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Delfador

Delfador

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Delfador
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  • I was not able to understand hook phases, almost always used to try to kobe and sometimes die on the second hook, sometimes on the third hook.

    Thanks god it didn't take long to learn it lol

  • @LCGaster Oh yeah totally my bad.

    It doesn't matter though, I don't like any of quentin or tapp's perks lol

  • SAW DLC

    I don't like pig, I don't like her perks, I don't like quentin, I don't like his perks.

  • Player numbers might dwindle a little bit but nope, no way this game is gonna die soon.

    In order to kill this game, there needs to be another game that will compete with DbD and none of the options (Last year, hide or die, F13) even come close.

  • Bond for my survivors.

    BBQ for my killers.

  • A lot of survivors are not good enough to loop killers.

    Also keep in mind that some survivors prefer stealthy game play. When you are sick, constantly vomiting around, leaving pools of blood with injury sounds, it becomes almost impossible to hide.

    I agree with you though.

  • Spirit and hag but I want to be a leatherface main.

    I just know that deep down I am a leatherface.

    I really hope he gets a rework or a buff to be a top tier killer. Day and night I would play him.

  • You don't need KYF. It is easy to understand terror radius if you understand movement speed.

    Survivors run at 4m/s. 32 meters takes 8 seconds for a survivor. Just get a chronometer and run in a straight line from a tree to anywhere, it will give you the true distance.

  • Small game, and windows of opportunity.

  • Self borrowed time that gets activated after being unhooked.

  • DS is one of the strongest survivor perks and I really love the new version. It actually brought my will to play survivor back.

    Mories are being used but not every match, in others it is quite strong, especially if you are somewhat a good survivor.

    It should stay as it is imo.

  • I am a survivor main and I generally look at killers from 'bloodpoint point of view' if that makes sense.

    Chatting in post game chat is completely waste of time and in that time frame, I can earn 10-20k bps as a killer assuming I have 4 bbq stacks.

    This is why I closed my post game chat. I don't care what people think about my gameplay style or how I do things. I play in the way I want and if I don't take the game hostage or don't exploit, cheat etc. you just have to move on as a survivor.

    I really advise you to close your chat and that's not because you can't take criticism or insults but because you just don't need to. It becomes a lot easier. Create lobby, play the game, exit lobby, create lobby...

    Easy fix for all problems imo.

  • @PhantomMask20763 I mean Francisco lachowski is irresistible, I can understand that.

    @TangledNoodles Exactly lmao

    @ItsYourBoyGuzma I am so happy that you mentioned him. He was the first and last video game character I was in love with. It would be great honestly

  • @Condorloco_26

    Once activated, the next occasion that would put you into the Dying State from the Injured State  is ignored.

    M1s are for stacks, it sponges anything as long as you have all the stacks and injured. Hatchets, chainsaws etc.

  • White, blonde athletic handsome male in this game is my dream.

    Let it happen.

  • @Nickenzie How to kill a perk 101

    Though current MoM is not acceptable, that rework makes it really bad and almost unusable.

  • Punishing DCers works even for free games like LoL or Dota 2 but it is not going to work in this paid game with this much grind.

    Okay I guess.

  • Introductory musical tune is very difficult though.

    'Making' that music should not be really hard but 'creating' it is really difficult. What would Swamp's introduction tune be?

    I really do like the personalized terror radius idea for each killer but it has the same problem with the previous one. Creating that unique music, tone whatever is really difficult.

    Don't get me wrong, I really like your idea but it is too much work for little to no gain for them.

  • @NuclearBurrito I will be very suprised if it adds just 7 meters. Also there are 3 range addons (Green, yellow and the brown). Which 2 addons are you talking about?

    Regardless, I have heard that these addons are getting reworked so I am not sure if we should argue about these addons.

    We are kind of beating a dead horse here.

  • I really would like too see some official statement on the grind.

  • I do believe they have done many things right.

    Pallet vacuum removal, exhaustion nerfs, 2 pallets right next to each other, some main buildings like the barn, window fast vault distance etc. Lets not forget buffs to killers like hag.

    I think that some of the devs really want the game to be fair and balanced, fun for both sides but they are being held back for some reason. I still do have faith in them but they have to realize that they have a community and this community waits for some things.

    I hope they take the necessary actions in the future. I really do hope they have good things waiting for us in the mid chapter.

  • It would be cool and refreshing but I don't think they have enough time.

    Also, I think that we have enough maps and perks already. Instead of creating new perks, they should rework perks like monstrous shrine or technician imo.

  • I really want to watch forum users' live streams at red ranks both as a killer and as a survivor.

    Even for the best, it is a problem applying pressure to the gens with killers like leatherface, especially without ruin (assuming they got the survivors at their own skill level)

    It seems to me everybody in this forum knows how to deal with gen rush, camping, tunneling, every trick against every single killer, dealing with loops perfectly etc. and while doing these things they are able to gain pips, and 20-30k bloodpoints every single match either surviving or getting 4k.

    Too bad I am the only bad player here :(

  • People living in 2100 will be so lucky.

    And then the said people will call people living in 2200 lucky

    FeelsBadMan

  • @LostOne1245 Yes but that is one of Huntress's weaknesses.

    That time is more than enough for you to go and hide as it breaks line of sight for the killer.

    Besides, getting downed is not the end of the world. Survivors have 3 chances.

    I am fairly certain huntress is a beatable killer and not overpowered.

  • @NuclearBurrito No the situation is different than what you think it is. Polar said that just go and do a generator but in that instance, killer grabs you and starts to walk on the map. Bleed timer doesn't go down in that instance.

    I have actually a better example for that but I forgot to mention it. We 3 survivors all got killed and the last survivor left with 4 generators. He wanted to complete it but grabbed by the killer. Fine now he is gonna get hooked and the match will be over but nope, the killer refuses to hook him. Wiggles off, gets downed and still, the killer takes him on his shoulder and refuses to hook him. Bleed timer doesn't go down.

    It is not white and black as it seems all the time.

    In that match, killer did the same thing to me. So I either had to sell my teammate or god knows how many minutes or hours I will have to stay.

    Even a certain streamer has done it and made the other survivor sell his teammate but I am not gonna give any names so there is that.

  • @Kilmeran said:

    https://forum.deadbydaylight.com/en/discussion/comment/406404#Comment_406404

    @mcNuggets I wouldn't go that far. Hell, I will disconnect from a non-ranked match in Overwatch when I realize my teammates are absolutely horrible and we have no shot in hell at a win. Granted, such doesn't happen often, but it does happen.

    People would still disconnect here for the same reason. Survivor feeling their teammates just aren't up to snuff, or they're solo and the SWF teammates just don't care about them. Killer just having a bad match (assuming balance is there) and just says: to hell with it.

    But the DCs would go down by a significant amount.

    I think this is the best explanation so far.

    Every game has their fair share of in game DCs but honestly, no other game is as bad as DbD when it comes to DCs.

    Since Dota 2 is a free 2 play game, when you just start playing the game, you see a lot of people disconnecting because they have nothing to lose. Even in that game my experience was better than DbD.

  • @Carpemortum

    @Detective_Jonathan 's response made a positive effect on me so I wanted to say I am sorry and I apologize for my insults. I had bad experiences with game hostage scenarios so this is why I was stubborn. I hate when conflict happens between people. I also don't DC to give other people hatches etc.

    I am gonna edit my posts. Once again, I apologize.

    Hon <3

  • You are clearly a new player, there is nothing to say but get better.

    Huntress is a serious and powerful killer but survivors have many tools to fight against her. She is one of my favorite killers to go against along with hillbilly.

    Good huntresses are difficult to deal with but still manageable.

  • I am stupid

  • I am stupid.

  • I am stupid

  • @PolarBear It is not about 3k or 4k or even surviving. That situation alone lasted something like 10 minutes. It was kind of an unintended game hostage situation.

    The last survivor wants the hatch, the killer wants the 4k and as the third guy, you are getting dragged into this bullshit situation.

    I am sorry but I don't have hours to waste.

  • No I don't find broken bullshit fun at all.

    The only time I use mories is when I have a daily.

    I might have used 5 to 6 insta heals and I have something like 1k hours alone in survivors.

    I don't understand why people find broken stupid stuff fun. I also don't understand why people feel like they need to cheat in games.

    Of course, I can't decide what is fun or not fun for you but for me, I have fun when I overcome a difficult situation. Dark soul games, Nioh, old rogue games were and are really fun for me.

    You have killed 4 survivors because you used iri head + infantry belt with an ebony mori, woow congrats man you achieved the impossible.

    I will never be able to understand this.

  • @PolarBear It is not ez pz lemon squeezy.

    I don't know why but the guy who is not getting slugged gets 'salty' and becomes full ninja mode, if the killer does something like that, the other survivor doesn't do a generator.

    I personally had that issue as a slugged person and I was getting grabbed over and over and over again, the other survivor wouldn't do anything. Working with the killer is a banable offense and since I don't dc frequently I thought DCing was the better option than selling my teammate.

    That situation went like 10 minutes and because of the drop and pick up, my slug bar wasn't moving at all as well.

  • @Bbbrian2013 Honestly, compared to the other chapters, the new midchapter's ptb should be on this Tuesday but it is not possible. Considering the fact that the plague came 1 week later than it was anticipated your 10 day guess is correct.

    You are right, there are a lot of cosmetics to go through and It feels like it is too soon to get the midchapter. We'll see I guess.

  • Leatherface's chainsaw.

    Yes I am pretty sure bubba will borrow his chainsaw with wraith lol

  • @Bbbrian2013 I thought those cosmetices covered the whole 3 months? Are there midchapter cosmetics as well?

    I wonder when the midchapther will come. Plague's release was a bit longer than usual.

  • I don't want ruin to be buffed.

    Whenever there is a problem, devs just create a perk and give it to us. After that, they act like they eradicated the problem.

    'There you go, you had a problem and if you want to solve the problem you can use this :)'

    I think the best example for this is the bad map design with unfair windows and setups. Sometimes survivors get a really disgusting setup and you need to have that window removed. In order to prevent this, they created bamboozle.

    Gen rush is a problem and ruin is the only perk for early game pressure. If they buff it, they will act like they found a solution for gen rush. They might as well remove Ruin from the game for all I care. We don't need to buff these kind of perks, we need real solutions.

  • @BACKSTABBER If you are only talking about this forum, even 1% is too much.

    I am pretty sure if you count 30-40 active guys in this forum, you will cover more than 90% of the posts in the last month.

    This is why the devs don't care much about this forum. It is not the representative of the game at all. Some of users including me is posting too much.

    Just because I have 2k posts doesn't mean what I say is the fact or 'constitution'

    Some people can't realize is though. I have said in another thread, I hope more and more people realize that this forum is mostly for social interactions. We might potentially draw attention to some of the issues but overall, this forum has almost no impact on the game at all.

  • It would be a good boost for bad and average survivors but there are survivors like me and better ones. I am not gonna pretend like I am the greatest survivor alive but I can hit great skill checks for the most part.

    I remember a particular match with a commodious toolbox. It cuts 11 seconds. In that match, with that toolbox, I have hit something like 10 great skillchecks in a row.

    20% = 16 seconds

    16 + 11 = 27

    I have completed that generator all by myself in about 50-60 seconds.

    Decreasing it further would be hellish experience for killers against good survivors. It is already difficult.

  • The game had gone uphill after 2.0, you can take a look at steamcharts.

    It went downhill after the legion DLC.

  • It should be tied to a button and you should have complete control over it. Whenever you want to activate or disable it, you should be able to do so.

    That might be 'overpowered' for the perk itself but in order to compete with other perks like ruin, BBQ, enduring + spirit fury combo, NOED, bamboozle etc. it has to be that powerful.

    My opinion.

  • I play ash and don't even use MoM lmao I am getting dodged for no reason.

    I just love the puppet man.

  • That would be great honestly.

    When it comes to killers, there are many choices with iconic characters.

    When it comes to survivors, there aren't many well known survivors, at least I don't know if there is any.

    Clementine is the only survivor that I remember without looking at my games. There might be others but when it comes to gaming industry, I don't remember the other choices we have.

    TWD has its playerbase already, investing in Clementine would be a cool choice BUT NOT NOW.

    What they should do is to find solutions for game's problems and fix bugs, and after that they can work on different licensed characters and bring them to the DbD.

    If they bring any licensed character to DbD right now, the people who came with those licenses will meet with our infinite loading screen, 3 man games etc.

  • I am a solo survivor, while I understand your problem with SWF and OoO, I get punished heavily just because somebody else decides to run a perk.

    I don't see this change happening.

  • In my opinion, DS is perfect where it is right now.

    I have waited for this rework for months and both as a killer and as a survivor I am really pleased.

  • Only my claudette. And no I am not a blendette neither, I prestiged her because she is my main survivor and I like the badge.

    Kate, david are on p1

    Jeff is on p2

    I wanted to prestige my leatherface but I didn't go with that way.

    If they reduce the grind, I might prestige some of my survivors and killers though.

    Right now, I rather have every perk in every character than some bloody clothes.

  • It would be really cool if we can hear his lullaby in the main menu.

    I am sick of Huntress's lullaby, please no in game lullaby and I know for a fact that he is not gonna come with the turn off option.

  • Normally I would be the first person to say that killers try to make everything forcing them to tunnel or camp but in this instance, you are right.

    Normally, it takes 6 hits to kill a survivor.

    If you tunnel, it is gonna feel as if you let them heal and didn't tunnel. 2 for initial down, 1 for second down, 2 for the third down. 5 hits to get them.

    If you don't tunnel and let them heal, then they will take 7 hits to die and one of the chases will last really long due to 3 hits.

    If you camp and don't let them save and force them to waste a hook phase, you completely avoid the perk.

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