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Delfador

Delfador

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Delfador
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  • Myers, Freddy, leatherface and pig

    My all time favorite characters were in the game so I wanted to try it.

  • I have heard console survivor lobby times were garbage, I guess survivors on consoles play whatever they have been given.

    PC eurasia waiting times for survivors are non existent, insta load, so here, people leave matches left and right at least in my experience. Legion matches sometimes end up 3-4 dcs.

  • @Master Those are trash loops that don't even last 8 seconds but knowing you I don't see this conversation going anywhere so have a nice day.

  • @Master Average survivors can loop but they fall into mindgames easily, can't assess your skill and movement patterns, can't foresee what you are going to do or not capable of understanding your way of playing. They just know how to loop, use pallets and windows. Of course it is enough against a killer who doesn't even know how to play jungle gyms, TL walls or shack etc. but it is definitely not enough if you are playing against somewhat competent killer.

    If you are getting demolished by average survivors, you have to be, at best, average as a killer.

  • What I would love is deadite cosmetics for our 4 original survivors. That would be lovely but it doesn't fit much since Ash would have to work with them.

    Still the idea is cool imo but that's just me.

  • @Yamaoka Tbh, every single killer is really viable against average survivors. Leatherface can be destroyed by slightly above average survivors easily though.

    Also, you are not running with bad addons. Beast's marks is one of the best addons for leatherface and although chili is a meh addon, combine with high speed, acceleration speed might come in handy. Leatherface is not a bad killer when you equip carburator + primer bulb, he actually becomes an upper mid tier killer. A lot of people take the base power into consideration when they place them on a tier list.

    I suggest you to play leatherface without addons to see his true potential against at least above average survivors who know how to use pallets and windows.

  • Not gonna lie, perks and addons are funny af.

    I am sorry it is happening to you but I feel like one of the main problems for matchmaking is that people simply don't want to play killers on consoles.

    I wouldn't play killers on consoles as well. Even one mistake can turn the game and because of bad fps etc. + controllers make it hard. It shouldn't be really difficult to play as a survivor because of third person view.

  • I think the new emblem system for killers is great and functioning properly.

    For survivors it is too much. One way or another, survivors are not able to climb to red ranks and it hurts red rank survivors and killers. Survivor emblems should be changed but killer pipping system is great now.

  • I am gonna be honest here, if we get the game fixed in midchapter we can consider ourselves lucky.

  • Yeah I always wanted that and with tutorial update I thought we were gonna get that but nope, we couldn't.

    I am not sure if it would be too difficult for them to allow us to launch the game on our own with at least killers.

  • Oh my lord, that would be cool af.

    I think that standalone survivors are easy to pull of 'for the most part'. Creating killers must be difficult because of balance etc but we can always have a couple of different survivors every once in a while.

    I wonder what her perks would be? Like more alturism like claudette or a fighter like david or even as a leader figure like dwight?

  • Bond, that's the only perk I need for my survivors. If you have bond, you need nothing else tbh.

  • I have said it in another thread, let me say it again.

    Even if there is an 'increased luck for finding better items or addons' it is not worth it to dump your 4.5 mil bloodpoints to prestige a character

    4.5 mil bloodpoints = 90 level 50 bloodwebs. You won't be able to recover lost addons through 2-4% higher chance.

    Do it if you like the prestige badge or the bloody clothes. I don't have time so I did not prestige any of my characters except for claudette who happens to be my main.

  • @brokedownpalace Wow that's actually a great idea. Most of WGLF users waste their time to get the save to only see another survivor getting the save.

  • @Kagrenac Breakdown does the same thing right now, I don't think this is going to happen.

    If people really want WGLF to be useful ingame, then it can increase unhooking speed to get a save instead of getting grabbed. That seems possible.

    Personally, as a survivor main, the only buff I want for WGLF is the healing tokens. Though the idea is shut down by some killer mains in this forum and I don't know why.

  • @Kilmeran I really appreciate that you said the normal rates, I always wondered. Thanks!

  • I joined because there is no social interaction in DbD and none of my friends play this game. So I wanted to be able to discuss some topics with other people who share the same compassion. I am not sure exactly when though, I suppose before the clown's release.

  • I disagree.

    This can happen only if they implement a system that records the last 3 matches like league of legends. After the trial is over, you can spectate anybody you want. Other than that, it will be abused really hard.

  • I don't think you know how the skill check RNG works. Currently, it is 10.5% and increasing it by 75% will give you a skill check almost every second.

    Overall, all the other suggestions seem reasonable, maybe a little bit tweak would be better for some of them.

  • I just can't wait for him to come.

    I am so glad that we are not waiting for the summer (3 months between dlcs). I am kinda glad that he didn't come with a killer since it would take a lot longer.

    I wish they came up with these kind of mini paragraphs every once in a while. Creating survivors should be a lot easier than creating killers.

  • @Speshul_Kitten said:

    Maybe when you select him as a survivor he’ll say something. Speaking during a trial would kinda compromise his position.

    Maybe only the player or other survivors will hear him, not killers.

    Or maybe he will have voice lines for getting hit or getting hooked, at that point, I don't think it is really important to hear him.

  • OMG Finally we will hear a survivor talking.

    'EZ DUUD'

    'Baby killerino'

    'DUD EZ'

    'Camper go kll yorself'

    'Fck you'

  • @PiiFree Do you think that leatherface would be upper mid tier if we made carburetor tuning guide + primer bulb baseline for him? (Grease is better for billy but I don't think chainsaw cooldown will work for leatherface)

    I mean not that it matters since anything below huntress will get their ass handed to them by good survivors but still...

  • Ace I ######### hate Ace.

    There are killers that I don't play but not because of their appeal.

  • @BadMrFrosty It is just not that.

    We already have seen the character model and perks. There is a lot of people who would buy the chapter, it would be one of the worst business decisions ever made tbh.

    No company will waste money just so that they can make a prank, no way.

  • @OrionsFury4789 Then I am guessing that any basic m1 attack that you take as a survivor that will give the killer his/her devi points will not be counted as a token.

    If you are hit after clown's bottle effect, nurse's blink, hag's trap, Freddy's sleep (dream demon), wraith's surprise attack, pig's ambush etc, it won't grant you a stack.

    Killers like leatherface, billy, huntress's m1 attacks will always give you a token since it is not related to their power.

    Then the perk may not be problematic, we'll see I guess.

  • @OrionsFury4789 How does Nurse negates this perk? Am I missing something? Is there a time period that if a killer uses her power, the next basic attack doesn't give you a token?

  • It is one of the best in this forum.

    I am not sure about plague but I feel like she should be in the same tier with myers on their own tier apart from huntress and pig, clown wraith.

    Hag is with spirit and huntress, she is definitely not a mid tier killer.

  • I am not surprised tbh, none of the killers in evil dead is well known, Ash is the main figure. If they are going to get a licensed killer, it will be much more well known. I do like the idea of deadite but Ash himself is more than enough tbh. I just wish they released the old cabin in the woods that was featured in Evil dead 1 but Huntress's forest has more or less the same theme.

  • @Mister_xD I don't think you fully understood my first sentence, we basically said the same thing. Some killers like leatherface needs addons to be viable but if we are putting points into plague, we will eventually run out of the addons.

    I am fully on board with you on the 'game's flaw'. As a survivor main, I have no issue making carbutrator's tuning guide and primer bulb baseline for leatherface and rework the said addons. I have little to no hope since the devs don't even allow Trapper to hold 3 traps in his hand and want you to use addons for that. So we might as well try to protect our needed addons.

    And for the other point, yes survivor stuffs are gone after being used but we are talking about killers being able to save their stuff. Imagine seeing iri head every match, this is why some addons should not be saved even with the new system or the chest system for killers.

    I disagree with your last suggestion. If anything, survivors should not be able to find keys or insta heals from chests too but of course it is open to discussion.

  • @artist I mean to be fair, you have complete control over dance with me and it has a timer so you can use it infinite amount of time in a match.

    Poised is powerful but very situational. Distortion gives you 3 tokens and you can't gain more.

  • @Mister_xD The thing is some killers really do need addons like leatherface. Even though killers can keep up with the bloodwebs, it is still going to be very difficult if you try to unlock perks for your other characters.

    I think it is okay for survivors to keep their items and addons but killers need a way to do that as well.

    Another problem is that some things whether people accept it or not are boosted like insta heals, keys, bnps (yes even the nerfed version), iri heads, frank's mixtapes, insta chainsaw for billy, prayer beads, third blinks omegablinks etc. People being able to save these kind of addons and items is problematic imo.

    I think they should rework some of the stuff and introduce a way for killers to keep their addons.

  • That's a cool idea, I am on board.

  • @TreemanXD You are under 2k post threshold, hold my beer.

  • An undead killer, I was hoping for a deadite with Ash but it is just going to be a paragraph.

    A ww2 soldier that has a strategic power like trapper or hag.

    A teacher or a student killer

    These are the main types I want. I would love to see a priest but it is not going to happen especially after the plague.

  • @Dwight_Fairfield said:

    Lets cut to the chase; never going to happen.

    For the reason that killers will not choose to play against them and it will make a huge chunk of players leave the game.

    Just wanted to explain the reason behind your statement.

  • @Sinner said:

    @NoShinyPony

    I don't play SWF

    I am mostly trying to lose the killer rather than loop.

    I just see a lot better options in my perk slots than MoM and I am tired of them not adding a perk that gives me the reaction: "I have to get this"

    Meanwhile, on the killer side: Make your choice, Bamboozle, Pop goes the weasel, Spirit Fury, Rancor, Discordance, Corrupt Intervion, Infectious Fright. All give me this reaction.

    You answered yourself tbh, you are trying to lose the killer so perks like poised or Iron will is more fitting for you along with p3 claudette. I am more or less the same, urban evasion, Iron will, bon and poised is my current build. These 3 perks are not for people like you and me.

    However, if you are using bright outfits with perks like dead hard, DS, balanced landing, adrenaline borrowed time etc. Mettle of man is one of the best perks in the game. Imagine, you are going for a borrowed time save and you have mettle of man with you, the killer has no chance there, if he hits you, you will get away with mettle of man, if he hits the unhooked survivor, he is going to activate borrowed time.

    Not every perk fits everybody unfortunately.

  • You can easily see it here. Players themselves vote and I find the list to be pretty accurate. Here is the site.

    This page shows you what the best Survivor perks are in the game Dead By Daylight. The data is community based and open for voting.
    This page shows you what the best Killer perks are in the game Dead By Daylight. The data is community based and open for voting.

    Again, these are not the most powerful perks but rather, these are the perks that players prefer to use.

  • @Sinner said:

    For me they don't raise that reaction of "Oh wow, I have to get that perk", you know?

    With almost every killer, they get a perk like that. I haven't seen one of these survivor perks since David.

    I honestly disagree, mettle of man + flip flop seems interesting enough.

    I wish we could have our own borrowed time for solo survivors for self use with mettle of man instead of ignoring the 3rd hit but it is what it is. It would be as strong as borrowed time too.

    From a killer's point it would also be a lot more fair imo. Instead of hitting the unhooked survivor, just hit the unhooker like you do to avoid borrowed time saves. So there is a counter play. Right now, there is nothing you can do but to eat the thing with killers like spirit or hag.

  • God damn it I was maining Jane and I have to grind harder for Ash.

    I fcking love Ash, I actually can't wait for the Ash avatar for this forum lmao.

  • @123456789 said:

    https://forum.deadbydaylight.com/en/discussion/comment/390857#Comment_390857

    Give me one sentence in that comment that's factually wrong. With your dumbass kermit thinking you're funny/smart. Inb4 0 response because you're a #########.

    NOED gives you 4% not 6%

    I had to @NathanExplosion

  • I don't think this is going to happen tbh.

    We already bought the chapters and bill was free along with his perks. This is too much work for little to no gain. I am pretty sure they will spend their time on things that they can earn money from.

  • Luck should be buffed but not in this way.

  • @Weederick said:

    https://forum.deadbydaylight.com/en/discussion/comment/389716#Comment_389716

    Simple math why no mither is #########:

    Resilience adds 9% (or 15%?). So you work at 109%. The chased survivors loops AT MOST for 50% of the time he could. So they work 50% max.

    Thats an efficiency of 54,5% with no mither squads for simple genrush. Now add, that hooked survivors take away momentum exponentially more the earlier they go down and its clear, that no mither squads are too occupied dying to rush gens.

    @Weederick You can't explain that to resilience apologists, they refuse to accept that resilience is a ######### perk when it comes to gen rush. I don't know its effect on vaults so I can't speak about that.

    All it does is to remove 6.6 second from a generator which is more or less the same with 3 great skill checks. Just equip stake out and have the same effect with one more health state.

    Thanatophobia 1 injured guy gives the entire team 6% debuff but it is considered to be extremely underpowered.

    'Survivors don't cleanse themselves and broken doesn't mean anything'. Dude Myers is the best killer among low and mid tier killers, how is plague worse than others in that situation? You literally have permanent tier 3 myers in your hands at that moment.

    @Blueberry has said it, the only legitimate concern is insta heal since it prevents the killer applying pressure. Whenever they get off of the hook, they immediately become healthy and start to work on a generator which is a problem. Either remove insta heal or make it that when you are injured, it takes longer to use the fountain.

  • @powerbats You are right, this is why we need different objectives for different killers. In my opinion, devs should really focus on different secondary objectives for different killers.

    For example, as it is, the nurse doesn't need ruin or secondary objectives, not at all.

    Spirit needs something for her early game but nothing crazy.

    And then you have a killer like trapper who actually needs time to set his traps and start to apply pressure. His secondary objectives should take much longer than the spirit's.

    There is no way we can balance the game around Nurse and Trapper. Nurse's power is just superior to Trapper's and whatever buff you give to trapper will not make him as good as the nurse.

  • If you have franklin's and even if you lose the game, you still win. Sometimes, I equip that with leatherface so that I can have my chill games trying to make survivors lose their items.

  • @Condorloco_26 Oh I know that but my problem is that I hate being addon dependent. I mean, if you have class photo with a range addon, Freddy is far from being a bad killer tbh. It still doesn't change the fact that his base power without addons sucks.

    IMO devs should make those 2 addons that you mentioned baseline for bubba and rework the said addons so that leatherface won't have that 1 tap chainsaw with the addons. It is easy to buff him but I don't think that the devs are willing to do that.

  • @Peanits said:

    It does basically sound like a longer borrowed time to me as well. I think the current DS is mostly fine, the stun just needs to be treated like a normal wiggle and be immune to enduring.

    PREACH!

  • I really hope they make a good announcement at PAX East. I doubt it though.

    Regardless, I can't do anything else except for waiting so lets see what will happen.

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