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Master

Master

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  • As you said, SURVIVOR perks.

    I have nothing more to add :wink:

  • @Vietfox said:
    Peasant said:

    ...

    Don't you think it would be better to fix stuff to make it work as intended instead of that? Dedicated servers would be a great step to fix many problems, including that.
    We all know it's a latency problem, and no one should use that to their advantage.

    So why dont you just add dedicated servers to the game and solve all our problems? :wink:

  • Both sides should lose all their stuff after the game.

    It is completely nonsense that the chance of keeping the item/addon increases the more powerful it is.

  • @fakelove said:
    Boil Over, despite being an Very Rare perk, it's basicaly useless, also what's up with the hooks being so close to one another ?

    Still there are places in the maps where you physically cant make it to the closest hook fast enough.

  • Ehm what?

    Playing killer is considerably harder on console due to controller aim and low fps, the killer suffers more from that than the survivor.
    But maybe there are less SWF on console and more casual survivors are fooling around, I dont know.

    Doesnt change the fact that survivors are OP on all platforms :wink:

  • @Orion said:

    @Spiritbx said:
    I mean, they could have just said that it wasnt going to be today...  
      
    Sure it was just a rumour, but they did nothing to correct the misinformation.

    They had an official timeline. Are you going to blame a doctor for a patient who doesn't follow the treatment they recommended?

    When I play doctor I am indeed blamed by the patients who dont follow their "treatment"

  • Funny how fast spirit has been dropped :wink:

  • @esn23 said:
    I am not arguing there are some reasons to dc however I get so many people who lock in on the lobby screen and when the time goes down they shutdown the game at the last minute and leave the lobby.. So the rest of us are stuck doing a full game with 3 of us.. Sometimes it's more people as well. Just wondering why people do this lol and also wondering if there is a way to balance out the game if someone dc's from a match because it's totally unfair.. Maybe give the killer the bp for hooking and killing them and taking a gen off per person that does that?

    Probably they saw that the killer used a hidden offering and assumed its a mori. => loading screen DC

  • Daily rituals are supposed to force you out of your comfort zone.

    Working as intended

  • @palotheas said:
    I'm wondering why he doesn't have to clean up his chainsaw after using it on a survivor, would it be gummed up with survivor bits? But I don't even wanna Google whether that would be a thing or not irl.

    IRL, a survivor wouldnt stab you with a shard after he has been hit by a chainsaw :wink:

  • @Giche said:

    @Someissues said:
    30 seconds cooldown? Do you want to make him as useless as the Spirit?

    so are we gonna put 15 seconds cooldown on Nurse next?

    Since the Spirit, the new trend of toxic survivor mains is to ask for every killer's power to have a 20 seconds cooldown minimum.

    More and more cancerous after each patchs.

    Devs introduced a non-viable killer by giving his powre an insane cooldown. Now survivors reailze that devs actually consider such insane solutiosn (they havent even thought about that themselves before the spirit), so they try to get the only vialbe killers nerfed hard by adding a cooldown to their powers too :wink:

  • @Brady said:
    You do realize that barely happens right? And it takes nearly twice as long to gen tap. Everyone in high ranks just pushes through lol we aint dumb

    Frequently happens in low/mid ranks though where survivors dont hit great skillchecks.
    The amount of gentapping I have seen while stalking someones ass, you wouldnt believe it :wink:

  • No idea why this is till not the case.

    Survivors cry about camping all the time, but I never heard them raise their opinion about this one :wink:
    If we could get survivors to raise their voices for this QOL change, then the devs might listen to them

  • The last survivor dies instantly on the hook because otherwise they would hold the game hostage for another 2 minutes. Nobody wants that and i see no benefit in not skiping the hook phase. In my entire playtime the hatch has never been exactly at the position where you kobe and it has to be for your scenario.

  • @βLAKE said:
    or you could just blast your sound system and save yourself a perk slot

    Some people actually prefer it when their head is not blown away :wink:

  • @TheDarkLycan said:
    so me and a friend were messing around in kyf and we started talking about the huntress' lack of cosmetics ad we thought that her hatchets needs their own cosmetics... thoughts?

    We still need a shirtless huntress cosmetic, survivors got theirs and I want mine now :wink:
    "#" makeDBDscary

    Damn this # thing is completely #########, who designed this

  • @sHAAN said:
    honestly that is stupid...

    Well worked pretty well first time.

    Thats why you dont negotiate with terrorists :wink:

  • The OPness of SC prevents thana to be useful, thats the real problem

  • Imagine if the DLC dropped and players actually wanted to paly the game :lol:

  • @Zagrid said:
    Every thread on this forum or bad review left taking about the new DLC not releasing today take a shot. When you wake up you will have forgotten that it did not come out today.

    Suggesting to keall yourself (censored #########?) is actually not allowed in the forum

  • Bad idea in such a toxic community

  • But muh DLC

    I am entitled to have it now :wink:

  • Cant we get it SOONER?

  • Maybe, maybe not (emphasis on maybe not)

    Servers dont cost fortune anymore with nowadays technology, you can even rent them and its really cheap.
    The problem is the netcode, the way DBD is coded it doesnt work with dedicated servers and they would have to redo all their spaghetti code, tahts why its most likely never gonna happen

  • Polish invasion?

    Have an eye on your bikes :wink:

  • @Zaije said:
    Might_Oakk said:

    console players "entitled", "whiny", "impatient" and now pc players are doing the same thing after just one hour?

    Pepperidge farm remembers.

    Remember when some PC players lost their minds because consoles got the Saw chapter 24 hours before they did? 

    It was the day where streamers actually purchased console in order to stream the new content.
    At this day I realized how bad the console experience actually is and I am glad that I am on PC, have fun with the DLC 1 day ealier, I wouldtn want to deal with the console problems :lol:

  • @Tizzle said:

    @not_Queen said:
    We discussed hitboxes plenty of time. Most of the issues are caused by lag between players.
    However, hitting through the window when the players are close on the other side is intended.

    Then, the classic case of ''Killer swings, survivor gets the stun, survivor gets hit'', is caused by the interaction time on the pallet. Dropping the pallet and stun isn't instantaneous so it can cause the situation described. Add lag to the case and it looks even worse.

    The team made the interaction with pallets faster for immobile survivors on the next patch, that might help a bit with hit registering. However, the issue will still happen as the stun delay (0.3 second) is still in.

    What happened to moving the stun back to the beginning of the animation???

    Too unfair to Killers with decent latency I guess??

    The killer is hosting the game. You have a latency to him, not the other way around. His screen reflects the server in realtime

  • @Aftertaste said:
    I know, you've expected that Shattered Bloodline (Chapter IX) will be released today (what's funny that date is based JUST ON RUMOR) but you should understand that they want us to have good content (You saw how PTB was bugged). It is hard to keep in check a video game. They are trying to give us cool content. You don't have to write a milion threads with titles: "WHAT ABOUT DLC?", "DLC WHEN?!" etc. If it isn't today it'll be next week :) probably they'll announce Shattered Bloodline in Thursday on dev stream on twitch. A little bit of empathy to developers :)

    I only see hard work being put into the killers animations, skins etc and then the balance team sets a few numbers and kills all the hard work :wink:

  • @JupiterBth said:
    The camp is getting more and more horrible. The killer is already very wise, so we need to stop and give the survivors a little bit.

    Use BT and bodyblock or do gens

  • Rank up a bit as killer and I will accept your apologies once you come back crawling on your knees after being bullied by a competent SWF :wink:

  • @AmorePrincess said:
    So everything is the devs fault now? Good to know. 
    None of them ever said it would be today. So if your hype is gone, that is truely sad. If they themselves had said today, or even hinted it, I would be disappointed too, but all has been speculations spread over the internet. So dont be so dramatic, because the chaptet will come, when They say it will come. 

    You can blame the devs for a lot. For toxicity, balance, p2p and all that stuff sure, but this time they are actually innocent :lol:

  • Wild guess, the devs officially confirmed that no release date has been and is gonna be anounced during the last devstream.

    But I guess the brainless sheeps see anything on the internet believe its true and continue the spam :wink:

  • @Amelia said:
    It's really amusing watching everyone getting so worked up for this DLC

    God window removed in misery map and a new pallet perk + ruin protection

  • If we didnt create new threads about the same topic all over again, then the forum woudl be dead already :wink:

  • I dont think so tbh

    Most of the "weird hit" issues are caused by latency btw

  • Not that im hyped too much tbh

  • Nope unless the devs provide new statistics.

    But to be honest, those statistics would be completely meaningless as everyone can reach rank 1 and it completely nullifies any satistics

  • Just cut your hair

  • You completely change yuor daily routine for a rumor that the DLC of a video game will be released sometime today?

    Thats not the devs fault :lol:

  • Why is everyone so hyped?
    I dont get it tbh

  • ༼ つ ◕◕ ༽つ Summon viable killer ༼ つ ◕◕ ༽つ

  • @willcenx said:
    I'm from the future and do know when exactly the dlc will be released!!! It will be today in about 2-3 hours trust me!!!

    Can you tell me the next lotto numbers? :wink:

  • @Boss said:

    @Master said:
    What do you mean with "turn"?

    Must've accidentally removed the word while properly formulating the idea.

    Every killer would use that perk, you could actually hear something during the chase and survivors would actually need to pay attention :lol:

  • @Orion said:
    Nobody knows for sure, but if previous releases are to be believed, it's today.

    We know for sure, queen has given a precise answer:

    Soon TM

  • What do you mean with "turn"?

  • @KiraElijah said:
    So, as wraith I get called a noob or camper even if I get 4k. Simply because I came back to the hook, why do people hate The Wraith?

    Dont worry about salty survivors. Use their salt as fuel for the next match :wink:

    Survivors hate when you are actually trying to kill them btw, you are only supposed to chase them a bit, get a bit stunned and then let them go. They dont like it either when you go afk and grant them a free win^^

  • @Fartnuggetpooper said:

    @Master said:

    Offering a secondary objective thats not mandatory doesnt work as we saw with totems, survivors can simply ignore those.

    Since the gens at its core are not changed, games like this will still be possible:

    https://www.youtube.com/watch?time_continue=67&amp=&v=rJqFxk8U0OY

    And I am really not happy that you plan to buff sabotage and at the same time make it 3 times easier to pick up a slugged survivor since slugging is the only counter to sabotage.

    See another video for this, just to get a rough idea what a coordinated SWF with troll perks can already do with the current sabotage state :wink:

    https://www.youtube.com/watch?v=gewbR10ekeo&t=187s

    The thing with the no mither sabo squad is the sheer co-ordination and skill it takes to pull off, whilst its strong its always risky as hell have your entire team being 1 shot so i dont really see this as an issue, whilst i do agree the buffing sabo might not be the best i dont think it should be written of entirely

    They are running a no mither- no DS build. A somehow competent SWF with meta perks would give the killer a lot more trouble, just imagine 4x DS+unbreakable :wink:

    Trying to make survivors use a certain strategy and then hardcore-nerfing the killers only counter of that strategy is a really bad idea IMO

  • @jmaximo93 said:
    Explain the fact that I pip as survivor without being chased by the killer once and without performing ANY altruistic action.

    You must be better than me then. I've had many matches where the killer camps and I'll do 3 gens solo, break totems, and open the gate and still not pip. 

    3 gens solo = iridescent lightbringer
    Escape never being downed = iridescent survival

    Now it depends. If you didnt farm each other you will get bronze emblem in altruism, never having performed altruistic action since you already start with bronze.

    Now assuming farming already happened, you need to stay a short amount of time in the terror radius or wave at the camping killer and walk back to the gen ("escaping the chase") to get a bronze evader emblem

    It really isnt that hard, is it?

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