DeadByFlashlight
DeadByFlashlight
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What benefit would such a ping indicator be?
The only thing it cuold cause are even more ragequits
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@CrimsonPuppeteer said:
Which one do you like to use the most. I've been playing on console until I bought the game on computer today. I always thought that keyboard + mouse would br better for this game but after a few games I'm starting to think that U might have been wrong... Especially when playing survivor..I'm going to keep trying though. Might be the lack of practice
As survivor it doesnt really matter.
As killer there is no choice basically^^ -
@SenzuDuck said:
Looks like a console issueHappened on PC already to me too.
If you stand to close to the pallet when the survivor comes over and you dont grab him, then weird stuff happens because htiboxes are really weird in DBD -
@FrenziedRoach said:
@Nickenzie said:
It's definitely getting better, I'm not talking about that! I'm referring to the hook changes, I didn't agree with that!
I suspect the increased number of hooks was in preparation for rebuffing sabotage which was discussed recently.
Buffing sabotage and nerfing its only counter (picking up a slugged guy will become THREE TIMES EASIER) yes three times, i.e. 300% (i dont even know how they consider such changes) will just lead to very weird games.
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@FrenziedRoach said:
No map fixes eh?I guess you missed the part where certain longer loops have been shortened, and the fact that the landmarks have all been tweaked yet again.
I'm sure more are coming, but you can't sit there and act like no map changes have been made.
Did you play haddonfield since the "map fixes"?
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@Lowbei said:
DeadByFlashlight said:@Legacy_Zealot said:
@Lowbei said:
“Survivors shouldnt feel safe in front of the killer” - devs
(the required disclaimer: ive got 1800hrs and been rank1 on both sides at the end of the season dozens of times)
knowing that looping is a problem, why are we nerfing bloodlust?
Bloodlust vs a skilled survivor is already nearly useless, since after looping him for long enough to get enough bloodlust to catch me, i can just drop the pallet and force em to lose bloodlust when he breaks it, then its off to the next pallet.
what seems extremely obvious to me, a survivor main, is that survivors raged and review bombed after the last patch, and the devs solution was to cave to one of the items on the survivor main checklist on the road to starting the match with the gates open. press 3 to twerk at the exit gate.
the point of bloodlust, was that the devs say the map assets need to be fixed to prevent looping, yet i see no map fixes in the notes, just a nerf that will cause even more “being safe in front of the killer.”
This is what happens when devs arrogantly assume that they know the gameplay better than the players, and make decisions based on their own rank 15ish experience. The obvious solution is to have a small group of the most experienced players (not streamers), on both sides, review your potential decisions. The near universal opinion of your veteran players, was that the last patch was the first step in the right direction in a long time... only for you to then immediately sabotage yourselves by caving to a tiny 500ish player review bomb. Well, since it worked, next time they will bomb you much harder.
We have seen that when Cote played the game as hag he did not know the gameplay better than us. It really frustrates me that people think they can develop a game without playing it for themselves in the real environment with real players. A couple hours a night for a week will show you all the problems with this game.
They build this game around the casual level. The only problems occur when people actually try hard, the game never was built for this
the game wasnt built for gamers, but casuals instead?
no
Gamers are the whole group that is playing DBD. Casual and both competitive players are part of the gamer group. Ofc the game was built for gamers

I only said that the game was built around the casual level, when players act competitively, this is when the game breaks
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Minor buff, not enough to make her viable yet.
I will wait for the midchapter to see whether they fix the sounds that completely reveal her
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So that you can BM during looping?
I always laugh when a survivor dies pointing at me because he cant get out of the animation fast enough

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@Gay Myers (Luzi) said:
@xxaggieboyxx said:
@Gay Myers (Luzi) said:
@xxaggieboyxx said:
yeah the huntress thing was a straight nerf, they didnt even put it in the patch notes or the ptb they just nerfed her then they say they changed it backIt was in the patch notes, but it turned out to be buggy.
they said they reverted the changes so they intended to make the hitboxes smaller(a nerf) without even putting it in the patch notes when the dlc dropped
It was tho:
BALANCE
Adjusted and shortened all Killer interrupt animations
Killers with a 4.4 m/s move speed (The Hag, The Huntress and The Spirit) now lunge at the same speed as other killers.
Adjusted the collision surrounding the Huntress' hatchets so it is more accurate to their shapefrom: https://forum.deadbydaylight.com/en/discussion/20099/patch-notes-2-2-0-shattered-bloodline#latest
It was not in PTb though, and this is exactly the place where major changes like this should be tested if you dont have an internal QA team
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@Eveline said:
Why am I dodged then? I am always solo. Oh yeah because the killer suspects I may be an swf. Do you realise how ridiculous this is?Thats why we want SWF indicators. But survivors will always say "you just dont wanna dodge SWF git gud scrub", so instead every survivors taht join at the same time are dodged.
Blame your fellow survivors because they are the reason for the current situation
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@TheDarkLycan said:
What is the exclusive for the dlc if I buy it, shattered bloodlines to be exactMaybe an exclusive skin but we dont know yet.
Honestly, get it with shards
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@SenzuDuck said:
Self-Care isn't even that much of a big deal, lol.Yeah its not even used that much anyway

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@SenzuDuck said:
Yea, they never do any changes for killers.Yes, I bet this hotfix will be example for the huge killer buffs several times in the following weeks

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Can confirm, seems like that is a new bug.... quite ridiculous but freddy is actually even worse now

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@ShrimpTwiggs said:
As long as dribbling to avoid Decisive Strike isn't considered an exploit, then neither is gentapping.It is, it was fixed now that you can lose DS while dribbling
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@Spicybarbecue said:
so here we go again eh...dev's immediately fix an exploit which makes the clown move faster while stacking two add on's, which BTW I agree with and they SHOULD have fixed, this has however been in the game for a very short time and was fixed in comparison to gen tapping, which is also an exploit but has never been fixed and in actual fact the devs have said is fine.
funny how it's one rule for the killer players and an entirely different rule for survivor players.
before anyone says it, no this isn't hyper bowl, this has happened many times before where they have immediately changed things on the killers end and let things stay for ages on the survivors end.
basically, please start treating your player base with equality and remove gen tapping from the game the same as you removed sped up clown.
that is all.
killers = 20% of the cashcows
survivors = 80% of the cashcowsAs long as the minority doesnt strike, there is no reason not to cater towards teh majority of the cashcows.
quick maffs

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@HellDescent said:
@DeadByFlashlight said:
@HellDescent said:
@DeadByFlashlight said:
She is standing directly in front of the window, legit hit, working as intended.
Maybe you are not aware of this, but it is intended that killers can hit a survivor standing on the other side of the window
Yea, that looks 100% legit. When she already moved away from the window and his mallet doesn't even touch a survivor
You dont actually see the mallet because the killer smashed his mourse around to land the hit making the animation look weird. Btw, hitting a 360ing survivor looks really weird for the same reason
Claudette just finished the vault animation when she got hitted, everythign is working as intended even if you dont like it
So in your logic it's intended for survivors to get hit when the killer's weapon doesn't touch with the survivor.
It might sound weird to you, but yes this is how hits in dead by daylight work.
I recommend trying to hit a survivor while he is dieing on hook and is lifted up by the entitiy.
This way you will get a rough feeling how broken the hit mechanic is in DBD. -
@AnotherRandy said:
DeadByFlashlight said:@trappa said:
download ReShade, activate AdaptiveFog and play with the rest of the settings to your desire.
Giving that a try now.
Can you recommend a tutorial how to install this properly? Not sure if I did that correctly and I cant tell a difference ingame (probably messed it up
)U can get all informations on ReShade.me
I cant see a proper explanation at this webside.
I assumed that the proper patch is steamstuff / DBD / Binaries / Win64
Guess thats correct so far, but how do I know what stuff I have to install, I dont see proper explanation anywhere
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@trappa said:
download ReShade, activate AdaptiveFog and play with the rest of the settings to your desire.





Giving that a try now.
Can you recommend a tutorial how to install this properly? Not sure if I did that correctly and I cant tell a difference ingame (probably messed it up
) -
@HellDescent said:
@DeadByFlashlight said:
She is standing directly in front of the window, legit hit, working as intended.
Maybe you are not aware of this, but it is intended that killers can hit a survivor standing on the other side of the window
Yea, that looks 100% legit. When she already moved away from the window and his mallet doesn't even touch a survivor
You dont actually see the mallet because the killer smashed his mourse around to land the hit making the animation look weird. Btw, hitting a 360ing survivor looks really weird for the same reason
Claudette just finished the vault animation when she got hitted, everythign is working as intended even if you dont like it
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@TheBean said:
haha.... Post moved to Off-topic.No one has been banned for using discord or any other chat program.
The silly billies that like to stoke the fire, pulling up BS then twisting it into their arguments, yet the point still stands.... No one has been banned for using VOIP while playing SWF.
No matter how much you want to try and argue a failing case, it doesn't change the fact that....
No one has been banned for using VOIP while playing SWF.
Off-topic... lols.
There has been introduced a new report system in case you havent noticed.
We know that voice comms were fine with the old one.But apprently they are not fine with the new one
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@SenzuDuck said:
@DeadByFlashlight said:
@Jesp said:
@DeadByFlashlight said:
@SenzuDuck said:
@DeadByFlashlight said:
@Jesp said:
@DeadByFlashlight said:
@chococri said:
DeadByFlashlight said:According to the new bann rules, usage of discord/ts is actually bannable even though if the devs have no tools to detect it.
Wait, what? Where can I see the source? I have fun SWF using discord. Yet I don't understand why that is considered cheating uh
I mean, the whole game changes completely if they implement a voice chat in game and I wouldn't enjoy listening babies raging or trolling. I had enough after 2 years in Overwatch, thanks. But it's true I like to have fun in a calling with my friends while playing the game. Callouts are important but we are most of the time joking and laughing or just swearing while the killer is chasing us because we are new and bad lol
In the new report system we dont have a BHVR-whitelist anymore, the only whitelist we have now is the EAC one and it doesnt list discord/ts and that stuff.
I asked the support and they confirmed:

I specifically asked again regarding voice comms mlga etc and got this answer:

Not being on the whitelist is not the same as being on a blacklist. Claiming otherwise is misinformation at best and fear-mongering disinformation otherwise.
The whitelist is just an exception list, if the programs on there do something that might seem like a cheat then EAC won't just pounce on them and ban for it, as it's how they work and EAC decided it's not cheating. All it means that something isn't on the whitelist is that if the program in question does something EAC reacts to, it will actually act on it.
What's on the list? Mostly streaming/recording software, some manufacturer software, a single entry for post-processing software as far as I know (reshade / sweetFX) as well as Curse Voice.
Everything up to Curse Voice makes sense, as it's not unheard of to see stuff like that cause false positives with anti-cheats. Streaming and recording depends on method but it can seem like a cheat with the way they might "hook" onto a running process, and manufacturer software lets users change how the game looks or set up keyboard and mouse macros.Curse Voice? It's not your average voice chat program, it has a function where within supported games it can automate the creation of temporary voice chat rooms. Get in a lobby in League of Legends and all your teammates have the program? Bam, the program automatically puts you all into a voice chat with no input from the users.
If a program that could turn every single game of DBD into a 4man SWF on comms if everyone downloaded it today is explicitly whitelisted (I have no idea if the automation function even works for DBD to be fair), that pretty much confirms that using third party programs to communicate is not cheating in the eyes of EAC.You might ask why stuff like Discord, Skype, Teamspeak or anything else isn't on there? Because there's NO REASON for them to be there. They do not interact with the game in a way that could cause false positives, not to mention that using voice chat in multiplayer games is so accepted and expected nowadays that it'd just be redundant.
EDIT: Manufacturer software doesn't even inherently let people change how the game looks, but it can let them do stuff like monitor performance or force graphical settings that the options menu might not offer like alternative antialiasing methods and the like. SweetFX / reshade does let you change how it looks though.
There has never been a blacklist, even in the old system.
I challenge you to provide this actual "blacklist" you are talking about instead of spreading misinfformation

Theoretically you can get banned for usage of a non-allowed program even if EAC cant detect it. For example, if a streamer admits that he uses MLGA which cant be detected by EAC, thenm the devs can bann this guy.
Funny fact, but in the old system, voicecomms were actually included in the whitelist.

I bet you love making things up "voice comms were actually included in the whitelist". The whitelist has only every been changed when they removed MLGA, stop talking so much tosh.
So you cant provide this blacklist you are talking about.
Why am I not surpised
Nowhere in this entire quote chain did anyone actually imply there is an actual blacklist.
Not being on the whitelist is not the same as being on a blacklist
Is this the line that you view as me saying there is a blacklist? Because it doesn't imply that at all. It's just saying that something being absent from the WHITELIST is not the same as there BEING a blacklist and the program in question being on it.
Of course there isn't actually a blacklist anyone can provide or reference, that would defeat the entire point of using a whitelist system in the first place.
So there doesnt exist an actual blacklist?
Yes this is exactly what im talking about, there only is a whitelist.
Do I need to put up the email from the support again?
ANY program NOT on the EAC-whitelist is considered "use at own risk".
If I understood the support wrong and there is an actual blacklist that lists the bannable programs, then please provide it. I am just a human, maybe I did a mistake, please correct me if that is the case and show me that blacklist thingy

You mentioned MLGA, Overlay Programs & Voicecomms in the same question, so they gave the generic "Use at your own risk" answer, it does not relate to voice comms at all, my god you people are so bad at this game you'll go to any lengths to have voice comms labelled as cheating or a violation of EULA, it's so pathetic.
The whitelist is there for programs that are common but hook into the Game, which is why they're white listed as being allowed BECAUSE THEY HOOK INTO THE GAME, what aren't you getting about that.
Will you ever provide arguments / proof of what you say or are you just insulting because you ran out of arguments?
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She is standing directly in front of the window, legit hit, working as intended.
Maybe you are not aware of this, but it is intended that killers can hit a survivor standing on the other side of the window
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@Mister_xD said:
@AnotherRandy said:
I loved the old graphics back in the days, anyone else want this brightness as standard? I hate the new one, it's so dark it's hurting my eyes + flashlights burn even more my eyes now cuz of the adapting to the darkness.
And I'm not only talking from killer perspektive ,but also from survivor perspektive. As survivor I loved the old one even more, now I can't even see a claudette who is working with at a gen sometimes.turn up your brightness? i have no problems at all, so i guess its on your part. or maybe you use different graphic settings. do NOT use designer for this game. DO NOT DO IT.
There are no graphic settings in DBD
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@Mister_xD said:
killers have a brighter vision than the survivors. most of the time, when a survivor thinks he is hidden perfectly, the killer can easily spot them, due to his brighter vision.
I am a killer main and I know how good claudettes blend into the environment, if you deny this fact then I cant help ya

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@Dr_doom_j2 said:
DeadByFlashlight said:So the cd of ther power got changed from 20 to 15 second.
What about all the other problems? Sound etc.... do we have to wait until midchapter for that?
I'm confused, is this some small patch that just released you're talking about or is that just the only confirmed planned tweak whwnever we get tge mid chapter patch?
Yes there was just a patch released that also reverted the broken huntress hitboxes
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@Jesp said:
@DeadByFlashlight said:
@SenzuDuck said:
@DeadByFlashlight said:
@Jesp said:
@DeadByFlashlight said:
@chococri said:
DeadByFlashlight said:According to the new bann rules, usage of discord/ts is actually bannable even though if the devs have no tools to detect it.
Wait, what? Where can I see the source? I have fun SWF using discord. Yet I don't understand why that is considered cheating uh
I mean, the whole game changes completely if they implement a voice chat in game and I wouldn't enjoy listening babies raging or trolling. I had enough after 2 years in Overwatch, thanks. But it's true I like to have fun in a calling with my friends while playing the game. Callouts are important but we are most of the time joking and laughing or just swearing while the killer is chasing us because we are new and bad lol
In the new report system we dont have a BHVR-whitelist anymore, the only whitelist we have now is the EAC one and it doesnt list discord/ts and that stuff.
I asked the support and they confirmed:

I specifically asked again regarding voice comms mlga etc and got this answer:

Not being on the whitelist is not the same as being on a blacklist. Claiming otherwise is misinformation at best and fear-mongering disinformation otherwise.
The whitelist is just an exception list, if the programs on there do something that might seem like a cheat then EAC won't just pounce on them and ban for it, as it's how they work and EAC decided it's not cheating. All it means that something isn't on the whitelist is that if the program in question does something EAC reacts to, it will actually act on it.
What's on the list? Mostly streaming/recording software, some manufacturer software, a single entry for post-processing software as far as I know (reshade / sweetFX) as well as Curse Voice.
Everything up to Curse Voice makes sense, as it's not unheard of to see stuff like that cause false positives with anti-cheats. Streaming and recording depends on method but it can seem like a cheat with the way they might "hook" onto a running process, and manufacturer software lets users change how the game looks or set up keyboard and mouse macros.Curse Voice? It's not your average voice chat program, it has a function where within supported games it can automate the creation of temporary voice chat rooms. Get in a lobby in League of Legends and all your teammates have the program? Bam, the program automatically puts you all into a voice chat with no input from the users.
If a program that could turn every single game of DBD into a 4man SWF on comms if everyone downloaded it today is explicitly whitelisted (I have no idea if the automation function even works for DBD to be fair), that pretty much confirms that using third party programs to communicate is not cheating in the eyes of EAC.You might ask why stuff like Discord, Skype, Teamspeak or anything else isn't on there? Because there's NO REASON for them to be there. They do not interact with the game in a way that could cause false positives, not to mention that using voice chat in multiplayer games is so accepted and expected nowadays that it'd just be redundant.
EDIT: Manufacturer software doesn't even inherently let people change how the game looks, but it can let them do stuff like monitor performance or force graphical settings that the options menu might not offer like alternative antialiasing methods and the like. SweetFX / reshade does let you change how it looks though.
There has never been a blacklist, even in the old system.
I challenge you to provide this actual "blacklist" you are talking about instead of spreading misinfformation

Theoretically you can get banned for usage of a non-allowed program even if EAC cant detect it. For example, if a streamer admits that he uses MLGA which cant be detected by EAC, thenm the devs can bann this guy.
Funny fact, but in the old system, voicecomms were actually included in the whitelist.

I bet you love making things up "voice comms were actually included in the whitelist". The whitelist has only every been changed when they removed MLGA, stop talking so much tosh.
So you cant provide this blacklist you are talking about.
Why am I not surpised
Nowhere in this entire quote chain did anyone actually imply there is an actual blacklist.
Not being on the whitelist is not the same as being on a blacklist
Is this the line that you view as me saying there is a blacklist? Because it doesn't imply that at all. It's just saying that something being absent from the WHITELIST is not the same as there BEING a blacklist and the program in question being on it.
Of course there isn't actually a blacklist anyone can provide or reference, that would defeat the entire point of using a whitelist system in the first place.
So there doesnt exist an actual blacklist?
Yes this is exactly what im talking about, there only is a whitelist.
Do I need to put up the email from the support again?
ANY program NOT on the EAC-whitelist is considered "use at own risk".
If I understood the support wrong and there is an actual blacklist that lists the bannable programs, then please provide it. I am just a human, maybe I did a mistake, please correct me if that is the case and show me that blacklist thingy

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@Kilmeran said:
@goat10em said:
They should do like other competitive games do for dc. Like overwatch if you dc in a competitive match you get a time ban. starts at 10 minutes and increases exponentially for each subsequent dc during that comp season.Yep. All the way up to an eventual ban for the entire season.
Of course, we're also talking a Blizzard player base size, too. How often does the DC thing happen in DBD, and does Behavior have the player base size to actually punish it like that? If it's a wide-spread issue, probably not.
It only became a wide-spread problem because they didnt punish it.
In the beginning of the game, DCs were really rare. -
@scerckan said:
DeadByFlashlight said:@scerckan said:
well just look at the quitter bonus killers get at the end of the match, if even the devs support and reward this #########, how do you expect them to change that
Killer gets 2,5k for 4 DCs
Survivor gets 5k if killer DCs.
Also how is rewarding the other party supporting DCs?
because if a survivor dc the remaining survivor are fcked a good 7/10 matches if a killer dc he just queues to another match, by the way you won't find a main killer who dislikes this dc bullshit and why would they it's just an easy match for him if you're a survivor you have to compensate for the idiot who got caught first and ragequitted, and why do yo think this type of ######### supports dcs? not only the killer get an easy match but he gets rewarded so of course a lot of main killers are going to be agains punishing dc because they dont want lo let go those easy matches and extra bps
And yet, its the survivors who want to stick to their Dc behaviour such that they can dodge killers they dont want, avoid tactisc they dont like or just DC when they do a mistake and miss DS and dont wanna lose their clickyclicky.
I am pretty sure basically all killers would be happy if DCing got punished because its them who actually lose the bloodpoints all the time if survivors DC and yet lose all their addons they used
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@Snapshot said:
@DeadByFlashlight said:
@Snapshot said:
And what if someone uses 3rd party software that does not even touch any game files/memory/integrity but still provides you a massive competitive advantage? Is it bannable? @powerbatsLook at MLGA for example. Devs told us that it is considered bannable even though it doesnt do anything with the gamefiles.
wrong. They just had something about MLGA because it allowed you to put other players on a "blacklist" and instantly disconnect when you encounter this player. They asked the MLGA dev to remove that feature but he said no, so they had no choice.
There are other "3rd party software" that give you an advantage (like crosshair overlay for Huntress, makros, auto great skillcheck, etc.) that do not read/write/modify any game files/memory
MLGA doesnt modify the gamefiles, what are you talking about? What about my statement is wrong?
There is specific overlay software listed on the EAC whitelist btw
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I cant even see myself as survivor, how is the killer supposed to see me?
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@Eveline said:
And dumb.Videoproof in a lagg-free game or it didnt happen
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@Zixology said:
Lots of people like to use Tunneling/Camping as an excuse to bash someone playing killer who has killed them. Most of the time, it's not justified. They're just whining. However, in VERY few cases, Tunneling/Camping does exist. It's important to know the difference.Whiny:
-Tunneling: The killer chased and hit me at any given time.
-Camping: The killer didn't go afk on the opposite side of the map after hooking me.Actual:
-Tunneling: When a killer specifically walks around and avoids another survivor just to re-down the recently unhooked person.
-Camping: When the hooked survivor is still killer's base terror radius while the killer is not tracking or chasing another survivor.Should be fun to read the salt on this later...
So you cant camp with insidious?

Tunneling is a made up term, just like tunneling gens is made up
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@Snapshot said:
And what if someone uses 3rd party software that does not even touch any game files/memory/integrity but still provides you a massive competitive advantage? Is it bannable? @powerbatsLook at MLGA for example. Devs told us that it is considered bannable even though it doesnt do anything with the gamefiles.
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@SenzuDuck said:
@DeadByFlashlight said:
@Jesp said:
@DeadByFlashlight said:
@chococri said:
DeadByFlashlight said:According to the new bann rules, usage of discord/ts is actually bannable even though if the devs have no tools to detect it.
Wait, what? Where can I see the source? I have fun SWF using discord. Yet I don't understand why that is considered cheating uh
I mean, the whole game changes completely if they implement a voice chat in game and I wouldn't enjoy listening babies raging or trolling. I had enough after 2 years in Overwatch, thanks. But it's true I like to have fun in a calling with my friends while playing the game. Callouts are important but we are most of the time joking and laughing or just swearing while the killer is chasing us because we are new and bad lol
In the new report system we dont have a BHVR-whitelist anymore, the only whitelist we have now is the EAC one and it doesnt list discord/ts and that stuff.
I asked the support and they confirmed:

I specifically asked again regarding voice comms mlga etc and got this answer:

Not being on the whitelist is not the same as being on a blacklist. Claiming otherwise is misinformation at best and fear-mongering disinformation otherwise.
The whitelist is just an exception list, if the programs on there do something that might seem like a cheat then EAC won't just pounce on them and ban for it, as it's how they work and EAC decided it's not cheating. All it means that something isn't on the whitelist is that if the program in question does something EAC reacts to, it will actually act on it.
What's on the list? Mostly streaming/recording software, some manufacturer software, a single entry for post-processing software as far as I know (reshade / sweetFX) as well as Curse Voice.
Everything up to Curse Voice makes sense, as it's not unheard of to see stuff like that cause false positives with anti-cheats. Streaming and recording depends on method but it can seem like a cheat with the way they might "hook" onto a running process, and manufacturer software lets users change how the game looks or set up keyboard and mouse macros.Curse Voice? It's not your average voice chat program, it has a function where within supported games it can automate the creation of temporary voice chat rooms. Get in a lobby in League of Legends and all your teammates have the program? Bam, the program automatically puts you all into a voice chat with no input from the users.
If a program that could turn every single game of DBD into a 4man SWF on comms if everyone downloaded it today is explicitly whitelisted (I have no idea if the automation function even works for DBD to be fair), that pretty much confirms that using third party programs to communicate is not cheating in the eyes of EAC.You might ask why stuff like Discord, Skype, Teamspeak or anything else isn't on there? Because there's NO REASON for them to be there. They do not interact with the game in a way that could cause false positives, not to mention that using voice chat in multiplayer games is so accepted and expected nowadays that it'd just be redundant.
EDIT: Manufacturer software doesn't even inherently let people change how the game looks, but it can let them do stuff like monitor performance or force graphical settings that the options menu might not offer like alternative antialiasing methods and the like. SweetFX / reshade does let you change how it looks though.
There has never been a blacklist, even in the old system.
I challenge you to provide this actual "blacklist" you are talking about instead of spreading misinfformation

Theoretically you can get banned for usage of a non-allowed program even if EAC cant detect it. For example, if a streamer admits that he uses MLGA which cant be detected by EAC, thenm the devs can bann this guy.
Funny fact, but in the old system, voicecomms were actually included in the whitelist.

I bet you love making things up "voice comms were actually included in the whitelist". The whitelist has only every been changed when they removed MLGA, stop talking so much tosh.
So you cant provide this blacklist you are talking about.
Why am I not surpised
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When I play survivor, the key is always in the last box. I know its only me, but I hate pigs because of that

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Post this on the steam forums, more people can see it there

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@Legacy_Zealot said:
@DeadByFlashlight said:
@Legacy_Zealot said:
Definitely not going to happen, assuming you see all survivors right after each other the game could be over in 3 minutes (No pallets broken).Hitting 4 survivors twice and stacking up bloodlust 3 togther with the mori time takes longer than 3 minutes
Quite funny when you compare that to the survivors objective that is done in 110 seconds + opening gates
Everything assuming teleportation to the objective / no chasing
He said if you hit BL 3 meaning if you reach bloodlust 3 he never mentioned hitting anyone with their weapon, an instant mori.
For a mori, you have to down the survivor first and then hold M1 over him
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@Madjura said:
Because otherwise it would be way too strong.If the obsession is doing nothing but hide all game that's the one of the best outcomes of using this perk.
Rancor only activates after the gates have been powered
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Howdy fellow killer main.You forgot to mention that ruin and BBQ shoudl be built in too

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@Dabrownman1812 said:
But then you have easy unlimited instaheals.Thats exactly what he wants
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@KiraElijah said:
Unless you suck you can time it right...The survivor is still invulnerable after he started moving, there is no way you can gurantee a hit after they start moving, especially since exhaustion is reset after the hook and because of that stupidass bodyblocking
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@Eveline said:
But if no one does gens except you it's pretty much gg. Most of the time as a solo I end up a black sheep with 3-man swfs. People talk about gen rushing but in at least 70% of my games survivors hardly do any.Rank, platform?
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@jiminie said:
@DeadByFlashlight said:
@kiritoshenpai said:
DLC characters and other characters like girls get bikini and the guys get swim trunksName one horror game where the victims wear bikinis and troll the killer. I am curious now
Friday in a nutshell
That ended very well
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@Jack11803 said:
@DeadByFlashlight said:
@scerckan said:
well just look at the quitter bonus killers get at the end of the match, if even the devs support and reward this #########, how do you expect them to change thatKiller gets 2,5k for 4 DCs
Survivor gets 5k if killer DCs.Also how is rewarding the other party supporting DCs?
On PS4 survivors lose all items and stuff brought into the match, LOSE all bloodpoints, the previous 20 minutes of data, and a chance of file corruption. Check mate, that is by far worse than any other thing.
Cant talk about bugs on console, im a PC player
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@Legacy_Zealot said:
Definitely not going to happen, assuming you see all survivors right after each other the game could be over in 3 minutes (No pallets broken).Hitting 4 survivors twice and stacking up bloodlust 3 togther with the mori time takes longer than 3 minutes
Quite funny when you compare that to the survivors objective that is done in 110 seconds + opening gates
Everything assuming teleportation to the objective / no chasing
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@scerckan said:
well just look at the quitter bonus killers get at the end of the match, if even the devs support and reward this #########, how do you expect them to change thatKiller gets 2,5k for 4 DCs
Survivor gets 5k if killer DCs.Also how is rewarding the other party supporting DCs?
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@TheLegendDyl4n1 said:
i never play SWF, except maybe once a month with one of my friends. and i play this game all the time, but still i hear about how SWF is OP, because they have mics and can talk to each other. why not just add voice coms in-game so randoms can talk to each other. i dont know if the killer would be able to hear them, at a certain distance of course like 10 meters maybe, or if the killer couldnt hear them at all. i dont know if this is a good idea or not so dont complain saying toxic stuff in the comments please. i am just suggesting this be added because i feel i shouldnt have to make friends that have the same experience in-game as me to play together, but instead just be able to talk to people in the game. even if i am on coms with people the killer could still easily kill all survivors, the only killers that complain about SWF being op are the ones without the experience to handle them. i barely play killer and i can easily get to rank 4-5 as leatherface with BBQ 3, Franklins 2, NOED 3, and Agitation 3, i got it from the shrine of secrets, and kill all 4 survivors wither they are SWF or not. most TEAM BASED games have voice coms due to the best way to win is through teamwork if its me vs my teamates vs a killer i have a less of a chance to win, but if i can talk to all my teamates i can inform them not to come save me and gen rush when the killer camps me in the basement with insidious or if i am on my way to save them so 2 people dont go to save at the sametime. i find it easy to kill survivors, the only reason i dont sometimes is because i get outplayed and i always send a GG you gave me a run for my money or something like that. please give feedback again if you are against please give actual reasons not the usual "OMG guys look another salty survivor" or the "Survivors are OP WAHHHHHHH". if you are a killer main and dont have actual reasons why this shouldnt be added with back up and proof then just dont bother. because i will just skip over your comment.We will never have ingame voice comms, because then the devs have no excuse anymore not to balance the game around voicecomms.
As a killer main I would love to have ingame voice comms and actual balance, but you have to face reality
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@GT_Legend2 said:
Console is the hardest platform to play Killer on right now, with averaging 20fps and a joystick to use to hit, it makes 360s a breeze for survivors, making it a nightmare just to play killerWait a year until survivors learn how to play. Playing killer will be even more frustrating to play than on PC then, but atm you still verse pleb survivors

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@SadCyclops said:
To avoid a camping killer at the hatch and for some other reasons in the game I have the following idea.Additionally to the gestures, survivors should be able to jump (just jumping in the air and landing on the same spot).
This jump action (if you want it also can be a perk) increases the field of view in the way, that the camera "jumps" as well, so you can see over obstacles as the killer can see you jumping.
It should have the same animation as the jump you use for taking the hatch. Thus, the killer may think that you are taking the hatch, but instead you are just using a gesture as the survivor, making it possible to avoid a hatch camping killer.It would be very nice to hear your ideas and maybe a statement from the devs in the future

How can we avoid survivor camping of the hatch?
https://www.youtube.com/watch?v=DIasS7cBHG0&feature=youtu.be