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Master

Master

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Master
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  • Both should play 1st person IMO, this ist he only way how a real horror game can work.
    never gonna happen though, devs even are scared of changing SC after the review bombs :wink:

  • @jiminie
    Are you actually going to gift us the new chapter? No idea how I deserve this and why you gift random persons on the internet, but ofc I would greatly appreciate :lol:

  • @Peanits said:

    @Master said:

    @Peanits said:
    You get sacrifice points (can't remember exactly how these are calculated, think it's 1,250 for someone who hasn't been hooked before), plus a flat rate of 625 just for the disconnect. The sacrifice points are something that's often forgotten about.

    In total, even if a survivor disconnects the first time you spot them, that's 1,875 points a piece. Total of 7,500 points if all four people do it (not counting chase points, etc.). IIRC, it was balanced around the old ranking system (waaaaaay back when the disconnect points were added), where 7,500 points would be enough to safety pip but not enough to pip. (i.e. If all four people leave, you won't be punished, but you also don't deserve to rank up just because four people left.)

    In the end, slightly less than you would get from hooking them, but you also save yourself a lot of time and the game turns into a 3v1 very early on.

    Thats wrong.
    If all survivors DC you are left with 2,5k BP. You only get 625 for the disconnect and not more if you havent hooked them yet.

    I know that for sure because it is only a week ago when a SWF sabotaged my mori daily :wink:

    That is also wrong- or at the very least, supposed to be wrong. The game will also award you 1,250 sacrifice points when they disconnect. Those points are awarded as they disconnect, rather than at the end with the quitter bonus.

    If you didn't get those points, that'd be a bug. You are supposed to get them.

    I have never received those points and trust me, during my days as doc main a lot of survivors DCed on me :lol:

  • @megaweenieman said:
    So it’s always a benefit to the killer when a survivor quits at any moment of the match is what I’m gathering?

    Not sure if you call it benefit getting 2,5k BP and losing all your addons and offerings. Even a single common addon is more expensive

  • @Peanits said:
    You get sacrifice points (can't remember exactly how these are calculated, think it's 1,250 for someone who hasn't been hooked before), plus a flat rate of 625 just for the disconnect. The sacrifice points are something that's often forgotten about.

    In total, even if a survivor disconnects the first time you spot them, that's 1,875 points a piece. Total of 7,500 points if all four people do it (not counting chase points, etc.). IIRC, it was balanced around the old ranking system (waaaaaay back when the disconnect points were added), where 7,500 points would be enough to safety pip but not enough to pip. (i.e. If all four people leave, you won't be punished, but you also don't deserve to rank up just because four people left.)

    In the end, slightly less than you would get from hooking them, but you also save yourself a lot of time and the game turns into a 3v1 very early on.

    Thats wrong.
    If all survivors DC you are left with 2,5k BP. You only get 625 for the disconnect and not more if you havent hooked them yet.

    I know that for sure because it is only a week ago when a SWF sabotaged my mori daily :wink:

  • @BLUE_APE said:

    @Master said:

    Its fine if you are a casual player, but please refrain from doing statements about balance in this case.
    There are people taht wanna play competitively too

    I'm sorry are you saying because I'm a casual play, means I can't offer statemeants for balance? only competitive players can do that?
    And competitive players deserve an un balanced game so they can win?
    Because thats what it sounds like.

    BUT Thats probably not what you meant, So perhaps you could clarify that for me.

    Funny that you mention that, because right now the competitive players have to deal with an insane unbalance and the casual players cry for even more killer nerfs :wink: (no insult btw)

  • @HellDescent said:
    ...

    At least you didnt lose stuff....

    in DC Comment by Master
  • @CoolAKn said:

    @meshugganah said:
    the doctor is just fine if you stay out of the red ranks.

    That's not what the OP is asking. I have seen somewhere that Snap Out Of It was considered "healing," so it would make sense for killer perks that affect healing would therefore affect Snap Out Of It. If they don't consider it "healing" then they need to address their initial statement saying otherwise.

    On the flip side, maybe they reconsidered Snap Out Of It as NOT a healing action, because it's mental healing, not physical healing? I'm not sure.

    Coulrophobia must affect... but... i dont know what happen with the devs.



    They HAVE commented on this. They said it would be too strong. Kind of a cop out but there you go.
    Not every killer is mean to be viable.
    But yeah, at rank 20 that build would probably be very strong with doc :wink:
  • @BLUE_APE said:

    @Master said:

    @BLUE_APE said:
    DBD is a large game of hide and seek tag.
    Killers aren't as fun to play as survivors, because who likes being it? and you don't have anyone to talk to or work with.
    Thats why survivors are more fun, because you are playing with your friends and strategizing.

    For you professional and Ranked players, I am called a "Casual Player" I play for fun does anyone remember what that means
    in DBD?

    I play survivor, but I play Killer when I'm alone mostly now.
    People have taken DBD to seriously, mostly though I see the complaints from killers, but I do see complaints come from survivors as well.
    Some are fair complaints, some are just dumb or the one complaining doesn't fully understand.
    So don't think one side is to blame.

    This game can be balanced but I doubt the devs are going to make it balanced because of how many threats grouchy
    people give them.

    Its fine if you are a casual player, but please refrain from doing statements about balance in this case.
    There are people taht wanna play competitively too

    I understand that too, sorry, What I'm getting at is don't assume people are playing DBD for the same reasons and don't be a jerk basically.

    The problem DBD has are all the wannabe-competitive players that refuse to become better because they are truely casual players.
    This and the pseudo-competitive matchmaking everyone is forced into

  • It takes too long for insidious to activate, sadly you cant use it for anything else than camping at a hook:
    It wastes a lot of tiem too, so....

  • @CallMeRusty420 said:

    @Master said:

    @CallMeRusty420 said:

    @Master said:

    @CallMeRusty420 said:
    The movie was garbage tho. I went and saw it and it felt like it was trying to be more of a corny thriller than a horror movie. Hell at one of the quiet parts I yelled, 'Is it scary yet?' and the people in the room laughed.

    Does DBD feel like a horror game to you?
    Indeed......

    I guess I must be missing your point since I don't understand what you're tryin to say with this statement.

    If the movie was garbage because the killer didnt scare you, then the killer is perfect for DBD :wink:

    You made my day xD

    I wish it was a joke...^^

  • @BLUE_APE said:
    DBD is a large game of hide and seek tag.
    Killers aren't as fun to play as survivors, because who likes being it? and you don't have anyone to talk to or work with.
    Thats why survivors are more fun, because you are playing with your friends and strategizing.

    For you professional and Ranked players, I am called a "Casual Player" I play for fun does anyone remember what that means
    in DBD?

    I play survivor, but I play Killer when I'm alone mostly now.
    People have taken DBD to seriously, mostly though I see the complaints from killers, but I do see complaints come from survivors as well.
    Some are fair complaints, some are just dumb or the one complaining doesn't fully understand.
    So don't think one side is to blame.

    This game can be balanced but I doubt the devs are going to make it balanced because of how many threats grouchy
    people give them.

    Its fine if you are a casual player, but please refrain from doing statements about balance in this case.
    There are people taht wanna play competitively too

  • No, prevent Dcing in the first place by harsh punishments.

    btw, all survivors DCing gives the killer 2,5k BP and he loses all addons and offerings, seems fair eh?

  • @Dantekurok said:
    Hello dear community,
    I want to talk about a specific topic which occured in the past few months with non stopping behaviour.
    Everybody knows how the rating system after a good/bad round works and knows the pain aswell to get a good rating after a round.After the patches hit the server from DbD it became impossible to rank up properly,getting one Rating lower from game to game and kills the fun in the game aswell.
    So what could we do about it? Well,the solutions are simple..kill the high conditions.
    It is not our intend to play a game with high conditions and expect to get fun out of it.
    Not at this rate at least.As example: You play 20 Rounds in a row because you have actually time for it and win only one game,your ranking was on 15 and got lowered back to 20.Nothing good,you tried your best,rescued survivors,played the saving person over all of those rounds.
    Takes the fun out of it and should be changed and get noticed by the dev Team,because its their game and its dying at a crazy rate by now.
    To buff the killers in to an extreme zone was unecessary and made the survival against those nearly impossible,which is playing in to the ratings.You dont have to re roll the patch and buff but a nearly alike buff would prove useful...maybe even in the way of survivor perks.
    After those patches and downranking from the survivors..lets get to the real bad news.
    In the past few weeks some killers are living in their own world and opinion to follow survivors till the very end,not giving them a chance to survive (not even once) sometimes it even gets followed by lag using and body blocking,on the survivors side it doesn't look different,body blocking till they die in a bloody way,ragequitting while the game is running and even harassment is sometimes the motd.Maybe a good solutions for those kind of problems would be that a killer can only hang somebody after every 2 minutes or less,reducing the running speed for maybe..1:30 Minutes..(from the killers) or something else,give us a real chance to run from the killer.Survivors whom ragequit while ingame should get a 2 Hour ban,maybe even for body blockers aswell.
    Sometimes killer are using the mechanics for blood point farming..not really fun if you ask me.
    Hilbilly is actually a good point to start on,if you follow my sentences you can maybe tell what i want to talk about by now.The one hit attacks as examples are unnecessary BECAUSE killers are way to strong already.Your running and BAM,a wild hilbilly ran you over at the speed of ferraria race car.You couldnt see him coming^^
    The speed of hilbilly as an example should be nerfed to an rate where the survivor still can evade him and maybe not immediately get downed.
    To the great mistakes of a big launched game.
    Sometimes if you run from the killers and jump over an obstacle and your to far away to get grabbed the killer still can somehow manage to grab you,making it a magical moment which seems to be inevitable and impossible at the same time,please dear devs..the whole game seems not fair anymore against the survivors.
    Bodyblocking is really unfair aswell..maybe an option to escape those situations with pushing the opponent away would be helpful.

    It is still ridiculously easy to climb to rank 1, for both sides btw.

    Killers buffed to an extreme? lol, maybe you play killer yourself and you will undesratnd how weak they are

    Yeah lets make it that the killer can only hook after 2 minutes, but then only make the genreators appear after 2 minutes too. Then we have 2 minutes of warm up, seems like a solid idea

    And yeah, something needs to be done about ragequitting, we need queue time punishments.
    You see and you hear billy coming btw, maybe use your eyes and ears :wink:

    Yes bodyblocking feels really unfair, please make it possible such that the killer can hook from all angles, just like unhooking works

  • @Dabrownman1812 said:
    They said no already, not maybe maybe not

    They said no to clowns in DBD too. Look what we got last chapter :wink:

  • Another perk that can be completely nullified by the "exploit" called "gen tapping"

  • @CallMeRusty420 said:

    @Master said:

    @CallMeRusty420 said:
    The movie was garbage tho. I went and saw it and it felt like it was trying to be more of a corny thriller than a horror movie. Hell at one of the quiet parts I yelled, 'Is it scary yet?' and the people in the room laughed.

    Does DBD feel like a horror game to you?
    Indeed......

    I guess I must be missing your point since I don't understand what you're tryin to say with this statement.

    If the movie was garbage because the killer didnt scare you, then the killer is perfect for DBD :wink:

  • @priscillaH said:
    Bluuuuup! Generators done. Pull the handle. Exit gates are open! Sweet. Didn’t get downed. Fixed a couple of gens. Helped other survivors, still have my toolbox/flashlight/medkit/map/key. I’m getting so much bloodpoints because of my offering. Running out the gate... oh wait no. The killer left. As well as the item I was carrying. My offering is gone, I lost a pip on my survivor rank and I gained 0 bloodpoints for a match that would have been played out completely. 

    I wouldn’t complain if it happened once in a while but it’s happening alot lately. It’s p-ing me off. 

    -end rant-

    Are you on console?
    Doesnt happen on PC

  • @Vietfox said:
    I think it happens more often in mid-low ranks. Yes, it's kinda annoying, but nothing we can do about it. Just report.

    Reporting for Dcing actually does nothing

  • @popoles said:
    So I was playing as the Wraith today at rank 1.
    I had a build to make the Wraith somehow good (BS/Bamboozle/Ruin/NC and the uncloak + windstorm green combo).
    Ruin was destroyed early in the game-okay, I don't mind it. Then there was an annoying FL user with DS (which she missed, I was lucky).

    Now, 1 gen is remaining, 2 are dead and 2 are down.
    I pick up Nea, because she is in a second stage, so I have enough time to pick up Tapp (they were close to eachother). Both are also close to the hatch. You can guess what happened next. Nea DCd and Tapp escaped through the hatch.

    HOW IS THIS FAIR?!
    I was trying so hard to kill them, yet one press of a button takes 2 kills away from me and gives one survivor 7000 points.

    Well ######### happens when the devs dont punish DCers.
    People gonna DC.... and they will do it again, you can be sure of that^^

  • @CallMeRusty420 said:
    The movie was garbage tho. I went and saw it and it felt like it was trying to be more of a corny thriller than a horror movie. Hell at one of the quiet parts I yelled, 'Is it scary yet?' and the people in the room laughed.

    Does DBD feel like a horror game to you?
    Indeed......

  • @pabloddiablo316 said:
    I accidentally posted i this in wrong sub section please remove the version of this in the Looking for players tab

    Uploading it now but have the names seperate on file, 2 players just worked together (Dwight and Clown) to kill everyone else and farm the points. Now before the TLDR crap starts, yes I know this happens but of late it is happening more and nore often and I heard the devs were going to start doing some thing about it on console too.
    It needs dealing with NOW not a few months down the line because it it wasting ppls offerings (in my case an escape cake). it ruins the fun of the game. and just breeds more bad behaviour.

    I am not going to publicly name and shame cos I know thats banhammer city both here and on PSN but DEVS FIX THIS CRAP! Once the video uploads to youtube though I will add it to this post and if the devs PM me I will give them the names of the 2 cheats so they can finally carry out the punishment that they claim they will do. DEvs Ball is in your court, you made rules for your game START ENFORCING THEM

    https://www.youtube.com/watch?v=tILzuElkjc0 (video of it happening)

    Yep, now you know why the PC community is so glad that ochido is gone from out platform. He started ######### like this and all his wannabe fanbois copy him.

    Btw, you wanna use the correct terms please. The killer isnt using any cheats, you could only consider usign discord to gain an ingame advantage cheat, but then SWF would be cheat too :wink:
    This is unsportsmanlike behaviour and definitely worth a bann.

    Now you have to realize that the devs actually have no tools to punish such guys. They simply didnt take care implementing a system that lets them bann these kind of people on PS4. You can only call them ignorant or incompetent for that, they very well know how toxic their game is and releasing it on another platform where you cant hand out banns yet....... well who could have predicted that thats a bad idea.

  • I dont care about cosmetics.
    In all games I see cosmetics as a way to support a game I like. In DBD I feel uncompfortable spending anymore money because I want to show the devs that we are not heading into the right direction

  • @FuelSauce said:
    Pretty accurate, I'd say Hag is above Nurse and Hillbilly, but then again, your experiences. She isn't the easiest at rank 1.

    Things might be different on console, but on high PC ranks, this list is very accurate

  • @HellDescent said:
    DC is a major issue nowadays. Every single game when I play as doctor at least 1 person dcs. Killer takes a huge blow in regards his bloodpoints when you have perks like bbq and chili, distressing it's also a waste of an offering. Devs could you finally do something about it? PLEASE. One idea I have is give a stack of bbq and chili for each survivor who dcs and hasn't been hooked yet. The other one is to deduct 20,000 bp from a person who dcs more then 3 times in a 24 hour period.

    Easy fix to get rid of DCers.
    Queue time punishment that increase, the more you DC.
    Every competitive game has that

    in DC Comment by Master
  • @Tsulan said:

    @Master said:

    @Tsulan said:

    @McCree said:

    @Tsulan said:

    @McCree said:
    I'm not exactly sure what the first 2 comments have to do with what I posted.

    Let me explain: First of all, when the PTB was still active, you had aprox 30-40 minutes lobby time as killer.
    Second, the killer isn´t really strong and survivors already know how to avoid her.

    It's not about how strong the killer is. I enjoy her gameplay thus even if it was the weakest out of them all I would still play her.

    @Master said:

    @McCree said:
    I'm not exactly sure what the first 2 comments have to do with what I posted.

    PTB is overrated, dont feel bad because you play on console

    I literally don't know why u got the idea I play on console. I said I can't play on PTB "anymore". Why? Because it ended.

    Everyone is free to play the way they want. I played Freddy exclusivly for over a month.
    But it would have been nice to get a high tier killer. Only Billy and Nurse on high ranks gets boring.

    Yeah thats quite sad and I dont understand the design decision to produce unviable killers, but seems like they actually do that intentionally

    Oh i DO understand the design decision and i don´t like it at all.
    It´s simple: survivors are more and pay to get entertained. They only get entertained by weak killers which they can bully. You know, have an exciting chase with no real threat. A strong killer would lead to more players playing killer. Which would result in longer queues for killers (like the PTB). Thus they keep the killers weak and the masses happy.

    I do believe if they made spirit a bit stronger, the survivors wouldnt play starting killer suddelny, especially a killer as difficult as spirit.
    The spirit is a perfect example, high skillcap should give high rewards, just liek nurse. And I do believe that we need more variety at high rank or this game will die out of boredom some time

  • A DLC implies new killer and new survivor, but we already have laurie and myers?

    My guess is on some new cosmetics

  • @Tsulan said:

    @McCree said:

    @Tsulan said:

    @McCree said:
    I'm not exactly sure what the first 2 comments have to do with what I posted.

    Let me explain: First of all, when the PTB was still active, you had aprox 30-40 minutes lobby time as killer.
    Second, the killer isn´t really strong and survivors already know how to avoid her.

    It's not about how strong the killer is. I enjoy her gameplay thus even if it was the weakest out of them all I would still play her.

    @Master said:

    @McCree said:
    I'm not exactly sure what the first 2 comments have to do with what I posted.

    PTB is overrated, dont feel bad because you play on console

    I literally don't know why u got the idea I play on console. I said I can't play on PTB "anymore". Why? Because it ended.

    Everyone is free to play the way they want. I played Freddy exclusivly for over a month.
    But it would have been nice to get a high tier killer. Only Billy and Nurse on high ranks gets boring.

    Yeah thats quite sad and I dont understand the design decision to produce unviable killers, but seems like they actually do that intentionally

  • @McCree said:

    @Tsulan said:

    @McCree said:
    I'm not exactly sure what the first 2 comments have to do with what I posted.

    Let me explain: First of all, when the PTB was still active, you had aprox 30-40 minutes lobby time as killer.
    Second, the killer isn´t really strong and survivors already know how to avoid her.

    It's not about how strong the killer is. I enjoy her gameplay thus even if it was the weakest out of them all I would still play her.

    @Master said:

    @McCree said:
    I'm not exactly sure what the first 2 comments have to do with what I posted.

    PTB is overrated, dont feel bad because you play on console

    I literally don't know why u got the idea I play on console. I said I can't play on PTB "anymore". Why? Because it ended.

    Oh you missed it? Well, as I said PTB is overrated. Just wait a week and the "bugfree" build is live.

  • @HellDescent said:
    Anybody knows about the upcoming Wraith changes? Is he actually going to be usable?

    You can find the changes in the PTB patch notes, most likely they will be the same (or with little changes) in the live build.
    He is useable even in its current state, but he is not viable at high rank and I dont think that this will change.

    But if you wanna play casually and avoid the competitive ranks, then you are good to go

  • @McCree said:
    I'm not exactly sure what the first 2 comments have to do with what I posted.

    PTB is overrated, dont feel bad because you play on console

  • @redsopine1 said:
    Woohoo lol now lets see what else I can do (I'm rank11)

    SWF breaks matchmaking

    Dodge SWF if you dont wanna happen this to you. Not all red ranks are boosted^^

  • You know that the offerings dont multiply with the event bonus?
    Theres no difference, unless you wanna play a farming killer but well....

  • @Nick said:
    The movement bug where you go Billy speed with Clown is getting out of hand. So many people are abusing it, it's kinda unfair atm.

    (When you keep cancelling the bottle you go super fast)

    Never seen it, but I harldy see clown AT ALL because people prefer viable killers.
    Anyway, someone got a clip of that? billy speed? I doubt that tbh

  • Just use unnerving
    Just break the pallet

    yeah yeah

  • What freeze bug are you talking about?

  • There is an easy way to avoid this. It is called lobbydodging.

    Once several survivors join at the same time, chances are high that its a SWF group, use the "exit lobby" button, it exists for a reason

  • Inb4 survivors finding reasons why this makes sense gameplaywise :wink:

  • The whole game needs to be reworked if we are honets.
    The whole gameplay consists of safe loops and nobody is actuylly trying to lose the killer in the chase, its boiled down to time wasting only

  • If you play without sound, you cant be baited by the wrong sound.

    Now lets be serious, its mainly a killer issue, so the devs will look at it sometime in 2020

  • @Ramxenoc445 said:
    Drop em below. I [BAD WORD] hate the clown. Having smoke that slows you is bullshit considering it makes you move almost as slow as crouch walking so let me have them tips. I'm hoping for something revolutionary but you know dodging them and trying to dodge his attacks just doesn't work.

    Change the loop when he preps it, thats basically his counter. Dont get scared and dont waste pallets

    Look behind you, you see his bottles and they fly really slowly

  • @raquelambersantiago said:
    IF items are not going to work as intended you should remove them from game until such time as they are working as intended. Once again Decisive Strike hit four times dead center and nothing, other teammates had same issue, then all our teams blew through 5 purple lucks EACH and nada no one unhooked one time. This just makes the game MORE unbalanced and why so many players are dcing in game.

    Seems like you got cucked by RNG, try playing pig :lol:
    And yeah i dont know why knockout hasnt been reworked yet after they introduced SWF

  • Hell no, no rewards for DCing. We need to REDUCE it by punishing it, not give additional incentive to give SWF mates extra BP

  • Mc_Harty said:

    @Master said:
    Fine then the game is balanced, but please give me a casual mode then

    Everything about this game is casual. Even ranks. No one takes it seriously anymore.

    Like that tournament.

    Still I am forced into that pseudo competitive rank system that will match me eventually against those swf unless I derank and even then, at rank 12 I faces several red rank swf customers matchmaking is doing a pretty good job 
  • @Master said:

    @thesuicidefox said:
    Her second pink add-on should have hatchets stick to walls and surfaces for your to re-acquire (like throwing blades in CoD for example). That would be SUPER powerful for her as it would mean less reloading during a chase. Of course, the hatchet should be consumed if it hits someone though.

    I also think she needs a 'crosshair' add-on, like Nurse and Doc sort of have. She's the only killer with an actual projectile yet these other killers get a crosshair and she doesn't?

    @TOXICCLAUDETTEMAIN said:
    Crosshair would be amazing they should also design new looking hatchets and new moris for all killers

    You can use a very simple overlay program and create your own cross hair. Well, at least on PC I should add :lol:

    You could also use scotch tape and a red sharpie. But these don't help with the arc, besides the fact it's borderline cheating. I don't want to use something outside of the game as a crosshair, I want it built into the game.

    @Master said:

    @thesuicidefox said:
    Her second pink add-on should have hatchets stick to walls and surfaces for your to re-acquire (like throwing blades in CoD for example). That would be SUPER powerful for her as it would mean less reloading during a chase. Of course, the hatchet should be consumed if it hits someone though.

    I also think she needs a 'crosshair' add-on, like Nurse and Doc sort of have. She's the only killer with an actual projectile yet these other killers get a crosshair and she doesn't?

    @TOXICCLAUDETTEMAIN said:
    Crosshair would be amazing they should also design new looking hatchets and new moris for all killers

    You can use a very simple overlay program and create your own cross hair. Well, at least on PC I should add :lol:

    You could also use scotch tape and a red sharpie. But these don't help with the arc, besides the fact it's borderline cheating. I don't want to use something outside of the game as a crosshair, I want it built into the game.

    It's already a great help with the x axis aiming, I had problems with that in the beginning. 
    Sure the y axis requires experience but a cross hair will always ß help you. Ofc you can wait until devs implement it into the game, but dont  hold your breath :wink:
  • Mc_Harty said:

    @Master said:
    The only killer that'd in a good spot is nurse, the official tournament proofed that really well.
    Or are we talking about rank 20 gameplay?

    Right because this game is E-Sports material.

    You and I both know that tournaments always lead to cluster ######### in this game.

    So we are talking about the casual rank 20 part? Fine then the game is balanced, but please give me a casual mode then
  • Different game modes is probably purely dependent on the player base going up. No one will be happy if they chose ranked play and can't find anyone to play with. They could do improve this by putting in "estimate game finding times" like Overwatch has (had?), that way you can chose to play in the more populated modes.

    Its probably also a matter of time and money. Hopefully the new DLC gives them a good income injection. I got the base game free on PS+, but I've still thrown some money at them for DLC because I'm having fun, but I obviously have no idea how many other PS+ players have done the same. (Or if they get any money for being a PS+ game)

    Different game modes is probably purely dependent on the player base going up. No one will be happy if they chose ranked play and can't find anyone to play with. They could do improve this by putting in "estimate game finding times" like Overwatch has (had?), that way you can chose to play in the more populated modes.

    Its probably also a matter of time and money. Hopefully the new DLC gives them a good income injection. I got the base game free on PS+, but I've still thrown some money at them for DLC because I'm having fun, but I obviously have no idea how many other PS+ players have done the same. (Or if they get any money for being a PS+ game)

    There are games out there that manage to separate casual and ranked with smaller player baseß.  Also imagine if devs finally implemented cross platform.... 
  • Mc_Harty said:

    @CallMeRusty420 said:
    "killers are at a good spot atm"

    Nah. They're just at a better spot then what they used to be. They aren't in a good spot though.

    If you're bad...

    Killers are in a good spot and it's going to be better.

    The only killer that'd in a good spot is nurse, the official tournament proofed that really well.
    Or are we talking about rank 20 gameplay?
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