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HazeHound

HazeHound

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HazeHound
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  • @AsheruSwiftwind You are way to naive. Hope you are not on machine you do banking on.

    It doesn't matter if its clean or not, downloading such files from randos is simply stupid. Especially when you have so many alternatives

  • New remember me is just garbage. If they want it to be "broken" after egc update there is simple solution: old version + once end game collapse is active perk is half effective. Or at least make it that obsession is affected aswell, this would discourage tunneling, since only 4 stacks are needed.

    Something needs to be done, because it is simply not worth to take perk for very specific situation like:

    3 people are dead. Obsession is dead and was hit 4 times. Killer found hatch first.

    And you get 16 seconds for this. If there is no edc its literally worthless.

    Unless survivors are absolute potatoes most killers are simply not able to eliminate survivors fast enough. It takes 4 minutes to end the game (even less tbh) as survivor. With this perk its 4minutes 16 seconds... Hooray. Not a viable option in game which is and always will be unbalanced in favour of survivors.

    Just take whispers.

  • Totally not virus xD. Why would anyone dl it when you have free online alternatives? LawL

  • Even with aura reading he is #########. He relies on rng, you can't design a good balanced game arround concept "oh i randomly got a skillcheck, that means you can't do ######### to me for next 7 seconds which i will use to generate even more skillchecks".

  • You have no mither for this. End of story.

  • A lot of brown addons are best addons. Huntress exhaustion for example. Every nurse brown, except ######### bookmark, is god tier. Trappers +1 trap is actually all he needs. You don't even need them on most killers, those are - what name suggests - addons.

  • @Lillikai Both sides struggle for points. If you want points you repair gens together, go for save often and want to be in chase. Exactly things that good survivors avoid doing. Same goes for killers. Its possible to kill everyone with no mori or tombstone and get arround 10k. Game punishes everyone for beeing efficient, pointwise that is. If you play for points be potato and do everything coop.

    Edit: If killer is potato survivors gets almost no points...

  • Can't agree more pal. There arent that many players that are consistently high rank on both sides.

    Most of players just don't see how it is to play x on both high and low rank aswell a y on high and low rank. Sorry guys, but if you don't even have r1 achievements (which is no indicator what so ever really) for both killer and survivor your opinions are just not worth anything.

  • Well on the side, devs did a good job with pallets, ds, hatch and end game... but i cannot disagree with you. Realising ######### killers and overnerfing others is not the way to go. As much as i love Ghostface design (animations, lore, idea for power, his model) he is literally useless. Useless!

    Nerfing Nurse huh? God tier nurse mains will still kill with her while she will become even harder to get into.

    Edit: Nerfing Legion and buffing borrowed time. Jesus ######### Christ this is the reason i will never again buy dlc. Devs really don't understand their own game.

  • Imo ghostface will destroy newbies and most players first week. Then he will just be stealthy M1 killer.

    Spine Chill just removes him as a threat. You can deny his instadown by just looking at him. Others can bodyblock for you if he managed to proc instadown.

    He will be absolute garbage at purple and red ranks. I have to admit that his animations, looks and general design are amazing tho! He can also tbag and is killer who enjoys what he does (anniversary stream, mori) and will be picked just for this. Efficient killers will stay the same: Nurse, Billy, Hag, Spirit, Myers, Trapper.

    But the time will show, I hope that I am wrong and he will turn out to be great and fun killer!

    I am not buying him with kash tho, never again after Legion fiasco. Maybe with shards tho...

    @weirdkid5 Games are meant to be fun. It should be the priority for every developer. Of course he should be viable, but its way healthier to release slightly underpowered killer (and buff him acordingly later on), than op one. If you want top tier killer go Nurse or Spirit. Keep in mind, that there are many perks, and maybe his playstyle will allow to abuse some niche perks in unecpected way? Patience.

  • If you kill someone on hook it doesn't return unless you have hangmans trick.

    Measuring time by gens aint the best method. Maybe it felt so long bcoz of saboteur?

    Best way is to just test it in kyf

  • Doors, play smart and its very easy unless they spawned next to each other or its trapper.

    If you are alone that means you were not helpful during the game that much (in most cases, i'm not saying always) thus deserving to get rekt. Game still is and propably will always be unbalanced in favour of survivors.

    Sad but true, 3 exceptionally bad survivors, very good killer and you beeing only pro in trial is very rare case.

    Edit: "Killers dominate the forum" l m a o. It is actually the best possible designed end game. No stand offs, no holding game hostage, both sides have equal chances.

  • Mori is fine as it is now.

    Free kill after 2 hooks is actually super strong. You don't waste hooks, now 3 gen would be even stronger, because you have to take a perk for hooks, or kill first person away from your 3 gens. Your proposition just removes the 'problem'. Bloodwarden super strong too.

    Just another not needed change that would indirectly buff already strong strategies.

    If you want to remove mori, first get rid of thicker fog and white ward. Black ward would stay, because killers can't get free addons.

  • Clown is not a bad killer by any means, but his power requires some smart use. Example: If you don't have exhaustion addon on, tagging survivor dropping a pallet is just waste of bottle which you have to reload later. People are using him wrong, that's all. Bottles are there to just hoard them into different path or force slow vaults.

    The problem is: if you are smart and good with mindgames (which clown needs) why not playing nurse?

  • It happened to me a lot, but lately. They had to change something.

    If you hit unhooked person even like half of second after animation ended the hit still does nothing from time to time. Also hitting unhooking guy in the middle of animation sometimes does not work either. Go for grabs.

    Imo this entire unhooking immunity is stupid. Had game yesterday. I got hooked, gates were opened. Someone tries the stupidests save i have seen so far. Got hit slightly after animation ended but it did nothing. He chased me down and hit, bt procced. Then i window juked for a while and deadharded into the gate. It felt so unearned and broken. If survivors go for stupid saves they shouldnt be rewarded for it.

  • Pig/Legion

    Huntress

    Plagg

    Hag

    Spirit

    Nurse

    Do you guys even read? Title says from worst to best.

  • Its literally imposible to hold game hostage now, unless killer bodyblocked someone in corner.

  • Because Billy is better than everyone else except nurse and easier than Spirit. Built in instadown prevents many things survivors would try.

    For this reason you should try Leatherface. People really underestimate him. If you put time in him and learn what can and can't be done with his chainsaw he is a beast (if you are decent at killer in general). He is easier mechanically than Billy, but you need to play very, very VERY ######### smart. Its a salt fest then. Bonus points for beeing able to camp someone with 100% lethality if you have black list.

  • Leatherface is fine as he is right now. Just learn to use his chainsaw properly. He punishes mistakes like no other killer. When survivors don't make mistakes Billy is clearly better... but where was the last game you seen that survivors made every play perfectly correct?

    If you buff his speed he will be broken with addons and pallet perks.

  • Why do you want to rank up anyway? Enjoying long queue times?

  • If you are on console go Billy, Myers or Spirit if you want efficient killer or Trapper if you want to have fun.

    When you said you unlocked all perks for all killers you meant just teachables kek. You still have long way to have them even on one killer xD.

    If you are planning to stick with game for longer, p3 your 'main' asap and then get all perks. Better loot. Remember to go cheap and take perks asap until p3. Use up all pudings and bps before prestiging. Once p3 try to take perk every bloodweb but focus on good addons, it pays off in the long run. For example on Billy you want to prioritize longer range, charge time and green movement speed. On other killers every instadown or exhaustion addons are gold. In general, depends on killer. Trapper: more traps, tar bottle, iridescents. Myers: stalk speed, purple tombstone piece, dead rabbit, infinite tier3. Spirit: charge and activation time, movement speed.

    Survivor: Every is the same. If you are looking for some advantage go Claudette or Feng (can hide in bushes on Lerys to be invisible).

    Edit: Trapper low tier? Someone is not paying attention...

  • I agree that pop goes the weasel has to short timer, it promotes fast moving killers like Billy and Nurse (who are in 80% of my matches anyway) while the rest of the cast just wastes most pop procs. Make it one minute. Or 5% weaker but token based.

    I also agree that kicking gen should always inflict small regress to discourage tapping (super anti immersive yet effective stuff).

  • Nurse isn't as broken as you think. She just needs different approach. She will win most chases, so you just stealth her. Learn to use dead hard. If she has to hit everyone 3 times instead of 2 that's a lot of time for genrush.

    Don't get me wrong, she is the best killer in right hands, bute she isn't easy or broken in any way.

    @DingDongs They mad cause bad. And not paying attention ;).

    @Boosted_Dwight Have you ever play normal match with her common +1? I am 99% you havent because drawbacks it has are astronomical.

  • @ba_tetsuo If you tunnel smart survivors will just genrush you in 3 minutes. I agree that removing one person asap is super helpful, but applying constant pressure is even more effective. That's why Billy is so valued

    @thrawn3054 there are 5 maps, on which you can waste so much killers time with balanced landing its just stupid. If it aint nurse or trapper and you had luck with windows you are basically untouchable xD.

    @23flash well if there are 3gens or 99%gen or overly altruistic survivors very close by its the most efficient play to abuse in many cases. Many survivors just refuse to do gens.

    In general i try to play 'fair' but if survivors 3gen themselves or are altruistic in a stupid way i am abusing their mistakes.

  • Monitor and abuse is god like with nurses calling, but for fov use shadowborn.

    Couple of advices:

    Your displayer isn't round, that means you see actually further on corners of your displayer when fatigued. Just slightly turn to the side and you should be able to track survivors.

    Don't always swing, it increases fatigue aswell. If you are looking straight forward after blink and cannot see survivors feet (without shadowborn) they are most likely in range for lunge.

    Use shadowborn or not. No in betweens. Decide and stick to it. Taking it on and off will really mess with your eye to hand coordination.

    You don't always have to blink for a hit.

    When looking for victims don't just blink straight. Try slightly zigzag (but don't overdo it), its way harder to hide if nurse does that.

    If you downed someone and see another target withing your range its worth to slug in most cases.

    If you struggle with locker jukes try iron maiden. Actually every Legion perk works wonders on Nurse.

    If you are using addons, combine them in a way that they don't have downsides to not mess with your muscle memory.

    If you blinked and started to charge next blink, you can cancel it for quick fatigue just by charging it for too long. Useful on rare ocasions.

    @George_Soros I disagree about first blink: for me first blink in general direction of survivor ( not too long, not too short. Medium range blink in case of jukes unless they are really far away) followed by second, precise blink. Works the best for me. Of course if you managed to land perfect first blink go for a hit.

    You don't always have to blink through walls. Sometimes do it, sometimes blink arround corners. Every survivor plays differently, its your job to dynamically adjust to their juking styles and be unpredictible.

    Bbq, sloppy, m&a, nurses is one of her better builds (Hags too). Try it.

    When you start feeling her don't be afraid of experimenting: going silly addons, perks or risky hits and blinks. Making mistakes is part of learning and things that work for other players might actually not work for you.

    Don't use ruin, it makes killers soft over time. Take devour, make your choice or whispers in this spot and you will improve over time.

    Dead hard. Sometimes you can bait it by blinking on top and not hitting. If they wasted it you have easy time with short fatigue. You can also strike instantly (slightly before you appear), dead hard works with delay and it catches many survivors off guard, especially with faster travel time. It does require precision tho! Every nurse handle dh differently.

    For me nurse is exhausting, don't get discouraged tho, take a rest if you need or play someone else, remember you are here to have fun. Happy hunting fellow bloodhound of The Entity.

    Ps: Ardetha has great guide on Nurse, easy to find on YouTube.

  • @LordGlint Why would you want to protect corner generator anyway? If they want to 3gen themselves let them :).

    @johnmwarner yes, but they can apply pressure without it, thus making it even stronger and not really affecting them if they loose it. Still better to take something actually useful against good players like m&a with nurses, whispers or devour choice. Hell, even noed (which is super bad perk) is better (against good players, you don't need ruin against bad players anyway). Notice that people that spend most of the time at r1 use it rarely.

  • Spirit should be higher, i fear smart Spirits more than skillbillies. Her wide arsenal of good addons makes her unpredictible, just like Hag or Myers.

    I think you underestimate Leatherface, just potential of instadown prevents many ballsy plays by survivors and his addons are super powerful!

    Trapper, i think you underestimate him aswell, there are couple of really nice spots where traps are literally invisible and ability to difuse loops or trap thrown pallets is super useful.

    Doctor. Overrated in my opinion. His addons allow for many different play styles, but he needs them.

    Pig used to be amazing, but now her traps are literally useless. Smart survivors or spine chill turn her into just m1 killer. Good at mindgames, but you can't mindgame everyone everytime. Too perk dependand for my taste.

    Hag, i just recently started playing her (learning killer at r1 xD) but with right mindset she is a beast. Destroyed by urban and flashlight, which is sad.

    Plague. Here i disagree completely. No matter if survivors cleanse or not she wins. Either everyone is hurt or you have aoe ranged attacks. Win-win. Use thanathophobia to make survivors want to cleanse (even high rank survivors fall for this for some reason). Puke on gens, you don't need to throwup entire load, just tag. Better than Slowtress.

    Huntress, very strong but overrated. Map dependant. Slow. But she has best brown addons in game (looking at you exhaustion).

  • Daily rituals, the more you get, the more free points you have. Multi accounts would also ######### low ranks even more. Its basically 30k free points per day per account on avarage. Play just games a day to do all dailies and its 1 million free bps to spend just with one account. Add points from those games with bbq and its abdurd ammounts of iridescents generated just by playing half of hour a day (or less).

    @LastShoe @Navydivea

    Just no. If you add trading of any kind it will eventually lead to item trading over time.

  • @RWoodrow Well i agree to disagree. I'm a killer main and for me teabagging, flashlighs, camping or genrushing arent toxic really.

    But if they were, camping would be more than genrush. Just my opinion.

  • Survivor everyone wants? Johny Sins.

    When you feel that female killers couldn't get more ######### than looped for 5 gens ;). Here i go Susie!

  • I don't care if they dc on third hook, just hurting themselves.

    But bitches that dc on first hook and make 7gen 3man trials for others go straight in my mori list.

    Thank The Entity for steam follow, doesn't matter if they change nick :).

    Edit: Nothing angers them more than friendly camp and then letting others farm for 30k. Salt mine.

  • Lmao, literally the best Item in game and you still complain.

    Learn the timing, don't waste time trying to flash everytime and do gens.

    Only use it when you are acidentally at perfect spot. Following killers arround is a way straight into 0gens done game. It may look good on montages, but its not worth. Thx The Entity for Twatchido and people trying to mimic him, failing miserably.

  • Ruin is really bad perk and i made thread about it some time ago.

    Basically its useless when you actually need it (against good, smart survivors - you need more time for them) because good survivors just work through it.

    Against bad survivors you don't need to slow the game.

    Killers play with it against low survivors, and then get absolutely destroyed if they face 4 survivors that are at least semi smart/good (not even swf) because they relied od ruin and didn't learn to apply pressure.

    Ruin makes you worse player as killers, while making survivors better (motivates to learn hitting greates).

    Of course it does slow game slightly even against god tier survivors, but one need to be able to slow game without it to really benefit from it.

  • @Tefatika if they 3 genned themselves, they deseved it.

  • @ba_tetsuo It is literally only objective in game to do gens, what do you expect man?

    Survivors have to do gens, killer can camp or tunnel but doesn't have to. That's the difference.

    Of course by doing gens efficiently (1 person per gen) and ignoring totems they deny themselves tons of points. 1250 solo gen, more than 3000 for everyone working together, per gen.

    Smart stealth is also more efficient than looping, but then you have no boldness points.

    Survivors are in control most of the time and if they refuse to punish camping or tunneling killer by just leaving him with 1kill, almost no points and assured depip its on them. As long as it works because of survivors misplays the camping and tunneling will be there.

  • If survivors are not braindead the game ends in 4-5 minutes if killer camps or tunnels hard.

    But most of them just must to try and save someone, often wasting way more pallets than needed in the process, giving away free hits and not doing gens. Survivors make it happen, not killers.

    @Horus if killer sees that 2 other survivors are overaltruistic in stupid way then yes, it is very efficient strat.

  • You just lunge arround. If someone doesn't see it coming its easy hit, but just like 99% of things in game its easly countered if you pay attention.

  • End is there to fix hatch standoffs and holding game hostage, not win for you.

    If there are pallets left after gates are opened and its not instadown killer leaving hook is basically letting everyone out for free so... no one expects anything else.

  • Just make swf visible in lobby. Also we should be able to tell apart 2 groups of 2 from 4man.

    Killers will use basic stuff on randos and iridescents on 4man groups.

    Every problem solved this way.

    Edit: Also queue should be back and the more person dodges (killer or surv) the longer his next waiting time.

    @Banshee Its swf and communication that is problem. Its basically free kindred and unlimited Bond for entire team. That's 8 more slots for perks like borrowed, ds, deliverance per trial.

    This is game about time management and taking risks based on lack of info (go for save ore not? Is it stealth killer?). Swf or kindred breaks that completely and make genrush really easy with no real risks.

  • This is equivalent of making whispers and bbq as base killer traits.

    Hell no, its even stronger.

    Just make it that swf is visible in lobby and problem solved. Killers will use basic ######### on randos and save iridescents for 4man groups.

    Edit: Also, hearing ######### screechings during most trials will kill the remanents of immersion there is. Just. No.

  • @Akiro this is exactly why Billy is so good. He often finishes games so fast he doesn't even get emblem. Its proof of strenght.

    He also relies on risky plays on higher ranks as straight forward chasing wastes to much time.

    I agree that Hag is underrated, but Pig is straight up horrible. Relies on rng for traps (from 4 boxes searched up to 16) to slow the game. Her main strenght was end game and now its gone. Dash is bad aswell (yeah surę, you can do nice tricks with it, but they are all like cj tech, once you know about, you easly counter it) . She is only good for mindgames due to her smaller size... But you can't win just on mindgames against not braindead survivors. Not with useless power. Did i mention spine chill coming back to meta again?

    Just go Trapper, way better.

  • With Nurse, killer simply have tools to compete with survivors. Every other killer is shat on by even medicore survivors. It is just who mindgamed it better.

    So yes, when compared with survivors she is balanced.

    But if you compare her to any other killer she is broken af.

    Problem is this: Dbd is game about time and informations. Do gen, totem or go for save? Any chance every other killer has relies on those small misplays by survivors gradually stscking up. SWF with comm and kindred break the game and make it non exciting really.. If killers in lobby knew that everyone is random they could try new things and take chill stuff while saving better stuff for 4man groups. Its no fun for anyone to destroy 4 randos with best perks and addons.

  • Nurse is the best for farming points because of no instadown and deviousness on every attack basically.

  • I have noticed that aswell. After picking up trap camera just weirdst out. Its fine if you just press space and do nothing for entire animation... but that's not how everyone plays the game.

    Auras are really bad too, fix this, come on. Just revert changes and its ok.

  • People would abuse it and create multiple accounts to generate tons of needles or other iridescent #########.

    Just no.

  • You actually can't hide any aura behind gen. Its just matter of killer paying attention or not.

  • Why would you even want to play Legion, even for daily? Just reroll.

    Legion and Freddy are reasons I am never buying any dlc again. Ever.

  • Tryhard killers, lmao. Killers are forced to pick good ######### unless they want to get stomped by swf.

    If killer can't tell if its swf or not he is taking good stuff just in case.

    Give killers ability tell apart randos and swf and most of them will pick chill stuff against randos to save good addons for swf.

    Also the perks you mention make me cringe so hard.

    Noed: does not help you at all until gates are powered, can be prevented by spending 20 seconds on totems. Literally ######### perk.

    Bbq: this has so many counters already... don't even need perk to counter it.

    Franklins: so killer chose to not pick any helpful perk, instead he took another ######### perk.

    As survivor you don't need a single perk or item to finish game before 5 minutes. Git gud.

    Edit: You know what makes solo unplayable? Disconnecting cants. If killer dcs match ends, no big deal, but survivor dcing creates 3man trial with 5gens.

    I mori on sight those guys.

    Edit2: Your post would have a slight pinch of validity if i didnt see at least 1 guy with adrenaline, mom, dead hard, ds literally every trial. No matter what rank. But yeah that's killers that are tryhards lmao

  • If you always loose as last survivor the problem is on your side.

    You even got guaranteed hatch without gens done and gates powered if killer finds hatch.

    Just how ######### entitled one can be to expect more? Jesus Christ.

  • In 90% of cases going for easy prey is more efficient (injured, if hooked already propably doesn't know how to loop well, freshly unhooked survs tend to waste pallets). Also if you tbag you will most likely get camped/tunneled.

    Start apreciating killers who play 'fair' because even in games that everyone was hooked twice and they live only because of ds, adrenaline, mom combination i see many other survs bming killer in chat for not having a kill.

    You are doing it to yourselves. You're at gate, exit without tbag, you would be surprised how easy it is to follow players on steam, even if they change nick often. I personally mori on sight people who dc and leave others with 3 man 5 gen games.

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