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Master

Master

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  • @Iceman said:
    They already mention having additional modes to add to the game. I doubt the game will be ending anytime soon. I think next year there will be another big patch or maybe before then. 

    Those mods can be fired any time again. I love the arguments you bring :lol:

  • Why was that game banned?

  • @MisterCremaster said:
    @Master I didn't even realize you could use crystals for DLC characters... how much are they usually? (That said, I got the game through PS+ so I'd like to buy the DLC to give devs some cash)

    A DLC character is 9k shards, but only if its not a licensed one, those can only be purchased with real money

  • @MisterCremaster said:
    This worth picking up from Shrine of Secrets? I've not bought anything yet and have around 10k crystals. I primarily play survivor, but already have SC, SB, and UE teachable. Feel like this is probably a good pickup.

    Wish I had got sabotage last week :(

    Not worth, spend a few BP on nurse and you get the teachable.

    Only use shrine of secrets for perks of DLC characters that you dont wanna but the chapter of

  • Looks really good, now I just wish she would be strong too :wink:

  • killer can hit you through the pallet before it is dropped => drop it earlier next time

  • @Mycroft said:

    @Grey87 said:

    @FireOnEarth said:

    @Grey87 said:

    @FireOnEarth said:
    Dont start a mob at me. Starting off with that. I have used mlga. And I see why it's useful. It's nice to be able to avoid cheaters and hackers. But here is the thing. Alot of people abuse the power of being able to block someone. I'm blocked and I'm actually a fair and fun killer. But people have blocked me on MLGA because I've mori'd then, because I use iri heads on huntress, ive even been blocked because I use whispers and the survivor complained it's a crutch perk. The problem is people abuse a nice program to play only the way they want. The IP tracker is nice. It's nice to see if someone is lag switching and all. But again. People abuse it to change the game to how they want. Not what was intended by the game. What's your opinion on this? 

    MLGA is same as killers seeing survivors.
    As soon as they will not allow that I will support banning MLGA.
    Till then your argument is just crying because survivors can do the same thing you are probably doing as killer.

    i dont do this, i literally stream every game i play, i dont dodge, i play against anyone and everyone, even the big ones like Zubat and JenDenise, its bad entertainment if i dodge every SWF/Name/toxic player, i even play against a few members of the depip squad

    Maybe you don't , but many many other killers do.
    There's so many reasons for scared killers to dodge, and I think the number of those is higher than the number of reasons a scared survivor would use mlga to dodge a killer xD

    As I said, as soon as they hide survivor names/profiles and only show the character and item then I will support banning mlga. Till then it's fair and no killer main has a right to complain about survivor dodging them. There are way more killers dodging than survivors anyway.

    Uh huh...

    "Misbehaving" lol

  • @Tsulan said:
    They spend 12 million $ on their license. I don't think they spend that just for fun.

    Wrong decision are made all the time

  • @ItzSoulz said:

    No, the game will not die and here is the reason: There is a Cosmetic Shop added where the Devs think I get a lot of money. And it was about 5-6 months ago a video uploaded which means: This is just the beginning Here is the link to the video: https://www.youtube.com/watch?v=rmBZ33GMbs0&feature=youtu.be

    So the game will not die

    Aha, can you please elaborate how a cosmetics stop being added prevents the game from dieing? Enlight me please

  • You are linking a 46 minute video, what are you talking about

  • Wait pay to play? :lol:

  • @jmaximo93 said:
    Master said:

    @Zaije said: 

    Sarief said:

    you play together on comms.
    
    and complain killer outplays you
    
    I sense some boosted SWF
    
    __
    
    camping is fine.
    
    You want to punish that? You know what people call thugs who punish things they don't like? bullies. Thugs. I can continue.
    
    You're reversing psychology and not even thinking about rewarding killer for not being near hook. If the reward is "not getting punished" then you're worse than thug. Thugs at least honest they're thugs.
    
    You know, Pop Goes the Weasel in my opinion is the best perk in game. It rewards killer for going away from hook. Even if killer comes back, you had your chance. If that mechanic was build-in than people would camp much less simply because they had things to do.
    

    Who mentioned SWF or comms? I also play both survivor and killer and it's crazy how much killers support camping. BBQ rewards killers for not camping but still seen them camp with the perk so adding more rewards may not be the answer. 

    If survivors wouldnt play so much SWF, then killers would camp a lot less.

    Fact is that SWF have an insane advantage via voice comms and can knock the gens very fast due to that and play more time efficient. The killer can try to counter this by camping and using the over-altruism of SWF because they wanna save their mates.

    Its always funny, but I have 4 BBQ stacks in almost every game and I still get blamed for tunnel/camp and all that stuff :wink:

    The only perks that truely reward walking away from teh hook are devour hope and make your choice. Make your choice is only good on a few killers, but it has the problem that you never know whether you are too close or not and the survivors sees the exposed notifaction.

    Devour hope is a hex which makes it bad for obviosu reasons.

    Buff one of these perks and you will see immediately results in the "camping stats"

    It's not that survivors want to be altruistic, it's the fact that you need to to level up. When a killer face camps you're essentially losing 2 of the 4 categories you need to level or rank up in the game. I understand that there need to be changes made so that killers are more incentivised but saying "git gud" or "tough" is not a solution. In the case of camping, no one really wins because neither the killer nor the survivor will get points. I play killer and I understand how toxic survivors can be and I also play survivor where you see the killer hitting the hooked person to be a jerk. I think this is a problem on both ends.

    Explain the fact that I pip as survivor without being chased by the killer once and without performing ANY altruistic action.

  • This is the reason why SWF is so strong

  • Just dont run around spamming space, problem solved

  • @Link said:
    two questions, where can i get a hold of this whitelist and will i get banned if i used the older version of mlga aka the one with only the ingame ping numbers

    It doesnt exist. There is only a whitelist frmo EAC, but DBD has no official whitelist.
    I asked the devs once for it and they refered to the EAC support for the specific program and were never able to provide an official list of whilisted programs.

    The EAC support never answered btw :wink:

    But I can tell you for sure that MLGA has been removed from the whitelist

  • @Mycroft said:
    This is why we can't have nice things.

    Sad but true

  • @MegaWaffle said:

    @Sarief said:

    @MegaWaffle said:

    @Sarief said:

    @MegaWaffle said:

    @SadonicShadow said:

    @switch said:
    Would be a good qol improvement, but i dont see it happening.

    If i remember correctly I THINK the devs said something about increasing killer FOV in one of their QandA vids but then again the devs say alot of things that never materialize. Regardless it is something we all could really use.

    They want to increase the killer FOV but currently when they do it causes the killers shoulders to show up on your screen. You are correct though they did mention all of this in a somewhat recent dev stream.

    um... what? So if you use Shadowborn it's ok, but if you do it normally, then suddenly shoulders show up? NANII???

    Allow me to clarify.
    The Devs said when they increase the FOV past what Shadowborne offers it caused the shoulders to appear on screen. They said it had something to do with the FOV camera not actually being in the head but rather the neck.
    For this reason if they made the Shadowborne perk a baseline FOV then using any FOV perk would cause your camera to clip into your shoulders.

    Exactly for this reason the shadowborn was asked to be reworked in this thread.
    But I guess M&A was not mentioned.

    Also, this problem could be solved by having separate hands and full body in game.
    There would be problem though. If you increase angle and distance camera that much you would simply not be able to know when and what to hit.

    I kinda get devs but kinda not. FoV is annoying at times when half the screen is also covered by hands

    I'm pretty sure they jokingly tested having a FOV of 360 degrees and said it was extremely mind boggling. Regardless they are looking into fixing where hit boxes are currently located and increasing FOV on killers.

    The irony is that we dont even have hitboxes currently, we have hitcones because they couldnt implement proper swinging with hitboxes

  • @Vietfox said:
    I think you created a post about this topic iirc. Why not bump the other one?

    Did I? My brain must fool me then

  • @HellDescent said:

    @Master said:

    @HellDescent said:

    @Master said:

    @Mycroft said:
    It's amazing the dynamic of this game and the dissonance of the people who play it. A lone survivor can say "This isn't fun." and BHVR's crack team sends everyone out McLean,
    Horvath all of them break their necks to analyze a way to make that survivor happy.

    A killer says the same and you get a mass response yes, of people who crawl out of the woodwork to convince you the legitimate fundamental unfairness inherent in this game does not exist. I mean you heard it here, folks "Solo survivors will be brought up to the levels of SWF survivors then killers will be buffed" apparently that's BHVR speak for saying at that point killers will have to get stronger to deal with that confluence of crap there will be no choice. All of this is TBA. Which is what we've been told now for months on end.
    https://www.youtube.com/watch?v=_edXbh-_mEw

    Thats actually 9 months ago now.
    Nothing, and I mean LITERALLY NOTHING, has been done to improve SWF balance

    And then as soon as you mention coms survivor mains start raging and tell you to git gut.

    If you dodge them before the game starts, they cant tell you to git gut :wink:

    True except I never dodge lobbys.. There's no way of telling if it's swf until the game begins. If there was I definitely would.

    Joining at the same time = 90% chance a SWF

  • @HellDescent said:

    @Master said:

    @Mycroft said:
    It's amazing the dynamic of this game and the dissonance of the people who play it. A lone survivor can say "This isn't fun." and BHVR's crack team sends everyone out McLean,
    Horvath all of them break their necks to analyze a way to make that survivor happy.

    A killer says the same and you get a mass response yes, of people who crawl out of the woodwork to convince you the legitimate fundamental unfairness inherent in this game does not exist. I mean you heard it here, folks "Solo survivors will be brought up to the levels of SWF survivors then killers will be buffed" apparently that's BHVR speak for saying at that point killers will have to get stronger to deal with that confluence of crap there will be no choice. All of this is TBA. Which is what we've been told now for months on end.
    https://www.youtube.com/watch?v=_edXbh-_mEw

    Thats actually 9 months ago now.
    Nothing, and I mean LITERALLY NOTHING, has been done to improve SWF balance

    And then as soon as you mention coms survivor mains start raging and tell you to git gut.

    If you dodge them before the game starts, they cant tell you to git gut :wink:

  • @SenzuDuck said:

    @Mycroft said:
    It's amazing the dynamic of this game and the dissonance of the people who play it. A lone survivor can say "This isn't fun." and BHVR's crack team sends everyone out McLean,
    Horvath all of them break their necks to analyze a way to make that survivor happy.

    A killer says the same and you get a mass response yes, of people who crawl out of the woodwork to convince you the legitimate fundamental unfairness inherent in this game does not exist. I mean you heard it here, folks "Solo survivors will be brought up to the levels of SWF survivors then killers will be buffed" apparently that's BHVR speak for saying at that point killers will have to get stronger to deal with that confluence of crap there will be no choice. All of this is TBA. Which is what we've been told now for months on end.
    https://www.youtube.com/watch?v=_edXbh-_mEw

    Lets list some things you'll ignore and pretend never happened

    Pallets - A lot of these were removed, especially the loops where you'd have two pallets around the same obstacle. (I've seen a rare bug of two of them spawn recently though)

    Exhaustion - Can no longer reasonably double proc an exhaustion perk. While Sprint Burst was the issue, they also nerfed things like balanced landing & dead hard (lol, the most easily baitable exhaustion perk ever)

    Insta Flashlights - These are removed, sure a well timed survivor can still get you but there are perks to counter this and simply standing on top of a downed survivor can bait out any willing flashlighter.

    BNPS - (In all honesty I hate these things and are glad they've been nerfed to kingdom come) The other addon every killer likes to moan about, now it takes the equivalent of 4 of these in a match to do the same damage as one used too

    Pickup - Killer pickup speed increased, also making it more difficult to flashlight blind.

    Vault + Pallet Speeds - These were changed within the last 6 months, they were made faster for every killer.

    Generator Regression - Gens used to be locked to only regressing 20% after being kicked, they can now regress to 0%

    and lastly - literally every killer is being buffed, addons changed speeds increased.

    BUT OF COURSE THE DEVS ARE SO SCARED OF MAKING THE GAME HARDER FOR SURVIVORS RIGHT?!

    What was the last buff survivors got? Oh yea - they fixed the bug where survivor were being hit through dropped pallets, thanks BHVR!

    None of the changes you mentioned adresses the balance issue between solo players and SWF players

  • I only use it for extra BP on my doc farming build tbh

  • Depends how you define "endorse".
    This kidn of bevhiour is actually a bannable offense, but since the devs dont do anything about it....

  • @Mycroft said:
    It's amazing the dynamic of this game and the dissonance of the people who play it. A lone survivor can say "This isn't fun." and BHVR's crack team sends everyone out McLean,
    Horvath all of them break their necks to analyze a way to make that survivor happy.

    A killer says the same and you get a mass response yes, of people who crawl out of the woodwork to convince you the legitimate fundamental unfairness inherent in this game does not exist. I mean you heard it here, folks "Solo survivors will be brought up to the levels of SWF survivors then killers will be buffed" apparently that's BHVR speak for saying at that point killers will have to get stronger to deal with that confluence of crap there will be no choice. All of this is TBA. Which is what we've been told now for months on end.
    https://www.youtube.com/watch?v=_edXbh-_mEw

    Thats actually 9 months ago now.
    Nothing, and I mean LITERALLY NOTHING, has been done to improve SWF balance

  • @branchini1979 said:
    Had a survivor game where Myers was basically owning us, and got to stage there were 2 of us left with my other survivor was hooked and I was on last hook. Could have let survivor die and go for hatch, but I foolishly went on for save, got the save but as expected was knocked down. The killer though thought I've got this so left me on floor and went after last survivor I saved.
    Let's just say I crawled to spot of overgrowth and recovered, whilst last survivor got hooked. Whilst recovering Myers came back for me and "lost" me. Ha! Thanks to unbreakable I made a dash for it and found the hatch. :-)

    The killer was obviously very good and expected a 4 kill so yay!!! 

    Yay, free escape granted by hatch and pressing a button :wink:

  • @Orion said:
    Did the devs actually say this, or is it just speculation?

    It has been predicted by several magical spheres already :wink:

  • @goldseeker22 said:

    @Master said:
    All survivors that relied on gentapping as a crutch instead of learning how to hit skillchecks would go insane after this gets implemented. Ofc the devs will never consider that^^

    they just made a full counter perk to obsession. to ds.
    the devs are slowly starting to learn that survivors are overpowerd and are slowly balancing.
    if u think a current exploit wont be fixed just cause survivors would complain. ur in for a wakup call

    I am ready to wake up, but I have been sleeping for quite some time now :wink:

    btw, the new perk doesnt counter DS. It is a salt generating perk and you can even use it only against 1 DS while there still can be 4 DS in the game

  • @Sandbagger69 said:
    If your not running meta perks on killer or playing meta killers such as Nurse, Billy or Hag the game is extremely frustrating.
    Went myers and as the game was about to start 3 survivors changed last second to flick light builds... I dont want to be at these pussy meta ranks.. Hell I killed 3 of them but it wasnt a fun match. Dev team you gotta do something about the state of the game for the red ranks please! Rank 1 survivor, Rank 3 killer (sadly getting closer to rank 1).. this shits too toxic

    I guess you wanna reach rank 1 killer for the achivment, spend the next days tryhrading until rank reset to reach rank 1 and then never try ranking up again. Its simply not worth in this game, there are no rewards and you will only get punished by the unbalance.

    Btw, I dont run meta perks as survivor and I dont have problems, the only time I touched DS was for lauries adept achievment and luckily I didnt have to use it

  • @Vietfox said:
    Tsulan said:

    @Vietfox said:

    Master said:

    Hell no, no rewards for DCing. We need to REDUCE it by punishing it, not give additional incentive to give SWF mates extra BP
    

    Wouldnt be a reward for dcing, would be a reward for survivors who keep playing despite the fact that other survivors dced.

    SWF would dc to give their friends bonus points.

    DC sucks for everyone. They need to increase the punishment.

    Dont you think it would be the most tedious way to farm? I mean, just 1 or 2 would get those extra bps and then wait for the lobby, loading screen and stuff.

    SWF DC regularly againt tactics they dont like even though they have to remake lobby and all that stuff

  • @ToxicTapp said:
    Does anyone else lunge in your chair when you lunge as killer. I once lunged so hard I hit my head on my screen :/

    Yes when I am in full trhard mode I regularly lunge against my table :wink:

  • @CornChip said:

    @Master said:
    Nurse is the only killer that reaches a 2k average ina competitive setting
    The devs consider a 2 k average balanced.

    You can stealth against doctor, especially since calm spirit has been reworked

    How many times have you spilled that filth out now?

    Second time since the rework.
    Truth = filth? Sometimes I really wanna know whats going on in a survivors brain

  • @SadonicShadow said:

    @Sandbagger69 said:

    @Master said:
    Nurse is the only killer that reaches a 2k average ina competitive setting
    The devs consider a 2 k average balanced.

    You can stealth against doctor, especially since calm spirit has been reworked

    wait are you serious? you think the nurse is balanced... Ive been playing this game long time and its no secret that getting rank 1 isnt hard to do on either killer or survivor been there multiply times... You actually believe the nurse is balanced?

    Under competitive circumstances nurse is the only killer that stands a chance. If you have a death squad going full try hard she is the only one that can handle it. Nurse if perfect where she is. What needs to be looked at is her addons. Her 4 and 5 blink addons simply need to go. 2 blinks is all any good nurse needs and 3 should be the ABSOLUTE MAXIMUM.

    The funny thing however is that a good nurse will never use 4 or 5 blinks because the range ones are better.
    But yeah, I think 5 blinks shouldnt be a thing either, but honestly, how many times did you face a 4 or 5 blink nurse?

  • @Peanits said:
    Yes it does.

    It is NOT a vote system. There is no magic number of votes where the person just gets automatically punished. Each one is reviewed individually, and if we can prove them, they will be punished. Although it goes without saying that it's not exactly possible to go through every single report, so the report system is going to see some changes in the future to make it easier to find those repeatedly getting reported and such.

    You should still absolutely use them. Making a report logs the game and its chat log and allows the ACMs to investigate it. Without reporting it, it'll only save a very limited amount of info and we won't be able to investigate as much.

    There's an actual team dedicated to reports now, basically. About a month ago they hired six of us. You may not see massive changes over night, but over time, we hope to weed out most of the toxic people and cheaters. Please just click that report button though. I can't stress that enough. It's really important for us in order to do our job.

    Damn I really feel bad for these six guys, having to face the worst sides of the game all day^^

    I am curious, do you have automatic systems filtering out useless/meaningless reports or is everything done by hand?

  • Might very well be true.

    The backbones of the game, dedicated servers, matchmaking etc etc they all remain untouched. I dont think the devs plan for the future anymore, just milk till it dies I guess =(

  • @Sandbagger69 said:

    @Master said:
    Nurse is the only killer that reaches a 2k average ina competitive setting
    The devs consider a 2 k average balanced.

    You can stealth against doctor, especially since calm spirit has been reworked

    wait are you serious? you think the nurse is balanced... Ive been playing this game long time and its no secret that getting rank 1 isnt hard to do on either killer or survivor been there multiply times... You actually believe the nurse is balanced?

    Nurse is balanced at competitive level, thats what I said.

    Geting rank 1 isnt hard for ANYONE since devs made it ridiculously easy to pip, this applies to both sides btw

  • Nurse is the only killer that reaches a 2k average ina competitive setting
    The devs consider a 2 k average balanced.

    You can stealth against doctor, especially since calm spirit has been reworked

  • @Hellrossa said:
    Come to the dark side of consoles :p where no such things exist !

    The dark side where there are no banns, even for ochido?
    Nah thanks :wink:

  • Maybe DBD can have its dedicated servers now :wink:

  • @Zaije said:
    Sarief said:

    you play together on comms.

    and complain killer outplays you

    I sense some boosted SWF

    __

    camping is fine.

    You want to punish that? You know what people call thugs who punish things they don't like? bullies. Thugs. I can continue.

    You're reversing psychology and not even thinking about rewarding killer for not being near hook. If the reward is "not getting punished" then you're worse than thug. Thugs at least honest they're thugs.

    You know, Pop Goes the Weasel in my opinion is the best perk in game. It rewards killer for going away from hook. Even if killer comes back, you had your chance. If that mechanic was build-in than people would camp much less simply because they had things to do.

    Who mentioned SWF or comms? I also play both survivor and killer and it's crazy how much killers support camping. BBQ rewards killers for not camping but still seen them camp with the perk so adding more rewards may not be the answer. 

    If survivors wouldnt play so much SWF, then killers would camp a lot less.
    Fact is that SWF have an insane advantage via voice comms and can knock the gens very fast due to that and play more time efficient. The killer can try to counter this by camping and using the over-altruism of SWF because they wanna save their mates.

    Its always funny, but I have 4 BBQ stacks in almost every game and I still get blamed for tunnel/camp and all that stuff :wink:

    The only perks that truely reward walking away from teh hook are devour hope and make your choice. Make your choice is only good on a few killers, but it has the problem that you never know whether you are too close or not and the survivors sees the exposed notifaction.
    Devour hope is a hex which makes it bad for obviosu reasons.

    Buff one of these perks and you will see immediately results in the "camping stats"

  • @suffering23 said:
    is it so difficult for the devs to make unhook M1 and self care M2?????????

    obviously if we take a hit when we unhook we will unhook again, so why the game is so ######### and make us use selfcare instead???? devs fix your game

    M2 is for items, you should know that as a survivor.

    But there is an easy solution for your problem. Simply exchange SC with another perk if it bothers you so much :wink:

  • @FireOnEarth said:
    Dont start a mob at me. Starting off with that. I have used mlga. And I see why it's useful. It's nice to be able to avoid cheaters and hackers. But here is the thing. Alot of people abuse the power of being able to block someone. I'm blocked and I'm actually a fair and fun killer. But people have blocked me on MLGA because I've mori'd then, because I use iri heads on huntress, ive even been blocked because I use whispers and the survivor complained it's a crutch perk. The problem is people abuse a nice program to play only the way they want. The IP tracker is nice. It's nice to see if someone is lag switching and all. But again. People abuse it to change the game to how they want. Not what was intended by the game. What's your opinion on this? 

    There is nothing like a blacklist.

    ANY 3rd party programm NOT on the whitelist is bannable.
    As you know, MLGA has been removed from the whitelist and thus, its usage is a bannable offense according to the TOS.

    Now we have to the problem that MLGA actually doesnt interfere with the game files and thats the reason why EAC cant detect it. Basically its use is bannable but the devs have no tools to detect it. Of course if you are bragging about banning killer X while livestreaming on twitch, then the devs might take action :wink:

  • @lyric said:
    Master said:

    Survivors escape if the killers ragequit, i.e. keep items and get 5k

    Killer gets 2,5k BP for ALL survivors ragequitting AND loses addons

    Just to put things into relation :wink:

    No way man I totally lose my items, points, and everything when they dc just like OP is saying it’s been that way for a while now on PS4 

    I can only speak about PC and the intended situation, I am not aware of console bugs^^

  • @Ryuti said:

    @Master said:

    @Ryuti said:
    Even if it's at the end of the match, it still counts and if you do it enough you'll get a softban. I'd advise against doing it.

    How much is enough?
    I still havent heard of anyone who got even only softbanned for DCing and I know guys who DC a lot :lol:

    We don't disclose the exact amount so people aren't counting every DC to stay just under the threshold. It's nothing you'd hit unless you intentionally go out of your way to DC a lot though.

    So intentionally DCing by derankign and doing this regularly seems ok? That means that the DC ratio must be above 50%, that would be insane

  • @TheDarkLycan said:
    So I've spent the last 3 days playing survivor and out of at least 50 matches, about 45 have been myres. What is happening to make him sooooo common? I'm rank 7 btw.

    I barely see myers anymore

  • Survivors escape if the killers ragequit, i.e. keep items and get 5k

    Killer gets 2,5k BP for ALL survivors ragequitting AND loses addons

    Just to put things into relation :wink:

  • Thanks for all the toxic players that... uhm yeah?

    Sorry couldnt resist :wink:

  • @Jack11803 said:
    It’d half to still have some hefty camera restrictions on killer; having 3rd person would almost instantly kill all evasion tactics in a chase. That’s a no no. Identity V already tried this; experienced killers never lose a survivor.

    Now experienced survivors loop the killer for ages because of 3rd person camera
    But I guess thats a big YES instead of a no?

  • I like the idea having to search tools to repair the gens.

    This way the matches dont end as fast as this one for example:
    https://www.youtube.com/watch?time_continue=67&amp=&v=rJqFxk8U0OY

  • You realize that by increasing the sweep range, you will bump into stuff regularly?

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