior'' over skins in a video game....
This is only one of the many countless ''give legacy to everyone'' threads and they are getting annoying. Sorry if my reply was considered rude i didnt mean it to sound this way.
Devs should consider banning these types of threads.
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Because you dont know how hard and grindy the old blood web was.
You dont deserve a legacy.And you should respect us veterans who have been playing this game since the very start.
You dont know what we have went through to get our legacys.
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@fsdfsdgsgdsgsdg83 said:
https://forum.deadbydaylight.com/en/discussion/comment/2538767#Comment_2538767
We probably also get different map RNG and different team mates that doesn't void out bots, still w8ing on data
Im waiting for your data as well.Show me that real bots actually buy this game.
Ill wait.
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@fsdfsdgsgdsgsdg83 said:
https://forum.deadbydaylight.com/en/discussion/comment/2538678#Comment_2538678
They are still ingame, i'm asking for data because they are claiming it's not bots, i'm not the one that has to provide the data here and pulling %/#'s out of my butt
We must be playing 2 different games then because i have not seen a single m1 spamming killer since december of 2016.
And a lot of those ''bots'' were real people who pretended they were bots and lured survivors to come close to them. Because survivors will not let free BP go to waste. They wait until last gen pops and smack the first person near them with noed and face camp them until they die.
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@fsdfsdgsgdsgsdg83 said:
https://forum.deadbydaylight.com/en/discussion/comment/2538654#Comment_2538654
You've never seen a auto-spamming M1 killer afk sitting before obviously......your total game time played is showing
Yeah that was back in 2016.Can you provide data that those bots are buying the game now?
You nag the other guy about data but you cant give one yourself lol.
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@fsdfsdgsgdsgsdg83 said:
https://forum.deadbydaylight.com/en/discussion/comment/2538648#Comment_2538648
I asked a question in regards to how many of those, still waiting on that data
But how do you know that bots are buying the game?
You said that bots buy this game.Why would they do that?
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@fsdfsdgsgdsgsdg83 said:
https://forum.deadbydaylight.com/en/discussion/comment/2538639#Comment_2538639
Where's your data behind all this btw? I have DBD on every platform because like I said...6$ ez
As you said.How can you know that bots buy this game when they get nothing out of it?
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@Superyoshiegg said:
I doubt there's many games at all with one million concurrent players.
For example, I believe Counter-Strike: Global Offensive is the most selling game of all time on the Steam platform, and the peak for that game was 1.3M concurrent players two years ago (current is just shy of 600K).
In comparison, Dead by Daylight's all time peak is 105,093 players (during the Resident Evil Chapter release no less), and current is 40,000. Now this is just Steam's numbers of course, but somehow I doubt PlayStation, Xbox, Switch and Stadia can make up another 960,000 players to hit that one million mark.
For what it is worth, DBD is indeed #10 on Xbox's most concurrent players list and #15 on PlayStation's (as of May 2021), so there's probably at least a decently sized playerbase there.
It actually hit a 105, 093 peak at 5th anniversary launch not RE chapter.