Delfador
Delfador
About
- Username
- Delfador
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Comments
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The only buff I would like to see is being able to see our teammates' perks in game so we can play around that. Seeing it pre game will cause a lot of issues, people dodge some perks or builds.
The other suggestions are too much imo. Totem counter can be tied to small game. You have perks like bond and after care etc.
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@PiiFree Is she really fat though?
She has a flat stomach, her booty and breast is filled with fat. She looks like a typical hispanic woman. Her face looks normal, and she even has somewhat a jawline. You can't even see fat people's necks.
She is not thin by any means but when you say fat, I have a different image in my mind.
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Vomiting on people to kill them is very creative.
I would have never thought this.
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@Dwight_Confusion So the number on the perk is just a typo? Right now, my tier 3 thana shows 24%.
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No other perk is as strong as DS so there is no replacement.
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I agree with this post, here is my upvote.
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Michael the mini legion
Great name
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Isn't a bug like this happened before too? Like legion release or mid chapter
I remember this glass breaking noise.
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@DrVonKrumm said:
I think it would be cool if the killer is just a generic Deadite with loads of cosmetic option to be different ‘people’ kind of like Legion, but also has unlockable skins to have a deadite version of each survivor (obviously not the liscenced ones) when you sacrifice them enough, like Leatherface.
No idea what the power would be though.
They can do lots of cool stuff but it seems really difficult and lots of workload.
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I am currently sitting on 1.4k hours. Majority of it belongs to survivor.
It is either I am dumb and can't see how this perk is balanced or it is unbalanced. I will go with the second option.
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@The_Crusader said:
https://forum.deadbydaylight.com/en/discussion/comment/375364#Comment_375364
A few of those I agree with. But the solution is to nerf them, not give survivors OP perks of their own. Then it's an arms race.
I agree with this statement.
You go into a trial with normal perks and come across with iri hatchet ebony mori huntress.
And then you want to play a leatherface game and come across with 4 syringes.
It is impossible to assess what the other side will use so you can't even be prepared against it.
Overpowered bullshit needs to go, we don't need another one.
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@TAG Getting told that I should kill my self at the end of the game is enough for me, I rather prefer to not see the animation.
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Even if he does, I have never noticed.
Buff bubba
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So the next killer is a male killer. I wonder what his power will be? Killers are getting more and more complicated with huge ass power descriptions (Spirit, legion and plague)
I am hyped.
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@EmotionalDaisy @HuN7r3sS Morf, one of the fog whisperers who went to Canada, said that we would love the new killer and his mechanic. After saying that he said he is pretty good.
Edit; I think video is not working I removed it
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Normally at least for PC Eurasia, killer wait times are longer than survivors (Except for the moonrise event)
The new DLC came out so everybody wants to play with the new killer as well. It further increases the lobby times.
There is nothing you can do about this. People want to play the killer side right now, wait for a couple of weeks and it will be tolerable again.
And the reason why you have to wait as a host is that they came up with a new matchmaking system. In that time frame, the game tries to find suitable survivors for you, when it does, you get 4 survivors instantly. You are still a host.
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@Hoodedfengm1n I think he kinda wants live streams to watch since you are able to max out. You can teach us something.
I think you didn't understand us. Sometimes I don't play stealthy and max out that category, it is not difficult but it is almost impossible to do that if you are playing stealthy. We are talking about boldness points for stealth players, not the ones who are getting chased etc.
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It can't be lower than 110%
Myers tier 1 has 105% ms and plague is definitely not that slow.
I don't think they will go with 107-109% ms etc.
110% is definitely not bad after seeing her but I loved her movement speed in the PTB. Yes, her getting faster while holding corrupted purge was bad but being able to walk with holding your puke was really good.
Corrupt purge can stay with 110% ms but I think that her normal puke should be 115% ms. That's just my opinion though.
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I think both sides are right about this problem.
If you play stealthy, your points will suck since you will almost lack an entire category. Survival category is already rigged, alturism is based on competition, objective points are difficult if you don't coop (1250 per generator??? really?)
On the other hand, if you make it viable to stay around a killer and gain lots of bloodpoints, it will be abused. People will not leave the match until they gain their boldness points, some survivors will follow the killer while a teammate is getting chased etc.
What should be done is to award survivors boldness points when they do some work in the killer's terror radius except for unhooking (farming will be worse).
You are repairing a generator in the killer's terror radius? Gain points
You are cleansing a totem in the killer's terror radius? Gain points
You are healing a teammate in the killer's terror radius? Gain points
You are opening a door in the killer's terror radius? Gain points
Immersed survivors will gain nothing but it will award 'bold' survivors who do some work despite the killer's presence.
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@The_Crusader That's really dumb.
Prayer beads was problematic, instead of nerfing that stupid addon, they decided to nerf her in this way? Geez...
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I didn't play with her and against her, what happened, can someone explain it to me without falling into emotions?
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/373287#Comment_373287
I gathered as much, but what's Mettle of Man supposed to actually do?
If you get hit 3 times, next attack that will put you into dying state will trigger borrowed time effect.
It is borrowed DS, essentially. Not as bad as the current DS but it is still very powerful.
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@Mushwin Bun is the same, her lips change, I don't know if there are other changes though.
I am in love with Jane and Plague too, I hope we get their avatars soon enough.
Edit; There are other changes around eyes too.
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It honestly never happened to me.
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That perk will never see the sunlight.
As a survivor main, I can easily say it. EXTREMELY UNBALANCED. It is not even gonna get nerfed, they are going to rework it before it hits live.
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@ItsYourBoyGuzma I wonder if they are going to get the real Ashley.
As you know, all of the licensed survivors try to represent the character but they have little to no similarity with the actual actors.
Quentin looks different, Tapp looks different, Laurie looks different. Of course costumes are the same but they didn't get the faces.
I hope we get the real Ashley.
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Yeah Idk why but they can't control their licensed stuff lmao.
I hope that from the beginning they talk about cosmetics and stuff. Later it is going to be very difficult.
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No I know about that nerf.
The spies from the shadows just before the patch was getting activated in 48 meter range.
On top of the cooldown, now they nerfed it further, the new value for tier 3 is 36 meters.
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@SmokePotion said:
and it's in. Let's watch an under used perk not get used at all.
They nerfed it again
36 is the new meter not 48
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Because she needed nerfs to be a low tier killer.
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Now we have another one.
As if 5 second cooldown is not enough, they nerfed spies further and made it so the trigger area is smaller.
Definitely make the perk more viable and a lot of killers start to use it. Congrats.
Jesus
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@Well_Placed_HexTotem I can only agree with that statement, you are right.
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@Well_Placed_HexTotem The problem with that is that people don't stop there.
Today is the speculated day and if they confirm it is not today, tomorrow is going to be the speculated day since the PTB got released on Wednesday too.
After confirming that it is not on Wednesday, Thursday will be the day because they usually release stuff on Tuesdays and Thursdays.
So there is no end to this.
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I hope it is in 50 minutes :)
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/371994#Comment_371994
Even so, both things can be introduced simultaneously, as opposed to shafting killers for god knows how many months before introducing the nerfs that justify said shafting.
I agree, devs have this problem that when they introduce something that hinders one side, even though they promise to make necessary changes for the same side or the opposite, they don't. If today billy or nurse gets nerfed in order to implement secondary objectives, it is gonna take 1 year for them to do that. In that time frame, killers will have to suck a d...
The best example is the tinkerer nerf. They promised that they would alter some of the killer's base charges etc. but we still don't have anything. Especially already weak killers like leatherface got hit pretty hard.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/371967#Comment_371967
That's absurd. One has nothing to do with the other.
It kinda does.
We can introduce secondary objectives for leatherface and it will benefit him but when we introduce the secondary objective, it will also benefit nurse.
Against a competent nurse, it is already difficult to repair 5 generators and she can prevent gen rush. Any additional objective will break her.
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It is a great build if you hate loops but imo, killers need something to slow down the game.
Be it ruin, thana, sloppy etc.
Bamboozle prevents you dealing with bullshit setups and kills structures like shack or main buildings.
Instead of respecting pallets, with enduring, you can do more daring plays and even get a couple of lucky hits across the pallet without wasting your time.
Even if you don't get hits in that way, you waste pallets quickly and build up your spirit fury. In the past, wasting pallets only benefited chases after your first down but after the introduction of spirit fury, you can use those breaks in your favor and get easy hits or downs with spirit fury.
Brutal strength is not a bad perk but I would change it for something like sloppy butcher or ruin tbh. It is overkill imo.
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Bond for survivors. You don't need to get prepared when you hear terror radius, you can see the killer chasing someone. You can see which generators are being worked on or sometimes which totems get destroyed. You can see if someone else is going for the save and many other things. I can't play without it.
BBQ for killers. Easy aura reading ability, saves a lot of time and allows you to initiate another chase easily. Bonus bloodpoints can be used to get better addons as well. One of the best killer perks out there.
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You can fck around as a survivor.
As a killer, for the most part, you don't even have time to have fun. You need to keep up with the survivors and apply pressure.
Also, sometimes as a survivor, you get into real trouble. Getting out of that trouble feels extremely rewarding and satisfy me a lot.
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I don't think we have to remove perk tiers right now.
Just make it so that the entity doesn't eat the second perk and instead of getting 1 perk for each level 50 bloodweb, we can get 2 perks. It will still kind of protect the grind and keep people playing the game but it is not going to be as brutal as it is right now.
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I think her best perks will be ruin, spirit fury and enduring. Ruin can be changed too though.
People generally prefer BBQ but you don't necessarily need it with plague, I don't think you will have a hard time finding survivors.
They increased the time that infected objects remain infected so taking corrupted intervention and puking on the closest 4 generators seems a great start for her too.
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I think number 1 will be the future legion for legion mains lol
They will rework him and almost all of legion mains will hate the new one. Most probably players like me who currently don't like legion will become obsessed with them.
That is why I just can't wait to see the new legion. It couldn't come sooner.
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I really appreciate your effort. It is so great. I started to use it regularly.
Congrats!
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@Kaelum I thought PC was the most important platform for DbD. Am I wrong?
Edit: Forgot to @
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Myers above hag?
I smell bullshit tbh.
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The plague's censer.
Such a detailed masterpiece.
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Dead by Lawsuit
Jokes aside Idk, I always suck at finding names.
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I want a perk that will reduce your breathing, footstep as well as grass movement sounds.
In that way, killers like Myers, pig, wraith will be more stealthy and when you and another killer move at the same time, instead of hearing your grass movements, you will hear the survivor's.
IMO, it could be a great stealth and tracking perk.
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I hope so, I can not live without Jane.