DwightFairfield
DwightFairfield
About
- Username
- DwightFairfield
- Joined
- Visits
- 784
- Last Active
Comments
-
@DwightFairfield said:
we're getting one, it's in the leaks
my proof, although I think it might be a rift skin, so sorry about that
-
we're getting one, it's in the leaks
-
really?
toxic for playing.... Adam...?
-
I like it, although they could probably make the phasing work the same way it works when she moves, so its on the same timer
-
outplayed
-
i feel like animated, but stationary, zombies would be props on a map
like
entity magic or whatever is manifesting them but having them be immobile
like the corpses on the game or somethin
-
people won't like you, sorry lad, it's dbd
-
Finish the realm beyond and then give us new stuff, they can fix the maps, textures, models, lighting, bugs, etc. all at once
-
######### You:
When the killer is within 10 meters of you while you are on the hook, you jump off the hook and do a three hundred and sixty degree four twenty backflip no scope and mori the killer.
gg ez - Feng Min seconds before being banned
-
What about a Ultra Rare Survivor Item?
Frequency Reader:
An unknown device that buzzes sporadically, some say it's a sign of things to come
The killer always has a 32 meter terror radius to you and survivors within 8 meters of you, Frequency Reader triumphs any stealth abilities.
When within 10 meters of you, the killer's aura can be seen by all survivors
During a chase, the killer can see your aura and the device makes loud beeping noises even if you have aura blocking perks.
If the killer hits you, the item is consumed
-
Punch Father
-
A Steve BMed me for an entire match after I unhooked a Nea by him. He didn't even farm me for the points, he just BMed me. Bodyblocking at pallets, blowing gens up while I was working them, etc.
I don't get it
-
KYF changes when the game does, why change a mode only 5 people can play at a time when they can change the game for everybody?
-
I find the hatch all the time, I'm a huge hatch magnet, except normally I find it during chases so the killer knows exactly where it is, double edged sword.
I always jump off the hook at bad times, such as when the killer is coming back or when someone was just about the hook me.
Except one time where two players left at the beginning of the game (because it was nurse) leaving only me and another Dwight player, nurse hooked the other Dwight who jumped off the hook, then hooked me and I jumped off the hook.
They dc'd and said that "Dwight is too strong" didn't get any points and depiped but gotta say 4% came in handy.
-
Eh, depends
Killers can be overpowered, survivors can be overpowered, it's less of a role thing and more of who's playing at specific times
Rank 10 Demogorgon players with non-meta perks vs. Rank 10 survivors with non-meta perks is balanced
However Rank 1 Spirits and SWF bully squads are OP because their skills, as well of aspects of their situation that breaks the game entirely.
So no, I don't think it's a matter of who's more OP than who, more of just who's playing what and how.
-
I started playing cause I wanted to play a multiplayer horror game, saw Dwight 4 years ago and he's been my main ever since
Honestly the chapter that I was drawn to, and subsequently purchased, was Hag's. She was IMO the most interesting killer (pre-huntress) we had access to, played a few games a realized that (at the time) she sucked ass and continued playing Dwight
-
Sorry but I play PC, although my stories normally involve crossplay games with weird teaming
Like, the killer and survivors work together to kill the PC players, and it's very weird
It's teaming, of course, I just don't get why
-
I don't say Spirit mains are good and they always get the 4k easily
I say Nurse mains are good because they actually had to put in the effort
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2127572#Comment_2127572
Not if its the legitimate streets of Raccoon City. Like you can't go in the buildings its just genuinely the streets
I see, although then it would be hell for mobility killers and ranged killers
so while not technically indoors, it has the spirit of an indoors map
-
no idea, sorry lad
-
I think Dwight is blocked, although I'm unsure about it
But
Why
People call for me by saying "Dwight" instead of my username
Just
Why
-
I don't care who it is, I just want them to be good
-
Claudette and Feng are the most toxic
Untrue, It's Megs and, unfortunately, Dweards
-
Playing through the Resident Evil games again, all I've realized about the upcoming chapter is that no matter what the map is, it'll be another indoor map
-
Literally something new could come out and use DBD as marketing.
There will be more major licenses, and when all the big ones are taken there'll just be more to come
-
The TTV after learning about the choking dog
-
Nea is F tier
-
@lagosta said:
So the killer can open the door, body block the totem and kill everybody?
I meant the exit gate switches, that's my bad
-
I am actively ruining this game with my mere presence
-
Secondary Main Deathslinger here
Nerf Hellshire Iron and Iri coin
-
If we're throwing in TV shows what about X-Files?
-
I got Power Moves
-
I'm not 100% on this, but I think they can be bought with shards in the store, they're green rarity
-
already here
-
yummy cake
-
they could've animated a little main going up the stairs
-
don't really care, they tend to be either extremely toxic to the killer or an absolute godsend who will carry a team
there is no in between
-
i like playing against him, hate playing as him
-
Honestly, my experiences with and against obvious bming SWFs is that they don't do gens and lose the game.
They'll blame you for this but at the end of the day they weren't doing their objective just so they could ruin your day, so you'll win.
You won't feel good about it but just remember that it's a small portion of the playerbase, don't let them discourage you
-
I love the look but it's so boring actually playing on it
-
They did a good job with almost everything about him and fell flat with the implementation
The idea of a mad K-pop artist murdering their fans and using their screams as backing is something that is relatively original, all things considered. I like his gaudy, flashy look and his weird creepiness, I think they all add to the "something is wrong" factor going on with him.
A killer with a ######### ton of ammunition but a lot of hits to wound sounds interesting and like it could promote skill, the trailer was awesome, his cosmetics look great, his perks aren't that bad all things considered.
It's just they majorly ######### him up and he's obnoxious to play as and against, and there's really nothing that can be done to alleviate this.
-
Deathslinger is my second main to Demo
Deathslinger is good only if you can predict your shots, you'll have some rough first games but don't let that discourage you, you'll get better over time.
Also, his sound design is absolutely amazing and it is so satisfying.
My recommendation is bring Monitor and Abuse, it doesn't do much except cloak most of your terror radius when out of chase, but if you manage to sneak up on someone, it'll scare em'
-
Here's mine
-
I think the idle animations for most killers are fine, honestly any animation work should be done on the in-game animations rather than the idle/menu animations, such as running animations, power animations, interaction animations (survivors being reeled by deathslinger, victor latching, being shocked by doctor, etc.) and using item animations
-
because when survivors stalk him he can stalk back
-
they nerfed a perk before the map
i want old balanced back
-
make them add AI zombies so we have an excuse to add bots
-
A camera that blinds the killer instantly, but doesn't stun them for the purposes of carrying a survivor or lightburn
It would blind and deafen a killer for 3 seconds, excluding auras for the sake of having a weakness.
it would have three charges and be held with two hands, very easily noticeable in lobby and in game
good in chases but bad for teamwork, the selfish man's flashlight
-
Because of the DS nerf
DS was never powerful as an anti tunnel perk, but it was extremely abusable.
Now that it's been nerfed the fatal flaw of the perk has been revealed and killers can tunnel without extreme penalties anymore.
So they got stunned by DS once? Now they can continue tunneling as if nothing had happened, what's the survivor going to do? They don't have DS anymore.
-
I don't care about it, it's so useless if used wrong and it'll eventually just be a gimmick perk no one uses


