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AsheruSwiftwind

AsheruSwiftwind

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AsheruSwiftwind
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  • @Katzengott said:

    No perks should be basekit, that's not how you balance a game. But what do i know?

    I agree now remove BT from unhooks basekit.

  • I get it all the time cause I check lockers when I see no one around and a Gen thats been worked on when I kick it with No Where to Hide. But you know clearly I'm cheating. Heck yesterday I was told I was getting reported for killing the survivor and he was going to report my twitch channel as well... What for cause I did my job as killer and killed you in a video game?

  • It randomly killed them but it was much longer than 5 mins after the match was over. Was something like 10 mins or so.

  • The only issue I have is Stealth killers are given away with the chase Icon. I don't think it should show chase unless its the obsession as that gives you free info that says your safe to do gens without worry till that chase icon disappears. I get the idea behind all the other icons but I don't think the chase one is good for the game.

  • Go look at the latest videos on DBD funny moments you see 2 of them in that video alone. But ya I guess you haven't noticed it cause it not like the old cheaters who fly or use huntress hatchets on Ghostface. This is things like getting the benefit of all the perks at once. Like I said I have videos cause Im a small streamer of people having the doors open in less than 5 seconds with no door perks, having perks like DS and Boil Over when the end game screen shows no such perks. And even survivors out running a Bloodlust 3 killer. Its a shame to see this as for a while the game has been fun to play again but if its slowly getting back to everyones cheating its going to kill the fun.

  • Just do what I do and use Bloodhound... So many angry survivors when I find em and they claim Im cheating due to not hearing them but knowing where they are... Yep cheating to follow a bright red blood trail.

  • How can you fix a 1 hit down with only 1 shot? They already nerfed it fairly hard limiting you to 1 shot.

  • I can somewhat agree but as you can see on this clip of my stream I didn't agree with the hit so I let the Claudette go. Still ended the game on a 4k so in the long run it didn't matter but if you look at the clip you can see I don't see her on my end so there was a desync issue. It happens both ways some times. Fix the desync and youll fix alot of the issues people have with huntress:


    https://www.twitch.tv/asheruswiftwind/clip/AlertAnimatedOwlPhilosoraptor-0bzKJLAcihN4cNXM


  • @GhostMaceNotCrusty said:

    A little off topic but does lightborn protect from blast mine

    Yes and no it protects you from the blind effect but your still stunned and have to rekick the gen to start its regression.

  • Ok but only if we get Hex: Basement. Survivors start the game in the basement on the hook. If they Kobi they can play.

  • Just make a new perk "Hex: Retribution" whenever this hex perk is active if a survivor breaks a Hex Totem they take a health state of dmg. Would you want to risk it?


    Or "Hex: Protective Ward" just like Corrupt Internvention but for Hex totems! Your totems are blocked by the entity for 120 seconds. PS. Dont take Hex Haunted Ground with this... its silly. ;)

  • @HectorBrando said:

    https://forum.deadbydaylight.com/en/discussion/comment/2217150#Comment_2217150

    Yeah streamers are gonna get banned for sure, not only a lot of people love to mess with them but they also play a lot of games which means a lot of oportunities for reports.

    On the other hand, BHVR does care a lof about streamers since they are their main source of marketing so the fact they are going to be prime targets for autoban makes me hope they system wont be implemented.

    I stream and I get a lot of attackers who come to my channel after a game no matter how I played. Just the other day I was doing some silly for fun troll killer like Take Your Item Trapper, or Helpful Rancor Piggy. Most got a kick out of it. But one game where I was doing No Perk No addon trapper and just tried to secure a kill at end game I had one come in raging about how I'm a trash player, camper and so on. Funny thing was it was the coward who wouldnt try to save the poor person on hook. The hooked player also joined in and said they had no issues with what happened as I was simply trying to secure a kill. Gens were done and I left the area every time before that. I even have my own rule that I will not hook someone unless Ive hooked someone else since I last hooked em. Some people don't seem to understand this is a game and should be taken as such. Some times you want to just play some silly games. Earlyer in the day I played a Deathy game where I "Forgot" how to do anything after I nailed them with the harpoon. Its just all in the name of fun. But some people dont see it as such and I worry that an auto ban system will be abused. And its not just survivors who could abuse it. I play both sides so whos to say a killer dont report someone for getting a flashlight save, or so on?

  • @DeathByGiggles said:

    https://forum.deadbydaylight.com/en/discussion/comment/2215474#Comment_2215474

    We definitely understand the concerns, but we also wanted to clear up some of the confusion around this, too. I saw some people worried that it was already live! ❤️

    As mentioned, the feature is still being developed, so we don't have any more concrete info for you all at this time. That said, rest assured we're aware of everyone's concerns and will do all we can to ensure that this will not be abused!

    It will be abused. Streamers will be a huge target for report abuse. As will most killer players due to someone not liking the fact they got killed. Auto Bans have never worked in any competitive game as its a very easy to abuse system. That is more of the concern I have than anything else.

  • @GoodBoyKaru said:

    Catch me if you can

    Survivor Perk.

    https://us.v-cdn.net/6030815/uploads/SDBY74N9GOGT/image.png

    (this took all of my knowledge of inspect element to make)

    Im ok with this as long as they fix current scratch marks. Nothing is more annoying than the current issue of scratch marks just stop existing mid chase.


    Also Perk:


    Killer: Deja Vu

    Whever a survivor performs the same action twice there aura is revieled for (4/6/8) seconds. Same actions are vaulting, working on gens, healing others, sliding over pallets, ect... Deja Vu has a 80/60/40 second cooldown between repeated actions.

  • If only there was a way to get rid of some of these perks you guys dislike... If there was some sort of totem made out of bones you could break... Oh well I guess that would add another button to your hold M1.

  • My favorate thing on Deathslinger is to watch a cocky survivor at the exit Tbagging till they get dragged out and beat down. Got a 4k the other day because the whole group ignored bones and when I hooked meg it triggered good old Blood Warden. You could just hear the rage after the match but hey... You guys stayed in to taunt the killer you knew the risks.

  • Kick the Baby is a southpark reference. However its something that Twitch frowns on as it is in some minds a form of child abuse. Someone on my stream used Yeetus the Feetus... Not much better but I will admit I snickered.

  • No need to insult the op I run into teams of swf all the time some are good and some deserve what they get as I always say what comes around goes around. You treat me with respect ill gave you a great game reguardless of the outcome. If your a toxic player I'll punish you. If your a toxic group I've got ways to ensure you pay for that too. At the end of the day I don't care rank means nothing to me I've been red ranked on killer and survivor so much its meaningless at this point. I'm just here to play and have some fun. Maybe even learn a thing or two from a good group but how I play is dictated by the players.

  • If only there was a perk called calm spirit that allowed you to completely stop from screaming when you are hit by a fear causing effect and not alert the killer to your location.... Oh wait. There is.

  • Still holding out hope for a proper Werewolf killer later on.

  • I try for a 2 hook game anyway when I bring an Ebony mori. Now I will say the only issue I see with forcing it on others is the BP cost would need to come down and it misses out the power of the Ebony. If while Im in the first chase and 2-3 gens get popped by a rush group I'm going to 1 hook mori someone to try and reduce the pressure without that option it really needs to be much cheaper.

  • I have been playing it... If you have a crown already your free game. If you dont and have the buff I let you go.

  • I like how he hid his name even though there is only one rank 5 in that list. Don't worry JoeyBob if I see your name as Im playing killer I will make sure your in for a really bad time.

  • Depends on how they act. If they play well I will normally let them go. If they play toxic they are dead. If it was a good fun match I'll toss em a follow. And depending on my mood if I feel like being silly I will chase em and toy with em just for the fun of it then nod my head for fun.

  • You can remove the Ebony Mori... If you give every killer a final judgement like ability where you are able to mori the player on death hook instead.

  • Thats a SWF for you. But on the good news according to bE you won the game cause you killed 2 of them. (Pity the game will tell you Entity Displeased 90% of the time regardless of how you do)


    Currently Matchmaking is FUBAR. Just yesterday while I was parred up with another streamer we had around 12 games played and most of them we got Yellow or Green rank killers VS a full Rank 3+ team. I ended up giving a few kills to the ones that were really struggling and we appolgised for the bad match making.

  • Had that the other day. Playing Legion I hit a Nancy with the Frenzy charge, instant DC. Looked at the Claudette next to her, she DCed. The other two let me hit them so I farmed all 5 gens for the two that stayed, they wanted me to kill one but I let em go. DC's are sad when its the start of the map, you have no idea how the game is going to go and you already quit. There should be a 4x penalty for those who DC within the first few mins of a match. Just cause you got found first don't mean your games over. And before you complain oh but killers always tunnel. Yes they can but some good killers will refuse to tunnel someone. I know I do I always go for the one who just saved as hitting them twice is worth more blood points than instantly downing an injured target.

  • I will bring an Ebony Mori and 2 hook mori your team. If you get away so be it. It's part of the game reguardless of if you like it or not. Most of my killer builds run Franklin's to knock items out of survivors hands reguardless of what I saw at the start of the match.

  • As a killer main with quite a few hours in this game... No. I do not want to know what the survivors are bringing. Items I'm fine knowing but part of being a good killer is being ready to change your play style on the fly when you find out someone has Dead Hard or some other perk that you might not expect. I always go for the one who saved off hook first so I hardly ever run into DS or BT. If I see someone who I start chasing and watch em hit either a great timed DH or a poorly timed one I keep it in mind for later chases that they have that perk.

  • Just the other day I was playing while streaming and against a Huntress. I ended up running her for 4 of the 5 gens. At the end of the game she was quite upset over the fact she never caught me and told me how bad I was at loops and how I could only pallet camp to get away. Jokes on her I'm a killer main and know I'm bad at loops... But she never caught me. She got more upset when she saw I was streaming.

  • Little trick I use as a killer if I think someone is in the bush I head for it. If they move at all the bush has a dead giveaway animation that someone is there as half the bush animates and moves. If they stay still I just attack the bush. Either way ill find out if your there one way or another.

  • You guys know he has an add-on that lowers his TR when he has his gun raised. And personally I run that with Monitor. I was told his TR with that is about the size of a pallet.

  • Ranking.jpg

    This was a fun one. Honestly had the survivors not been jerks at the end of the game I wouldn't have cared but they were really nasty after the match cause clearly I should be going against 4 rank 1 SWF.

  • Yesterday at rank 11 on my killer I got 4 Rank 1's and they were absolute jerks at the end game chat cause they all got away. I am looking forward to the rank fix.

  • Did someone say... Basement? Cause you sabo in my face and your going straight to the basement.... Trust me no one will save you there... And your sabo is worthless.

  • Survivor I love to run: Inner Strength, Calm Spirit, We will make it, Borrowed Time.


    Killers I run a lot of non aura perks to challenge myself to get better at finding players like my Huntress build: Franklin's, Overcharge, Iron Maiden, Bloodhound

  • All the time but I am a twitch streamer with the ttv tag so I expect to see more mori's.

  • If the new Ruin stays a hex totem. The one thing that I would like to see addressed as well the whole Tap and Run thing to stop a generators regression. Just make it so the survivors have to spend the same amount of time touching a gen as a killer with Brutal Strength needs to kick it. Completely stopping a generators regression by touching it for half a second when the killer has to stop and kick to get it to regress in the first place is one of the more annoying things that happens. Yes the auto regression of the new Ruin will hurt Tap and Run but that is only as long as the totem is up, you get unlucky and they spawn right next to your totem and well so much for that.

  • @Cassandra_Alexandra said:

    https://forum.deadbydaylight.com/en/discussion/comment/900669#Comment_900669

    Do people just see what they want to see? My original post said nothing about dcn. I don’t dcn nor would I ever encourage anyone to do so. I talked about backing out of the loading screen which to my knowledge is not against the rules. The match doesn’t start and nobody loses anything.

    Backing out once you see the offerings is just as bad as a DC cause you cause the match not to get played and have wasted the Killers time who sat in a que waiting to play a game. I dont see what I want to see but once the ready screen is done yes your in a game so you are DCing even if you leave once you see the offerings.

  • Im a killer main and while I do play survivor I am also a streamer if you think you get moried alot add the TTV tag on your name and you will see a lot more hate come your way. The sign of a good killer is one who brings a mori and can hook everyone twice before using the mori and its something I try to do unless someone tells me to 1 hook mori. But I will also not tunnel someone off a hook as that is another sign of a weaker killer player a good killer can go after the person who saved the hooked player and deal with them in a timely manner setting up a even better kill later in the game. Now if you DC because you see a killer secret I hope they track your account and ban you for that as that is poor sportsmanship to start. I will some times bring the Shroud of Separation just to see if a group is SWF and if one DCs I knew they thought it was a mori. Makes for some fun after match chat and a nice little report to the player who rage quit. Honestly they need to change the timing of offerings to be shown when the camera is spinning around the characters in game so its very clear that someone rage quit as I do know the game can crash while loading. Some times you run into good killers and some times you run into bad but to DC just because you think someone brought a mori? That is a real shame.

  • Just have it show up after the match. A little link Icon showing who was grouped with who. By then no one will care really but you will also know if a group claims they weren't a SWF. I personally have run into SWF groups that claimed they were solos... If one one of them wasn't streaming the group... But honestly as a killer main I could care less if its a SWF as long as they just play the game, if they are there to be toxic... Go find another match I am here for some fun.

  • As a killer main I dont mind playing SWF as long as they are a good non toxic group. What about a compromise of the SWF group gets the average of the players but the killer should get bonus BP % equal the the biggest difference between their rank and highest rank so if your rank 13 and your fighting a rank 2 you would get a 11% bonus to your end game BP. Just a thought.

  • If the killer is face camping and your not rushing Gens to punish them for it... That's on you. Yes its not fun to get face camped there is no question about that but you should capitalize on the killers folly. Good killers don't need to camp to secure kills. Now the moment that last gen pops if I catch you sure I'll camp you then as I am going to do everything in my power to secure my objective of killing survivors but unless you are completely toxic I am just going to hook you and move on to the next target. But if you play normal I am more than willing to just play the game and go for as many hooks as I can get. Its far more worth it to me as a killer to go for the 7-9+ hooks anyway rather than the 2000 points you get if you down someone and face camp them for first hook, death hook.

  • @Madjura said:

    and we would never censor someone for their opinion unless they were being rude or insulting in their post.

    [ x ] Doubt

    Just look at how often you see the Jail Bars on users Avatars or the Banned nothing to see here move on Avatar. The mods deal with the posts/users that need to be dealt with in the way that follows the rules set up by the devs. I am a moderator for Eternal Crusade and Deathgarden for bE and trust me there are rules and discussions about posts all the time between the moderators and devs that you never see.

  • I'm ok with Grabs as they are as long as they work the biggest issue I run into is Grabs not working or if I grab someone they can DC and I get frozen in the grab.

  • As a killer main I always enjoy a good challenge of SWF. Yes there are the toxic groups out there but there are other groups that are good fun challenges. Just the other day I had a 4 player SWF group that was 2 rank 4's 1 rank 5 and a rank 17 VS my rank 13 killer. After a very solid game I ended up with a 4k and two followers on my Twitch channel because both sides enjoyed the game very much. Not all SWF groups are bad and honestly its not cheating to want to play with your friends. Just learn from how the SWF works together and keep at it you can beat them it just takes more work on your side but it feels that much better when you do.

  • Tosses more snake venom hatchets...

    Oh I'm sorry I thought I heard the tears of survivors and came straight over. You really think exhaustion add-on for killers are OP? But let me guess you getting pulled of the hook and instantly having exhaustion reset is fine... Exhaustion add-ons are rarely used most of the time because there are better options out there. I use em cause I love the look on someone's face then I see that hope of a dead hard clutch play get nailed by my Huntress due to a prior hatchet hit. But ya no they should not be removed as survivors should not always get a second chance over and over and over and over.... You get the point.

  • Like I've said before a simple add-on could be the Electronic Lock. This add-on prevents the users from removing the RBT until the trap is active. Some times when I play pig I like to play a little game I call 50/50 piggy where I take Amanda's letter and Last Will. I rush to find and down one survivor then goto a box and let them try there luck. Its a 50/50 chance and as it currently stands I have a 100% Game Over rate even though some times I have to use the second trap. Currently the reason I suggest an add-on that prevents removal till active is pig players are under pressure to use all traps before the last gen pops while survivors are under no pressure if the pig puts on a trap and no gen gets finished.

  • As a killer main... No. Flashlight saves and Pallet saves are one of the few ways you can try and save your allies from something that other wise there isn't much you can do against it. I am fine with those kind of saves as part of it is my fault as killer if I don't pay attention to what is going on around me. The only kind of save I dont care for is Body Blocking with 3 people so you can never reach the hook and without Mad Grit you have no chance of knocking them all down before the grabbed player can struggle off.

  • @Milo said:

    Stake Out+

    Getting close to the Killer fills you with determination.

    For each 10 seconds you are standing within the Killer's Terror Radius and are not in a Chase, you gain a Token up to a maximum of 2/3/4 Tokens.

    When Stake Out has at least 1 Token, Good Skill Checks are considered Great Skill Checks, give you 2% more progression and consume 1 Token.

    Maybe this?

    2% more gen rush per check... Lets not make Gens go even faster. The original suggestion of:

    [For each 15 seconds you are standing within the Killer's Terror Radius and are not in a Chase, you gain a Token up to a maximum of 2/3/4 Tokens.

    When Stake Out has at least 1 Token, Good Skill Checks 

     are considered Great Skill Checks, Missing a Skill Check Counts as a Good Skill Check and consume 1 Token.]

    The only change should be the Good Skill Check should also consume a token or it completely negates something like Ruin as you could always do good skill checks on ruin and get credit for a hex skill check. Unless I'm misunderstanding what the OP was suggesting wrong.

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