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HazeHound

HazeHound

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HazeHound
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  • Trapper? Watch TheEntityLeftHand on twitch. You will learn a lot, like small plant traps ect. One note: don't try to mindgame as much as he does, its for wievers fun. Sometimes the best mindgame is lack of it. Don't brake unsafe pallets, break safe ones (leaving one and trapping it can work wonders from time to time).

    Enduring is very good, however keep in mind that you will break pallets in every game (brutal strenght), but you wont get stunned every time (enduring). Depends on what works best for you. Also, even without enduring don't fear pallets, survivors will exploit this. First chase with every separate survivor should end up you disrespecting a first pallet. You will get stun, but the message is clear "i will challenge every single one" and results in survivors throwing next pallets almost instantly in most cases. Generally you need to be unpredictible: if you always challenge pallets, from time to time don't, if you always try to mindgame, from time to time don't, if you trap only looping spots, place 1 random trap (doesn't need to be in bush when using tar bottle).

    One final note: Every killer, but trapper especially, needs to know pallets and windows spots. Whenever you play survivor, use windows of opportunity if you have it.

    Edit: If you get burned out, try role playing, or finding custom objective. For example in TheEntityLeftHand's streams most trials centre arround devour hope totem and punishing those who break it or obsessions above normal survivors.

  • @ReikoMori I get where are you coming from, but i had rare ocassions of looping killers for minutes at the end, I don't think that survivors who actively try to escape should be penalized in any way.

    I agree with @p1ague on this one.

  • This is exactly why playing survivor is boring. Its just easy. This will however not change, because mojority of player base are 'survivor mains' who think that they are entitled to survive just because they are called survivors. Devs don't want to upset majority. Honestly its stiil better than it used to be: pallet vacuum, exhaustion, Decisive strike.

    But its still not scary, unless its 1 million hours Billy/Nurse main, killer is not intimidating at all. Hatch standoffs and free tbagging kill the rest of immersion there was in game. Escaping is not achievement, and does not feel rewarding.

  • If you catch someone and immediately see 2 other people who do nothing for the entire time even tho they see and point at you entire time, why leave? You eliminate 1 person at price of 2 gens max. Its survivors who make it happen.

  • I can remember game where there was one flashlight guy who constantly tbagged and tapped. In a nurse game. He wasnt even trying to do gens when i chased other guys, even on his death hook so i quickly removed him and got 2 hooks on everyone else... and there was stiil 3 gens to do. I felt sorry for guys, not their fault Jake was #########. I let them do gens and they started to tap gen for second, rotate on gen clockewise and so on. I joined them (hit and rotate to next spot) and we 99 every gen like this xD.

    @Sairek oof the plot twist xD

  • Without vod its hard to tell anything. Maybe it just took longer than it felt, maybe it was a bug. Why did you tunnel in obsession game tho? Is it so hard to set 60 timer on bind and then pick up?

    Depending on how its coded, its possible that obsession started opening gate, and when obsession was flipped, guy who was opening could get no penalty because he was already at 90%? Need to be tested.

  • Don't heal (thanathophobia is there to make you heal, but is 16% really thag big penalty? Its not), focus gens, make him use his power constantly or chase you with 110% ms, both resulting in wasting his time. Easly genrushed.

  • No, as it can result in dying. Bodyblocking for very long periods of time to make you dc can be considered holding game hostage.

  • Well you only seen game from your perspective. Low points suggests you were gen jockey and game was genrushed so you didnt interact with killer too much. Maybe they were bming constantly, mby not. Maybe 3 of them were swf maybe not. Facts are: swf makes survivor ridiculously easy and ranting in post game chat achieves nothing, for both sides really. This guy was mad and doesnt seem like person i would ever want to interact with.

    Qeustion is, why you commented on his profile when he was clearly very angry? Such comments after frustrating game do sound like mockery generating even more salt from such people. Next time just say gg in chat (or nothing) and leave it be. Unless getting into salt ######### show is your goal.

  • Hatch standoffs... there are so many easly implementable fixes... yet devs are just: naaah fams, its ok. They do a lot of good stuff... but recent bugs and refusing to fix so old problems is disturbing.

  • @Incirion i call bs, just had a game, where i was chased only once and didnt get hit. Entire trial was huge hide and seek, i did almost 2 full gens, did 0 saves, stuns, ect. Even gate was opened by someone else and i still had one emblem more than needed to pip. And no, killer was actually pretty good.

    Just like @RoKrueger said, stop caring about ranks and play for fun. Its video game, remember?

    If you don't rank up who cares? You get to face easier opponent.

    I like current rank because only people who did really good in even matches rank up. And staying at same ranks is super easy,.

  • Survivors take no damage during animation of beeing unhooked.

    It is possible but hard to time hit perfectly. Imo its bullshit, if someone does risky or just stupid save they should be punished.

  • Killer: whispers (its true that with experience its not necessary, but it just saves so much time)

    Survivor: kindred (guarantees that someone stays on gens and that someone will come for you before next stage. Also camper gets destroyed. Of course if other survivors are not braindead)

  • Its true. No point really. That's why you should be thankful to rare killers that don't camp even in this situation. TheEntityLeftHand for example, unless its blacklisted dude he plays even too fair, yet post game chat is very often just bm over and over again.

    Honestly, I am amazed that some killers stiil try to play 'fair'. I never got any sympathy for doing so, but when people farm each other in front of me and i down them both i usually get tons of bms.

    You guys are doing it to yourself, just like with abusing broken windows, nurse season is coming.

    Edit: good idea is to ignore the totem and do something until you see that killer already checked it or is distracted.

  • I noticed this aswell, but to be honest i no longer care, i play only nurse since windows are vaultable even after bamboozle.

    You wanted nurse season, you got it devs. Never coming back.

  • You can disable chat, there is button for it

  • Just realize every person actively making noise is wasting time which is good for you

  • Just go nurse

  • If you think Huntress is better than Leatherface or Plague you clearly havent met decent survivors yet. She is very easy to loop. She feels powerful, but just one person with urban will teach you. She isn't bad and can do interesting plays... but against people who doesn't potato every single second both Leatherface and Plague are better. Plague is superior to Huntress in every way. Fast throw exhaustion on Huntress can compete tho.

  • Ardetha has decent introduction for nurse on his YT. Easy to google

  • Fully loaded nurse blink is 20m, max chain blink is 12m. Without addons.

  • I used to play every killer with exception of hag. Bbq and whispers tend to be in 90% of my games. I like combination of bloodwarden and hangmans trick a lot too.

    Due to windows (even bamboozle doesn't block them for real...) I now started playing mainly nurse. Even without glitches crotus prenn maps were kind of a infinites, now its nightmare so i don't bother and just go with nurse.

    Bbq, MyC, Bitter murmur + something (Franklins, sloppy, devour, maybe ruin or bloodhound) is my favourite.

    2 long range addons or any combination that results in 3 unchanged blinks are my favorites. Fast travel is good too, but i like playing with 2 blinks for half of trial and just surprise them with 3rd one when needed <3.

    Edit: I enjoy Trapper the most, but its ridiculous how he gets punished by swf...

  • Windows beat Billy.

  • Dbd tough me how to safely and efficiently disarm bear traps.

  • Just do random perk wheels or set different goal, like protecting totems for example. Or doing as bad build as possible and still rolling.

    Example: Overcharge, deerstalker, distressing, unrelenting Freddy.

  • Its actually git gud.

  • I agree. Even Wraith and Freddy can...

  • Also, letting person self care while you do gen is faster overall. If someone does'nt want it, don't heal.

  • If you are new to killer, Pig is not for you. She excels at mind games, not utylizing it will put you at a disadvantage.

    Start with Trapper or Leatherface. This is good advice, trust me.

    However if you want to play Pig so badly there are helpful vids on YT. I have one tip of my own. With whispers and monitor and abuse you know that survivor is on gen outside your terror radius so you start crouching as whispers go on. HOWEVER you don't need 2 perks to do this. Simply don't level whispers past tier 2 on Pig. Enjoy.

    Edit: She is good at late game, saving at least 2 traps until all gens are done and having noed is very strong on her. Especially with whispers. Don't put traps on people dead on hook (unless you plan on leaving them on the ground as bait).

  • Placing speed is way better, trapper is fine. What i find stupid is fact that traps dont stay in the same spot as survivor runs into one. Even with iridescent stone auto trap is very often useless bcoz it no longer blocks path.

    I think that ability to carry 2 traps should be base line. Not spawning with 2, just carrying 2.

  • Plague does not need any specific builds, standard bbq whispers ruin + something works best. Play with your food is stronger on her than on most killers but its still meh. I really like extended time on items or reduced cooldown addons on her.

    Since windows are broken i run bamboozle with fire up on everyone and i had good time on her with those.

  • Just play Billy or Myers. Or keep dodging, but at least don't dc.

  • I'm very, very against swf... but if the option is avaible in game it should work normally. Can we have something done with this?

  • Idea is nice, but this setup you proposed here it would be hard genrush every game.

    More like 15 gens to complete 7 survivors 2 killers.

  • Yeah this is gae. It should be like with map offerings, if it didnt have effect you get it back. Not connecting to game should be counted in.

    On the other hand i can already see toxic can'ts dcing during offering screen when they see black ward...

  • If you give such informations to survivors you will have even more genrush. You see a totem, you break it. Like how hard is this...

  • What do you need him for. Every survivor is the same. You already have his perks.

  • You feel so entitled to your emblems and escapes don't you? Earn them.

    Don't get caught or found. That's all there is to subject. If killer camps and survivors refuse to do gens, they are asking for it. 120 seconds on hook is enough for 4 gens, do the math. In fact there should be already 3 gens repaired by the time someone gets hooked. If not, its on survivors, either someone got grabbed or 3 others were doing Entity knows what.

    Reminder: doing generators and escaping is the only objective. Doing anything else is basically giving killer time.

    Edit: Stealth is way stronger than looping, decent survivor should be able to do both.

    Edit: also define camping. I had countless situations when got found and there was literally 2 people pointing at killer from distance. He stayed till i died. Whos fault? Those 2 brainded can'ts who should be doing gens, i always have kindred on. Killer did smart thing eliminating one person, seeing 2 other survivors doing literally nothing. I bet most killers didnt see survivors next to hook right away they would just live.

  • I literally never heared about whisperers until this very moment xD.

  • @AshleyWB excuse me, what? Ruin is such a bad perk it hurts, just like noed. You can literally have 0 skillchecks for entire gen (happened many times to me) or just hit grates. If you can't, just hit goods, stop for 2-3 seconds and continue repairing.

  • I agree, perk isn't as good as it sounded. I like the idea of revealing other survivors when proced but it might be too strong actually. Maybe 1 random survivor?

  • Monthly rewards are big effort. You want a skin? Go buy it with cash or shards.

  • You are basically asking to let survivors choose which killers they will face. Oh lets play against Pig or Wraith and take premonition/object to make them literally useless. Naah better lets go against Freddy, everyone have adrenaline, self care and spine chill? Good, ready up.

    As soon as something like this goes live you will see Hillbilly in 90% of games. Enjoy.

    Just make people who dc wait in queue. More dcs per season = longer waiting time.

  • If killer camps you go fix a gen and escape for free leaving him with 0 points.

    Dumb survivors often 'muzt saev tommate' give away easy 4ks and tons of points. Survivors make camping viable, not killers.

  • Making a poll with only one vote is kinda pointless, many issues are of the same urgency.

  • Mom is like old ds. One per game is fine, but we all know its not going to be one per game, just like ds, everyone had it.

  • Freddy can do good plays, but they are risky and requires addons. He is absolutely destroyed by rng and that's what is frustrating. Even with both anti skillcheck addons survivor can get skillcheck immediately. Its not survivor that outplayed you, its game that just laughs at Freddy.

    Wraith is still bad, adding 1 second speed burst but slowing him while clapping changed literally nothing. He stayed at the same exact spot, but his actually good addons were destroyed. And thus it was nerf. If his power is not meant to help during chases at least increase his speed while invisible as basic ability for better map control.

  • @CornChip If you call "i deserve to see what killer i'm about to face bcoz i do" is a valid addition then yeah, you're right.

  • 16 perks vs 4. Is this fair to you? @CornChip

    Edit: this would also render most killers useless due to stuff i pointed out before.

    Also if that's insult for you, maybe you should actually find better things to do than finding things you can be offended by...

    Edit2: Of course it is easier to whine than actually looking at own mistakes and actually learning something. Why do you think Freddy was nerfed?

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