DwightFairfield
DwightFairfield
About
- Username
- DwightFairfield
- Joined
- Visits
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Comments
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killer and map is all we need, maybe two killers, who knows, i don't
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i think he'd perform exactly the same, to a t
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hiding in a locker takes skill you're just mad at my hiding skills
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I expect a pig nerf when her tome comes out and she begins to "overperform"
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i think boons on their own are fine, i think its COH that gives boons the reputation they have.
and besides, if boons were removed from the game, it wouldn't really change anything, survivors aren't going to stop being powerful by removing boons, and some survivors don't use boons at all because the other 20 meta perks they have work just fine for them.
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Hillbilly, I got so used to playing against old billy that when they changed all of him there weren't enough people playing as him to relearn how to counter him
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it'd be better then what we have now
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i've been noticing a lot of facecampers, and they're all hardcore trickster mains.
they get really pissy when you loop them for any amount of time, and will camp you to death while hitting you on hook and nodding their heads, it's really strange cause it just kind of happened all at once.
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i got my face punched in by a nemesis, he left me slugged cause, unbeknownst to us at the time, he had noed and was gonna use it to slug the rest of the team who were almost done working on the last gen.
he had STBFL, and hit everyone before they could proc the gen. I got unbreakable, gen gets done, my adrenaline goes off, the other three have adrenaline too.
we were all on death hook, mad dashes to exit gates, absolute panic.
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i think my mmr is about the same as the guy who hides behind walls all game. couldn't tell you why, i'm not good at this game but i'm certainly not that bad.
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whenever it happens, its exhausting, and i normally just kill myself.
this is because whenever i do get teammates that let me go to 2nd, they're normally not doing gens or dicking around in some other fashion. its not like the game is going to make a miraculous turnaround if 2/3 of your teammates are actively being lobotomized during the match.
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if she was 60% movement speed i'm sure there'd still be the issue. nurse mains don't walk, they're constantly teleporting great distances, it really doesn't matter what speed she moves at because her teleports can make up any amount of lost distance in seconds. she's even the only killer unaffected by the hold w meta.
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freddy was never good, but he was unique which made him fun to play as/against. now he's a standard m1 with a teleport and small slowdown potential. He should be reverted before he gets any sort of buff to make him, shocker, a fun killer again
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it would incentivize tunneling, remember the old dying light? it put a massive target over people's heads and ruined any enjoyment they could get out of the match
its better to not create that problem again
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yes and no
yes, as in i'd want this on every map, with something new and fun for a change
no, because if it was added everyone would complain that it ruined the game and stop caring a month or so later
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maybe if it was just the stagger without the speed boost, but even then.... haddonfield....
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i wanted ethan and all i got was this stupid t-shirt
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@Phasmamain said:
If it means getting Willem Dafoe to do the voice then I’m down
i don't want another pinhead incident
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i've been having reverse dbd games.
when i play killer the survivors are boosted and when i play survivor my teammates are either trio-bully-SWFs or god tier lauries who can flashlight save through cracks in walls.
its a nice change of pace i guess, i've, dare i say, been having a bit more fun
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i play at, what i assume is, mid-high mmr and people just dc whenever they want to.
played a game, 4 gens done, only one hook on me and this meg gets downed pretty quickly in a chase and just instantly dcs. She had no hook states, we were winning, she goes down to a baby, not camping, not tunneling bubba and rage quits.
it wasn't lag or crash either, she talked trash to the killer in the endgame chat. I don't understand it.
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that's not hacking, that's prove thyself, 3-4 survs who spawned next to a gen, and maybe a toolbox or two.
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they shouldn't break the totem, but i think killers should be able to relight their hexes on boons.
most of the powerful ones require a lot of tokens anyways, so its not like the killers is getting free devour.
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players who think they're hot ######### will always think they're hot ######### regardless of how the victory was obtained.
it doesn't matter if they bully a single yellow perk billy or juke a god tier 3000 year nurse main, because its the victory and the feeling of being more powerful than their opponent that they're here for.
it extends to killers too, its not a survivor exclusive problem, bullying newer, less experienced, or handicapped players (like no mither gamers or people trying to adept) is going to make them powerful.
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boons are a unique mechanic undercut by their implementation.
if killers could permanently remove boons or totems from the game survivors wouldn't run them, but in their current state boons are a complete slog if used optimally.
however every game i play as killer so much time is wasted with boon setup and usage that i don't even notice or care, in fact i benefit from it. It's not like circle of healing was going to change how fast the team healed with their green medkits.
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lightborn is the best "useless perk", in the sense that if no one brings flashlights, flashbangs, flash mines, or firecrackers it literally does nothing for the entire game.
i don't know why people complain about it so much, even when it works its not that good, and once you blind the killer you instantly know that he has it equipped so you can work around it.
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I like it, only issue i have is with seeing keys but i don't care about keys anymore since the nerf
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really anything junji ito
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as someone who plays against him, i haven't noticed much of a difference in performance, he still does exceptionally well in chases and doesn't have jack for map pressure
i don't like the nerf still, they took a lot from him and didn't give him anything in return
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literally anything that requires skill would suffice
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fair enough
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i wear the default cosmetics, so neither
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something better to put in the rift than charms
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Same gameplay loop, but now with less gambling, like her chase music though, its refreshing to loop a spirit consistently too.
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@elpoh said:
Yeah, that's true, right now i ony feel comfortable using it with Billy Blight and Oni...
But Maybe Both things would be even better e_e
i'd be careful what you wish for, you and i both know if they did both it'd become a hex or something
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I understand why, doesn't make it any more fun or bearable.
It's a deep rooted problem in DBD and I don't blame killers for doing it, I hope it gets changed in some way but I doubt it.
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Don't slug and don't camp, or at least if you don't have to. Twins are notorious for this, I'd recommend doing your best to break the stereotype.
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get better soon
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I find it refreshing to see a killer with lightborn, personally i don't use flashlights or blinding tools myself, but when i see a fellow survivor panic when their epic flashlight save fails dramatically, its a nice change of pace.
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We need guns
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it should, its not an anti tunnel perk, its a free stab before you get tunneled more. Sure it'll be abused, and be nerfed again, but we should at least try
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I hate all the killer slowdown perks that lower speeds by 1%
they seem so pointless, but because its the only option killers have that aren't broken in 10 seconds, they have to run all of them.
Just give killers something, don't make them run bad, boring perks to drag out a game in the hope to win
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######### you guys got really good when this video dropped
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Killers
Not killer players, mind you, but killers in of themselves.
Most killers are not balanced around the game's core gameplay loop; gen defense, so most killers, while unbearable in chases, are incredibly easy to beat.
On the other spectrum, the most fun and balanced killers (Demogorgon, Hillbilly) aren't played because their perceived balance does not translate into 2ks-3ks
Most maps hinder most killers, and many killers have such generic yet obnoxious powers that everyone hates them despite the fact that they're actually really weak (Legion, Deathslinger).
I think killers need a lot of love
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How about we just delete it, or replace the perk with something better?
It doesn't need to be a stealth perk, it could be anything, it could be useful if we make it applicable to anything other than camping
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god imagine if they started playing a month ago
"oh this game is fun, but a little unbalanced at times, maybe this new MMR thing will help out us new players?"
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But can't she already do this? Isn't that the entire point behind her crouch?
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Killers like Spirit, Nurse, and Wraith need minor nerfs.
Every other killer needs balance changes or a rework.
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@SlothGirly said:
https://forum.deadbydaylight.com/en/discussion/comment/2558898#Comment_2558898
only issue is that BHVR isn't a single fan. They're a company, with plans and deadlines set up to a year in advance. They can't just drop what they're working on to improve the graphics to such an extent. It would require a ton of preplanning and a huge time investment. Designing a game is much more difficult than people give them credit for. Especially as a company, and not a passion project. Also don't forget, DBD isn't the only game they work on, be it their own IP or they're contracted to help design another. Something as redundant as a graphics overhaul just isn't a practical goal for the company to strive toward, especially with the games current state.
Now as for the video itself, I think it looks neat, but my god it would be so hard to play on, trying to keep track of survivors in such a dark environment would be impossible. Also like many others were saying, take away the music and the name and you've got yourself a generic passion project horror game.
Its not the graphic overhaul I find impressive, its the amount of work done within a minor period of time.
The game doesn't need a graphical overhaul, the issue is that all this work was done by a single fan, before BHVR could release bug fixes and balance changes.
I get that they're a company, and have priorities, but the game needs to put nose to grindstone to bring their game to the quality expected of a video game company.
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Its funny, to the most of my knowledge this was made by a single person, sure assets may be flipped from the engine they're using but that's not the point. With over 700+ employees, with who knows how many in graphical departments, its a shame that Behaviour is outshined by a single fan.
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@Jasix said:
Gens
Chases
Unhooks
Heals
Cleansing totems
Blessing boon totems (soon)
Hiding in lockers is not an objective UNLESS you are going for a stun with Head On, using it to heal yourself with Inner Strength, using it with the perk Red Herring, or using it to craft a Flash Bang. Hiding in lockers is a tactic to avoid BBQ & Chili.
hiding in lockers is an objective for me
