Discussions

339,005 discussions.
  • Benedict say's both the survivors and the killers burn their offerings there and that it's cold. Although this would indicate a link to the entity, he seems to wonder what keeps it lit. The survivors hope ? The entity ? Or maybe he's wrong and it's a completely different being that brought it to the entity's realm. What do you guys think ? Or would prefer ?
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  • I don't get why this change was implemented, 3 times today I have hot a survivor when THEIR FEET WERE ON THE ######### FLOOR, two of those it resulted in them getting out. What good does it do? If you get unhooked in front of a killer, then that's on you, I can follow someone to the unhook, and can't even hit them it seems. Just give everyone borrowed time by default, at least that has a timer yo
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  • Are the servers broken? I cant connect to the servers anymore, is it just me?
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  • Ok so most of us know that a survivor can become a killer after he or she loses all hope. But can it work vise-versa. So a killer could gain hope and become a survivor?
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  • The changes are: Season reset & rank pip changes: Players at Rank 15 will not be able to de-rank to Rank 16 (unless it's rank reset) From Rank 16 - 20, players will not lose pips or de-rank. The number of pips that players receives back when the rank reset occurs has been adjusted to create distinct Rank pools. Looks like the first steps to "fix" de-ranking to stay at ran
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  • Don't worry, this isn't a duplicate post saying her hatchets are messed up(though I'll probably mention them). Read the edit below I've been a Huntress main myself for the 100's of hours I've played this game, so I do have a bias, and by no means am a Rank 1 pro, so I'm open to any input, and I do hope for actual discussion and not insults, that's the point of this post. I honestly beli
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  • Am I the only one who feels unless the killer is going for a basement hook, it's totally useless ? Talking from both sides of the spectrum. As a killer there's always hook nearby even if you sabotage 2 there's usually a third within range. As a survivor I can never wiggle away unless there's bodyblockers or I was dropped too many times. Could we have instead something similar to skill checks ? Do
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  • What Perks should I focus on getting for both Survivors and Killers? For Survivors, I have the Teachable Perks for David King and Meg Thomas. I also got Self-Care from the Shrine of Secrets when it was available. For Killers, I have the Teachable Perks for the Hag, Leatherface, and the Wraith. I also got Nurse’s Calling when that was available. Should I also get Make Your Choice before the re
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  • Does anyone know when new cosmetics will come out? Cheers.
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  • So i was in the forest map an this guy was playing as micheal, but hacks the game or something so he wouldnt have a terror radius. Also checked his perks to make sure i wasnt being salty an he did not have one perk to reduce his terror radius. So the first jump scare was when i vaulted the windown only to be greated by micheals knife . Scared the ######### out of me .The second time i was working
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  • I'm consistently a rank 1 killer, Freddy main. I often see survivors who exploit the game's mechanics and level design to the fullest degree. I don't blame survivors. I blame godawful map design (Remove the pallet on "god window" Ironworks of Misery when BHVR?) My biggest complaint has to be windows within 15–20 m of each other (double windows). Killer Shack comes in 2nd place for bigges
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  • the cellar should be much harder for survivors and killer, the length and thickness of the stairs should be doubled and the cellar itself should be much bigger and worth to stay inside it, more boxes, longer way to the hooks and the hooks should be stronger share your opinion in the comments
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  • Some ideas I been hearing in game and from my friends is that a boogeyman killer would be a great addition to the killer list. Perk ideas for this killer can be seeing anyone in closets within a certain amount of meters since it technically hides til it's ready to attack or even allowing the character to hide in closets to scare it's pray and allowing the terror radius to lower itself to 0 til it
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  • I'm kind of sitting on the fence here. I don't plan on using Billy, so I'm not gonna get the teachable. So is it really worth 2000 shards? I don't get blinded very often, don't use wraith, I know spirit is blinded easily but that's gonna be patched, right? Is there builds that would benefit having lightborn? (I don't plan running tank build like brutal strength with enduring and spirit fury)
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  • Will decisive strike ever be on the shrine , seeing as its a toxic toxic cancerous perk? Wouldn't surprise me if the devs stopped it appearing.
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  • Which is worse, honestly, Bloodlust after 30+ seconds of looping or... Nothing But Nurses, all day, every day? Nurse is the ONLY killer that doesnt rely on Bloodlust to stop looping. The only reason why other Killers get used is because Bloodlust allows them to reduce the loops too about a minute. Even if you dont down them, they have to do something OTHER than loop. Nerf the Bloodlust, you will
    Mod
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  • Does it matter at all? I usually wear what I want, but in the lobbies I always notice that I am standing out and most of the survivors go for dark colors.
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  • Does anyone know how long time it takes for them to start working on a ticket ? I have been wating 4 hours now, and I really want them to take a look, cause I have lost my 13 hours gaming I did yesterday. meaning I have lost my character in prestige lvl1 to now normal lvl 40 :S and other lvls on other characters
    3 comments 141 views last activity
  • A perk for survivors that can reveal trapper's and hag's traps,dull totems when within 6/8/10 m while not moving, crouched and not in chase. Grants the ability to remove hag traps, survivors location revealed as soon as a trap is removed. Ability to pick up unbroken pallets(survivor will be making a loud grunting noise while lifting the pallet, killer will receive a noise notification when the
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  • I've had multiple complaints from Killers who say I rubber band to the point they catch me. It's not super often but it's often enough for me to wonder what's going on. Most games, everything seems perfectly fine for me or I have slight lag here and there but nothing too major. I use Wi-Fi cause I play on a laptop. I just had a Killer say they were gonna dodge me cause they had a hard time catch
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  • 60/50/40 seconds is too much. I would argue that even without cooldown it would be weaker than Bond . Especially for experienced players.
    6 comments 211 views last activity
  • Patrolling a generator on the second floor almost makes you wish for a nuclear wint-... Wait. Sorry. Patrolling generators on the second floor of a map is never fun for a killer. This is absolute stress and panic attacks on the game. And I found that when all but one of those generators was on the same floor, everyone, even the survivors had fun. It’s such a good map, the survivors could run ups
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  • Hello everybody I'm new in this forum, i have many idea for new killers and i want post it ... The Ventriloquist : a new killer with many creepy puppet like Dead silence movie , he transform himself his skinhead like a puppet.. he have many puppets in the map and the puppets can attack you and alert the killer if the survivor is in the radius of the doll. The survivor can desactivate the do
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  • No and ifs or buts about it. He is the only killer that when the end game comes and no one is dead or asleep, he loses automatically. His power is stupid. He has the power to hit you and find you after losing you for 10secs if you’re far away. Freedy should be one of the strongest in the game but yet he is one of the weakest. Oh and don’t even get me starterd on how long it takes for them to fall
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  • The totem should appear dull until after survivors are exposed. If a survivor cleanses it beforehand, they should be rewarded the full 1000 points but I think it might help the longevity of that hex if it only was lit after survivors’ lives are in danger.
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  • I wanna stay away from high ranks but I keep pipping. I dont wanna be a bad team member but I want dbd to be fun at lower levels. Try hards, experts and sweaty players are high ranks and don't really let you have fun.
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  • Ok so I am a survivor main, and I play a fair amount with lots of different people. I always like to watch to see how a match finishes out unless I am pressed for time. I see tons of survivors hanging about much longer then they need to be after the gates are opened. so an end game mechanic I would love to see implemented is this. if a killer hooks a survivor once a gate has been opened the ent
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  • So I've seen this idea floated around on DBD forums for as long as I've been playing about a killer that can disguise itself as a survivor. This is a terrible idea for a killer in the normal version of the game for numerous reasons. However, I've been brainstorming a way that this would work quite well as an alternate game mode. Please bear with the wall of text as I flesh out the concept. The
    12 comments 141 views last activity
  • Founder mightyoaks There is no clear way to replicate this glitch but The killer has a chance to spawn in not as the chosen killer they picked. I thought it Odd that I have had lots of killers DC the past couple days with no perks equipped but down in the lower ranks 2-6 type killers . They would equip some pretty good offerings so I doubt it is intentional that they'll DC after the loading scre
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  • I've been playing killer for a long time, on red ranks. And always managed to play a few games after mid-school But since the release of the shatered bloodline chapter, and the update that came with it, killer games are imposible to load, it takes ages for a single survivor to load in the match, let alone four of them. Now I can only play one game each day just for the daily reward, because if
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  • do you mind raising it a little for head hits so survivors don't Urban Evasion around constructs so you can't even hit them or over pallets that have been dropped because it hits those objects first? Otherwise, I love it! Gave me a challenge and loved how it felt to watch them freak out when I did nail them lol running into walls was hilarious XD Just a simple request but the main hitboxes, keep
    17 comments 551 views last activity
  • I think the title is pretty self-explanatory. Its not logic that when one of the survivors of a premade dies he can tell the others which perks is the killer using. The whole killer's strategy depends most of the time in his perks. If I use an end game perk its because I want to surprise the survivors, and there is no option to surprise them when they already know what im gonna do. I got to
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  • I’m going to be honest: Rancor is not a good Perk. It’s a very bad Perk. In exchange for one Survivor getting a mini Dark Sense, you get to kill them with NOED during the endgame—assuming you even catch them by that point. It’s a low-reward Perk that forces you to have a really stupid playstyle to get the satisfaction of mori-ing the Obsession—completely ignore them before the endgame, then mega-
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  • I wanted to ask what your rules are for your matches mine are. 1. Ten second rule on all unhooks, wait 10 seconds then hunt. 2. Never become focused on 1 target. 3. Two people dead and 4 generators I give them two generators before I hunt again. 3. Last random survivor I give them the win, unless their being a toxic little ball of sunshine then I give the gift of the Mori. To me though the game s
    59 comments 621 views last activity
  • unfair to weaker killers... You should be able to feel strong as a killer and when you vs a 4man swf all with decisive, dead hard, self care, adrenaline and they focus on rushing gens. its an anti fun match. I mean if you are a survivor that runs all the meta perks you are a legit loser. Like in every aspect. Just another meta pussy. Fix the game.. sadly these survivors got too cocky and I pipped
    5 comments 151 views last activity
  • I love the new killer I've been having so much fun/success with her. I'm just curious as to what everyone's favorite load out and add ons you like to use and just ur gameplay style with her. Devour hope, sloppy butcher, rancor, bbq has been one of my best perk combos so far. Rancor and bbq for aura reading. Butcher to keep everyone off my totem. Add ons, yakuyoke amulet and bloody hair brooch pai
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  • I would like to have a little area where the game time is displayed once the game is finished. Its always good to know how fast the game ended, such that you can compare your builds and how well you did etc. I am not sure whether my last game lasted 4 or 5 minutes and Id like to know that e.g. because I adapated my build
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  • Why is the spiritbso easy to lose in a chase? It is almost instant she is like the Doctor a single perk can make her useless Tier 3 Urban Evasion makes her look like a all around bad killer.
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  • Survivor name: Harmon Schrodinger A hunter Perks: Track When outside of the killers terror radius you can see there footsteps slightly/moderately/tremendously brighter, when inside of the terror radius, if the killer uses there ability outside of chase you will be alerted of there use of the item and the killers aura is revealed to you for 2/4/6 seconds from 20/25/30 meters Lure into
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  • So, after playing DBD regularly for the last two, three months. I began to use some non-clutch perks. And tbh, I feel like I do better without my clutch. I used to run Sprint Burst, however now I've been using spine chill instead, and tbh, I feel spine chill is more rewarding for my style of gameplay as opposed to sprint burst. (Although, I confess I may be using Dead Hard now. ;P ) Also anothe
    8 comments 91 views last activity
  • Does anyone have a list? I know the rare one must be around 150% as i nonchalantly kept up with Sprint Bursts and Balanced Landings without losing distance and smacking them as soon their precious boost was gone. I even got accused of using speedhacks on PS4. Im really curious. In the meantime i will try to stack the purple and green addons along with PWYF, Devour Hope and NOED for a meme build.
    3 comments 341 views last activity
  • Sprint Burst is the only speed perk that doesn't require something to activate it. (Lithe requires you to be in a chase and vault, Balance Landing requires you to land from a high place, Dead Hard requires you to be injured, etc.) Obviously, we all know that it is used by almost every survivor (I've seen Neas and Fengs use it which pisses me off as Survivor and Killer.) So should it be changed? I
    14 comments 141 views last activity
  • we got all gens done. One guy escaped via exit gate and three remained. I had purple key but still couldn’t open the hatch. How am I supposed to get the trophy on ps4 where all 4 survivors escape via the hatch at the same time if it can’t be opened?
    4 comments 611 views last activity
  • In my experience Hex Perks are cleansed before they've served any real purpose. The only exceptions here are that 'No One Escapes Death' can sometimes last for a hit or two, and 'Haunted Ground' has regularly gotten me some sacrifices. However, these are easily countered; for NOED, survivors can cleanse the totems over the course of 40 - 100 seconds if multiple survivors cleanse, which most do at
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  • Dwight Fairfield, the so-called "Nervous Leader". When I first started playing Dead by Daylight I assumed that most of the survivors could contribute something positive to the group (minus Laurie [Sole Survivor =/= Teamwork]). This was especially true for Dwight Fairfield who's entire unique perk set is focused around finding and boosting others. This being said, after looking around at his qu
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