Avatar

Delfador

Delfador

About

Username
Delfador
Joined
Visits
2,903
Last Active

Comments

  • I think it is going to be tomorrow and they will try the new stuff with the streamers that went to Canada today.

    I understand that people want to try the new stuff as soon as possible and hope it is today but the same people also hoped for a PTB last week. Tomorrow is the most appropriate date imo.

  • @MaxiferPriest said:

    well i would be excited if i knew the killer could be GOOD. but she's probably C tier just like hag and doc and other ######### killers since devs said they are gonna do "fun" killers not good ones. cough legion is very fun cough. Legion is the killer they nailed cuz i'm really having fun playing against him Kappa. If i had to say how many faith i have in killer actually being good and game being balanced i'd say i have Legion faith in them. (0)

    Hag C Tier?

    Do you watch Tyde or something?

  • @se05239 said:

    No gameplay though.

    I think we are gonna get that at 2 pm EST today.

    What else can they show on stream?

  • I really hope her power is interesting and requires skill. This killer is by far the best looking one imo.

  • This is going to be my first p3 50 killer it seems to me.

    I love her design dude, this is so fcking great. I hope this is another 110% ms great female killer like her other sisters (Nurse, spirit, hag, and huntress)

  • I think this is a really good perk honestly. Maybe add 100% more bloodpoints for cleansing totems? (so dull totems will give you 1.2k and hexes will give you 2k similar to prove thyself's coop boost)

    It rewards survivors for cleansing totems and increases competition between them, rewards killers with extra time.

  • In a recent dev stream McCote said he is really looking forward to a new perk coming soon.

    McCote said that?

    We are so fcked.

  • Bud you are trying but even the community manager came and told you that there would be no change to NOED.

    There is no point insisting on anything. Even if it rewards failure or makes bad killers rank up too easily, there is nothing we can do about it right now.

    I think you should just give up at this point.


  • @Orion said:

    Different killers require different strategies. This is not a problem. Adapt.

    This one.

    Also, hag, spirit, and the legion has a very low camera set during the entire match and it puts them at a disadvantage compared to other killers. This is fair imo.

  • Imagine looping a God and being sent to the Hell for that lol

    I don't like the idea of popular figures (Vampires, werewolves, mummies, gods etc.) becoming killers honestly. That feels just so lame and uncreative.

    If they will add one anyway, I would like to see an Asian God. Maybe Izanami maybe someone else. Western or middle eastern gods don't seem to fit much. A native indian god or spiritual being would be really good too out of all the choices.

  • @BACKSTABBER said:

    can we please finish with the NOED threads once and for all?

    Yeah nobody even talks about it right now, that wind is over.

  • Somebody on the dev team said that they didn't want a change like this so I don't think there will be an option for this.

    I wish there was though, It gets stale and I want to hear different musics.

  • I used to want that but now thinking about it, nope, I don't want it as a survivor at least.

    Games are littered with WGLF users who farm people right now. If no mither had an effect like that, the game would be borderline unplayable for survivors who want to have normal games because of no mither bloodpoint who/res.

    I don't think no mither needs a change right now.

  • An ongoing analysis of Steam's player numbers, seeing what's been played the most.

    June - The Clown +5,712.0

    September - The Spirit +2,363.7

    November - The Legion -3,971.9

    I don't know what else you need.

    I think that the legion was the worst thing that they created, a failure.

  • @Milord said:

    Well, the pedant in me will ask, "how do the devs know a killer will be perceived as 'fun' by the playerbase?". I just think 'fun' is way to vague a concept to be useful in guiding a game development.

    I think if they provide enough viable varieties, players will find one of them fun sooner or later. But to start development with "let's make something fun" just sounds weird to me.

    I know right?

    They said that the legion was not that strong but fun. However, almost nobody likes to play as him or against him. Sure there are some people who love them but the majority seems to dislike them a lot. Look at steamcharts for example.

    https://steamcharts.com/app/381210

    June was the Clown, September was the Spirit, and November was the legion. See the difference?

    Fun is subjective and there is no way for us to know if people are going to enjoy a killer or not. We should focus on creating viable strong killers, fun comes with it.

  • Yeah I want this too along with the ability to equip different pieces of cosmetics in the store to see if they are matched etc.

    They can do really cool QoL changes.

  • A

    I really want to see our new girl right now.

  • I am all for it even though I don't play her.

    I hope you get what you want but I doubt it. I feel like the next PTB is so close.

  • Spirit doesn't need anything at all. She is one of the least addon dependent killers out there right after billy, nurse and hag.

  • @Samwise said:

    Well, think it was Tyde Tymes wife that stated in a video that March 5th will be the 90 day mark from the last DLC, if that's so will we even be getting a PTB or just BAM here's the new DLC?

    They don't need to be on exact dates. Spirit was late too so we will get a PTB first most probably. I think it was @not_Queen who stated that they needed PTB feedback and there would be a PTB.

  • @BACKSTABBER

    I don't know about extra perk slots but the game needs something different imo. More perk slots could help a lot.

    Maybe they should give more perk slots but with restrictions like you need to take an alturism perk. I always wanted an extra perk slot for killers for a hex perk.

    Also, another good idea was that every perk had their own unique points so if you choose very powerful perks, you can equip 3 or 4, if you choose relatively weak perks, you can choose 6-7. That system is a lot better imo.

  • A killer just like the spirit or the hag.

    That's all I am hoping for.

  • https://www.twitch.tv/deadbydaylight

    I am pretty sure they are gonna stream on twitch.

    It is on Monday 2 PM EST as far as I know. If you don't use EST then you can convert it to your timezone with google.

  • Spirit.

    I want more spirit please.

  • I also want to ask if you play on console or PC.

  • There is a massive difference between your stats and my stats honestly.

    I did the same thing and I hope I will share them with the forum soon enough. One thing I want to ask you is if you recorded perks that other survivors used?

    What I kept track of was my fellow survivors (if they are claudette, meg etc), their perks and the killers I faced.

    I have 250 screenshots and didn't get lazy and recorded all of my matches. Maybe I missed 1 or 2 but that's about it.

  • Honestly the first thing I looked at was the gas heaven map to see if he was able to mark the correct area.

    I was right, he marked the correct area. I don't know about the other maps but Hex totems, in my experience, have always spawned at that exact same location. Either in front of that rock or inside the jungle gym.

    I wonder if all of this is true and not coincidence.

    Edit; the same can be said for wreckers yard too, always the same spot.

  • Freddy is weak and needs his own buffs but this is not something he needs.

  • @Mister_xD said:

    https://forum.deadbydaylight.com/en/discussion/comment/342567#Comment_342567

    well, there is a timeline published from the devs a while ago and it says every 3 months a new killer gets released.

    the 3 month mark is reached this tuesday, so i guess we'll get the killer there.

    also, the devs are gonna have a special dev stream on monday, so that probaply means there will be a big thing coming up for tuesday.

    its eigther the new killer released OR the PTB where the new killer is in. (i think this killer will come without an PTB though)

    Some people said that PTB was killing the surprise element and I think it was not_Queen who said that the PTB was necessary and would happen in the future as well.

    I think that on Monday, everybody will get to see the next killer at the same time and there will be a PTB on Tuesday.

  • Call me crazy but I run enduring and spirit fury on him.

    One of the 'counters' is dropping a pallet and stun him so that his power gets wasted. I can't tell how many times survivors stunned me and got downed 5 seconds later.

    Also survivors waste ton of pallets since pallets don't mean much against a legion, allowing me to create huge deadzones and then break a couple of pallets. So my spirit fury is almost always active.

    To this day it worked quite well, I am not sure if it is the optimal build though.

  • @Eveline said:

    Why does every topic on this forum turns into arguing about irrelevant things?

    It is happening in every single forum but yeah this is no exception.

    Everybody and their mother understands what people mean by facecamping but people run to threads to inform people what 'facecamping' is. Please notice that every single forum user know what you meant by facecamping and they know the exact scenario. They know that the killer just stood in front of you and started to look at your face without even turning around. It is as if the word or the phrase perfectly describes the exact scenario. They know with what intention you used the word, the word's meaning is so clear that they didn't even ask you what happened.

    I just gave up. I don't even argue with people about such things. I advise you to give up too, an unwinnable battle this is. Anybody who wants to @ this message, I accept it doesn't exist bla bla. I don't have time to argue really.

    Just put your opinion out there and wait people to see and read it. Arguing with people doesn't make any kind of difference. It is such a huge waste of time.

  • If clown can hit you with his bottles 3 times, you get exposed status effect. He can hit you 2 times with bottles and down you normally, and when later in the game if he feels he needs that 1 shot, he can hit you with his bottle once more and get the exposed status effect.

    It is kind of built in pinky finger but much more difficult. It will give the clown momentum he needs though. It will also add more depth to him and you will be able to use him strategically.

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/comment/342999#Comment_342999

    @Delfador I think items revealed by Detective's Hunch should be added to your map if you have one (with proper add-ons to track other items as well).

    It already does?

    Just today I have found a map and cleansed all 5 totems by myself.

  • @Boss said:

    https://forum.deadbydaylight.com/en/discussion/comment/343485#Comment_343485

    Fact that it's coming from you and that you have a Clown picture, this is most likely as good of a response as i can get. 😋

    I just thought it's funny to see someone run for the low wall around the cow tree and then seeing the Entity Blockers.

    Actually, it could even be a nerf.

    Bamboozle, as its name implies, is supposed to bamboozle people. If I know the killer is using it before a chase, I would have a better escape plan since I know he is gonna vault the window and block it.

    Interesting idea though.

  • Bamboozle is already good as it is but I don't think it would change much honestly.

    Tier 3 already gives the killer enough time and if the survivor tries to loop and wait for the bamboozle effect to be over, he will get hit.

    I wonder if it would be a good idea if there was a perk that allowed you to permanently block 1 or 2 windows at the start of the match without giving you the ability to change them later in the match.

  • Spirit

    Hag

    Clown

    Huntress

    Spirit eats too much time and I enjoy the crap out of the hag. I am a survivor main and honestly, these killers are enough for me since I don't have much time for the others.

  • If we are gonna get one, I hope it is soon.

    Bloodpoint events right after killer releases destroy killer lobbies. I rather not have any double bloodpoint event and play with my killers than being forced to play survivor all day.

  • I would increase Detective's hunch timer. 15/30/45 instead of 5 would be better, right now, I don't think it is used as much.

  • How to kill a game 101

  • @SIlentCetra said:

    https://forum.deadbydaylight.com/en/discussion/comment/341923#Comment_341923

    If you don't have fun, play a different goddamn game. Not every game has to cater to everyone who plays games.

    The ammount of catering to pansies crying about "survivor imbalance" early on, made this game a joke in its genera. Friday the 13th was loved because Jason was actually a threat. No matter how good of a survivor you were, Jason was always a huge threat and best to run and try to lose him, rather than try to loop forever.

    The devs of DbD caved to the whiney surv community very early on, turning the game from a horror game into a laughing stock.

    These people should have been told "no." The devs should have had the balls to stand up and say, if you don't like the game the way it is, it's not the game for you, don't play it.

    If you don't like platformers, don't play ######### Mario. If you don't like RPGs, don't play Final Fantasy. Why is it, in DbD people can cry, #########, and moan, and get the devs to literally change the game to appease people who obviously shouldn't be playing this kind of game? Nintendo doesn't change mario into a survival horror because someone cries that it's a platformer after buying the game. Square Enix doesn't turn Final Fantasy into a FPS because someone who hates RPGs buys it, then cries about it being an RPG.

    There shouldn't BE equality between survivors and the killer. Surviving should be HARD TO DO. But the devs want to cater to crybabies and literally change their game for them, so what can you do?

    Dude are you real?

    I didn't say I didn't have fun, what I said was entirely different. Try to give a good answer next time that is actually related to what I have written.

    And you give friday the 13th example? lol

    https://www.twitch.tv/videos/251770648?collection=Pbw9I1-ZJhX5RQ

    Start watching 16.10

    Yeah Jason is such a huge 'threat'

  • I don't see any reason to say no as long as people can disable it.

    I want to see that godlike survivors who can 'easily' avoid nurses to see PC nurses. As a survivor main I am desperate to know the tricks from them :)

  • @Eninya

    I am in love with his song 'hellfire'. It made me quite happy to see Frollo here lol

    Back to topic, I don't think it will be a shapeshifter killer. Killers already complain about SWF, the devs will not give them more reason to complain about.

  • Base nurse is fine, you just have to be stealthy.

    Her omegablink and extra blinks are broken though, you can't be stealthy if the nurse can blink from one end of the map to the other, and the worst thing is, it is super easy to get omegablink addons. You can basically use them every game and still have it, at least the brown and yellow ones.

    They should rework her extra and omegablinks, that's it honestly.

  • It should be fun. This is a video game, if I don't find it fun to play, then I don't play it. Simple as that.

    The mistake you are making is that you are mixing fun with terrifying and try to place them on opposite sides. When I was playing Outlast, I got terrified but had fun too.

    You can't make a game scary forever, after playing a couple of times, you lose that feeling. When I am playing against nurses, I am not scared, terrified or horrified, I find it to be difficult, and that's it.

    I know that many people want this game to be a horror game but without jumpscares, people will get used to that and it will become a normal game. This is inevitable.

  • I don't have a problem with using these kind of things but honestly, threads get too long to scroll down when there are multiple images like these.

    I mean we still don't have right to tell people what to post but yeah I wish that trend never started in the first place.

    Legion mains have your fun though, don't mind me.

    image.png


  • I think none of the guesses will be right and they will be able to surprise us.

    I am just hoping that the new killer is fun to play as. I don't think it will be fun to play against because generally, when one side enjoys, the other side suffers.

    We'll see I guess. I am hoping for a Tuesday PTB and Monday reveal. I am really hyped for this killer right now. The art looks fcking beautiful.

  • @Dreamnomad said:

    I seriously hope this Legion spam doesn't become a "thing".

    It is already a thing.

    We should DC honestly.

  • Some people say it is another 110% ms killer and whine about it but I don't understand. All of 110% ms killers except for the legion is top tier and have cool powers.

    I really hope it is another 110% ms killer with a really cool power honestly. I am pretty sure they got their lesson from the legion and this killer will be more about skill or strategy.

  • Forum needs DbD related Emojis.


    We need that leatherface and claudette faces to use in our posts.

  • @Saint_Ukraine said:

    I think it's pretty easy, tbh. You might think it's difficult if you're only trying to get tokens by doing saves. The easiest way is take a smack for your team mate while the killer is carrying them, then save the person after. 2 tokens, right there. Flashlight saves also count, but are generally more difficult do perform. You can also get a token just by being hit when in between the killer and another survivor.

    That's one of my complaints about WGLF though. Since the thread wasn't about that, I didn't mention it.

    WGLF creates bad gameplay. Taking hits while a killer carries somebody doesn't do anything for the most part. You are throwing your whole team into the fire by doing that. Give killer an easy hit and then become one shot down. If the killer doesn't chase you afterwards and let you heal, you will waste something like 32-40 seconds depending on killer's perks.

    All of my survivor matches end up really bad when one or two survivors decide to use WGLF. Devs think that WGLF creates very good and glorious gameplay but in reality, it is just a ######### show between farming and unnecessary bad game play.

1 … 15 16 17 18 19 … 47