100PercentBPMain
100PercentBPMain
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112239#Comment_4112239
Except for the fact that with Hooks you have more than just the Basekit Endurance. If you appear next to her after getting rescued from the Exile, you are the easiest Target: Not more than 10 seconds of Endurance and no Perks which activate after being unhooked.
honestly I don't think it'd be a big deal if you could rescue from any shrine.
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@pidgeon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4112209#Comment_4112209
Is Henry not insane? I feel like he's most definitely a top 10 killer (same with Judgement imo)
in a vacuum yeah, Henry is insane. Him and Unknown are the "Potential Killers" who theoretically can wipe teams with ease. Seeing Hens hit 150 wins and quitting because he got bored was something to see. Not that anything's changed with Henry really, but survivors got used to it.
Maybe survivors will get used to Judgment too, and then it's theoretical strength may not be worth as much. People realized you can just pre run Henry and slow him down but Judgment doesn't have that weakness.
People realize that generators are the obvious beam targets and side step but we will see how Judgment fares against people who dodge. At the very least, Judgment only suffers from imposter syndrome from missing hits, which Henry also has, but I believe what holds Henry's play rate down is that his counter play bores killers so they don't play him. Dodging Judgment isn't boring thats just failing to land the power.
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still figuring things out but they are definitely an intense killer you gotta lock in to play/face.
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it was made for me, I'm sorry.
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I'm going to eat my words like I did with Henry but this killers insane. Maybe I'm blinded by my hate towards Lara Croft and her hidden 4th teachable Lithe but now that survivors have to out mind game me instead of running I feel that Judgment Day has arrived.
Henry has T-Rex arms holding him back but Judgment does not. I can feel out every survivor in a lobby and feel out a weak link with ease compared to other killers. Even Nurse can't just leave chase willy nilly to be like "maybe I should say hi to Dwight in the next province over"
I won't argue, though. I wish my boy Pinhead was seen as weak and not strong so he'd get a buff, but with Judgment I'm happy if you all see her as weak because I'm content where she's at.
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huh, yeah come to think of it Judgments hooks are red, not white. All hooks are blinded by 3rd Seal but without seeing a body I suppose it would be really hard to find them if you were busy when the hook happened. That sounds diabolical
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@NeverSolus said:
I just ignore the anti tox maneuver. All it does, ironically, is incentivize cocky and toxic survivors to be more toxic and cocky as they do it anyway with an air of '*I'll take your debuff because you aren't #)*%% anyway.*'
It's kind of hilariously more toxic than other killers.not gonna lie, I finally got my 3rd Judgment game after a dozen normal games and thats what I did. Honestly, Object is really funny for it.
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@OrionQc24 said:
Someone brought up a good point, why is her power visible to survivors ? Henry isn't ? He'd be weak af if it did.
he's got a sound cue to let you know you're in immediate danger.
Judgment feels a lot like Henry to me with the mind games, so I try to be hard to predict with my shots. Spot auras, pretend to hit a survivor in chase but actually hit somebody in the distance, that kind of thing. Judgment is powerful, but the counter play is predictable. You very much could aim where a survivor will dodge and reasonably get the hit
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I've seen almost as many Blights as Judgments I think people are afraid of looking like beginners because Judgments got insane pressure.
What other killer can reasonably threaten to 1 hook every survivor at 5 gens? Nurse has a good power but she's slow.
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Mobility will always be king, but amongst the herd I'd say they are top 10 for sure but they are not like they used to be. These days people are just traumatized from old days.
the thing is, ghoul is easy to damage with. so its easy to do something to anybody. So super safe people get annoyed because Ghoul got hits despite their pre running and exhaustion perks, which is the opposite of a normal killer who typically struggles to damage a survivor.
Ghoul gets those easy damages but actually ending the chases aren't always so easy which is where his....averageness starts to show. You have to be mechanically on point with chase to easily secure downs and a lot of survivors who faced original Ghoul will be more experienced. If you can't get those downs you may be better served on Legion tbh.
Still a great killer, but honestly BHVR was smart by nerfing his ability to damage over vaults this change, even though this was a quality of life feature introduced by Wesker, removing this removed a lot of the frustrations this killer brought. Kaneki immediately became easier to face with that one change. W BHVR
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killers heard the new killer is too hard so I think they are waiting for the "all clear" from content creators to let them know they are tier 0 new meta hidden OP.
I know I'm throwing shade here, but there's NO reason why this killer should have been rare on Day 1. That's not even trying the killer and finding it hard, it's not even trying in the first place.
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@Thirteen said:
If you specifically want to counter pick against Judgement, best build rn is imo:
Distortion:
- Aura perks are very popular on Judgement for obvious reasons, denying this helps.
For the People
- Instant picks on downed survivors to prevent exile/mori can be powerful, see WGLF below.
Exhaustion perk of your choice (excluding DH)
- Personally I would shy off of DH but also Smash Hit, since Judgement has no reasons to commit to a traditional chase. Lithe, SB, Drama, Balanced etc are all solid picks.
Were Gonna Live Forever
- Paired with FTP, instant pick up on the ground + Endurance essentially gives a survivor with heresy a second chance before being exiled/morid.
Distortion would burn out too quickly with little means to recover the tokens I think Object is simply the better option even though it's more dangerous. I've seen people use Shadowstep though I'd recommend Shadowstep
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I've given survivors some good content but I genuinely believe it's due to my own failure as a killer to realize their potential the snowball potential is rather insane. They've got a bit of a Henry thing going on.
Maybe the mmr changes is making me think I'm better than I am but I'm getting 3 minute matches where I 1 hook every survivor. Apparently this killer is good at camping and tunneling but I wouldn't know I hook them too fast sometimes
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I really hope the communication wheel will alleviate some of this frustration
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@hermitkermit said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4111843#Comment_4111843
Ah, that is a good idea. Thank you for the suggestion! Was thinking Shadowstep might also help, at least to be able to heal within it. It should hide auras right?
yeah Shadowstep ain't a bad idea I've faced a couple of those already! Ive just been relying on Object as an early warning detection system but Shadowstep would be a lot nicer
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gotta hand it to BHVR they made the crazy high skill ceiling guy pretty accessible for us. People were skeptical due to past killers like Trickster and Oni but they knocked it out of the park.
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survivors have gotten used to being able to carelessly unhook with removing hook grabs and basekit protections I think this is a good reminder to not farm your team.
a mindful unhook can help them break LoS so Ghoul can't find them as easily. whereas before, even with 15s endurance they just look for scratch marks and they are back at it.
before, if you wanted to remove your 5 star wanted level you kinda needed Iron Will/ESP and walk to the nearest tree/bush but now we have stealth basekit that's not nothing. It's such a relief being able to SPRINT without a care in the world.
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as an old console player this used to be basekit so it doesn't bother me.
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@Ricardo170373 said:
This killer has an annoying power to use; constantly spinning around and looking behind and to the sides is awful. On top of that, it’s super inconsistent and difficult—and even though it’s strong, in a month this killer will be keeping The Twins company at the bottom of the playable roster.
This isn't the kind of game where someone wants to spend hours trying to figure out how a character works; it’s simply better to play as a simpler one. I’m not even going to buy it. It should have been an accessible Killer since it was created by the community, but they did the exact opposite—it shouldn't have been this complicated. It’s a disappointment.
we just had Jason do we really need another easy simple killer? I yearn for a challenge. evidently killers do not as I barely encountered any Judgments. whrres the community passion and drive to strive to improve and become the world's best?
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@hermitkermit said:
I feel like it’s too soon to tell, as I tend to lean more towards letting things settle for a bit before making any major changes. I personally feel so far if you’re paying close attention the beam gives you enough of a warning to move out the way, even in indoor maps. It can be more difficult if it’s not an open space but map difficulty with and against certain killers/perks is nothing new and part of the rng of the game.
The only thing I personally have noticed that I’m struggling with is how difficult it can be to try and reset health states, especially fresh off the “hook” since you still retain your heresy so tunneling has been pretty common and effective in my games. But again, I’d like to give it more time before any changes are made.
I'm a solo q warrior but I've been trying to take my chances with the new Elusive effect and just book it to the basement to Sable Care. I figure a lot of people are in the honeymoon phase trying things out like Nurses Calling
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I think i had my most lopsided match ever: survivors all got 3-6k BP and all got exiled at 5 gens but that was probably MMR related
all my other matches were tough but I'm enjoying the challenge so far! As somebody who enjoys Trickster I'm relieved that Judgment isn't as bad as we feared for console.
I'm actually really bummed that killers didn't seem up to the challenge.. I always play survivor first before trying a new killer. my 1st match was a blight, then 2 Judgments, then a DOZEN non Judgment games. I'm sorry but who the heck is testing Freddy on Judgment release?! who plays regular old Blight with pain res pop eruption on launch day? mad men, I tell ya.
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I already bought it but ya sold me
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pinhead is in a rough spot when it comes to using their power, but idk wmif I want to give it up because wanting the box just as much as survivors is so cool and is part of why Pinhead is one of my favourite killers to play and face. As a Pinhead enthusiast his kit makes me feel like the doctor from the second movie when I play survivor
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Jaws would be amazing
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every time I took no mither+ plot twist I'd go the whole day without seeing Corrupt.
Nic Cage is too funny for dbd and it's not even the first time as he got Steve nerfed :P
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this killer wants to hold your attention all match i think survivors have to unlearn old habits such as "killers in chase i can take it easy".
i feel like this killer is a floating skill check; not paying attention? get hit. but the idea of always having to respect the beam may sound offensive when older killers are only allowed to focus one survivor at a time
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@Arcturus said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4111444#Comment_4111444
I'm not sure, if you left your username then no I don't see it, but if you didn't submit your username you'd have to give me some answers (the text answers would be most useful) for me to see if it's there
it asked for my username so I plugged it in when I filled it, it just said only the email wouldn't be shown. I can fill it out again but I don't wanna be seen as rigging the vote
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@Arcturus said:
Update: we're at 16 responses right now! Hoping we can get at least 25
did mine get through? Idk if my net had a hiccup when I submitted
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4111356#Comment_4111356
My favorite perk combo on her is Survelliance, Oppression, Lay Waste, and Nowhere to hide. Followed by "BlindFold of the devoted" and "Auroras Telereceptor" :D
a fellow oppression gamer? very nice to see
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for me it's Trickster spamming knives that triggers my misophonia or Huntress lullaby(plz delete the lullaby I beg)
could it be weather related? could be the atmospheric pressure
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the warning honestly doesn't do much because you as a killer should be playing around Dissolution anyways.
the counter to Dissolution is to vault in the time it takes to wipe a weapon, or have enough time to perform a slow vault. Force the survivors into lose/lose situations where they just have to die.
Dissolution is my goat so I hope my 2 cents helped
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I must have missed the part where the killer makes you recite a prayer over Discord.
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id love to see what the dev meta is! peoples personalities can be summed up by the perks they take, and I wanna know what kind of perks they rely on.
Are they self care enjoyers? Or perhaps Sable Care enthusiasts? Or are they all Inner Strength mains who fight each other and bicker over totems?
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survivor just isn't engaging and it's too easy. push button to win. the only enjoyment is the rush and Adrenaline of being double teamed but that's a bit hard to appreciate with such a limited roster.
I'll probably just stick to 1v4 unless I can be double teamed by Springtrap and Ghoul. That would excite me.
Xenokitty is just gonna be a bust because they are a killer designed for survivor enjoyment....in other words a killer to be bullied, just what 2v8 needs more killers that lose to the "I win" button.
my opinion doesn't matter though, I just get told "queue times!!! we can't add anything cool because queue! think of the queue!" well I'll just vote by making the queue times worse by playing 1v4 since neither role is engaging to me right now.
my one joy of 2v8 was bullying Legion players (respectfully ofc, I never tbag)
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azarovs and Suffocation Pit make me regret booting up the game. I understand I have to playa mean and dirty here, but I don't always wanna play chess right from the get go.
I had a 5 gen once on Azarovs with my pinhead box smack dab in the middle. I loaded in and went wow, I have no reason to ever leave....fun. I should enjoy that rng but I just feel dirty and cheap.
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games always fun to Me after a break. this game is best enjoyed casually. I've been casually grinding for Judgment and my games have been pretty chill, but I know that's just luck.
part of its maybe because I scheme up flavour builds and get into some funky shenanigans. People can yell at me and say things like "you can't do springtrap doors! they are inefficient bro! you're sandbagging us bro!" but it's because of what I do that Springtraps end up getting a little quirky and I get some funny matches.
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@Aven_Fallen said:
Vigil at 30% only affecting Exhaustion is worse than Release Vigil. I dont know how they always do it…
any thoughts on what they should have done with it?
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Babysitter lost a niche but it was 2 perks in 1, don't forget. its not merely Elusive, Babysitter solves the heal dilemma after unhook with the aura.
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this was posted not even a hour after release....come on guys we have to sleep on things for one night! today we grind, tomorrow we complain!
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@pidgeon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4111149#Comment_4111149
Do people not like exe? He takes a bit of skill to play as and is pretty fun to predict when going against.
I can't nod with Executioner :( it makes him feel like a robot to face always so cold and unfeeling...except the ones that draw hearts and suspicious imagery
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in the old days I think it was "Entity Disgraced" which sounded needlessly harsh
win conditions are personal so I wouldn't mind getting rid of it entirely
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@MashedBroccoli said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4110906#Comment_4110906
my problem with the nerf is that they didn’t just reduce it they gutted all its other uses entirely. I used vigil without exhaustion perks because i think a perk like friends on ghoul or nurse is absolute bullshit.
Oh you hooked my teammate now im exposed through no error of my own and you know where i am? Vigil helped count that perk that needs to be changed.
When is the killer meta getting gutted in the same fashion.
it really is unfortunate that the exhausted portion ate so much of the perks power budget because being a passive auramancer is something we are sorely lacking as we have like, Vigil and Leader since Streetwise got reworked. I don't like to see perks being made useless, tbh I'd have just washed my hands with the exhausted portion and just make Vigil the ultimate status effect related perk.
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4110978#Comment_4110978
that's for a whole other discussion…
yup, but today we celebrate! Gotta take the wins when we get them!
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idk what goes on with the servers; I live at BHVR HQ and our server is always offline every time I check so Entity only knows what goes on in other regions
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I'll take anything I can get. Thanks, BHVR! Appreciate it.
If accessibility is the name of the game, then it's interesting how survivors who are deaf just still get wrecked by Spirit. It's a shame because I think Spirit is about the most fair and balanced "top tier" killer, if we can still call her that.
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@MashedBroccoli said:
they killed vigil because of streamers. The devs cater to them even if it is unhealthy for the game.
vigils time was coming. People are just upset that BHVRs actually doing their job. "what the heck they are actually nerfing meta!?" but what about OTHER SIDE!?" that's all it is.
at the top level all you do is split, pre run, call out and never commit to anything unless the killer does. It's just as boring as 4 man slug at 5 gens with Coulrophobia and that needs to go too.
there's nothing skillful about it it's just winning by sheer mathematics. Survivor mains despise me for being reasonable, but Vigil/SB aren't hills we as a community should be dying on. I can't believe people are actually outraged.
People called me crazy for wanting SB/Vigil nerfed over 150% WGLF but at least WGLF is a fun perk that encourages BP gains and not just being super safe and boring.
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streamers get more accessibility than deaf people that's kinda interesting.
Guess deaf people vs Spirit just gotta stay struggling
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this is the tik tok generation you have to remember. when people grow up with infinite content and no need to be bored you get wandering attention spans
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I'm in the opposite boat where I'm playing more survivor because the SB+Vigils. Dbd is a unique journey for us all, one I believe where there's an ebb and flow so we all go through phases on our own. Thank you for picking up my killer slack.
i find survivor relaxing because once it's established that we are potatoes, I stop sweating the end result. I think our habits just tire us out eventually which is why we've traded places. I identify as a killer main, but I'm surviving and now you're killing. The tides will change again, I'm sure.
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I can't wait to try it out