Hoodied
Hoodied
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- Hoodied
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Because Myers has only chase potential and he has to eat 10 tons of stalking juices to even get that much stalk in the first place
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1970882#Comment_1970882
Which I think is common, I think Scott is still trying to make a game that will scare people and came really close in Pizzaria simulator with the animatronic RNG. I think Bendy and the Ink machine is horror but isn't scary due common tropes, although I will credit it was Meatlys first ever game, so I won't hold it against him. Plus I love the art being hand drawn, it just shows the commitment the developers had for it. Outlast is definitely ranked up there as one of the scariest games, even rivaling SIlent hill.
I usually say that Outlast and Silent hill are like brothers in a way with how they work, while Silent Hill was usually mental horror (Messing with your mind kind of horror), Outlast 1 was physical horror (Gore, i.e like the scene where you get your fingers cut off) and Outlast 2 was both Physical and Mental
And Bendy and the Ink machine was pretty interesting though, but then again its an Indie game so it doesn't really have too much to work with, but I do give them props for that being Meatlys first ever game and still managing to do really well
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1970851#Comment_1970851
Sorry to bump in but this case my point, you see horror is one of the most subjective type of genre, there are things that will and won't scare people. Like I find the animatronics of Fnaf unsettling because I have a phobia for objects that move on their own. SOmeone might not but I do. Someone might have Coulrophobia and thus hate Clowns.
This is correct and also its fine cause I bumped into that conversation myself
The type of horror games use is usually targeted towards a specific phobia, like the phobias you mentioned, however some horror games go out of their way to get as much phobias in one thing as possible, hence why Silent Hill and Outlast are two big horror games as they tend to crack down on as many phobias and gruesome things as possible (Silent Hill actually would have continued if Konami didn't cancel P.T) (Outlast is actually getting a multiplayer game here soon and god did that trailer get me), almost everything can be considered horror, FNAF is a horror game that is for sure I am not saying it isn't, however FNAF is outclassed alot with the amount of terror other horror games can cause
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@Zesty said:
https://forum.deadbydaylight.com/en/discussion/comment/1970816#Comment_1970816
Ok you got me there, however it is still a horror game nonetheless, I personally find silent hill, a game which is supposed to be scary, not scary at all
Here to sneak in here to explain this
Horror isn't always scary, Silent Hill was designed to not be scary but disturbing and gruesome (Hence why Silent hill 1-3 are praised), hence why all the creatures of silent hill have an unsettling design to them (I.E the Lying Figures, Nurses, etc)
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@Iceman said:
https://forum.deadbydaylight.com/en/discussion/comment/1970712#Comment_1970712
Yeah, I'm 50/50 on it. It look a bit odd. I think it's the hair lol.
It is definitely the hair, but hey atleast we know our small aussie is getting an elite next season via files
Hopefully it makes him into a tiny leon lol
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@Mr_K said:
And Huntress was supposed to be an Egyption God.
That....would have actually been pretty cool
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sigh can't believe I actually have to go out of my way to say this
The dbd logo is a glitch yes, but that is also a freeze effect, and FNAF isn't the only thing with the glitch effect
The surveillance set up inside of The Game with the "Like my gaming set up" has also been in other games (Infact, doesn't FNAF 1 and 2 use one monitor, while FNAF 3 uses two?), PayDay 2 has a similar camera system and that isn't even a horror game (Almost isn't, Cloakers are my proof that it almost isn't horror)
Yes I understand that FNAF is wanted by some people, but this evidence is super out of place and literally anything is possible, infact the dbd logo effect is super reminiscent of a "Hacked" effect
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Grubisoft did Jill so dirty
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Reworking the rituals all together to 'disable' killer/survivor from appearing again on the ritual for 1 day, so if you trash a daily for getting bear trap snags as Trapper you won't immediately get another challenge for Trapper
Also having 3 rituals for survivor and 3 rituals for killer
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How are medkits issues now lol
We have so many killers and perks that involved the Exposed effect that Medkits are just used to stop the pain sounds
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I shall remember this post, thanks for the post
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chuckles I didn't watch the video but if they died all i'm gonna say is a 6 inch blade never loses reception
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Outlast chapter
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I don't think BHVR can afford any more backlash right now, it was chaos when people kept posting about FNaF in this game and clearly we got an answer
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@Chchchcheryl said:
I am removed from a match, because YOUR game crashed, and I have a DC penalty, yeah it's only like five mins sure but that's not the point, your engine failed and now I'm punished for it? Makes sense...
The game cannot tell if it crashed or not
For you, you know that the game crashed, however the game saw that you left a lobby
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@SkerpiTwitch said:
https://forum.deadbydaylight.com/en/discussion/comment/1967225#Comment_1967225
You couldve said nurse and spirit, billy and blight are the least picked killers lol
I said Blight and Billy because they performed the best with the perk combo lol
Spirit does work with it but if you sit on a gen while she chases she will either have to defend the gen and lose a chase or win the chase and lose the gen
Nurse is rarely ever picked due to how difficult she is to pick up and all of her bugs, I see a Nurse once a blue moon
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@SkerpiTwitch said:
https://forum.deadbydaylight.com/en/discussion/comment/1967214#Comment_1967214
That really doesn't change aswell if you stay on the gen. Why can't ppl see that.
Its because it only works on a killer with massive map pressure that comes to them quickly, like Billy and Blight
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@SkerpiTwitch said:
https://forum.deadbydaylight.com/en/discussion/comment/1967204#Comment_1967204
For the amount of posts you replied to(10860? rly), i was hoping you were more aware of ppl complaining
They said a combo (Ruin + Undying) was OP, ruin by itself is not that great lol
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Nobody said anything about Ruin by itself being OP
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This whole thread gave me an idea after reading one comment lmao
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Hopefully it will be the day when everyone learns that dbd has more than 8 perks
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@ILoveDemo said:
I just say that it's not necessary to bring Ruin/Pop/Noed/Sloppy every god damm game! Just Had 5 Killers in a row who bring atleast 3 slowdown perks in one Trial. It's just spamming in this point.
The Devs need to look at when bringing more then one Gen regression perk and make sure that it's NOT Impossible to Play the game when you do.
It's like Freddy as a perk.
Its not impossible to use gen progression, game stalling, and second chance perks as well
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@milwaukee354 said:
A demogorgon with no terror radius, no sound, quits when we complete one gen WOW
ok
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Gass gass gass, gotta step on the gass
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Cause he is a football, and I am charlie brown
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3 perks on here are balanced
PGTW rewards the killer for doing there job
NOED is countered by literally cleansing totems before it even spawns in
Every killer uses BBQ for BP, not for the aura
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/1957396#Comment_1957396
not if you hear them during the day as well :( McLean's puns are now legendary.
I can imagine what its like in the work place or talking to him lmao
Its gotta be great to see
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@SelfCareBear said:
https://forum.deadbydaylight.com/en/discussion/comment/1957204#Comment_1957204
I’ve actually played Clown before, I just wasn’t sure what the buttons were to change bottles etc and I wanted to have a read of his new power before playing. But @Elena provided me with what I was looking for. 😉
Ohh
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I find them to be funny, usually McLean's puns on twitter make my day
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So I know this post isn't about this, but can we point out how hilariously different the breakable walls are on some maps?
Seriously, sometimes the wall literally doesn't fit
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@DevourOfSalt said:
https://forum.deadbydaylight.com/en/discussion/comment/1957213#Comment_1957213
I did have one game where most team went to 2nd state because they couldn't find them it was pretty good, that was one in blue moon tho rest games i had after that it felt like i wasn't even running it lol
Starting wondering if just slugging was better option since when u down someone they don't see aura and unlike knockout u can't find them even if u get close.
I was just trying random perks n builds out seem pretty fun at 1st
It is a very slug heavy perk yes
Its specifically good on Spirit and Blight but its a pretty versatile perk for alot of things
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It actually isn't a bad perk, but not a good one either
Its a chain hit perk, if you managed to get all 4 survivors hit by it they do get the hook notification, but its pretty hard to distinguish location and distance when the aura of the hooked survivor is missing too, if you manage to scramble the whole team that can do a massive amount of damage too (I have killed someone solely cause of this perk before, it is a hit or miss perk)
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Here, i'll give you some tips
Bottles take around 2-3 seconds to activate the speed boost, while the purple bottles are instant slow down to survivors
I tend to use the urine bottles for movement around the map, not in the chase
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@kamisen said:
I submitted the irrefutable video evidence of him hacking to the DBD-team. Will be interesting to see if this actually will cause him to be banned and how long it takes.
In the video he:
- Moved at lightning speed
- Used hatchets as bubba
- Moried before first hook
- Kicked generators from a distance
- Teleported players beyond the exit gates
Is...is this really how ballsy cheaters have been getting with the easycheat?
Dang
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@JPA said:
https://forum.deadbydaylight.com/en/discussion/comment/1954747#Comment_1954747
Ah, I saw a bit of bouncing when I was getting caught between multiple trees on Haddon, I'll try it out on Chapel or Asylum!
Yup, demo can do alot of stuff with his shred nobody realises
you can shred over vaults and pallets, same with going on top of stuff and of course, ping ponging to become really close the the david dead harding into a corner
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@JPA said:
https://forum.deadbydaylight.com/en/discussion/comment/1954742#Comment_1954742
Tried googling, got some 1994 Indie track. Please explain!
Is it something to do with ping pong'ing between hooks with portals with Make your Choice or something?
Basically, Demogorgon can bounce off of things if you use his shred from a high place like Hill, 2nd floor of asylum, 2nd floor of Chapel, and much more
this can be used to bounce around stuff like a ping pong ball if you can angle it right
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This is a nerf to an item that doesn’t need it bruh
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Oh man people are learning demogorgon, sniff i’m so happy
btw you should try ping pong demo, you will not regret it
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1949919#Comment_1949919
That's right, I completely forgot about Bill, his portrait should get updated aswell, but I guess just rendering an image takes so much effort, that's why it hasn't been done yet.
Good chance
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Bill got updated a long time ago and its still his old one
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No Mither, OoO, SelfCare, Lucky Break
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bad match?
Pig’s RBT’s can be removed at anytime, I try to get rid of them as soon as I can so I don’t die
her crouch is slow moving and her dash has a punish
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@Aldofer said:
it was done thepatch before, not anymore pls i'm depressed enougth with corona
I’ll do it to myself instead of the maker of the last one
TAKING IT FOR THE TEAM
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clown
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@GannTM said:
Demo because of how excited he gets when he hits someone
Thats why he is a good boy
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/1926131#Comment_1926131
Really? I've never said I'm training the killer lol
Oh I have said it too much lol
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'Sincerely, Goobynugget'
This is peak gamer performance, it all goes down from here
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One of those 4 could have been Microsoft, but now that makes me curious
How did they manage to change your perk build midgame?