Mandy
Mandy
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- Mandy
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The Mobile App is separate from the main game - separate Developers etc and we don't have the information here to be able to answer questions about the mobile version.
More information can be gained from their website - and they also have a Support link.
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Well done, Jake is pretty hard to get!
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Yip that's one of the Fog Whisperer's - the charm is specially for them.
More information can be found here: https://forum.deadbydaylight.com/en/discussion/49385/news-fog-whisperers-program-launch
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I've not had chance to try the patch yet, but I loved the feel of Oni on the PTB it was so much smoother!
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@LordGlint shows how much changes in a month :)
Never say never and all that!
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The old grabs will not come back, they are way too slow for today's game where every second counts.
The animations couldn't just be sped up it would look silly, which is why they had to be reworked into something more fitting for the game.
I don't think any killer would want to waste a further 1-2 seconds being locked in the grab animation than they had to - due to efficiency reasons and also more chance for someone to jump in and get a flashlight save.
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Nobody can answer this question for you I'm afraid, it's something that we would like to see implemented at some stage but it's just a wish there is nothing concrete.
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Yes console reporting has exactly the same consequences as PC - the only difference is because you don't have the endgame chat, chat offences are deal with by the respective platforms, so it's up to them what rules they apply to that. We don't have control over it.
I would add for in game offences, we will need evidence - video evidence, this can be sent to Support https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system#latest
For how to record on your console please see more information here: https://forum.deadbydaylight.com/en/discussion/66835/recording-evidence-for-your-player-report#latest
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Sorry that you feel that this game is no longer for you, hope you find something else you find enjoyable.
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Until a date is confirmed by us officially, no date is really known. It's all just guesswork and this leads to even more arguments within the community as we've seen before. We will announce when the mid chapter patch will be updated on Social Media as well as the Forums.
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Closing this, the OP has received their answer quite a few times in this thread.
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A lot depends on the perks & add ons. For example Nemesis reveals the survivors aura for 60 maximum ( you become the obsession if you blind or stun the killer), with Rancor if you are the obsession you see the killers aura for a maximum of 5 seconds and when all generators are completed the obsession has the exposed status effect and can be mori'd when downed.
There are other in game effects that benefit the killer that can be achieved with add ons - for example Judiths Journal - Myers will gain more Evil when stalking the obsession and with Freddy Black Box will start the survivor in the Dread World and you can't wake up from it.
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Wraith is not there 😔
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Please do not report camping/tunneling/slugging - it's not something that is reportable and it's a mechanic that can be used in the game. Whilst I appreciate it's no fun being camped, if the other survivors play it right the killer will gain very little from that game in the way of bloodpoints or pips.
https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system#latest I will link the rules here which does make things clearer about what can and what shouldn't be reported.
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Closing this - we don't promote DC'ing on the forums in the slightest.
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That's why we only tested DC penalties before putting it live permanently. They won't go live until the game is in a more stable state and that these things won't happen.
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and then the totem blows up before you can benefit from it 😪
that happened to me, and I was so sad!
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I think what you've got to look at as well is the synergy between perks - for example for your proposal for Boil Over affecting wiggle speed & blocking hook aura's, if someone else also has Break Out that would be completely overpowered.
I think when you look at individual perks it's fairly easy to come up with ways in which you'd like to buff them, but you always have to consider the interaction with other perks that could be in play.
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@Boss said:
I first read "Do you take breasts from the game?"...So yeah.
I always play at least a match or 3 per day.
:blank:
I have no words!
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I play pretty regularly, at least a few times a week. I also moderate for a couple of Twitch streamers who also play DBD daily, my son also plays daily - and we discuss things daily, plus working for BHVR and DBD in particular, my whole life pretty much revolves around the game in one way or another, and I wouldn't have it any different at this stage!
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It has to be "Pantsless Myers" for me as well, I couldn't really call it anything else - especially after seeing the memes of Myers with the high heals on - those were brilliant!
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The reason decent survivors will always use windows if possible and avoid dropping the pallet until absolutely necessary is that the pallets are not an infinite resource whereas windows are. The good thing is that we have the Entity blocking windows in a chase if the window is vaulted for 3 times in that particular chase - the secret then is shepherding the survivor to be on the area of the map where you want them to be - you don't want to open the map up to them so that they can loop you again.
This is where mind game and map knowledge do come into play.
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I remember that time well @Mringasa it does seem to have mostly gone from the game now at least, although I have on occasions spawned in and had a heartbeat immediately, but at least it's not in direct line of sight of the killer now.
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@Mringasa said:
Spawned into a match looking straight at a Billy. He revved his saw twice, gave me a couple nods, turned around and zoomed off towards the opposite end of the map. I think he got a saw at the end of that long run too, since a couple seconds after he left me, someone went down immediately.
that was a very nice Billy!
I must admit I don't like the spawning that close to the killer right at the start of the match - where you're in line of sight of each other.
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It did, it was a completely random throw by the Huntress as well, a cross match hatchet - she was as surprised as I was 😆
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Fastest down?
I spawned into the match, took a few steps forward (was playing Survivor) and immediately got hit with a Huntress's Hatchet with Iri Head :)
I wondered what had happened 😅
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P3 Quentin for me as well, first of all I can rarely spot them - they're more blendy than the so called "blendettes", secondly those who play a P3 Quentin are usually pretty good survivors in general.
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yeah, this isn't something for a forum discussion - it's purely information for the Developers to know.
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@Sonzaishinai said:
Does this mean a new trusted member get's added every month?
Dear god! Eventually they'll outnumber us
No, we have two programmes. One is the Forum User of the Month and the other is the Trusted programme - whilst a lot of our FUotM's are Trusted, not all of them are or will be.
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Please read the information on the original post - the Q&A is about the 3.5 patch ONLY, so please keep your questions relevant to that.
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Pretty much all of your questions about bans/warnings etc can be answered by reading our forum rules: https://forum.deadbydaylight.com/en/discussion/87004/forum-rules#latest
Will remind you all, we do not publicly discuss moderation and if you have an issue, please do not hesitate to contact a moderator who can help you.
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Yeah Moo Moo is there, Peanits got the name from Cahla btw, she's been obsessed with Moo Moo for a while!
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I use Inner Strength a lot - and I see a lot of Steve's in my matches...even a few Demo's the last couple of days. Would love to see more Demo's in game!
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Please keep your posts related to the 3.5 update, thanks!
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Wearing your headphones on backwards cracked me up! That's the sort of thing I would do.
I think my biggest facepalm moment was in the early days whilst learning killer, playing Trapper - finally caught someone, and promptly stepped in my own trap and they escaped :(
I've done too many facepalm things as a survivor to even remember at this point, I'm usually left sitting there trying to think what was in my mind and the whole "why on earth did I do that?"
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/993627#Comment_993627
Breakdown isnt the work of the entity, its just Jeff in desprite need of a salad.
Ok, that made me laugh out loud - perfect for a Monday morning!
@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/120184/can-the-devs-just-rework-boil-over
OP and @LordGlint
I was thinking Boil Over should be a perk that makes the killer take longer to hook you (which can waste valuable time).
Boil Over
You wiggle 30%/25%/20% slower than normal.
When in the killer's grasp, all hooks within 32 meters from where you was picked up at are blocked by the Entity and their auras cannot be seen by the killer.
This will guarantee it takes the killer approximately 9 seconds to reach a hook, but to balance this out, it also takes you 20 seconds to wiggle free. Combine this with Flip-flop to give you 50% free wiggle progress (fully recovered), and this can be very nasty (the killer has 1 second of leeway.
I like the idea behind this, I think the numbers would probably need tweaking but I think it's one of the best ideas I've read about this perk.
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It does @DonZwiebel it's a very underused perk but it's really interesting in match and because it's underused a lot of survivors are unaware of it, so you get some interesting matches :)
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@[Deleted User] said:
Currently it does not work, and I don't believe it will work after the rework either.
The thing with Dark Devotion is that it reduces your terror radius to 0, and gives the survivor a new terror radius, which is always 32 meters regardless of what your current one was (if you're Huntress with 20 meter radius and use dark devotion, survivor still gets a 32 meter terror radius). It does not transfer your terror radius on to the survivor. Otherwise perks like Nurses Calling, Coulrophobia, Unnerving, etc etc, would all work -- and they don't.
I will assume if you use Dark Devotion and try to use static blast, it will just zap nobody because your terror radius is of course, 0 meters.
Sorry this is inaccurate, the Doc's blast does work on it, so does Caulrophobia & Unnerving Presence etc, this is by design and working as intended.
Nurses Calling is not designed to work on it, because NC is not a perk that's based on Terror Radius but distance from the killer.
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We recently tested a new system, it was on for a short while for testing. It was not removed because it upset the people who were dc'ing @Perelie it was removed because it was not where it needed to be, which was why it was only in testing phase.
When we have a fully working solution, please be assured we will communicate about it here. And it is something that's still being worked on - the issue of DC's has not been forgotten about.
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I don't think any of us can say whether or not this will be a feature in the future - Cross Play is not even confirmed so I would say until that is (if it ever is) , the save progress transfers wouldn't be either.
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It is read, and we take a lot of the feedback as well - that's part of the Community Team's job. We can't always reply on every post due to time.
Also, in response to other forums having a reaction for Devs reading posts etc, that's mostly down to different forum set-ups with different companies, we don't have that with the Vanilla forums and it's a feature that we've tried to put in, we hope it will happen but the fact it's not there is not due to a lack of desire to have it @Echorion
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I hope they do, I don't know if there's any plans for this to happen - but I think it would be a great idea!
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Please do not put things like this on the forums, it's not the place to make reports about other players - and falls under our Naming & Shaming rules. Something like this should be reported in game with video evidence to Support, not on the forums.
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Due to the way this post is worded, I will close this thread.
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Moved & locked as the OP is obviously not looking to have a discussion here!
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@andyollolloll it's also on Switch.
It was announced yesterday that the servers have been switched on for PS4, with Xbox to follow shortly.
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Closing this thread as it's just there to try to poke fun of people.
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Because the forum has different rules than the game does and we chose to exclude swearing on the forum.
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Locking this here, the question has been answered.
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This is just a testing phase of a change with movements with dedicated servers, not being able to moonwalk is a side effect of this, right now! This is just a test, it might not be something that goes live with the Mid Chapter update, that remains to be seen.