WheatThinO
WheatThinO
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good
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@Dokta_Carter said:
Each has its own good points. Survivor is fun when you dont get the killer who isn't a complete jerk. Its also fun when you pull the quad escape. Killer is fun when you get ether the good team to fight or the power role imo.
But when its to easy on ether side its annoying imo. I honestly prefer Killer
complete jerk meaning what? playing the game?
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for a swf of 3 or 4, i equip prayer beads, yakuyoke amulet, my best build, and then an ebony mori. not cause they can be hard but because i really, really hate survivors. they expect to stomp me? nah, its then who dont get to have fun .
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@IMhereRUN said:
https://forum.deadbydaylight.com/en/discussion/comment/529025#Comment_529025
Well they specifically said “added a heartbeat into the controller”. A heartbeat, by definition is the SOUND a heart makes, nothing was said about vibrations so I’m trying to clarify. No, I’m not a rocket scientist, but I do understand English dumb dumb
fam, the person is deaf, the controller vibrates, 2 + 2 , fam, you had a moment of stupidity, its oki, we forgive
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@TragicSolitude said:
She can phase through walls but no longer hears the sound of injured survivors.
That should also tremendously reduce the time allowed inside phase but greatly decrease the activation charge time. This way, it would no longer be a traversal power, but an ability meant to be used within a hunt or a chase to blindside survivors and leave them vulnerable. The recharge would need to be considered, having an easier, more powerful close range nurse blink is very terrifying. As a compensation, she could gain another passive ability on top of her current phasing. Inside the spirits terror radius will spawn duplicates of her that last for a second or two before disappearing. This would allow for some accidental scares and confusion as the spirit comes for you.
(I just think all these ghost mechanics are so fun and interesting as well as bloody awesome. How people find stalking, one hit downs, and boring normal chases fun is beyond me.)
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@Bravo0413 said:
Eeeh I dont know how I feel about it... only because I love her power she has map pressure and mind games and if that were taken away shes trash shes just an M1 slower killer
Yes, but did you read the other parts where she gets different and fun powers?
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@IMhereRUN said:
Forgive me if I seem it, but I really am not trying to be rude. But if your friend is deaf, how will he hear the heartbeat from the controller if he can’t hear from the monitor/television?
Edit: Did you mean to have it vibrate?
What else would they mean, dumb dumb.
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@Redd said:
Top 3 Most Hated To Play Against
Nurse - 133
Hillbilly - 93
Doctor - 76
Why is it always you three?
Believe me, Redd, I've been asking myself the same question for 2 years.
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@Carpemortum said:
I dont get the vitriol.
I've dealt with double MoM 3DS 4SB teams.
It's not EASY, but you learn. Ended up 3k.
Cant look at every challenge as an impossible task to quit or use as a reason to change things.
You learn? You mean you just take it and continue the chase. There is no countering it, there is no outplaying it, there is no way to protect yourself from it, there is no way to mindgame it out, there is no way to play around it. It's an extra hit. Not taking sides on whether or not it was good and I personally won't say whether I hated or loved it. I just wanted to point out you are wrong. There is nothing to learn with MoM. Well, unless you equip moris for ashes which i always do cause he's so ugly
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Why are you trying so hard to kill stealth? You know,Im just curious.
you could say that it is counterable now so oooooooooo so unfair
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@Paladin_Goo said:
https://forum.deadbydaylight.com/en/discussion/comment/464153#Comment_464153
Nobody said anything about an "upper hand". It's called a fair chance - and for the most part it is. Except when the doors spawn on the same wall. They should ALWAYS be opposite of each other.
https://forum.deadbydaylight.com/en/discussion/comment/528247#Comment_528247
Getting 3 kills is "punishment". Entitled killer mains over here and their 4k entitlement. I'll just bring one of my 800+ keys. See how punished you feel then.
"When my second chance slips from my fingers, I want the gates to be opposite each other so that I can open one easily and in time before the killer could ever get me because I want to win super easy every single time cause I'm a survivor player. Like my friends, I'm an entitled little twat and believe that for some strange reason, we should be just as powerful as the killer despite the fact that we are supposed to be prey."
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@Seanzu said:
Yep!
I've seen you in a fair amount of threads about Spirit Beads and people absolutely sure that grass moves and using that as a counter argument as to why they shouldn't be changed.
"Because it has counters".
Myers gets to mori survivors. Until y'all start screaming about that, prayer beads is off the table for discussion. The boring overrated daddy gets to be dull as all hell, just standing there like an idiot who never learned anything... oh wait, they didn't. lmao canonically, Micheal is a freakin idiot bwahaha. But then y'all wanna complain about the spirit. An original killer, a visually striking and stunning killer, a creepy looking killer with eerie sounds and effects, and a power that is so fun to go against. I jump and then laugh when she jumpscares me. It feels so correct, so right, so perfect when she kills me. But whatever. Hate her more than any of the ugly dumb male killers but ######### ever.
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@Shroompy said:
Hillbilly is no where near OP, in fact he's one of the most balanced killers in the game. He has almost everything a killer needs. How ever to nerf Hillbilly is ridiculous, if there's any killer that isn't "balanced" its Nurse but the devs are not getting away with nerfing Nurse. If you thought Hillbilly was OP? Nurse gets rid of every tool to get away for survivors. Hillbilly all he can do is insta down you. Which he can only do if you're out in the open, so most of the time when a Hillbilly chainsaws you its because you're in an unsafe area with no safe points.
If he was so balanced, why don't they give other killers tools in their kit that will help them all be high tier. It clearly isn't that hard to design a character according to y'all.
Furthermore, good billies will hit you with that saw as soon as they break that pallet you had to use after running that loop for so long. They have insane map pressure, an instadown, and run at normal killer speed. Idk why he runs at normal killer speed. His power is so good, he doesn't need it. Spirit has less map pressure (without add-ons) and she moves at 110, can't see survs, and has the one tool in her kit. Nurse has the one tool as well and its insanely good. But omg, guess what both of them don't have as a part of their kits? Instadowns!!!!!
He should run at 110 movement speed. That's it. That's the only change he needs. Or at least put it on the ptb, give the stupid survivor mains something to be happy about for once.
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They are fun and I hope every single one of you is plagued by spirits running them. I have a stock pile which never depletes due to my overwhelming amount of black wards.
Last bloodpoint weekend, I grinded and was able to amass an unreasonable amount of goodies on the spirit. And now I am again, proving that I can always have the beads around my hands so that every game is a silent one until the spirit just pops up without warning and ruins it. And if you seem to be in a swf, well, we like to remind you of your mortality with an offering to the entity. ♥️
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@Injuryble said:
hatch is fine. in a game where a mori exists, which can cut the time of a trail in half, there should be a item for survivors which can compete. (key still WAAAY weaker ofcause). anyone who denies that is not objective
It should be weaker. If a killer uses a Mori even if they don't use it, it's gone forever. A key stays unless you die or use it without that addon. Furthermore, the keys are items. A Mori is an offering. Also, a surv can use the key to bs the killer and escape. It is so unsatisfactory. You are patrolling the gens or searching the map and you don't even really notice but the game ends. Or you see it out of the corner of your eye, the remaining survs just exiting. It doesn't hurt them. It doesn't do anything for them but good. They live and recieve points for escaping and opening the hatch. And they all get to use it. Not the one, but all.
But a mori denies points, it denies emblems, it denies post game rewards and ranking up. Also, you get ebonies much less than purple keys. Furthermore, a mori gives the other survs a chance, allowing them to run and hide.
The point is, moris are costly. Keys are not.
As of right now, it's balanced. But hopefully that changes accidentally and killer gets a few misplaced bonuses. I like my survivors slightly salted.
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As a spirit main who invests most of my bloodpoints into her and therefore usually have an abundance of prayer beads, I hope you play on PS4. But regardless of system, I truly wish for you to go up against numerous spirits. May you quit forever. ♥️
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@Pike_Trickfoot said:
I love using them and the killer ends up ruining my day and I get the least amount of points. Woohoo. This has happened every time I play them, double bp event or otherwise. I've even gotten 'I'm sorry' messages postgame. Does that count?
Or the killer goes super sweaty with BPS and none of the survivors actually benefit.... I'd rather you didn't do that then. Just do survivor pudding or something else instead.
Oh fam, no, that is the extreme fun. You offer up your bps, maybe they have one or two as well, or not, whatever... and then you just kill them all. And if you come across them, use the red moris. Its the best.
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Spirit tips:
You can move your body around as you channel the activation of phase walk; in chases, face it other directions to either hide your red stain or use it so it just seems like you are observing the player at the pallet so you can quickly relocate. But the best time is when their are multiple survivors all near each other. You can bounce around to all of them, pretending to be chasing one by facing your husk at them but then you snake your way to another poor soul who was unfortunately healing at a pallet. Its very effective if you use prayer beads but it can be done even without. If you put on distressing so it's a larger area around you that they can't hear your phasing in due to your terror radius, you can pull this tactic off unless survs just know to never settle down in your terror radius.
If you are using prayer beads, something I practically always have on cause lmao im a spirit maim (sorry survivors, if i want you to live, I'll drop you off at the gate or hatch) then you can simply wait for them to leave your terror radius. Pretend to phase and just watch them run, trail behind far away (monitor'n'abuse works well for this, no explanation needed), push them into a favorable area, etc, and then go after them. You will most likely find them either healing (which is loud so you can just appear and hit them down) or running (which leaves behind scratches) or they will be doing something else. But if you are smart, you will have stridor which allows you to hear them from extra range, allowing you to phase in. Someone above told you not to use stridor, i disagree. Sure, it may make it more difficult in close range but if you have good headphones and learn what the new volumes are, you will get used to it and it will help you alot. There have been so many times when I start to phase to a gen, hear someone who I wouldn't have without stridor, and go after them. It's a better version of nurses for her tbh. You can't see auras so why, just hear them.
When gen patroling, you could phase to the gen but then shoot past it as to appear behind the gen a bit aways. You will see survivors hiding sometimes. They hear your whoosh but don't know the direction. Don't come from the obvious direction. If you believe a survivor has spine chill, you can do many things to counter them. Phase backward towards the gen or wherever. You will most likely know they have it if the gen you arrive at is abandoned but worked on. Leave, preferably phasing so that they think you have it on cooldown before phasing right back to nah them. Or if they seem smart, don't go back to the gen for a little bit. If using PB, hit another person and then return to the gen. Even if they are swf group, no one will know that you stopped chasing them until you come out of phase.
Remember that you passive phase. On a loop or anything similar, make weird movements occasionally and hope that you synced it up just by chance. You can tell if it happened or not. Survs have gotten so confused for that split second, I was able to achieve my mission. Its especially glorious when you move to go around a wall as to avoid the pallet the survivor would drop but then spin in the opposite direction only to lunge at them.
Furthermore, if you just don't wanna deal with a pallet, stop moving way before they reach it. If you are always phasing as I advise, then they will assume you are racing after them. If they drop the pallet and continue to run, then you know where to go. Same for if they don't drop the pallet but just run. But if they wait or do anything else, well, the outcome is the same.
I have more but I'm blanking so hard cause I'm tired lmao. Just make sure you're smarter than your opponent. They are playing survivors. They are prey. Treat them as such.
They don't phase, they don't teleport, they don't move at high speeds, they aren't dangerous. You can and are. Deny them the information that they need to survive. Playing the Spirit is like chess. Predicting, mind gaming, observing, learning, manipulating, tricking. YOU are the killer. They are nothing compared to you.
Biggest tip. Don't stress. You feel yourself tensing up? Your hands getting sweaty? Your heart races and your eyes are wide? Calm down. It's a game. Being chill allows you to think, it allows you to best the survivor. So many toxic gamers get so into their game when they start to do well, they will get excited, they will start to stress just how you were but with more of a positive vibe. It doesn't matter. Its still getting in their way. Then use that against them. Players that teabag and are in a swf group often have this happen to them. It's legit just another tool you have. What has the spirit taught you? You dont need to see the other person to outplay them so why allow that to end at the limits of the screen?
Gg
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This would be great. For me, I play video games because of specific characters. For example, I got this game during the month it was free on the PS Store. This was just before Shattered Bloodlines chapter; the teaser with the mask and sword came out just before or after, I don't know I wasn't a fan yet so I wasn't paying attention.
Anyway, I would have quit the game if Spirit didn't come out. No other killer had the striking visuals, creepy elements, gameplay that was speedy yet still stealthy with added bonus of manipulating survivors literally all the time. So to see what her animations look like in each skin and combo would be amazing. I wanna get to know what her passive phasing looks like as to manipulate it. I already sometimes make weird movements in chases, hoping I synced it unknowingly.
And its not like I can just go be a survivor and hope I get paired with good spirits. I already don't enjoy playing survivor because like, fam, we survive real life and that's annoying enough and furthermore, when I play surv with friends, I never, ever get a spirit that completely wrecks us in style. (Style being using the phasing power effectively in situations where you both need to and don't need to. Like, why have a boring chase, just ghost up to them. They may be 10 meters away and not even close to a pallet but screw it, it's fun to just always popping up on them and slicing them immediatly out of phase.)
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I believe that the Plague is an aesthetically exceptional killer, the bearer of an ancient and depraved ritual solemnity, and I like to face her.
I use Thana and Dying Light with a green Mori on her when I feel zesty.
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Pretty tired of players both Killers and Survivors using Bloody Party Streamers on a Double Event and then being total tryhards instead of maximizing EVERYONE'S BP gain...you can,obviously play however you want...just know I personally consider it scummy/dickish move for these events....
Yes, let's just not play the game.
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@Dwight_Fairfield said:
Personally I think Myers is in a league of his own. He doesn't just have the jump scare factor of coming at you suddenly like Spirit's phase attacks or Hag's traps. Frankly I think spooky Myers trumps both of those in the jump scare category.
Michael also unnerves the hell out of me just by catching sight of him standing there staring at me silently. He looks creepy af just watching you. I don't get that creepy factor when I look at other killers. Michael's pale blank emotionless mask is chilling. I am forever looking over my shoulder in a Myers match.
Then when you get in a chase with him you have that awesome Halloween chase music from the movies. Puts you right in Jamie Lee Curtis' shoes lol.
Least scariest killer is Legion. I find it funny that characters like David or Jeff would not whup their teen asses.
Oh see, I hate him. When I see a Myers mask, I get scared (only if it's close, like super close), then I get annoyed and then angry. I hate Myers. I just feel he isn't interesting at all. A white mask, a jumpsuit, a dinner knife, like ooooo so cool so creative so inventive so inspired. Overall, a design that is just head and shoulders over others.
Nah fam. He's like Deadpool or Boba Fett. Popular by the locals for no reason cause they have +#$× taste.
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Obviously some (if not most) killers could have antisocial personality disorder since they strike me as psychopaths. What about survivors tho?
I have this. For one, be proud you aren't like everyone else. For two, I feel like Rin and her whole thing kinda count. She's flicking through strong emotions and negative feelings in a constant basis and just being around her is like be in a storm of whailing.
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It's not Ghostface if he doesn't have his classic suit.
Everyone who voices this, like you, are not intelligent to put it kindly. I'm sorry but do you not understand the legal work and restrictions? Do you not see that the mask and the movies are owned by different companies? Can you not be thankful for what they managed to get? Or will you just whine and complain about something you know nothing about, something you can't navigate. You are weak.
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@Incurable_BOFA said:
His power is a campers wet dream, multiple insta-downs in a short range works perfectly for the camping strat, not to mention the dreaded bubba basement build. But his power is ultimately kinda trash tier in chasing scenarios.
good. i never want him to be viable and if leatherf ck is just so freakin ugly, stupid, and boring he shouldn't be fun to play. i dont want him removed, i want him to remain in the game but as trash so everyone who enjoys the killer as a character or used to for gameplay either leaves the game or is forced to actually use skill. none of his players deserve fun, wins, or good lives. i want their heads
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@ItsYourBoyGuzma said:
well i can see it being ghostface cause of the stripes he has on top of his hood, but that gosh darn silver thing is throwing me off lol
that silver thing is one of those ribbons that float on his arms. they seem like they don't have physics but like, i think they are meant to be like that. if you notice in gameplay, when he isn't moving, those ribbons just float motionless like he's frozen and its really creepy. its like he's a photograph just staring at you.
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@Peanits said:
We're going to be adding new stuff to the store as time goes on, so it's definitely possible. Out of curiosity, hat do you have in mind for the Spirit?
Well, I see y'all currently are mostly doing hoodies and shirts right now as well as a few other clothing items so to stay in that ballpark, maybe a hoodie with a design that would match her torso. So bandages around the chest, a printed graphic of the slashes on her stomach and cuts on the arms, glass in the shoulder...etc...
But this would be the most amazing for me personally: keychains featuring her katana. It could even be done for all the killers really. Their weapons hanging from a little chain. There could also be ones that resemble the memento mori offering icons as well as a little hex totem.
But then again, I don't know what the process is like for creating merch and I would have no idea the cost that goes into making a hoodie that has a printed design all over or keychains. Thanks for taking an interesting however and even responding. It was really kind!!! ♥️♥️♥️
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None of the scream movies are actually scary, ghostface isn't a scary killer, the dbd version is honestly something that makes me enjoy the character which i never cared about growing up. so glad that legal stuff made them have to use a diff outfit, it is way better than anything from the slasher flicks
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this is beautiful. it is so correct.
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@ItsYourBoyGuzma said:
https://forum.deadbydaylight.com/en/discussion/59019/susie-from-legion-is-cringe
what?
shes most definitely a Yandere , idk how you got all that other nonsense
ewww, that is the most disgusting thing i have ever heard about her and the most disgusting term in existence. its basically harley quinn if she was emo, cringe, not mentally ill but just freakin idiotic. im so sorry you think this about her.
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Until the changes on the PtB go live, I encourage each and everyone of you to show these crybaby entitled survivors who whined until Legion is nerfed into the ground.
I main the spirit and I'm really good with her. I always aim to have the most amount of fun by making sure that the survivors never have any fun. I run good perks and good addons and either run a mori, a bloody party streamer so that I can tease them with a good time and then deliver a horrible game, or a map offering to either Lery's Memorial or The Game (cause those are my fav maps idk what anyone else says)
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@se05239 said:
Between Frank/Julie's "tough guy" default outfits and Joey's "too edgy for school" gettup, Susie's the only one who feels like she has a personality in her outfit.
Most personality? I am saddened that anyone is intrigued by that personality.
@Coriander said:
What are you talking about? None of that is true, and she has the best cosmetics.
Not after seeing that new neon legion skin lmao
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Michael is not hot. He's kinda trash as a character throughout all media.
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/403052#Comment_403052
I'm happy you enjoy what I do :) I'll try to keep it up!
https://forum.deadbydaylight.com/en/discussion/comment/403071#Comment_403071
I was up late working on the Dark Devotion Perk Study ;)
which i am literally watching rn tf lmao
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@SpaceCoconut said:
Lisa Sherwood grew up in a quiet village, mainly isolated from the rest of civilization. The people of the hamlet were kind and the elders kept old traditions alive, often keeping the peace by personally settling the ever-rare disputes. Lisa was particularly fond of the charms they taught her to draw for safety and good fortune. One night, as she was walking home through the woods, a terrible storm struck without warning. Howling winds whipped at her hair as she stumbled through the swamp, her rain-drenched dress plastered to her skin. In the slick, wet mud she lost her footing, careening backwards and striking her head against rock. Slipping in and out of consciousness, she strained to identify the dark shapes approaching her from between the trees. That's the last thing she could remember.
Her kidnappers kept her chained to the wall in a flooded cellar. Though dimly lit, she could see others whose large open wounds swarmed with flies. It took merely a day before they returned, carving chunks from the prisoners' bodies with rusted blades, consuming their very flesh down to the bone. Most she saw did not survive long once the cannibals targeted them but somehow, deep within, Lisa persisted. Starved, infected, and mutilated after several weeks of torture, her gaunt arms became loose in their shackles. She pulled hard, the metal tearing through skin and muscle until she was free. Her flesh oozed viscous yellow pus and bones were visible beneath gangrenous wounds. She could go no further. Delirious, she thought of home; she thought of the elders. With her dying breath, she etched the symbols they had taught her into the floor using what remained of her fingers. Almost in response, a dark hunger stirred inside her. It yearned for blood. In oath, she chose vengeance.
The village's search party eventually brought them to an old shack in a swamp. Inside, its previous inhabitants had been viciously dismembered and devoured by an unidentifiable animal. In the cellar, amid rotting corpses and disconnected flesh, the elders’ charms were scrawled in blood on the floor. Lisa’s body was not among the bodies and was never found. The village was never the same again.
omg lmao the reason I was asking was cause I was watching one of your videos and it just popped into my head as I watched you place traps and stuff lmao I love your content!!!
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Either Rin or Adiris for me, fragile but flexible, and then a goddess 😍😍😍