Liruliniel
Liruliniel
About
- Username
- Liruliniel
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Comments
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Need it on Pig and Spirit asap.
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@Ivaldi said:
The amount of issues that this game has is becoming ridiculous.. First the Ruin nerf caused killers to play toxic, but it was fine.. Just move on to another game or dc, Then you implement a dc penalty so we have to sit through all the toxic matches of tunneling, face camping and mori'ing killers.. whatever, Red ranks are good enough to overcome it by working together. Now your rank reset bug puts red ranks back to rank 11 and we're forced to play with noobs that don't even know how to hit a skill check, let alone pull someone off a hook. We're forced to play with killers who only know how to tunnel because "I can only get kills that way".
How is this any fun? For every 1 decent/fun game, you get 10 horrid games.
So your mad the rank reset was how it used to be and you had to go back to green rank after all the boosted survivors were forced out of red ranks. If you belong in red ranks you'll be back in no time. No like it hards to play survivor anyways.
This bugged rank reset was actually incredibly good for the health of the game, but ya lets make some bad survivors feel better so they can stay boosted lmao.
Seriously though this actually let's low rank killers have fair games.
@TWiXT said:
https://forum.deadbydaylight.com/en/discussion/comment/1091616#Comment_1091616
I totally agree, he can quit whenever he wants to, and I already said "good riddance" because we don't need any more poor sports like this whining about how "bad" the game has become when it has been far worse in the past 3 years since its release.
Seriously though, don't go comparing quitting DbD to quitting "Smoking for 20 years". Playing DbD isn't literally going to lead to your irl death, nor is it nearly as addictive. ######### is up with that comparison? Quitting smoking is only going to benefit you and extend your life, quitting DbD is going to do neither because it doesn't directly affect your actual health. People can be proud of someone who quits smoking, but people like the OP, who quit DbD over such inane reasoning when the community has dealt with far worse in the past, and despite their complaints the game has actually been Improving as of this last year and a half... how can anyone be "proud of", much less, respect that?
"lol" indeed.
Actually there are some health concerns with the games Killer FoV. This has been proven to the Dev's who didn't care about it at all.
Other then that I 100% agree with you.
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@Elk said:
Survivors we have been threatened by other players of Dead by Daylight, telling us that they want our precious keys to be nerfed. Removed even. How dare they try to take away our beautiful Green Keys from us. We must band together and use them! To show that they can't take away our keys that were earned through blood, tears, sweat and salt. The people against our cause are threatened by the powers of the Green Key. Scared of how useful it is and disgusted by how 'Broken' it is. Green Key Users! Band together and Unite!!!
I bring Franklin's and Ebony Mori for a single key in my lobby. The whole team suffers for a single person's actions. I won't let the survivors keep the items either. I generally only Mori the key bringer and anyone who picks it up. If someone wants to shortcut the game and ruin my experience expect the same from me.
I do understand that you are joking though Elk. Forgot to mention that.
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My favorite is the wall hacks when you see them try and stealth behind a object. Always walk past swing for a easy hit.
Either way getting off Topic.
Feng is Super SS Tier.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/1091837#Comment_1091837
I love admiring floor graphics so I’m ok with that. <3 :P
I actually got accused of being a hacker today because of how good I am at corner hits. It really made me laugh.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/1091829#Comment_1091829
You’re welcome, I know a lot of people find the skin good enough to play clown.
Here I just said screw it and dropped addons all together. I was starting to feel bad for the boosted survivors.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/1091823#Comment_1091823
I’ll mori you with pallets and t-bags : P
XD you know those have no affect on me. I've learned the hit box cone way to efficiently for pallets to be useful. Also yes T-Bag me <3 as a salt killer I will no proceed to leave u slugged for the entire duration. It's not toxicity it's just I care too much too hook you <3
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/1091816#Comment_1091816
I’ll mori the killer you’re playing then
You can't
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/1091799#Comment_1091799
Come get me then! >:D I’ll mori you too! :P
That would require me to play survivor and we both know I hate survivor ever since they nerfed Ruin. So boring without Ruin. At least that provided a challenge.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/1091794#Comment_1091794
Because I put my top three in S :P
Those 2 are clarly inferior Groot D:
I'll mori you for this you no life survivor main.
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@fengsad said:
https://forum.deadbydaylight.com/en/discussion/comment/1091043#Comment_1091043
you know what else is part of dbd? slugging and making survivors sit there for 4 minutes doing nothing with no recourse.
I love slugging a whe group when they decide to Sabo my hooks in my face. Nothing like letting them all bleed out.
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@GrootDude said:
https://us.v-cdn.net/6030815/uploads/461/3WCVTCD0TEPH.png
Here is my poorly made tier list.
S tier are the survivors with the best cosmetics, A is the survivors with above average cosmetics, B is average cosmetics, C is the people with ok cosmetics and D are the survivors I don’t wanna play.
Why are Jane and Kate even within range of Feng? Feng should be SS tier.
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Halfway through 5 on my ps4.
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@johnmwarner said:
So had a killer game today against red rank survivors. Before it started I thought the lobby would take longer so I grabbed coffee, come back and realize the game starts and two gens were already done. Well I went on to 4K so that must mean gen speed is fine.
And BEFORE I hear that it’s only one game, there is a thread gaining momentum from ONE game Tru had during his 20+ steaming that day.
I love how people use a mediocre streamer for DBD who's highly popular as the basis for a argument.
Most red rank survivors are incredibly boosted on the date you posted this. Once you got to red rank you just safety pip or pip up until reset and you would of been or remained at rank 5 till you pip up. It made it possible for extremely bad survivors to get to red ranks and stay there.
Judging from the post your group of survivors you faced were one such group. If you were gone 3 mintues and didn't have 3 to 4 gens done then ya they were probably boosted. Especially since even with 2 gens done they had a good lead.
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@Kyle1234 said:
So I know this perk is bad and should not be used, but I think that the perk itself could have a strong impact on the game if Sabo just received a small buff.
This is what I purpose: Unlocks the ability to sabotage without a Toolbox at 75 % of the normal Sabotage speed.
Hooks and Bear Traps you sabotage stay broken for an extra couple of seconds. Also allows the user to see the aura of hooks with in 20/28/36 meters.
LMK! Is this too strong? Would this upgrade still not be enough to bring the perk back into DBD relevance?
Honestly just Sabo the hook to 99% like most people. Drop it in the killers face and wonder why you get tunneled and slugged into oblivion.
Sabotage literally makes the game unplayable for Killers if done right. Yet a good killer will just take the depip and leave everyone slugged till they crawl to a hook or bleed out. Whichever comes first.
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They reverted it I'm guessing because of low ranks being barren wastelands. Last one was terrible for game health anyways.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1084345#Comment_1084345
Incorrect, the forums were flooded when the DC penalty came out due to false bans, do you want to know why?
Because people are so used to DBD crashing they don't complain anymore, they restart the game, and requeue, but now people are being punished for it so people get more annoyed and speak up, just because you may not experience these crashes as much as others doesn't mean it isn't happening because it definitely is.
Your not wrong I feel the DC should only take affect once the game had loaded with 5 people total.
They should also determine if it was the app crashing through no fault of anyone or an actual DC.
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@Hoodied said:
Anything not licensed
Misspelled Everything as Anything.
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@Stitch7833 said:
^
I'm incredibly jealous. Honestly PS4 didn't even get told just one day killer had Ping.
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@katerbater said:
There are plenty of reasons why DCing is legitimate and shouldn't be penalized. Sorry I shouldn't be penalized for someone ruining the fun of the game.
I mean a lot of my funs ruined because of people who DC both as Killer and Survivor.
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I like the idea only issue is most high skilled killers use more then scratch marks to track a survivor. So it will be amazing at low to mid ranks and newer high rank killers.
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Prolly low top 100.
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@Cheers said:
We have got David topless, but what would really scare me is a topless Trapper.
Only if he has little bear traps on his nipples for censorship. Otherwise my mind wont he able to handle it.
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Spirit I absolutely love her mechanics and aesthetics. She's probably my favorite character in the entire game.
Huntress. I just like her shes amusing and fun
Pig. I love the fact shes "low tier" yet I can destroy SwF and Solos at all ranks. She's so versatile in her skill set.
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I recently encountered this problem after returning to PC. It picks up speed around rank 15. Rank 10 or so is near instant lobbies.
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@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/128762/the-pig-why-isn-t-amanda-a-playable-survivor
Yes, she survived, but she then went on to backstab the victims in Saw II since she was working undercover for Jigsaw, so having her as a survivor would essentially be allowing a secret killer onto the team. Which, wouldn't be a terrible idea. It would certainly spice up the game a little!
Would be interesting to have a traitor among the survivors. Similar to Assassin Games or Salems.
@Joelwino said:
I still want Rin's dad and a Leatherface mask type collectible for Rin you get for killing him a certain number of times.
I wish Leatherface would get one for each new survivor. Would if been amazing.
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@Okapi said:
https://forum.deadbydaylight.com/en/discussion/comment/1080923#Comment_1080923
Same with solos. But solos don’t have voice chat so SWF will always have an advantage.
My opinion differs Solos are less boosted so have a better chance. Without VC they also are slightly less predictable then SWF. Not saying that it matters or not. I prefer SwF I can deal with them easier.
@hex_genrush said:
https://forum.deadbydaylight.com/en/discussion/comment/1080923#Comment_1080923
Yes most are hook bombing, sand bagging idiots
Yep.
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@hex_genrush said:
There’s way to many swf teams on console due to the fact that console has group post which makes it super easy to find people to play with, I really don’t have any trouble most of the time but it’s kind of ridiculous
Swf quality is incredibly low on console and pc. Very few are actually any good.
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Me every game due to something wrong with the optimization or other bugs.
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@Spooky13 said:
https://forum.deadbydaylight.com/en/discussion/comment/1080779#Comment_1080779
Yui isn't that bad. Have you seen Nea? Spirit is cute but I have the Fused Demon Hallowed Blight head sooooo.
She looks like the Devs used a frying pan and took a looney toons joke too far. Ya I've seen Nea thank the enity her and Meg have mask.
I use the P3 head, red kimono, and blight sword.
@Talmeer said:
https://forum.deadbydaylight.com/en/discussion/comment/1080779#Comment_1080779
-Play killer.
-Hang a Laurie on the hook.
-Watch her screaming...
... And you know the true face of horror.
Believe me, there is every other survivor beautiful against.
TL:DR Don't say anything against Yui before you have not see the same horror's :).
Seen it before I know what your getting too.
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@Mew said:
only nerf to doctor i want is to have an option for his chase music to be changed, my god do i really hate it
Ya the grinding noise is annoying AF.
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Feng and Spirit <3
@Spooky13 said:
Feng and Yui. Asians be cute yo.
Yui is Fugly though. Literally the flattest nasty face I have ever since in a game.
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Can we just stop nerfing crap and focus on game issues at hand like the crippling bugs and the horrid map sizes for starters.
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@gamerscrybecauseofme said:
Killers come here wanting to make survivors into this
https://us.v-cdn.net/6030815/uploads/632/SV5TN6J00ECP.jpg
Survivors want to make killers into this
https://us.v-cdn.net/6030815/uploads/502/SBZMVYMRBJGO.jpg
Because reading their drivel on game balance, toxic behaviour, overpowered perks, need for map reworks, gen times or any other whiney bullshit, it sure seems like it
Hey Quinton got a face lift.
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D: I already have a no life I dnt need to know how big of a no life I am. I don't want to go back to my parents house move into the basement and grow a neckbeard no matter how fabulous it is.
Jk
Not a terrible suggestion.
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I believe that vault is too short. I don't use BL often, but I'm pretty sure it never procs there.
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Wont matter if its a VPN or not. Between dedicated servers, how hits register, and ping between both you/killer/dedicated servers I'm shocked we don't get hit from further.
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@andyollolloll said:
It isn't matchmaking, it is reduced numbers of killers since.SWF was introduced and not balanced around third party communications, killers don't have fun... I'll exclude the bugs and nerf/reworks
I dont think we got a google doc big enough for the stuff excluded.
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/1075070#Comment_1075070
Yes they do. They can drastically reduce the generator progress. What if the final generator is at 99% when it gets broken with Pop Goes The Weasel. It's then regressed massively and the killer then has a huge opportunity to win the match still. It's most certainly a second-chance perk.
There's more too:
- Hex: No One Escapes Death
- Bitter Murmur
- Barbecue and Chilli
- Blood Warden
- Corrupt Intervention
- Discordance
- Enduring + Spirit Fury
- Franklin's Demise
- Hex: Ruin
- Rancor
- Surveillance
- Whispers
- Hawkin's Underground Complex, Gideon Meat Plant and Lery's Memorial Institute are all statistically more killer-sided.
- Add-ons like Iridescent Head massively increase the strength and utility of the killer's power.
- etc.
I'm not saying I'm against any of these perks, maps or add-ons. I'm just pointing out that saying that the game only has survivor-sided things isn't necessarily a true statement.
A lot of your perk list are not second chance perks. Second chance perks are generally passive abilities that require no additional effort.
Also addons are not second chance perks or even second chances.
Everything your suggesting is almost always from making the killer do something progressive towards survivors. Which is the opposite of a second chance perk.
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Not super just generally.
Though really I'm disappointed you didn't Moonwalk T-Bag away while furiously nodding your head like your at a heavy metal concert.
Need to assert dominance.
Tbh I'm not sure if ur serious or not.
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@Rattman said:
So, I've had daily for Ghostface. Created a lobby, waited a bit and then survivor named "Teabagg is life" joined. I really like to think about myself as not a toxic person, but, man... ######### is wrong with this community? I got tilted and teabagged him every time I down him. At the end he was unhooked right in front on my face. He managed to use Inner strength to heal quicker, but i marked him, 1-shoted and killed. This was really satisfying, I teabagged the ######### out of him. Really hope he reconsidered some of his life choices.
I regret nothing.
Don't be toxic to each other.
You Toxic.
Glad u had fun tho.
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@Cheers said:
Yes lets go onto to dead by daylight and wait 10 minutes to not play dead by daylight!
In all seriousness, theyve got alot of complaints at the moment, I think its better they dont do this.
This is the objective we have all wanted tho. DBD PET EDITION.
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@Umbrae_pk said:
Had a game where a doctor LITERALLY couldn't catch me, so I deserve the escape if I earn it, right? Wrong.
The gens popped and he chased, downed me, THEN moried me without me being hooked once! Why can this happen? At least with NOED you can AVOID it from being activated, or shut it down if it does. With Rancor you have no choice.
"Just escape you trash survivor main." I hear you thinking... I'd liked to but since the aura reading exists he spotted and targeted me.
The sad thing is, I don't even blame the doctor for this, I blame the devs. For even allowing a perk like this to go through AND promote it by putting it in The Archive Challenges.
Thanks, but no thanks.
You sure he couldn't catch you? Or was the Doctor just screwing around letting you build up a false sense of security for the final round?
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@NoShinyPony said:
As the title says. Like perks, this information could be shown to everybody after the match.
This way killers could see whether they have indeed played against a 4-men SWF or whether it was just a group of good solos players. Also interesting for solo survivors.
Seems reasonable in all honestly. Would be nice to know if I won or lost to Solo or SWF. Would help show wat areas I'm weak in.
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@MegaWaffle said:
https://forum.deadbydaylight.com/en/discussion/127976/todays-teachables-nancy-wheeler
Easily the best of her three perks and a great healing perk in general.
While I do enjoy the gimmick nature of fixated its pretty much useless outside of learning the game as a new player....but even then its useless.
Better together isn't terrible but it just isn't worth a slot when you have so many other options.
The biggest problem is that I do not have these perks on my Feng and therefore I cannot use them because playing anyone other than Feng (unless for a daily) is a cardinal sin!
Feng is life.
Meant to click on Better together.
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More universal in effectiveness.
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/1077926#Comment_1077926
Is Iron Will a better stealth perk than Urban or Fixated?
It's probably pretty useful for losing killers mid-chase instead of avoiding them right
It has more applications then UE or Fixated. It helps lose the killer. Keep you silent to avoid Spirits without stridor or are bad. Let's you work on a gen till you find someone to heal you. It's quite a good perk. I would suggest it.
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/1077900#Comment_1077900
My rock solid build is Spine Chill/Decisive Strike/Inner Strength
Then I usually mix in a stealth perk (fixated or urban), an aura perk (kindred or dark sense) or an unhook perk (kindred or borrowed). Depending on my mood.
I use Quick and Quiet, Dance with Me/Head On, Iron Will, and Decisive Strike.
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If your trying to stealth throughout the trial your gonna suffer, but once you learn when and where to hide it wont matter what cosmetics you are wearing.
Also Urban Evasion is bad for gameplay if you want to actively get better. All it does it help with 1 or 2 moments in a trial, but you could of just done the same without UE. It just makes bad habits.
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I wanted to say cross-save so I can port my progress and cosmetics over to PC.
Bug Fixes, Map Balances, Perk Balances, Killer QoL fixes, Totem spawns being adjusted so each maps has bad/good/great spots, Loop and Window Balances.
Most importantly fixing the Killer somehow hitting you from half the title away after a vault while now being at the end of the wall.

