100PercentBPMain
100PercentBPMain
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- 100PercentBPMain
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@SpyUA said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4121319#Comment_4121319
Wraith cannot be that annoying and hag is annoying to play against but she is literally one of the worst killers with a simple counterplay which is crouching and removing her traps (one person on the team following her and removing them).
Wraith is probably one of the most balanced killers in dbd and fun to play as and against for most people, can you please explain what you hate about wraith specifically? (just a short paragraph ig, i am just curious what you hate about him so much).
I used to root for Wraith as an underdog when I started years ago, but my opinion changed precisely when they removed lightburn from him and Nurse.
I hate how he's 100% Undetectable, 100% invisible, I hate his noises I hate facing his addons I hate his silhouette I hate the way he approaches chases. The lunge and bodyblocking is annoying. Whenever he's my killer I regret queuing up. For reference, my fav killers are Cenobite and Animatronic. Feels so one note and boring. You abuse windows and the Wraiths drop chase or get upset.
I know this is entirely anecdotal, I don't believe there's anything worth nerfing about him. I'm just gonna die on this hill for no good reason. We've all got something irrational burning inside us
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id love to see a dev play wolf only Dracula
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it'll always be Wraith and Hag for me. I'm just gonna have to leave it at that otherwise I'll spend my entire work break ranting on silly things.
I've been begging for Ghoul in 2v8 simply because I never wanna see another Wraith again
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killers get upset when survivors are allowed to play dbd without their permission.
I don't normally stoop to us vs them but only certain kinds of killers hate this perk and it's the sweaty ones who go for kills at 3 hooks.
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@HoodedWildKard said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4121077#Comment_4121077
Yw 😁 at least it's nice and easy to get, well if you can find a judgement game. Not seen many people playing her recently
now that 2v8 is over I'm back in the queues!
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thank you for changing Shoulders new deactivation condition as well as not changing Borrowed Time. These 2 perks were easily the worst part of the perk changes so this is exciting
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oh God I can't unsee it
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please! we are begging!
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@Boons123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4120860#Comment_4120860
How about those muffled sounds the killer hears when they are blinded by the Blast Mine? Will that work just fine for you with the idea of this add-on?
blast mine sounds alright!
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I'm not opposed to the idea, losing your senses sounds cool! unfortunately, deaf sounds usually sound awful and trigger certain people either with tinnitus or misophonia. I have both and I'm kinda glad deafen/knockout isn't really a thing anymore. it sounds like I'm underwater and I find it cringe like how some people feel about nails on chalkboard.
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@crogers271 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4120778#Comment_4120778
The short answer on Guides is process of elimination. The medium length answer is that the other classes tend to take away from each other in a way the Guide doesn't. The long answer follows by working through the classes:
Medics - I think medics are the most important class, not having any is very bad for the team. 2 is the minimum, 3 is ideal as it gives a good map spread and makes the double burst insta heal more realistic to pull of. I think 4 is unnecessary and now medics are just running into each other doing heals instead of other important objectives.
So for medics I think there should be 2 to 3, with 3 being ideal.
Escapists - I really don't think they are that good, though two points on how I play.
1: I've never been a windows player, so I don't find it particularly changes much.
2: As killer, I don't chase the escapists. I just ignore them and focus on the classes that can actually do things. So the 'waste killer time' point only works if the killer falls for it.
The more general point is that sprint burst can't stack. If you have multiple escapists in the same area they aren't helping each other. One is plenty, two is possible but I don't think worthwhile, and the games I played were no one was escapist was some of the stronger survivor teams.
Additionally, because I believe in a lot of medics, this really tunes down the value of the self-heal that they get. If you have few medics the value of being the escapist jumps.
So 1 escapist, with zero or two being okay.
Scouts - These are a strong role, but the pallet rebuild has two issues.
1: Its strength is subjective to the killer duo that is faced on how much pallets work against them
2: Time commitment
Usually the ideal pallet(s) to rebuild are a little out of the way, meaning the Scout has to take time from doing the other tasks (gens/rescues/heals) to go rebuild.
Then you have the issues of the starting keys. Scouts should be opening all the chests they find, basically for toolboxes so other survivors can speed through gens (though a backup medkit or something else isn't a bad thing either). Anymore than two scouts though and this just becomes unnecessary as the Scouts will likely find more keys while opening chests.
In my experience I think the strongest part of Scout is being the time waster in chases. They are less obvious to killers, and the lingering aura read makes them strong loopers.
Thus I think at least one Scout is necessary, two is better, three is okay but not as strong. It is pretty funny though to be in a game with a lot of Scouts and just having infinite pallets.
Guides - So by process of elimination, we've now used up somewhere between 4 and 6 of the possible 8 slots we have, leaving Guides as the remaining. However, even beyond process of elimination, I think Guides are a strong role that stacks really well.
First, on its own, giving how much harder it is tracking gens, it can be useful to spot a gen near the end game that others might be overlooking. This can literally be the difference between an easy trial and the survivors throwing themselves against a pair of defending killers.
Second, the aura read it provides to other survivors is really important as in 2v8 vs 1v4 pairing up on gens is the better tactic given how strong gen regression can be.
Third, I think Blast Mine is pretty great for a few reasons. One, it provides the time waster/get away from gens in much the same way as an Escapist. Two, it breaks up the flow of killers who are working together as one gets stunned. Three, if you have a lot of Guides, killers have to start thinking over whether they want to kick a gen or not. This can be useful as it now allows survivors to stealth near a gen instead of just running away and might keep gens that aren't even blast mined safe. Fourth, it provides the Guide info, if they go do something else (likely a save) and the blast mine goes off, they now have info on a killer's location.
Fourth overall reason, they get their power from doing what they are supposed to be doing. The escapist is reliant upon the killer chasing them, the Scout has to trade off other objective time for rebuild, the Guide recovers their power while doing the thing they are meant to do (kind of like the medic).
Fifth, the toolboxes they have now are not a huge change, but can make the difference between popping an early critical gen and finishing the last gen of the game.
these are the kind of long form posts I like to read while sipping my morning coffee
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@Saiph said:
Great post, I agree with everything OP said. Specifically what the post explains well is that, a lot of things are frustrating for the survivors BUT also not very interesting for the killer either, rather, it feels more like cheap wins when it happens. To improve queue times, these should be the priority to address, as they will reduce survivor frustration a lot while not making killer less fun to play as.
In my opinion:
- Hook timers should be increased: it is REALLY infuriating to go stage 2 in this mode. And unlike 1v4 where survivors can control it, in 2v8 happens just because of bad hook spawn RNG / lack of communication.
ㅤ - Indoor maps are not fun for either side (specifically Lery's and RPD). Survivors constantly run into killers because of the lack of visibility, and block each other in corridors not designed for so many people. On the killer side, indoor maps shut down too many killer powers, to name a few: Blight, Billy (unplayable), Oni, Huntress, Deathslinger. I don't really see a solution without major rework, indoor maps are simply not fit for 2v8 imo and it is even more exacerbated by the fact they spawn way too frequently compared to other maps.
ㅤ - Zombies need a massive nerf. Nemesis strength should get transferred from the zombie RNG to his main power, as he's currently one of the LEAST fun to play as and against. Zombies are uninteractive for survivors, and can be an auto-win purely depending on RNG. I've had several games on RPD where zombies got 10+ hits in a single match, didn't feel particularly rewarding when I was the killer, wanted to smash my screen when I was survivor. I'd bet Nemesis killrate is through the roof on RPD specifically. Zombies need to get reduced back to 2-3 and ideally changed in a way that gives more interesting counterplay than just leaving the loop/gen/hook.
it's human nature to suffer the Bystander Effect. It could be easily solved if more people decided to be the change they want to see in the world.
"Why bother when someone else will do it?" is what we say but is that something that should be buffed simply because humans cannot rewire their biological programming?
- Hook timers should be increased: it is REALLY infuriating to go stage 2 in this mode. And unlike 1v4 where survivors can control it, in 2v8 happens just because of bad hook spawn RNG / lack of communication.
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thatd be a funny perk; I remember in My Little Oni, Jeff was hilarious because he carried around a giant bottle opener
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@RedCentipede said:
Ironic user activity on the forums only increased after it's getting shutdown. Where was everyone before the announcement?
been on a break because of 2v8 and Halloween; I'm sure I'm not alone. These past 2 2v8s have interrupted my dbd relapses.
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@Thusly_Boned said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4120539#Comment_4120539
I have lateral hearing loss (like 95% loss in my left ear), and I struggle with directional audio, even with a good headset. Funnily enough, when I first started DBD it was as a Spirit main. Tracking survs by audio was a tricky thing for me, so I relied a lot on anticipation and prediction rather than strictly tracking.
When she was changed to provide directional audio rather than global, it was pretty much the end of her for me. I mean the cherry blossom does a lot of lifting, but I didn't really like having to use it.
Generally speaking, my inability to instantly discern where a sound is coming from costs me on a regular basis. For a deaf person, certain killers would be totally inaccessible, and they'd be at a constant disadvantage generally speaking.
Something like a proximity/directional visual indicator for sound would be amazing in cases like these. As you say, for a person with full hearing, I don't see how it would provide any additional advantage.I know people didn't like the balance of it, but I miss Father's Glasses being an option for you. I much preferred that addon to Dried Cherry Blossom
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this killer is balanced and the last buffs were not needed.
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happy birthday Drac!
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he's a lot better than he used to be.
he had a reputation as a very hard killer on console but that's old now. you will still struggle on indoor levels or maps with foliage
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spirit getting chase music soured her to me sadly. they gave the sound based killer a loud chase I preferred the default for her
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I'm surprised they don't specify, that's a good catch. I'm hoping they keep adding to the descriptions because it was a great addition
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@TropesDaMan said:
Xeno and Twins
the mst fun killers ive ever played, i rally enjoy playing them.
for survivor? James Sunderland.
you play much 2v8 xeno? I'm happy to eat my hat in regards to their effectiveness.
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I prefer Drac you can mirror a PC Drac if you are confident in your predictions. A lot of good hellfire hits are about hitting where somebody will be.
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my names SwiftJoey984511 if yall see me in the fog feel free to excessively nod your head at me regardless of which side you are on I'll send that energy right back!
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@GannTM said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4119724#Comment_4119724
I am gonna be real, I don’t really come on here anymore so I am very surprised someone remembered me. It means a lot <3
As for some of my favorites from over the years:
@GeneralV @glitchboi @QwQw @HaunterofShadows @Huge_Bush @Nathan13 @ReverseVelocity @MikaelaWantsYourBoon @C3Tooth @deKlaw_04
I just learned about the forums shutting down and I am super heartbroken about it. This place used to be a regular part of my day talking with people about a game I love. It really is an end of an era 💔
I was wondering if we'd see you in our final hour! You still obsessed with Spirit?
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@GeneralV said:
Honestly, I think one of my favorite moments was when I offered to take over the game:
https://forums.bhvr.com/dead-by-daylight/discussion/287792/since-everything-is-going-downhill-anyway
It is very silly, I know. But this was during the NFT scandal, and things weren't going well. Being able to have a more cheerful, hopeful discussion like a light at the end of the tunnel really meant a lot to me.
Funny timing, I just watched Thor:Ragnarok last night so I can appreciate the meme even more now
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@GentlemanFridge said:
The fact that I may have had a hand in making the Rainbow Bird avatar a thing has to be up there for me.
I call the rainbow bird charm in game the "gentleman fridge bird"
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@tippy2k2 said:
Long time no see considering I stopped playing the game...jeez, almost two years ago now. But saw a tweet randomly that said this place was closing down, which is a real bummer (even though I became more or less inactive here a few months after I stopped playing since I couldn't really keep up with changes anymore).
One more Holly and Olive for the road for those of you who remember me. They're both doing very well.
https://us.v-cdn.net/6030815/uploads/IZKVMSZ7US4X/pxl-20260618-142253458-mp.jpg
https://us.v-cdn.net/6030815/uploads/ZRHDVBGDVA7N/pxl-20260115-151248694-mp.jpg
See you Space Cowboy
We're gonna carry that weight o7
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I came here because I heard this place was worse than reddit due to horrible takes and agitators like @Sluzzy so I grabbed popcorn and a seat but I ended up sticking around.
when something big happens, I liked to grab a cup of Tim's while listening to Rick Astley and read what the regulars thought. I can't be around to keep up on discord and even reddit gets buried fast.
I still can't believe this place is dying JUST after the big meet up, like what's up with that?
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I'm doing a bit better this time around as killer but I've also played nothing but Xeno Queenie. I was dooming and glooming about their addition but the Bystander Effect of 2v8 does a lot for Xenomorph
survivor feels the same to me though
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I can't help but feel the decision to shut down is merely the decision of a bean counter who had the great idea of "why post things twice when you can do it once?"
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@HoodedWildKard said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4120280#Comment_4120280
Yh there's a certain masochistic part of me that loves arguing with those tribal killer mains who've clearly played the game for like a month getting nothing but 4ks against other new players and then hit high mmr and get stomped by good surv teams then come to the forums to complain how survuvor sided the game is. I'm going to miss that.
I'm seeing this live as we speak over in the Halloween community; the more things change, the more they stay the same. it's not the same on reddit though with all the randomly generated names
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@BruceCampbell said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4119643#Comment_4119643
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4119735#Comment_4119735
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4119737#Comment_4119737
This here is my 4th of 5th account in these forums.
The warning notification is so damn stupid. The 3rd one locks you out of your account and you don't receive an email notification or anything to know what you did wrong. You log back after 30 days and finally can see what you did wrong, which 95% of the times are minor, stupid things like saying "X in this game is braindead and needs to go".
The ADMs and mods are the very reflection of people these days: everything is a heavy offense that justifies going next in real life.
Well… at least now I'll be able to interact with the official channels only with my "main accounts".
Let's see how much time I'll be able to keep them until they get banned as well.it felt like a lot of the moderation was vibes based which makes it hard for consistency in regulation. you gotta hope you get the "right" mod. I got hit for literally just saying the new Zanshin was "lazy and half baked". I'm sorry but that kind of moderation guarantees there will be no longer term community. Shame because things seemed less stifling lately, as new additions like Balrog were pretty chill.
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I've never checked my inbox so it's definitely s good time to start!
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it was a good ride and it was great to have ya!
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I'm just gonna be completely honest and say Jeryl; my stats still have Cheryl as my overwhelmingly most played survivor all these years later simply because I never played as much survivor as when Jeryl existed.
I've never seen so much toxicity and funny moments than when I played Jeryl. A lot of killers would hook me, walk away, then turn around and go "what the heck?" and admire me for a couple seconds. Jeryl brought me tons of joy.
Onto killers, from the survivor perspective nothing beats Animatronic and Cenobite for me. Always a good time. And Springtraps model is so handsome.
Playing as The Bark Lord is something I'll always enjoy. Can I get an awoo?
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@cogsturning said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4119278#Comment_4119278
I feel the same way about Ghoul. That was the turning point. I think he was the worst decision they've made and there's likely no going back.
imo it was Nowhere to Hide that changes everything. To a lesser extent, the Lethal buffs. Ghoul woulda worked fine in old dbd vs OG Dead Hard and old maps like Haddonfield and Mothers Dwelling.
This one Knight perk killed casual play overnight and began to reinforce mobility/aura creep. This in turn creates Laras who just pre run. We have just nerfed NTH, but the damage is already done as we've nerfed Distortion and added other insane aura perks like Weave Attunement. Being as fast as Ghoul or Billy but seeing everything is just too much for newer players. Just to clarify though I'm not disagreeing with anything you two are saying about Ghoul.
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unironically you may have better luck as Matchbox Nurse and play with 1 blink. From my experience using that addon, survivors throw themselves into your loving embrace for free. Add Superior Anatomy for the memes.
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@GentlemanFridge said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4119887#Comment_4119887
Hey, I dm'd you, but idk if you saw it.
I've actually never checked my inbox before(oops, sorry ladies) thank you for the call out!
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I like the 2v8 Trapper I just feel he is Knight level of oppressive but we just don't see it due to the fast paced nature of 2v8. His haste on traps is really nice though.
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4119740#Comment_4119740
It's interesting because what I remember from Reddit is that the more responses a comment on a topic gets, the harder it becomes to read. The formatting isn't helpful for hot topics. And Discord would require a lot of catch up reading. The server I'm in only has a small number of active users, yet when I hop on in the morning I sometimes have heaps of discussions to read through. It's time consuming. I just don't understand how those places have been determined to be more conducive to feedback gathering than a forum.
I sometimes get worked up and make posts in the moment but then the morning after, I've forgotten entirely and never reply back.(I don't check inbox replies)
here at least I have to live with my regret because my silliness will still be on the front page.
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thanks for the hard work I've been curious what the results would be!
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losing this community just as Halloween arrives feels like terrible timing
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@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4119691#Comment_4119691
And I Hope someday we see the real Erin
https://us.v-cdn.net/6030815/uploads/SIAC5LRD38KQ/20190525-213341-281-29.jpg
I even have a tattoo of him^
oh wow that's sick! Thanks for sharing!
you'll know I'm the real Eren if you see me trying to get to that basement with a key!
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@sizzlingmario4 said:
Well that's disappointing. When October rolls around that'll be exactly 5 years since I joined the forum. End of an era for sure and I'll miss some of the conversations here.
I'll miss seeing your takes here you were consistently one of the reasonable people. I had the pleasure of seeing you in the Fog once, but I'll always regret that it had to be one of my mean builds at the time. I never play Wesker but when I did, it was with Coulrophobia for the anti heal build. I hope next time you'll get to see The Bark Lord
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@NeverSolus said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4119643#Comment_4119643
Aven hit is dead on here. Mind you I'm agreeing with Aven. I like…. never, agree with aven. (<3 Aven) but you made me agree with Aven.
Sheesh.Aven was my Ja Rule. "Where is Ja?" I'll miss seeing his comments on Boon totems
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@ShanoaLegendaryPlz said:
https://us.v-cdn.net/6030815/uploads/8WSW0GSC8CZY/what-huh.gif
Jokes aside i have made some friends in here and this might as well be a way to say bye/thank you before we are blasted into oblivion
I hope one day we see the real Shanoa
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Drac is fine on controller it's only annoying that there's no dpad support for his power. I wanna switch to bats and dog with my dpad
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@Arcturus said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4119495#Comment_4119495
I don't even know how those are remotely the same. One is base kit and one is perks. One is pretty much a guaranteed free hit, while the other has the possibility of delaying a hit. Any killer can injure a survivor, Ghoul can just do it with no thought, effort, or skill.
perks are basically the survivor equivalent of a killer power. you as the killer use your basekit(and addons, perks) to metagame and counter the survivor habits and play styles. Nobody plays perkless.
Ghouls kit encourages easy first injuries at the cost of having to "work" for the 2nd hit, which was designed to counter excessive pre running enabled by the likes of Finesse who want to never be injured, period. This play style is very boring, uninteractive and gives everybody little BP. And its the most popular in my lobbies because I always see triple Finesse in my lobbies. people just want me to chase scratch marks vs healthy people all game. This is why Ghoul exists
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I used to use reddit but I have a bad habit of getting myself in trouble. I just can't be bothered anymore.
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I'll miss everybody, even the silly geese. I'm trying to just list one or two people but I'll just end up listing everybody.
I'll live on forever in your boxes.